From e412f8928f8cc7d2f21e093f0305137736e9c639 Mon Sep 17 00:00:00 2001 From: Stefan Csomor Date: Tue, 10 Oct 2006 19:09:01 +0000 Subject: [PATCH] adding overlay implementation for core graphics git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41912 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775 --- include/wx/generic/dragimgg.h | 16 +++++++++++++++- src/generic/dragimgg.cpp | 29 ++++++++++++++++++++++++++++- 2 files changed, 43 insertions(+), 2 deletions(-) diff --git a/include/wx/generic/dragimgg.h b/include/wx/generic/dragimgg.h index 9ea4a54324..6821d22f9f 100644 --- a/include/wx/generic/dragimgg.h +++ b/include/wx/generic/dragimgg.h @@ -20,6 +20,10 @@ #include "wx/listctrl.h" #include "wx/log.h" +#if defined(wxMAC_USE_CORE_GRAPHICS) && wxMAC_USE_CORE_GRAPHICS +#include "wx/dc.h" +#endif + /* To use this class, create a wxDragImage when you start dragging, for example: @@ -158,7 +162,12 @@ public: // For efficiency, tell wxGenericDragImage to use a bitmap that's already // created (e.g. from last drag) - void SetBackingBitmap(wxBitmap* bitmap) { m_pBackingBitmap = bitmap; } + void SetBackingBitmap(wxBitmap* bitmap) { +#if defined(wxMAC_USE_CORE_GRAPHICS) && wxMAC_USE_CORE_GRAPHICS +#else + m_pBackingBitmap = bitmap; +#endif + } // Operations //////////////////////////////////////////////////////////////////////////// @@ -242,12 +251,17 @@ protected: wxWindow* m_window; wxDC* m_windowDC; +#if defined(wxMAC_USE_CORE_GRAPHICS) && wxMAC_USE_CORE_GRAPHICS + wxOverlay m_overlay; + wxDCOverlay* m_dcOverlay; +#else // Stores the window contents while we're dragging the image around wxBitmap m_backingBitmap; wxBitmap* m_pBackingBitmap; // Pointer to existing backing bitmap // (pass to wxGenericDragImage as an efficiency measure) // A temporary bitmap for repairing/redrawing wxBitmap m_repairBitmap; +#endif wxRect m_boundingRect; bool m_fullScreen; diff --git a/src/generic/dragimgg.cpp b/src/generic/dragimgg.cpp index 40b92e410b..cb744af382 100644 --- a/src/generic/dragimgg.cpp +++ b/src/generic/dragimgg.cpp @@ -72,7 +72,11 @@ void wxGenericDragImage::Init() m_windowDC = (wxDC*) NULL; m_window = (wxWindow*) NULL; m_fullScreen = false; +#if defined(wxMAC_USE_CORE_GRAPHICS) && wxMAC_USE_CORE_GRAPHICS + m_dcOverlay = NULL; +#else m_pBackingBitmap = (wxBitmap*) NULL; +#endif } #if WXWIN_COMPATIBILITY_2_6 @@ -284,10 +288,14 @@ bool wxGenericDragImage::BeginDrag(const wxPoint& hotspot, } } +#if defined(wxMAC_USE_CORE_GRAPHICS) && wxMAC_USE_CORE_GRAPHICS + // nothing to setup here +#else wxBitmap* backing = (m_pBackingBitmap ? m_pBackingBitmap : (wxBitmap*) & m_backingBitmap); if (!backing->Ok() || (backing->GetWidth() < clientSize.x || backing->GetHeight() < clientSize.y)) (*backing) = wxBitmap(clientSize.x, clientSize.y); +#endif if (!m_fullScreen) { @@ -350,12 +358,20 @@ bool wxGenericDragImage::EndDrag() if (m_windowDC) { +#if defined(wxMAC_USE_CORE_GRAPHICS) && wxMAC_USE_CORE_GRAPHICS + m_overlay.Reset(); +#else m_windowDC->DestroyClippingRegion(); +#endif delete m_windowDC; m_windowDC = (wxDC*) NULL; } +#if defined(wxMAC_USE_CORE_GRAPHICS) && wxMAC_USE_CORE_GRAPHICS + // nothing to do for overlays +#else m_repairBitmap = wxNullBitmap; +#endif return true; } @@ -397,6 +413,9 @@ bool wxGenericDragImage::Show() // This is where we restore the backing bitmap, in case // something has changed on the window. +#if defined(wxMAC_USE_CORE_GRAPHICS) && wxMAC_USE_CORE_GRAPHICS + // overlay will be set up in the drawing routine +#else wxBitmap* backing = (m_pBackingBitmap ? m_pBackingBitmap : (wxBitmap*) & m_backingBitmap); wxMemoryDC memDC; memDC.SelectObject(* backing); @@ -405,6 +424,7 @@ bool wxGenericDragImage::Show() //memDC.Blit(0, 0, m_boundingRect.width, m_boundingRect.height, m_windowDC, m_boundingRect.x, m_boundingRect.y); memDC.SelectObject(wxNullBitmap); +#endif RedrawImage(m_position - m_offset, m_position - m_offset, false, true); } @@ -446,6 +466,13 @@ bool wxGenericDragImage::RedrawImage(const wxPoint& oldPos, const wxPoint& newPo if (!m_windowDC) return false; +#if defined(wxMAC_USE_CORE_GRAPHICS) && wxMAC_USE_CORE_GRAPHICS + wxDCOverlay dcoverlay( m_overlay, (wxWindowDC*) m_windowDC ) ; + if ( eraseOld ) + dcoverlay.Clear() ; + if (drawNew) + DoDrawImage(*m_windowDC, newPos); +#else wxBitmap* backing = (m_pBackingBitmap ? m_pBackingBitmap : (wxBitmap*) & m_backingBitmap); if (!backing->Ok()) return false; @@ -511,7 +538,7 @@ bool wxGenericDragImage::RedrawImage(const wxPoint& oldPos, const wxPoint& newPo memDCTemp.SelectObject(wxNullBitmap); memDC.SelectObject(wxNullBitmap); - +#endif return true; } -- 2.45.2