#define __BUNDLE_H
#include <stdlib.h>
-#include <utils.h> // android
+#include <utils/Log.h>
+#include <utils/threads.h>
+#include <utils/List.h>
+#include <utils/Errors.h>
#include <utils/String8.h>
#include <utils/Vector.h>
mForce(false), mGrayscaleTolerance(0), mMakePackageDirs(false),
mUpdate(false), mExtending(false),
mRequireLocalization(false), mPseudolocalize(false),
+ mValues(false),
mCompressionMethod(0), mOutputAPKFile(NULL),
mAssetSourceDir(NULL),
mAndroidManifestFile(NULL), mPublicOutputFile(NULL),
void setRequireLocalization(bool val) { mRequireLocalization = val; }
bool getPseudolocalize(void) const { return mPseudolocalize; }
void setPseudolocalize(bool val) { mPseudolocalize = val; }
+ bool getValues(void) const { return mValues; }
+ void setValues(bool val) { mValues = val; }
int getCompressionMethod(void) const { return mCompressionMethod; }
void setCompressionMethod(int val) { mCompressionMethod = val; }
const char* getOutputAPKFile() const { return mOutputAPKFile; }
bool mExtending;
bool mRequireLocalization;
bool mPseudolocalize;
+ bool mValues;
int mCompressionMethod;
const char* mOutputAPKFile;
const char* mAssetSourceDir;