From 99abd9c85c071fac36d8cde66eb0656bb48d6cc9 Mon Sep 17 00:00:00 2001 From: Vadim Zeitlin Date: Mon, 11 Feb 2008 23:48:35 +0000 Subject: [PATCH] remove half a dozen #ifndef __WXWINCE__ as they dont seem to be necessary now (wxSetlocale() is defined in wxcrt.h for all platforms); if the compilation for CE is broken it must be fixed by providing wxSetlocale() stub for it instead of writings tons of #ifdefs! git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@51670 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775 --- src/common/intl.cpp | 40 ++++++---------------------------------- 1 file changed, 6 insertions(+), 34 deletions(-) diff --git a/src/common/intl.cpp b/src/common/intl.cpp index 2a4f5e16e7..8d594c8142 100644 --- a/src/common/intl.cpp +++ b/src/common/intl.cpp @@ -1622,27 +1622,11 @@ bool wxLocale::Init(const wxString& name, wxS("no locale to set in wxLocale::Init()") ); } -#ifdef __WXWINCE__ - // FIXME: I'm guessing here - wxChar localeName[256]; - int ret = GetLocaleInfo(LOCALE_USER_DEFAULT, LOCALE_SLANGUAGE, localeName, - 256); - if (ret != 0) - { - m_pszOldLocale = wxStrdup(wxConvLibc.cWC2MB(localeName)); - } - else - m_pszOldLocale = NULL; - - // TODO: how to find languageId - // SetLocaleInfo(languageId, SORT_DEFAULT, localeName); -#else const char *oldLocale = wxSetlocale(LC_ALL, szLocale); if ( oldLocale ) m_pszOldLocale = wxStrdup(oldLocale); else m_pszOldLocale = NULL; -#endif if ( m_pszOldLocale == NULL ) wxLogError(_("locale '%s' can not be set."), szLocale); @@ -1854,11 +1838,13 @@ bool wxLocale::Init(int language, int flags) { const wxUint32 lcid = info->GetLCID(); - // FIXME + // Windows CE doesn't have SetThreadLocale() and there doesn't seem + // to be any equivalent #ifndef __WXWINCE__ // change locale used by Windows functions ::SetThreadLocale(lcid); #endif + // and also call setlocale() to change locale used by the CRT locale = info->GetLocaleName(); if ( locale.empty() ) @@ -1867,10 +1853,8 @@ bool wxLocale::Init(int language, int flags) } else // have a valid locale { - // FIXME -#ifndef __WXWINCE__ retloc = wxSetlocale(LC_ALL, locale); -#endif + #ifdef SETLOCALE_FAILS_ON_UNICODE_LANGS if ( !retloc ) { @@ -1889,12 +1873,8 @@ bool wxLocale::Init(int language, int flags) } else { - // FIXME -#ifndef __WXWINCE__ retloc = wxSetlocale(LC_ALL, wxEmptyString); -#else - retloc = NULL; -#endif + #ifdef SETLOCALE_FAILS_ON_UNICODE_LANGS if (retloc == NULL) { @@ -1906,7 +1886,7 @@ bool wxLocale::Init(int language, int flags) retloc = "C"; } } -#endif +#endif // SETLOCALE_FAILS_ON_UNICODE_LANGS } if ( !retloc ) @@ -2365,12 +2345,7 @@ const wxLanguageInfo *wxLocale::FindLanguageInfo(const wxString& locale) wxString wxLocale::GetSysName() const { - // FIXME -#ifndef __WXWINCE__ return wxSetlocale(LC_ALL, NULL); -#else - return wxEmptyString; -#endif } // clean up @@ -2387,10 +2362,7 @@ wxLocale::~wxLocale() // restore old locale pointer wxSetLocale(m_pOldLocale); - // FIXME -#ifndef __WXWINCE__ wxSetlocale(LC_ALL, m_pszOldLocale); -#endif free((wxChar *)m_pszOldLocale); // const_cast } -- 2.45.2