From 62e819ee45059232300d598d9a85f9ad77a23c45 Mon Sep 17 00:00:00 2001 From: Julian Smart Date: Mon, 16 Dec 2002 10:29:03 +0000 Subject: [PATCH 1/1] Removed redundant wxUniv setup.h git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@18255 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775 --- include/wx/univ/setup.h | 1328 --------------------------------------- 1 file changed, 1328 deletions(-) delete mode 100644 include/wx/univ/setup.h diff --git a/include/wx/univ/setup.h b/include/wx/univ/setup.h deleted file mode 100644 index 3e8c9868fe..0000000000 --- a/include/wx/univ/setup.h +++ /dev/null @@ -1,1328 +0,0 @@ -/////////////////////////////////////////////////////////////////////////////// -// Name: wx/univ/setup.h -// Purpose: configuration settings for wxUniversal/MSW -// Author: Vadim Zeitlin -// Modified by: -// Created: 14.08.00 -// RCS-ID: $Id$ -// Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) -// Licence: wxWindows license -/////////////////////////////////////////////////////////////////////////////// - -#ifndef _WX_UNIV_SETUP_H_ -#define _WX_UNIV_SETUP_H_ - -// ---------------------------------------------------------------------------- -// global settings -// ---------------------------------------------------------------------------- - -// define this to 0 when building wxBase library - this can also be done from -// makefile/project file overriding the value here -#ifndef wxUSE_GUI - #define wxUSE_GUI 1 -#endif // wxUSE_GUI - -// ---------------------------------------------------------------------------- -// compatibility settings -// ---------------------------------------------------------------------------- - -// This setting determines the compatibility with 1.68 API: -// Level 0: no backward compatibility, all new features -// Level 1: some extra methods are defined for compatibility. -// -// Default is 0. -// -// Recommended setting: 0 (in fact the compatibility code is now very minimal -// so there is little advantage to setting it to 1. -#define WXWIN_COMPATIBILITY 0 - -// This setting determines the compatibility with 2.0 API: set it to 1 to -// enable it -// -// Default is 0. -// -// Recommended setting: 0 (please update your code instead!) -#define WXWIN_COMPATIBILITY_2 0 - -// This setting determines the compatibility with 2.0 API: set it to 1 to -// enable it -// -// Default is 1. -// -// Recommended setting: 0 (please update your code instead!) -#define WXWIN_COMPATIBILITY_2_2 0 - -// in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap, -// but this is very dangerous because you can mistakenly pass an icon instead -// of a bitmap to a function taking "const wxBitmap&" - which will *not* work -// because an icon is not a valid bitmap -// -// Starting from 2.1.12, you have the choice under this backwards compatible -// behaviour (your code will still compile, but probably won't behave as -// expected!) and not deriving wxIcon class from wxBitmap, but providing a -// conversion ctor wxBitmap(const wxIcon&) instead. -// -// Recommended setting: 0 -#define wxICON_IS_BITMAP 0 - -// Define as 1 for font size to be backward compatible to 1.63 and earlier. -// 1.64 and later define point sizes to be compatible with Windows. -// -// Default is 0 -// -// Recommended setting: 0 -#define wxFONT_SIZE_COMPATIBILITY 0 - -// Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before. -// If migrating between versions, your dialogs may seem to shrink. -// -// Default is 1 -// -// Recommended setting: 0 (the new calculations are more correct!) -#define wxDIALOG_UNIT_COMPATIBILITY 0 - -// ---------------------------------------------------------------------------- -// debugging settings -// ---------------------------------------------------------------------------- - -// Generic comment about debugging settings: they are very useful if you don't -// use any other memory leak detection tools such as Purify/BoundsChecker, but -// are probably redundant otherwise. Also, Visual C++ CRT has the same features -// as wxWindows memory debugging subsystem built in since version 5.0 and you -// may prefer to use it instead of built in memory debugging code because it is -// faster and more fool proof. -// -// Using VC++ CRT memory debugging is enabled by default in debug mode -// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0) -// and if __NO_VC_CRTDBG__ is not defined. - -// If 1, enables wxDebugContext, for writing error messages to file, etc. If -// __WXDEBUG__ is not defined, will still use the normal memory operators. -// -// Default is 0 -// -// Recommended setting: 0 -#ifdef __MWERKS__ - #define wxUSE_DEBUG_CONTEXT 1 -#else - #define wxUSE_DEBUG_CONTEXT 0 -#endif - -// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF* -// __WXDEBUG__ is also defined. -// -// WARNING: this code may not work with all architectures, especially if -// alignment is an issue. This switch is currently ignored for mingw / cygwin -// -// Default is 0 -// -// Recommended setting: 1 if you are not using a memory debugging tool, else 0 -#define wxUSE_MEMORY_TRACING 0 - -// In debug mode, cause new and delete to be redefined globally. -// If this causes problems (e.g. link errors which is a common problem -// especially if you use another library which also redefines the global new -// and delete), set this to 0. -// This switch is currently ignored for mingw / cygwin -// -// Default is 0 -// -// Recommended setting: 0 -#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 - -// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If -// this causes problems (e.g. link errors), set this to 0. You may need to set -// this to 0 if using templates (at least for VC++). This switch is currently -// ignored for mingw / cygwin / CodeWarrior -// -// Default is 0 -// -// Recommended setting: 0 -#define wxUSE_DEBUG_NEW_ALWAYS 0 - -// wxHandleFatalExceptions() may be used to catch the program faults at run -// time and, instead of terminating the program with a usual GPF message box, -// call the user-defined wxApp::OnFatalException() function. If you set -// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work. -// -// This setting is for Win32 only and can only be enabled if your compiler -// supports Win32 structured exception handling (currently only VC++ does) -// -// Default is 1 -// -// Recommended setting: 1 if your compiler supports it. -#ifdef _MSC_VER - #define wxUSE_ON_FATAL_EXCEPTION 1 -#else - #define wxUSE_ON_FATAL_EXCEPTION 0 -#endif - -// ---------------------------------------------------------------------------- -// Unicode support -// ---------------------------------------------------------------------------- - -// Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be -// defined as wchar_t, wxString will use Unicode internally. If you set this -// to 1, you must use wxT() macro for all literal strings in the program. -// -// Unicode is currently only fully supported under Windows NT/2000/XP (Windows 9x -// doesn't support it and the programs compiled in Unicode mode will not run -// under 9x). -// -// Default is 0 -// -// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP) -#define wxUSE_UNICODE 0 - -// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode -// and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This -// setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see -// http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you -// will have to modify the makefiles to include unicows.lib import library as the first -// library (if you use MSVC, you can run the makefile with "nmake MSLU=1 UNICODE=1" -// command). -// -// If your compiler doesn't have unicows.lib, you can get a version of it at -// http://libunicows.sourceforge.net -// -// Default is 0 -// -// Recommended setting: 0 -#define wxUSE_UNICODE_MSLU 0 - -// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without -// compiling the program in Unicode mode. More precisely, it will be possible -// to construct wxString from a wide (Unicode) string and convert any wxString -// to Unicode. -// -// Default is 1 -// -// Recommended setting: 1 for win32 else 0 -#if defined(__WIN32__) - #define wxUSE_WCHAR_T 0 //? unresolved external symbol wxCharsetToCodepage -#else - #define wxUSE_WCHAR_T 0 -#endif - -// ---------------------------------------------------------------------------- -// global features -// ---------------------------------------------------------------------------- - -// