//
#include "Main.h"
#include "Bundle.h"
+#include "ResourceFilter.h"
#include "ResourceTable.h"
#include "XMLNode.h"
REQUIRES_SMALLEST_WIDTH_DP_ATTR = 0x01010364,
COMPATIBLE_WIDTH_LIMIT_DP_ATTR = 0x01010365,
LARGEST_WIDTH_LIMIT_DP_ATTR = 0x01010366,
+ PUBLIC_KEY_ATTR = 0x010103a6,
};
const char *getComponentName(String8 &pkgName, String8 &componentName) {
bool actImeService = false;
bool actWallpaperService = false;
+ // These two implement the implicit permissions that are granted
+ // to pre-1.6 applications.
+ bool hasWriteExternalStoragePermission = false;
+ bool hasReadPhoneStatePermission = false;
+
// This next group of variables is used to implement a group of
// backward-compatibility heuristics necessitated by the addition of
// some new uses-feature constants in 2.1 and 2.2. In most cases, the
name == "android.permission.WRITE_APN_SETTINGS" ||
name == "android.permission.WRITE_SMS") {
hasTelephonyPermission = true;
+ } else if (name == "android.permission.WRITE_EXTERNAL_STORAGE") {
+ hasWriteExternalStoragePermission = true;
+ } else if (name == "android.permission.READ_PHONE_STATE") {
+ hasReadPhoneStatePermission = true;
}
printf("uses-permission:'%s'\n", name.string());
} else {
} else if (tag == "compatible-screens") {
printCompatibleScreens(tree);
depth--;
+ } else if (tag == "package-verifier") {
+ String8 name = getAttribute(tree, NAME_ATTR, &error);
+ if (name != "" && error == "") {
+ String8 publicKey = getAttribute(tree, PUBLIC_KEY_ATTR, &error);
+ if (publicKey != "" && error == "") {
+ printf("package-verifier: name='%s' publicKey='%s'\n",
+ name.string(), publicKey.string());
+ }
+ }
}
} else if (depth == 3 && withinApplication) {
withinActivity = false;
}
}
+ // Pre-1.6 implicitly granted permission compatibility logic
+ if (targetSdk < 4) {
+ if (!hasWriteExternalStoragePermission) {
+ printf("uses-permission:'android.permission.WRITE_EXTERNAL_STORAGE'\n");
+ }
+ if (!hasReadPhoneStatePermission) {
+ printf("uses-permission:'android.permission.READ_PHONE_STATE'\n");
+ }
+ }
+
/* The following blocks handle printing "inferred" uses-features, based
* on whether related features or permissions are used by the app.
* Note that the various spec*Feature variables denote whether the
assets = new AaptAssets();
// Set up the resource gathering in assets if we're going to generate
- // dependency files
+ // dependency files. Every time we encounter a resource while slurping
+ // the tree, we'll add it to these stores so we have full resource paths
+ // to write to a dependency file.
if (bundle->getGenDependencies()) {
sp<FilePathStore> resPathStore = new FilePathStore;
assets->setFullResPaths(resPathStore);
}
if (bundle->getVerbose()) {
- assets->print();
+ assets->print(String8());
}
// If they asked for any fileAs that need to be compiled, do so.
goto bail;
}
+ // If we've been asked to generate a dependency file, do that here
if (bundle->getGenDependencies()) {
+ // If this is the packaging step, generate the dependency file next to
+ // the output apk (e.g. bin/resources.ap_.d)
if (outputAPKFile) {
dependencyFile = String8(outputAPKFile);
- // Strip the extension and add new one
- dependencyFile = dependencyFile.getBasePath();
+ // Add the .d extension to the dependency file.
dependencyFile.append(".d");
} else {
+ // Else if this is the R.java dependency generation step,
+ // generate the dependency file in the R.java package subdirectory
+ // e.g. gen/com/foo/app/R.java.d
dependencyFile = String8(bundle->getRClassDir());
- dependencyFile.appendPath("R.d");
+ dependencyFile.appendPath("R.java.d");
}
// Make sure we have a clean dependency file to start with
fp = fopen(dependencyFile, "w");
// Write out R.java constants
if (assets->getPackage() == assets->getSymbolsPrivatePackage()) {
if (bundle->getCustomPackage() == NULL) {
+ // Write the R.java file into the appropriate class directory
+ // e.g. gen/com/foo/app/R.java
err = writeResourceSymbols(bundle, assets, assets->getPackage(), true);
- // Copy R.java for libraries
+ // If we have library files, we're going to write our R.java file into
+ // the appropriate class directory for those libraries as well.
+ // e.g. gen/com/foo/app/lib/R.java
if (bundle->getExtraPackages() != NULL) {
// Split on colon
String8 libs(bundle->getExtraPackages());
char* packageString = strtok(libs.lockBuffer(libs.length()), ":");
while (packageString != NULL) {
+ // Write the R.java file out with the correct package name
err = writeResourceSymbols(bundle, assets, String8(packageString), true);
packageString = strtok(NULL, ":");
}
}
}
+ // If we've been asked to generate a dependency file, we need to finish up here.
+ // the writeResourceSymbols and writeAPK functions have already written the target
+ // half of the dependency file, now we need to write the prerequisites. (files that
+ // the R.java file or .ap_ file depend on)
if (bundle->getGenDependencies()) {
// Now that writeResourceSymbols or writeAPK has taken care of writing
// the targets to our dependency file, we'll write the prereqs
fprintf(fp, " : ");
bool includeRaw = (outputAPKFile != NULL);
err = writeDependencyPreReqs(bundle, assets, fp, includeRaw);
- // Also manually add the AndroidManifeset since it's a non-asset
+ // Also manually add the AndroidManifeset since it's not under res/ or assets/
+ // and therefore was not added to our pathstores during slurping
fprintf(fp, "%s \\\n", bundle->getAndroidManifestFile());
fclose(fp);
}