AXIS_MNC,
AXIS_LANGUAGE,
AXIS_REGION,
+ AXIS_SCREENLAYOUTSIZE,
+ AXIS_SCREENLAYOUTLONG,
AXIS_ORIENTATION,
+ AXIS_UIMODETYPE,
+ AXIS_UIMODENIGHT,
AXIS_DENSITY,
AXIS_TOUCHSCREEN,
AXIS_KEYSHIDDEN,
AXIS_KEYBOARD,
+ AXIS_NAVHIDDEN,
AXIS_NAVIGATION,
AXIS_SCREENSIZE,
+ AXIS_SMALLESTSCREENWIDTHDP,
+ AXIS_SCREENWIDTHDP,
+ AXIS_SCREENHEIGHTDP,
AXIS_VERSION
};
+enum {
+ SDK_CUPCAKE = 3,
+ SDK_DONUT = 4,
+ SDK_ECLAIR = 5,
+ SDK_ECLAIR_0_1 = 6,
+ SDK_MR1 = 7,
+ SDK_FROYO = 8,
+ SDK_HONEYCOMB_MR2 = 13,
+};
+
/**
* This structure contains a specific variation of a single file out
* of all the variations it can have that we can have.
String8 mnc;
String8 locale;
String8 vendor;
+ String8 smallestScreenWidthDp;
+ String8 screenWidthDp;
+ String8 screenHeightDp;
+ String8 screenLayoutSize;
+ String8 screenLayoutLong;
String8 orientation;
+ String8 uiModeType;
+ String8 uiModeNight;
String8 density;
String8 touchscreen;
String8 keysHidden;
String8 keyboard;
+ String8 navHidden;
String8 navigation;
String8 screenSize;
String8 version;
static bool getMccName(const char* name, ResTable_config* out = NULL);
static bool getMncName(const char* name, ResTable_config* out = NULL);
static bool getLocaleName(const char* name, ResTable_config* out = NULL);
+ static bool getScreenLayoutSizeName(const char* name, ResTable_config* out = NULL);
+ static bool getScreenLayoutLongName(const char* name, ResTable_config* out = NULL);
static bool getOrientationName(const char* name, ResTable_config* out = NULL);
+ static bool getUiModeTypeName(const char* name, ResTable_config* out = NULL);
+ static bool getUiModeNightName(const char* name, ResTable_config* out = NULL);
static bool getDensityName(const char* name, ResTable_config* out = NULL);
static bool getTouchscreenName(const char* name, ResTable_config* out = NULL);
static bool getKeysHiddenName(const char* name, ResTable_config* out = NULL);
static bool getKeyboardName(const char* name, ResTable_config* out = NULL);
static bool getNavigationName(const char* name, ResTable_config* out = NULL);
+ static bool getNavHiddenName(const char* name, ResTable_config* out = NULL);
static bool getScreenSizeName(const char* name, ResTable_config* out = NULL);
+ static bool getSmallestScreenWidthDpName(const char* name, ResTable_config* out = NULL);
+ static bool getScreenWidthDpName(const char* name, ResTable_config* out = NULL);
+ static bool getScreenHeightDpName(const char* name, ResTable_config* out = NULL);
static bool getVersionName(const char* name, ResTable_config* out = NULL);
int compare(const AaptGroupEntry& o) const;
}
class AaptGroup;
+class FilePathStore;
/**
* A single asset file we know about.
virtual ssize_t slurpFullTree(Bundle* bundle,
const String8& srcDir,
const AaptGroupEntry& kind,
- const String8& resType);
+ const String8& resType,
+ sp<FilePathStore>& fullResPaths);
/*
* Perform some sanity checks on the names of files and directories here.
ResourceTypeSet();
};
+// Storage for lists of fully qualified paths for
+// resources encountered during slurping.
+class FilePathStore : public RefBase,
+ public Vector<String8>
+{
+public:
+ FilePathStore();
+};
/**
* Asset hierarchy being operated on.
const sp<AaptFile>& file,
const String8& resType);
+ void addGroupEntry(const AaptGroupEntry& entry) { mGroupEntries.add(entry); }
+
ssize_t slurpFromArgs(Bundle* bundle);
virtual ssize_t slurpFullTree(Bundle* bundle,
const String8& srcDir,
const AaptGroupEntry& kind,
- const String8& resType);
+ const String8& resType,
+ sp<FilePathStore>& fullResPaths);
ssize_t slurpResourceTree(Bundle* bundle, const String8& srcDir);
ssize_t slurpResourceZip(Bundle* bundle, const char* filename);
void print() const;
inline const Vector<sp<AaptDir> >& resDirs() { return mDirs; }
+ sp<AaptDir> resDir(const String8& name);
inline sp<AaptAssets> getOverlay() { return mOverlay; }
inline void setOverlay(sp<AaptAssets>& overlay) { mOverlay = overlay; }
inline void
setResources(KeyedVector<String8, sp<ResourceTypeSet> >* res) { delete mRes; mRes = res; }
+ inline sp<FilePathStore>& getFullResPaths() { return mFullResPaths; }
+ inline void
+ setFullResPaths(sp<FilePathStore>& res) { mFullResPaths = res; }
+
+ inline sp<FilePathStore>& getFullAssetPaths() { return mFullAssetPaths; }
+ inline void
+ setFullAssetPaths(sp<FilePathStore>& res) { mFullAssetPaths = res; }
+
private:
String8 mPackage;
SortedVector<AaptGroupEntry> mGroupEntries;
sp<AaptAssets> mOverlay;
KeyedVector<String8, sp<ResourceTypeSet> >* mRes;
+
+ sp<FilePathStore> mFullResPaths;
+ sp<FilePathStore> mFullAssetPaths;
};
#endif // __AAPT_ASSETS_H