From b480d851282158791498ebdd7b5ff186fb8ecec3 Mon Sep 17 00:00:00 2001
From: Vadim Zeitlin <vadim@wxwidgets.org>
Date: Sat, 5 Jun 1999 21:29:41 +0000
Subject: [PATCH] repositioning the cursor with mouse clicks works

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2677 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
---
 user/wxLayout/wxllist.cpp   |  87 +++++++++++++---
 user/wxLayout/wxllist.h     |  19 +++-
 user/wxLayout/wxlwindow.cpp | 201 ++++++++++++++++++++++++++----------
 user/wxLayout/wxlwindow.h   |   2 +-
 4 files changed, 234 insertions(+), 75 deletions(-)

diff --git a/user/wxLayout/wxllist.cpp b/user/wxLayout/wxllist.cpp
index 4596fc7205..cc7aa01872 100644
--- a/user/wxLayout/wxllist.cpp
+++ b/user/wxLayout/wxllist.cpp
@@ -75,7 +75,7 @@
 //       waste time looking for it right now. Search for occurences of
 //       MSW_CORRECTION to find all the places where I did it.
 #ifdef __WXMSW__
-   static const int MSW_CORRECTION = 5;
+   static const int MSW_CORRECTION = 10;
 #else
    static const int MSW_CORRECTION = 0;
 #endif
@@ -1453,6 +1453,7 @@ wxLayoutList::Empty(void)
    m_CursorPos = wxPoint(0,0);
    m_CursorScreenPos = wxPoint(0,0);
    m_CursorSize = wxPoint(0,0);
+   m_movedCursor = true;
    m_FirstLine = new wxLayoutLine(NULL, this); // empty first line
    m_CursorLine = m_FirstLine;
    InvalidateUpdateRect();
@@ -1556,6 +1557,8 @@ wxLayoutList::MoveCursorTo(wxPoint const &p)
 {
    AddCursorPosToUpdateRect();
 
+   wxPoint cursorPosOld = m_CursorPos;
+
    wxLayoutLine *line = m_FirstLine;
    while(line && line->GetLineNumber() != p.y)
       line = line->GetNextLine();
@@ -1567,15 +1570,16 @@ wxLayoutList::MoveCursorTo(wxPoint const &p)
       if(len >= p.x)
       {
          m_CursorPos.x = p.x;
-         return true;
       }
       else
       {
          m_CursorPos.x = len;
-         return false;
       }
    }
-   return false;
+
+   m_movedCursor = m_CursorPos != cursorPosOld;
+
+   return m_CursorPos == p;
 }
 
 bool
@@ -1583,6 +1587,8 @@ wxLayoutList::MoveCursorVertically(int n)
 {
    AddCursorPosToUpdateRect();
 
+   wxPoint cursorPosOld = m_CursorPos;
+
    bool rc;
    if(n  < 0) // move up
    {
@@ -1629,6 +1635,9 @@ wxLayoutList::MoveCursorVertically(int n)
          rc = true;
       }
    }
+
+   m_movedCursor = m_CursorPos != cursorPosOld;
+
    return rc;
 }
 
@@ -1637,6 +1646,8 @@ wxLayoutList::MoveCursorHorizontally(int n)
 {
    AddCursorPosToUpdateRect();
 
+   wxPoint cursorPosOld = m_CursorPos;
+
    int move;
    while(n < 0)
    {
@@ -1669,6 +1680,9 @@ wxLayoutList::MoveCursorHorizontally(int n)
       m_CursorPos.x += move;
       n -= move;
    }
+
+   m_movedCursor = m_CursorPos != cursorPosOld;
+
    return n == 0;
 }
 
@@ -1760,6 +1774,8 @@ wxLayoutList::Insert(wxString const &text)
 
    m_CursorPos.x += text.Length();
 
+   m_movedCursor = true;
+
    m_CursorLine->RecalculatePositions(0, this);
 
    return true;
@@ -1777,6 +1793,7 @@ wxLayoutList::Insert(wxLayoutObject *obj)
 
    m_CursorLine->Insert(m_CursorPos.x, obj);
    m_CursorPos.x += obj->GetLength();
+   m_movedCursor = true;
 
    m_CursorLine->RecalculatePositions(0, this);
 
