return value.data;
}
+static int32_t getResolvedIntegerAttribute(const ResTable* resTable, const ResXMLTree& tree,
+ uint32_t attrRes, String8* outError, int32_t defValue = -1)
+{
+ ssize_t idx = indexOfAttribute(tree, attrRes);
+ if (idx < 0) {
+ return defValue;
+ }
+ Res_value value;
+ if (tree.getAttributeValue(idx, &value) != NO_ERROR) {
+ if (value.dataType == Res_value::TYPE_REFERENCE) {
+ resTable->resolveReference(&value, 0);
+ }
+ if (value.dataType < Res_value::TYPE_FIRST_INT
+ || value.dataType > Res_value::TYPE_LAST_INT) {
+ if (outError != NULL) *outError = "attribute is not an integer value";
+ return defValue;
+ }
+ }
+ return value.data;
+}
+
static String8 getResolvedAttribute(const ResTable* resTable, const ResXMLTree& tree,
uint32_t attrRes, String8* outError)
{
// These are attribute resource constants for the platform, as found
// in android.R.attr
enum {
+ LABEL_ATTR = 0x01010001,
+ ICON_ATTR = 0x01010002,
NAME_ATTR = 0x01010003,
VERSION_CODE_ATTR = 0x0101021b,
VERSION_NAME_ATTR = 0x0101021c,
- LABEL_ATTR = 0x01010001,
- ICON_ATTR = 0x01010002,
+ SCREEN_ORIENTATION_ATTR = 0x0101001e,
MIN_SDK_VERSION_ATTR = 0x0101020c,
MAX_SDK_VERSION_ATTR = 0x01010271,
REQ_TOUCH_SCREEN_ATTR = 0x01010227,
bool reqDistinctMultitouchFeature = false;
bool specScreenPortraitFeature = false;
bool specScreenLandscapeFeature = false;
+ bool reqScreenPortraitFeature = false;
+ bool reqScreenLandscapeFeature = false;
// 2.2 also added some other features that apps can request, but that
// have no corresponding permission, so we cannot implement any
// back-compatibility heuristic for them. The below are thus unnecessary
fprintf(stderr, "ERROR getting 'android:icon' attribute: %s\n", error.string());
goto bail;
}
+
+ int32_t orien = getResolvedIntegerAttribute(&res, tree,
+ SCREEN_ORIENTATION_ATTR, &error);
+ if (error == "") {
+ if (orien == 0 || orien == 6 || orien == 8) {
+ // Requests landscape, sensorLandscape, or reverseLandscape.
+ reqScreenLandscapeFeature = true;
+ } else if (orien == 1 || orien == 7 || orien == 9) {
+ // Requests portrait, sensorPortrait, or reversePortrait.
+ reqScreenPortraitFeature = true;
+ }
+ }
} else if (tag == "uses-library") {
String8 libraryName = getAttribute(tree, NAME_ATTR, &error);
if (error != "") {
}
// Landscape/portrait-related compatibility logic
- if (!specScreenLandscapeFeature && !specScreenPortraitFeature && (targetSdk < 13)) {
- // If app has not specified whether it requires portrait or landscape
- // and is targeting an API before Honeycomb MR2, then assume it requires
- // both.
- printf("uses-feature:'android.hardware.screen.portrait'\n");
- printf("uses-feature:'android.hardware.screen.landscape'\n");
+ if (!specScreenLandscapeFeature && !specScreenPortraitFeature) {
+ // If the app has specified any activities in its manifest
+ // that request a specific orientation, then assume that
+ // orientation is required.
+ if (reqScreenLandscapeFeature) {
+ printf("uses-feature:'android.hardware.screen.landscape'\n");
+ }
+ if (reqScreenPortraitFeature) {
+ printf("uses-feature:'android.hardware.screen.portrait'\n");
+ }
}
if (hasMainActivity) {
status_t err;
sp<AaptAssets> assets;
int N;
+ FILE* fp;
+ String8 dependencyFile;
// -c zz_ZZ means do pseudolocalization
ResourceFilter filter;
// Load the assets.
assets = new AaptAssets();
+
+ // Set up the resource gathering in assets if we're going to generate
+ // dependency files
+ if (bundle->getGenDependencies()) {
+ sp<FilePathStore> resPathStore = new FilePathStore;
+ assets->setFullResPaths(resPathStore);
+ sp<FilePathStore> assetPathStore = new FilePathStore;
+ assets->setFullAssetPaths(assetPathStore);
+ }
+
err = assets->slurpFromArgs(bundle);
if (err < 0) {
goto bail;
assets->print();
}
- // If they asked for any files that need to be compiled, do so.
+ // If they asked for any fileAs that need to be compiled, do so.
if (bundle->getResourceSourceDirs().size() || bundle->getAndroidManifestFile()) {
err = buildResources(bundle, assets);
if (err != 0) {
goto bail;
}
+ if (bundle->getGenDependencies()) {
+ if (outputAPKFile) {
+ dependencyFile = String8(outputAPKFile);
+ // Strip the extension and add new one
+ dependencyFile = dependencyFile.getBasePath();
+ dependencyFile.append(".d");
+ } else {
+ dependencyFile = String8(bundle->getRClassDir());
+ dependencyFile.appendPath("R.d");
+ }
+ // Make sure we have a clean dependency file to start with
+ fp = fopen(dependencyFile, "w");
+ fclose(fp);
+ }
+
// Write out R.java constants
if (assets->getPackage() == assets->getSymbolsPrivatePackage()) {
if (bundle->getCustomPackage() == NULL) {
err = writeResourceSymbols(bundle, assets, assets->getPackage(), true);
+ // Copy R.java for libraries
+ if (bundle->getExtraPackages() != NULL) {
+ // Split on colon
+ String8 libs(bundle->getExtraPackages());
+ char* packageString = strtok(libs.lockBuffer(libs.length()), ":");
+ while (packageString != NULL) {
+ err = writeResourceSymbols(bundle, assets, String8(packageString), true);
+ packageString = strtok(NULL, ":");
+ }
+ libs.unlockBuffer();
+ }
} else {
const String8 customPkg(bundle->getCustomPackage());
err = writeResourceSymbols(bundle, assets, customPkg, true);
}
}
+ if (bundle->getGenDependencies()) {
+ // Now that writeResourceSymbols or writeAPK has taken care of writing
+ // the targets to our dependency file, we'll write the prereqs
+ fp = fopen(dependencyFile, "a+");
+ fprintf(fp, " : ");
+ bool includeRaw = (outputAPKFile != NULL);
+ err = writeDependencyPreReqs(bundle, assets, fp, includeRaw);
+ // Also manually add the AndroidManifeset since it's a non-asset
+ fprintf(fp, "%s \\\n", bundle->getAndroidManifestFile());
+ fclose(fp);
+ }
+
retVal = 0;
bail:
if (SourcePos::hasErrors()) {
}
return retVal;
}
+
+/*
+ * Do PNG Crunching
+ * PRECONDITIONS
+ * -S flag points to a source directory containing drawable* folders
+ * -C flag points to destination directory. The folder structure in the
+ * source directory will be mirrored to the destination (cache) directory
+ *
+ * POSTCONDITIONS
+ * Destination directory will be updated to match the PNG files in
+ * the source directory.
+ */
+int doCrunch(Bundle* bundle)
+{
+ fprintf(stdout, "Crunching PNG Files in ");
+ fprintf(stdout, "source dir: %s\n", bundle->getResourceSourceDirs()[0]);
+ fprintf(stdout, "To destination dir: %s\n", bundle->getCrunchedOutputDir());
+
+ updatePreProcessedCache(bundle);
+
+ return NO_ERROR;
+}