if (&res == NULL) {
printf("\nNo resource table found.\n");
} else {
+#ifndef HAVE_ANDROID_OS
printf("\nResource table:\n");
res.print(false);
+#endif
}
Asset* manifestAsset = assets.openNonAsset("AndroidManifest.xml",
}
if (strcmp("resources", option) == 0) {
+#ifndef HAVE_ANDROID_OS
res.print(bundle->getValues());
-
+#endif
} else if (strcmp("xmltree", option) == 0) {
if (bundle->getFileSpecCount() < 3) {
fprintf(stderr, "ERROR: no dump xmltree resource file specified\n");
error.string());
goto bail;
}
- } else if (tag == "uses-gl-texture") {
+ } else if (tag == "supports-gl-texture") {
String8 name = getAttribute(tree, NAME_ATTR, &error);
if (name != "" && error == "") {
- printf("uses-gl-texture:'%s'\n", name.string());
+ printf("supports-gl-texture:'%s'\n", name.string());
} else {
fprintf(stderr, "ERROR getting 'android:name' attribute: %s\n",
error.string());