@@ -1822,13 +1839,14 @@ wxLayoutList::LineBreak(void)
    if(m_CursorPos.x != 0)
       m_CursorPos.y++;
    m_CursorPos.x = 0;
-// doesn't help   m_CursorLine.MarkDirty();
 
    wxLayoutLine *prev = m_CursorLine->GetPreviousLine();
    wxCHECK_MSG(prev, false, "just broke the line, where is the previous one?");
 
    height += prev->GetHeight();
 
+   m_movedCursor = true;
+
    SetUpdateRect(position);
    SetUpdateRect(position.x + width + MSW_CORRECTION,
                  position.y + height + MSW_CORRECTION);
@@ -1858,6 +1876,8 @@ wxLayoutList::WrapLine(CoordType column)
 
       m_CursorLine->RecalculatePositions(1, this);
 
+      m_movedCursor = true;
+
       return true;
    }
 }
@@ -1866,7 +1886,9 @@ bool
 wxLayoutList::Delete(CoordType npos)
 {
    wxCHECK_MSG(m_CursorLine, false, "can't delete in non existing line");
-   wxASSERT_MSG(npos > 0, "nothing to delete?");
+
+   if ( npos == 0 )
+       return true;
 
    AddCursorPosToUpdateRect();
 
@@ -1988,16 +2010,43 @@ wxLayoutList::Recalculate(wxDC &dc, CoordType bottom)
 }
 
 void
-wxLayoutList::UpdateCursorScreenPos(wxDC &dc)
+wxLayoutList::UpdateCursorScreenPos(wxDC &dc,
+                                    bool resetCursorMovedFlag,
+                                    const wxPoint& translate)
 {
-   wxASSERT(m_CursorLine);
-   m_CursorLine->Layout(dc, this, (wxPoint *)&m_CursorScreenPos, (wxPoint *)&m_CursorSize, m_CursorPos.x);
+   wxCHECK_RET( m_CursorLine, "no cursor line" );
+
+   if ( m_movedCursor )
+   {
+      m_CursorLine->Layout(dc, this,
+                           &m_CursorScreenPos, &m_CursorSize,
+                           m_CursorPos.x);
+
+      if ( resetCursorMovedFlag )
+      {
+         #ifdef WXLAYOUT_USE_CARET
+            // adjust the caret position
+            wxPoint coords(m_CursorScreenPos);
+            coords += translate;
+
+            // and set it
+            m_caret->Move(coords);
+         #endif // WXLAYOUT_USE_CARET
+
+         m_movedCursor = false;
+      }
+   }
 }
 
 wxPoint
 wxLayoutList::GetCursorScreenPos(wxDC &dc)
 {
-   UpdateCursorScreenPos(dc);
+   // this function is called with wxMemoryDC argument from ScrollToCursor(),
+   // for example, so it shouldn't clear "cursor moved" flag - or else the
+   // cursor won't be moved when UpdateCursorScreenPos() is called with the
+   // "real" (i.e. the one used for drawing) wxDC.
+   UpdateCursorScreenPos(dc, false /* don't reset the flag */);
+
    return m_CursorScreenPos;
 }
 
@@ -2140,6 +2189,20 @@ wxLayoutList::GetSize(void) const
    }
 
    maxPoint.y = last->GetPosition().y + last->GetHeight();
+
+   // if the line was just added, its height would be 0 and we can't call
+   // Layout() from here because we don't have a dc and we might be not drawing
+   // at all, besides... So take the cursor height by default (taking 0 is bad
+   // because then the scrollbars won't be resized and the new line won't be
+   // shown at all)
+   if ( last->IsDirty() )
+   {
+      if ( last->GetHeight() == 0 )
+         maxPoint.y += m_CursorSize.y;
+      if ( last->GetWidth() == 0 && maxPoint.x < m_CursorSize.x )
+         maxPoint.x = m_CursorSize.x;
+   }
+
    return maxPoint;
 }
 
@@ -2161,9 +2224,7 @@ wxLayoutList::DrawCursor(wxDC &dc, bool active, wxPoint const &translate)
    wxLogStatus("Cursor is at (%d, %d)", m_CursorPos.x, m_CursorPos.y);
 #endif
 
