#include "ResourceTable.h"
#include "Images.h"
+#include "CrunchCache.h"
+#include "FileFinder.h"
+#include "CacheUpdater.h"
+
+#if HAVE_PRINTF_ZD
+# define ZD "%zd"
+# define ZD_TYPE ssize_t
+#else
+# define ZD "%ld"
+# define ZD_TYPE long
+#endif
+
#define NOISY(x) // x
// ==========================================================================
static status_t preProcessImages(Bundle* bundle, const sp<AaptAssets>& assets,
const sp<ResourceTypeSet>& set, const char* type)
{
- ResourceDirIterator it(set, String8(type));
- Vector<sp<AaptFile> > newNameFiles;
- Vector<String8> newNamePaths;
bool hasErrors = false;
- ssize_t res;
- while ((res=it.next()) == NO_ERROR) {
- res = preProcessImage(bundle, assets, it.getFile(), NULL);
- if (res < NO_ERROR) {
- hasErrors = true;
+ ssize_t res = NO_ERROR;
+ if (bundle->getUseCrunchCache() == false) {
+ ResourceDirIterator it(set, String8(type));
+ Vector<sp<AaptFile> > newNameFiles;
+ Vector<String8> newNamePaths;
+ while ((res=it.next()) == NO_ERROR) {
+ res = preProcessImage(bundle, assets, it.getFile(), NULL);
+ if (res < NO_ERROR) {
+ hasErrors = true;
+ }
}
}
-
return (hasErrors || (res < NO_ERROR)) ? UNKNOWN_ERROR : NO_ERROR;
}
if (index < 0) {
sp<ResourceTypeSet> set = new ResourceTypeSet();
+ NOISY(printf("Creating new resource type set for leaf %s with group %s (%p)\n",
+ leafName.string(), group->getPath().string(), group.get()));
set->add(leafName, group);
resources->add(resType, set);
} else {
sp<ResourceTypeSet> set = resources->valueAt(index);
index = set->indexOfKey(leafName);
if (index < 0) {
+ NOISY(printf("Adding to resource type set for leaf %s group %s (%p)\n",
+ leafName.string(), group->getPath().string(), group.get()));
set->add(leafName, group);
} else {
sp<AaptGroup> existingGroup = set->valueAt(index);
- int M = files.size();
- for (int j=0; j<M; j++) {
- existingGroup->addFile(files.valueAt(j));
+ NOISY(printf("Extending to resource type set for leaf %s group %s (%p)\n",
+ leafName.string(), group->getPath().string(), group.get()));
+ for (size_t j=0; j<files.size(); j++) {
+ NOISY(printf("Adding file %s in group %s resType %s\n",
+ files.valueAt(j)->getSourceFile().string(),
+ files.keyAt(j).toDirName(String8()).string(),
+ resType.string()));
+ status_t err = existingGroup->addFile(files.valueAt(j));
}
}
}
for (int i=0; i<N; i++) {
sp<AaptDir> d = dirs.itemAt(i);
+ NOISY(printf("Collecting dir #%d %p: %s, leaf %s\n", i, d.get(), d->getPath().string(),
+ d->getLeaf().string()));
collect_files(d, resources);
// don't try to include the res dir
+ NOISY(printf("Removing dir leaf %s\n", d->getLeaf().string()));
ass->removeDir(d->getLeaf());
}
}
DefaultKeyedVector<AaptGroupEntry, sp<AaptFile> > baseFiles =
baseGroup->getFiles();
for (size_t i=0; i < baseFiles.size(); i++) {
- printf("baseFile %zd has flavor %s\n", i,
+ printf("baseFile " ZD " has flavor %s\n", (ZD_TYPE) i,
baseFiles.keyAt(i).toString().string());
}
for (size_t i=0; i < overlayFiles.size(); i++) {
- printf("overlayFile %zd has flavor %s\n", i,
+ printf("overlayFile " ZD " has flavor %s\n", (ZD_TYPE) i,
overlayFiles.keyAt(i).toString().string());
}
}
size_t baseFileIndex =
baseGroup->getFiles().indexOfKey(overlayFiles.
keyAt(overlayGroupIndex));
- if(baseFileIndex < UNKNOWN_ERROR) {
+ if (baseFileIndex < UNKNOWN_ERROR) {
if (bundle->getVerbose()) {
- printf("found a match (%zd) for overlay file %s, for flavor %s\n",
- baseFileIndex,
+ printf("found a match (" ZD ") for overlay file %s, for flavor %s\n",
+ (ZD_TYPE) baseFileIndex,
overlayGroup->getLeaf().string(),
overlayFiles.keyAt(overlayGroupIndex).toString().string());
}
baseGroup->removeFile(baseFileIndex);
} else {
// didn't find a match fall through and add it..
+ if (true || bundle->getVerbose()) {
+ printf("nothing matches overlay file %s, for flavor %s\n",
+ overlayGroup->getLeaf().string(),
+ overlayFiles.keyAt(overlayGroupIndex).toString().string());
+ }
}
baseGroup->addFile(overlayFiles.valueAt(overlayGroupIndex));
assets->addGroupEntry(overlayFiles.keyAt(overlayGroupIndex));
} \
} while (0)
+status_t updatePreProcessedCache(Bundle* bundle)
+{
+ #if BENCHMARK
+ fprintf(stdout, "BENCHMARK: Starting PNG PreProcessing \n");
+ long startPNGTime = clock();
+ #endif /* BENCHMARK */
+
+ String8 source(bundle->getResourceSourceDirs()[0]);
+ String8 dest(bundle->getCrunchedOutputDir());
+
+ FileFinder* ff = new SystemFileFinder();
+ CrunchCache cc(source,dest,ff);
+
+ CacheUpdater* cu = new SystemCacheUpdater(bundle);
+ size_t numFiles = cc.crunch(cu);
+
+ if (bundle->getVerbose())
+ fprintf(stdout, "Crunched %d PNG files to update cache\n", (int)numFiles);
+
+ delete ff;
+ delete cu;
+
+ #if BENCHMARK
+ fprintf(stdout, "BENCHMARK: End PNG PreProcessing. Time Elapsed: %f ms \n"
+ ,(clock() - startPNGTime)/1000.0);
+ #endif /* BENCHMARK */
+ return 0;
+}
+
status_t buildResources(Bundle* bundle, const sp<AaptAssets>& assets)
{
// First, look for a package file to parse. This is required to
}
fclose(fp);
+ // If we were asked to generate a dependency file, we'll go ahead and add this R.java
+ // as a target in the dependency file right next to it.
if (bundle->getGenDependencies()) {
// Add this R.java to the dependency file
String8 dependencyFile(bundle->getRClassDir());
- dependencyFile.appendPath("R.d");
+ dependencyFile.appendPath("R.java.d");
fp = fopen(dependencyFile.string(), "a");
fprintf(fp,"%s \\\n", dest.string());
return err;
}
-status_t
-writeDependencyPreReqs(Bundle* bundle, const sp<AaptAssets>& assets, FILE* fp)
+// Loops through the string paths and writes them to the file pointer
+// Each file path is written on its own line with a terminating backslash.
+status_t writePathsToFile(const sp<FilePathStore>& files, FILE* fp)
{
status_t deps = -1;
- sp<FilePathStore> files = assets->getFullResPaths();
for (size_t file_i = 0; file_i < files->size(); ++file_i) {
// Add the full file path to the dependency file
fprintf(fp, "%s \\\n", files->itemAt(file_i).string());
}
return deps;
}
+
+status_t
+writeDependencyPreReqs(Bundle* bundle, const sp<AaptAssets>& assets, FILE* fp, bool includeRaw)
+{
+ status_t deps = -1;
+ deps += writePathsToFile(assets->getFullResPaths(), fp);
+ if (includeRaw) {
+ deps += writePathsToFile(assets->getFullAssetPaths(), fp);
+ }
+ return deps;
+}