#include "Bundle.h"
#include "ResourceFilter.h"
#include "ResourceTable.h"
-#include "Images.h"
#include "XMLNode.h"
#include <utils/Log.h>
return NO_ERROR;
}
-/*
- * Do PNG Crunching on a single flag
- * -i points to a single png file
- * -o points to a single png output file
- */
-int doSingleCrunch(Bundle* bundle)
-{
- fprintf(stdout, "Crunching single PNG file: %s\n", bundle->getSingleCrunchInputFile());
- fprintf(stdout, "\tOutput file: %s\n", bundle->getSingleCrunchOutputFile());
-
- String8 input(bundle->getSingleCrunchInputFile());
- String8 output(bundle->getSingleCrunchOutputFile());
- if (preProcessImageToCache(bundle, input, output) != NO_ERROR) {
- // we can't return the status_t as it gets truncate to the lower 8 bits.
- return 42;
- }
- return NO_ERROR;
-}
-
char CONSOLE_DATA[2925] = {
32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,
32, 32, 32, 32, 32, 32, 32, 95, 46, 32, 32, 32, 32, 32, 32, 32, 32, 32,