-#ifdef WXLAYOUT_USE_CARET
-   m_caret->Move(coords);
-#else // !WXLAYOUT_USE_CARET
+#ifndef WXLAYOUT_USE_CARET
    dc.SetBrush(*wxBLACK_BRUSH);
    dc.SetLogicalFunction(wxXOR);
    dc.SetPen(wxPen(*wxBLACK,1,wxSOLID));
diff --git a/user/wxLayout/wxllist.h b/user/wxLayout/wxllist.h
index 05e4498652..53234268a5 100644
--- a/user/wxLayout/wxllist.h
+++ b/user/wxLayout/wxllist.h
@@ -59,7 +59,6 @@
 #   define WXLO_BITMAP_FORMAT wxBITMAP_TYPE_PNG
 #endif
 
-
 /// Types of currently supported layout objects.
 enum wxLayoutObjectType
 {
@@ -942,6 +941,14 @@ public:
        @return cursor position in pixels
    */
    wxPoint GetCursorScreenPos(wxDC &dc);
+   /** Calculates the cursor position on the screen.
+       @param dc the dc to use for cursor position calculations
+       @param resetCursorMovedFlag: if true, reset "cursor moved" flag
+       @param translate optional translation of cursor coords on screen
+   */
+   void UpdateCursorScreenPos(wxDC &dc,
+                              bool resetCursorMovedFlag = true,
+                              const wxPoint& translate = wxPoint(0, 0));
 
    /** Draws the cursor.
        @param active If true, draw a bold cursor to mark window as
@@ -973,7 +980,7 @@ public:
    /** Called by the objects to update the update rectangle.
        @param p a point to include in it
    */
-   inline void SetUpdateRect(const wxPoint &p)
+   void SetUpdateRect(const wxPoint &p)
       { SetUpdateRect(p.x,p.y); }
    /// adds the cursor position to the update rectangle
    void AddCursorPosToUpdateRect()
@@ -990,6 +997,9 @@ public:
    const wxRect *GetUpdateRect(void) const { return &m_UpdateRect; }
    //@}
 
+   /// get the current cursor size
+   const wxPoint& GetCursorSize() const { return m_CursorSize; }
+
    /**@name For exporting one object after another. */
    //@{
    /** Returns a pointer to the first line in the list. */
@@ -1044,9 +1054,6 @@ public:
 private:
    /// Clear the list.
    void InternalClear(void);
-   /** Calculates the cursor position on the screen.
-   */
-   void UpdateCursorScreenPos(wxDC &dc);
 
    /// The list of lines.
    wxLayoutLine *m_FirstLine;
@@ -1064,6 +1071,8 @@ private:
    wxLayoutLine *m_CursorLine;
    /// The size of the cursor.
    wxPoint   m_CursorSize;
+   /// Has the cursor moved (is m_CursorScreenPos up to date)?
+   bool      m_movedCursor;
 #ifdef WXLAYOUT_USE_CARET
    /// the caret
    wxCaret  *m_caret;
diff --git a/user/wxLayout/wxlwindow.cpp b/user/wxLayout/wxlwindow.cpp
index 7f0bbbdfe1..16d4d0d5f3 100644
--- a/user/wxLayout/wxlwindow.cpp
+++ b/user/wxLayout/wxlwindow.cpp
@@ -6,6 +6,14 @@
  * $Id$
  *******************************************************************/
 
+// ===========================================================================
+// declarations
+// ===========================================================================
+
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
+
 #ifdef __GNUG__
 #   pragma implementation "wxlwindow.h"
 #endif
@@ -45,12 +53,20 @@
 
 #include <ctype.h>
 
+// ----------------------------------------------------------------------------
+// macros
+// ----------------------------------------------------------------------------
+
 #ifdef WXLAYOUT_DEBUG
 #  define   WXLO_DEBUG(x)      wxLogDebug x
 #else
 #  define WXLO_DEBUG(x)
 #endif
 
+// ----------------------------------------------------------------------------
+// constants
+// ----------------------------------------------------------------------------
+
 /// offsets to put a nice frame around text
 #define WXLO_XOFFSET   4
 #define WXLO_YOFFSET   4
@@ -59,6 +75,14 @@
 #define   WXLO_ROFFSET   20
 #define   WXLO_BOFFSET   20
 
+/// the size of one scrollbar page in pixels
+static const int X_SCROLL_PAGE = 10;
+static const int Y_SCROLL_PAGE = 20;
+
+// ----------------------------------------------------------------------------
+// event tables
+// ----------------------------------------------------------------------------
+
 BEGIN_EVENT_TABLE(wxLayoutWindow,wxScrolledWindow)
    EVT_PAINT    (wxLayoutWindow::OnPaint)
    EVT_CHAR     (wxLayoutWindow::OnChar)
@@ -72,6 +96,14 @@ BEGIN_EVENT_TABLE(wxLayoutWindow,wxScrolledWindow)
    EVT_KILL_FOCUS(wxLayoutWindow::OnKillFocus)
 END_EVENT_TABLE()
 
+// ===========================================================================
+// implementation
+// ===========================================================================
+
+// ----------------------------------------------------------------------------
+// wxLayoutWindow
+// ----------------------------------------------------------------------------
+
 wxLayoutWindow::wxLayoutWindow(wxWindow *parent)
               : wxScrolledWindow(parent, -1,
                                  wxDefaultPosition, wxDefaultSize,
@@ -95,9 +127,11 @@ wxLayoutWindow::wxLayoutWindow(wxWindow *parent)
    m_ScrollToCursor = false;
    SetWrapMargin(0);
    wxPoint max = m_llist->GetSize();
-   SetScrollbars(10, 20 /*lineHeight*/, max.x/10+1, max.y/20+1);
-   EnableScrolling(true,true);
-   m_maxx = max.x; m_maxy = max.y;
+   SetScrollbars(X_SCROLL_PAGE, Y_SCROLL_PAGE,
+                 max.x / X_SCROLL_PAGE + 1, max.y / Y_SCROLL_PAGE + 1);
+   EnableScrolling(true, true);
+   m_maxx = max.x + X_SCROLL_PAGE;
+   m_maxy = max.y + Y_SCROLL_PAGE;
    m_Selecting = false;
 
 #ifdef WXLAYOUT_USE_CARET
@@ -220,13 +254,32 @@ wxLayoutWindow::OnMouse(int eventId, wxMouseEvent& event)
    }
 
    // always move cursor to mouse click:
-   if(obj && eventId == WXLOWIN_MENU_LCLICK)
+   if(eventId == WXLOWIN_MENU_LCLICK)
    {
       m_llist->MoveCursorTo(cursorPos);
+
+      // Calculate where the top of the visible area is:
+      int x0, y0;
+      ViewStart(&x0,&y0);
+      int dx, dy;
+      GetScrollPixelsPerUnit(&dx, &dy);
+      x0 *= dx; y0 *= dy;
+
+      wxPoint offset(-x0+WXLO_XOFFSET, -y0+WXLO_YOFFSET);
+      m_llist->UpdateCursorScreenPos(dc, true, offset);
+
       if(m_CursorVisibility == -1)
          m_CursorVisibility = 1;
+
+      // VZ: this should be unnecessary because mouse can only click on a
+      //     visible part of the canvas
+#if 0
       ScrollToCursor();
+#endif // 0
+
+#ifdef __WXGTK__
       DoPaint(FALSE); // DoPaint suppresses flicker under GTK
+#endif // wxGTK
    }
 
    if(!m_doSendEvents) // nothing to do
@@ -323,10 +376,10 @@ wxLayoutWindow::OnChar(wxKeyEvent& event)
       m_llist->MoveCursorVertically(1);
       break;
    case WXK_PRIOR:
-      m_llist->MoveCursorVertically(-20);
+      m_llist->MoveCursorVertically(-Y_SCROLL_PAGE);
       break;
    case WXK_NEXT:
-      m_llist->MoveCursorVertically(20);
+      m_llist->MoveCursorVertically(Y_SCROLL_PAGE);
       break;
    case WXK_HOME:
       if ( ctrlDown )
@@ -336,12 +389,11 @@ wxLayoutWindow::OnChar(wxKeyEvent& event)
       break;
    case WXK_END:
       if ( ctrlDown )
-      {
-         // TODO VZ: how to move the cursor to the last line of the text?
-         m_llist->MoveCursorVertically(1000);
-      }
-      m_llist->MoveCursorToEndOfLine();
+         m_llist->MoveCursorTo(m_llist->GetSize());
+      else
+         m_llist->MoveCursorToEndOfLine();
       break;
+
    default:
       if(keyCode == 'c' && ctrlDown)
       {
@@ -430,11 +482,9 @@ wxLayoutWindow::OnChar(wxKeyEvent& event)
                   && (keyCode < 256 && keyCode >= 32)
                   )
                {
-                  wxString tmp;
-                  tmp += keyCode;
                   if(m_WrapMargin > 0 && isspace(keyCode))
                      m_llist->WrapLine(m_WrapMargin);
-                  m_llist->Insert(tmp);
+                  m_llist->Insert((char)keyCode);
                }
                break;
             }
@@ -454,9 +504,13 @@ wxLayoutWindow::OnChar(wxKeyEvent& event)
       }
    }
 
+   // we must call ResizeScrollbars() before ScrollToCursor(), otherwise the
+   // ne cursor position might be outside the current scrolllbar range
+   ResizeScrollbars();
    ScrollToCursor();
-   wxRect r = *m_llist->GetUpdateRect();
-   DoPaint(&r);
+
+   // refresh the screen
+   DoPaint(m_llist->GetUpdateRect());
 }
 
 void
@@ -488,34 +542,57 @@ wxLayoutWindow::ScrollToCursor(void)
 
    // Get the size of the visible window:
    GetClientSize(&x1,&y1);
-   wxASSERT(x1 > 0);
-   wxASSERT(y1 > 0);
-   // As we have the values anyway, use them to avoid unnecessary
-   // scrollbar updates.
+
+   // notice that the client size may be (0, 0)...
+   wxASSERT(x1 >= 0 && y1 >= 0);
+
+   // VZ: I think this is false - if you do it here, ResizeScrollbars() won't
+   //     call SetScrollbars() later
+#if 0
+   // As we have the values anyway, use them to avoid unnecessary scrollbar
+   // updates.
    if(x1 > m_maxx) m_maxx = x1;
    if(y1 > m_maxy) m_maxy = y1;
-   /* Make sure that the scrollbars are at a position so that the
-      cursor is visible if we are editing. */
-      /** Scroll so that cursor is visible! */
+#endif // 0
+
+   // Make sure that the scrollbars are at a position so that the cursor is
+   // visible if we are editing
    WXLO_DEBUG(("m_ScrollToCursor = %d", (int) m_ScrollToCursor));
    wxPoint cc = m_llist->GetCursorScreenPos(*m_memDC);
-   if(cc.x < x0 || cc.y < y0
-      || cc.x >= x0+(9*x1)/10 || cc.y >= y0+(9*y1/10))  // (9*x)/10 ==  90%
+
+   // the cursor should be completely visible in both directions
+   wxPoint cs(m_llist->GetCursorSize());
+   int nx = -1,
+       ny = -1;
+   if ( cc.x < x0 || cc.x >= x0 + x1 - cs.x )
+   {
+      nx = cc.x - x1/2;
+      if ( nx < 0 )
+         nx = 0;
+   }
+
+   if ( cc.y < y0 || cc.y >= y0 + y1 - cs.y )
    {
-      int nx, ny;
-      nx = cc.x - x1/2; if(nx < 0) nx = 0;
-      ny = cc.y - y1/2; if(ny < 0) ny = 0;
-      Scroll(nx/dx,ny/dy); // new view start
-      x0 = nx; y0 = ny;
-      m_ScrollToCursor = false; // avoid recursion
+      ny = cc.y - y1/2;
+      if ( ny < 0) 
+         ny = 0;
+   }
+
+   if ( nx != -1 || ny != -1 )
+   {
+      // set new view start
+      Scroll(nx == -1 ? -1 : (nx+dx-1)/dx, ny == -1 ? -1 : (ny+dy-1)/dy);
+
+      // avoid recursion
+      m_ScrollToCursor = false;
    }
 }
 
 void
-wxLayoutWindow::OnPaint( wxPaintEvent &WXUNUSED(event))  // or: OnDraw(wxDC& dc)
+wxLayoutWindow::OnPaint( wxPaintEvent &WXUNUSED(event))
 {
    wxRect region = GetUpdateRegion().GetBox();
-   InternalPaint(& region);
+   InternalPaint(&region);
 }
 
 void
@@ -551,13 +628,8 @@ wxLayoutWindow::InternalPaint(const wxRect *updateRect)
 
    // Get the size of the visible window:
    GetClientSize(&x1,&y1);
-   wxASSERT(x1 > 0);
-   wxASSERT(y1 > 0);
-   // As we have the values anyway, use them to avoid unnecessary
-   // scrollbar updates.
-   if(x1 > m_maxx) m_maxx = x1;
-   if(y1 > m_maxy) m_maxy = y1;
-
+   wxASSERT(x1 >= 0);
+   wxASSERT(y1 >= 0);
 
    if(updateRect)
    {
@@ -634,10 +706,13 @@ wxLayoutWindow::InternalPaint(const wxRect *updateRect)
    // needed to erase it):
    m_llist->InvalidateUpdateRect();
    if(m_CursorVisibility != 0)
+   {
+      m_llist->UpdateCursorScreenPos(dc, true, offset);
       m_llist->DrawCursor(*m_memDC,
                           m_HaveFocus && IsEditable(), // draw a thick
                           // cursor for    editable windows with focus
                           offset);
+   }
 
 // Now copy everything to the screen:
 #if 0
@@ -672,13 +747,22 @@ wxLayoutWindow::InternalPaint(const wxRect *updateRect)
 
    ResetDirty();
    m_ScrollToCursor = false;
-   if(m_StatusBar && m_StatusFieldCursor != -1)
+
+   if ( m_StatusBar && m_StatusFieldCursor != -1 )
    {
-      wxString label;
-      label.Printf(_("Ln:%d Col:%d"),
-                   m_llist->GetCursorPos().y+1,
-                   m_llist->GetCursorPos().x+1);
-      m_StatusBar->SetStatusText(label, m_StatusFieldCursor);
+      static wxPoint s_oldCursorPos(-1, -1);
+
+      wxPoint pos(m_llist->GetCursorPos());
+
+      // avoid unnecessary status bar refreshes
+      if ( pos != s_oldCursorPos )
+      {
+         s_oldCursorPos = pos;
+
+         wxString label;
+         label.Printf(_("Ln:%d Col:%d"), pos.y + 1, pos.x + 1);
+         m_StatusBar->SetStatusText(label, m_StatusFieldCursor);
+      }
    }
 }
 
@@ -688,21 +772,26 @@ wxLayoutWindow::ResizeScrollbars(bool exact)
 {
    wxPoint max = m_llist->GetSize();
 
-   WXLO_DEBUG(("ResizeScrollbars: GetSize: %ld, %ld", (long int)max.x,
-               (long int) max.y));
-   if(max.x > m_maxx || max.y > m_maxy
-      || max.x > m_maxx-WXLO_ROFFSET || max.y > m_maxy-WXLO_BOFFSET
-      || exact)
+   WXLO_DEBUG(("ResizeScrollbars: max size = (%ld, %ld)",
+               (long int)max.x, (long int) max.y));
+
+   if( max.x > m_maxx - WXLO_ROFFSET || max.y > m_maxy - WXLO_BOFFSET || exact )
    {
-      if(! exact)
+      if ( !exact )
       {
          // add an extra bit to the sizes to avoid future updates
-         max.x = max.x+WXLO_ROFFSET;
-         max.y = max.y+WXLO_BOFFSET;
+         max.x += WXLO_ROFFSET;
+         max.y += WXLO_BOFFSET;
       }
+
       ViewStart(&m_ViewStartX, &m_ViewStartY);
-      SetScrollbars(10, 20, max.x/10+1,max.y/20+1,m_ViewStartX,m_ViewStartY,true);
-      m_maxx = max.x; m_maxy = max.y;
+      SetScrollbars(X_SCROLL_PAGE, Y_SCROLL_PAGE,
+                    max.x / X_SCROLL_PAGE + 1, max.y / Y_SCROLL_PAGE + 1,
+                    m_ViewStartX, m_ViewStartY,
+                    true);
+
+      m_maxx = max.x + X_SCROLL_PAGE;
+      m_maxy = max.y + Y_SCROLL_PAGE;
    }
 }
 
diff --git a/user/wxLayout/wxlwindow.h b/user/wxLayout/wxlwindow.h
index c857b1572c..f943c10773 100644
--- a/user/wxLayout/wxlwindow.h
+++ b/user/wxLayout/wxlwindow.h
@@ -187,7 +187,7 @@ protected:
    bool m_HaveFocus;
    /// do we handle clicks of the right mouse button?
    bool m_DoPopupMenu;
-   /// Should InternalPaint() scroll to cursor.
+   /// Should InternalPaint() scroll to cursor (VZ: seems unused any more)
    bool m_ScrollToCursor;
    /// Do we currently have a non-standard cursor?
    bool m_HandCursor;
-- 
2.45.2