From e400d27dcc7d578cbcada55b10ba55b7e9e56a04 Mon Sep 17 00:00:00 2001 From: Kevin Hock Date: Wed, 16 Mar 2005 05:11:37 +0000 Subject: [PATCH] Added comments explaining more about the changes in my last commit. Also, removed __DARWIN__ check for enabling CONNECTION events, always wait to enable them until after the connect() call. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@32845 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775 --- src/unix/gsocket.cpp | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/src/unix/gsocket.cpp b/src/unix/gsocket.cpp index 4c99c3787a..8b59a145cb 100644 --- a/src/unix/gsocket.cpp +++ b/src/unix/gsocket.cpp @@ -156,6 +156,10 @@ int _System soclose(int); signal(SIGPIPE, old_handler); \ } +/* If a SIGPIPE is issued by a socket call on a remotely closed socket, + the program will "crash" unless it explicitly handles the SIGPIPE. + By using MSG_NOSIGNAL, the SIGPIPE is suppressed. Later, we will + use SO_NOSIGPIPE (if available), the BSD equivalent. */ #ifdef MSG_NOSIGNAL # define GSOCKET_MSG_NOSIGNAL MSG_NOSIGNAL #else /* MSG_NOSIGNAL not available (FreeBSD including OS X) */ @@ -539,11 +543,6 @@ GSocket *GSocket::WaitConnection() assert(this); -#ifndef __DARWIN__ - /* Reenable CONNECTION events */ - Enable(GSOCK_CONNECTION); -#endif - /* If the socket has already been created, we exit immediately */ if (m_fd == INVALID_SOCKET || !m_server) { @@ -570,10 +569,8 @@ GSocket *GSocket::WaitConnection() connection->m_fd = accept(m_fd, &from, (SOCKLEN_T *) &fromlen); -#ifdef __DARWIN__ /* Reenable CONNECTION events */ Enable(GSOCK_CONNECTION); -#endif if (connection->m_fd == INVALID_SOCKET) { @@ -701,6 +698,8 @@ GSocketError GSocket::Connect(GSocketStream stream) /* Connect it to the peer address, with a timeout (see below) */ ret = connect(m_fd, m_peer->m_addr, m_peer->m_len); + /* We only call Enable_Events if we know e aren't shutting down the socket */ + if (m_non_blocking) { gs_gui_functions->Enable_Events(this); @@ -1303,7 +1302,7 @@ int GSocket::Recv_Stream(char *buffer, int size) do { ret = recv(m_fd, buffer, size, GSOCKET_MSG_NOSIGNAL); - } while (ret == -1 && errno == EINTR); + } while (ret == -1 && errno == EINTR); /* Loop until not interrupted */ return ret; } @@ -1319,7 +1318,7 @@ int GSocket::Recv_Dgram(char *buffer, int size) do { ret = recvfrom(m_fd, buffer, size, 0, &from, (SOCKLEN_T *) &fromlen); - } while (ret == -1 && errno == EINTR); + } while (ret == -1 && errno == EINTR); /* Loop until not interrupted */ if (ret == -1) return -1; @@ -1356,7 +1355,7 @@ int GSocket::Send_Stream(const char *buffer, int size) do { ret = send(m_fd, (char *)buffer, size, GSOCKET_MSG_NOSIGNAL); - } while (ret == -1 && errno == EINTR); + } while (ret == -1 && errno == EINTR); /* Loop until not interrupted */ #ifndef __VISAGECPP__ UNMASK_SIGNAL(); #endif @@ -1389,7 +1388,7 @@ int GSocket::Send_Dgram(const char *buffer, int size) do { ret = sendto(m_fd, (char *)buffer, size, 0, addr, len); - } while (ret == -1 && errno == EINTR); + } while (ret == -1 && errno == EINTR); /* Loop until not interrupted */ #ifndef __VISAGECPP__ UNMASK_SIGNAL(); #endif @@ -1436,6 +1435,7 @@ void GSocket::Detected_Read() } else { + /* Do not throw a lost event in cases where the socket isn't really lost */ if ((errno == EWOULDBLOCK) || (errno == EAGAIN) || (errno == EINTR)) { CALL_CALLBACK(this, GSOCK_INPUT); -- 2.45.2