From d18a7061666b8b890616c91cd5df422502c3f303 Mon Sep 17 00:00:00 2001 From: =?utf8?q?V=C3=A1clav=20Slav=C3=ADk?= Date: Wed, 20 Sep 2006 08:09:51 +0000 Subject: [PATCH] last change broke seting the surface in the common case, fixed (and reorganized the code a bit) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41312 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775 --- src/dfb/dcclient.cpp | 77 ++++++++++++++++++++++---------------------- 1 file changed, 39 insertions(+), 38 deletions(-) diff --git a/src/dfb/dcclient.cpp b/src/dfb/dcclient.cpp index 48da653d56..4cac80be25 100644 --- a/src/dfb/dcclient.cpp +++ b/src/dfb/dcclient.cpp @@ -96,35 +96,28 @@ void wxWindowDC::InitForWin(wxWindow *win, const wxRect *rect) wxPoint origin; wxIDirectFBSurfacePtr surface; + wxRect rectOrig(rect ? *rect : wxRect(win->GetSize())); + wxRect r; + if ( !win->IsShownOnScreen() ) { - // we're painting on invisible window: the changes won't have any - // effect, as the window will be repainted anyhow when it is shown, but - // we still need a valid DC so that e.g. text extents can be measured, - // so let's create a dummy surface that has the same format as the real - // one would have and let the code paint on it: - surface = CreateDummySurface(win, rect); - - // painting on hidden window has no effect on TLW's surface, don't - // waste time flipping the dummy surface: - m_shouldFlip = false; + // leave 'r' rectangle empty to indicate the window is not visible, + // see below (below "create the surface:") for how is this case handled } else { - wxRect rectOrig(rect ? *rect : wxRect(win->GetSize())); - // compute painting rectangle after clipping if we're in PaintWindow // code, otherwise paint on the entire window: - wxRect r(rectOrig); + r = rectOrig; const wxRegion& updateRegion = win->GetUpdateRegion(); if ( win->GetTLW()->IsPainting() && !updateRegion.IsEmpty() ) { r.Intersect(updateRegion.AsRect()); + wxCHECK_RET( !r.IsEmpty(), _T("invalid painting rectangle") ); + // parent TLW will flip the entire surface when painting is done m_shouldFlip = false; - - wxCHECK_RET( !r.IsEmpty(), _T("invalid painting rectangle") ); } else { @@ -137,40 +130,48 @@ void wxWindowDC::InitForWin(wxWindow *win, const wxRect *rect) // OTOH, if the window is (partially) hidden by being // out of its parent's area, we must clip the surface accordingly. r.Intersect(GetUncoveredWindowArea(win)); - if ( r.IsEmpty() ) - { - // the window is fully hidden, we can't paint on it, so create - // a dummy surface as above - surface = CreateDummySurface(win, &rectOrig); - m_shouldFlip = false; - } - else - { - DFBRectangle dfbrect = { r.x, r.y, r.width, r.height }; - surface = win->GetDfbSurface()->GetSubSurface(&dfbrect); - - // paint the results immediately - m_shouldFlip = true; - } + m_shouldFlip = true; // paint the results immediately } + } - // if the DC was clipped thanks to rectPaint, we must adjust the origin - // accordingly; but we do *not* adjust for 'rect', because + // create the surface: + if ( r.IsEmpty() ) + { + // we're painting on invisible window: the changes won't have any + // effect, as the window will be repainted anyhow when it is shown, + // but we still need a valid DC so that e.g. text extents can be + // measured, so let's create a dummy surface that has the same + // format as the real one would have and let the code paint on it: + surface = CreateDummySurface(win, rect); + + // painting on hidden window has no effect on TLW's surface, don't + // waste time flipping the dummy surface: + m_shouldFlip = false; + } + else + { + DFBRectangle dfbrect = { r.x, r.y, r.width, r.height }; + surface = win->GetDfbSurface()->GetSubSurface(&dfbrect); + + // if the DC was clipped thanks to rectPaint, we must adjust the + // origin accordingly; but we do *not* adjust for 'rect', because // rect.GetPosition() has coordinates (0,0) in the DC: origin.x = rectOrig.x - r.x; origin.y = rectOrig.y - r.y; - wxLogTrace(TRACE_PAINT, - _T("%p ('%s'): creating DC for area [%i,%i,%i,%i], clipped to [%i,%i,%i,%i], origin [%i,%i]"), - win, win->GetName().c_str(), - rectOrig.x, rectOrig.y, rectOrig.GetRight(), rectOrig.GetBottom(), - r.x, r.y, r.GetRight(), r.GetBottom(), - origin.x, origin.y); + // m_shouldFlip was set in the "if" block above this one } if ( !surface ) return; + wxLogTrace(TRACE_PAINT, + _T("%p ('%s'): creating DC for area [%i,%i,%i,%i], clipped to [%i,%i,%i,%i], origin [%i,%i]"), + win, win->GetName().c_str(), + rectOrig.x, rectOrig.y, rectOrig.GetRight(), rectOrig.GetBottom(), + r.x, r.y, r.GetRight(), r.GetBottom(), + origin.x, origin.y); + Init(surface); SetFont(win->GetFont()); -- 2.47.2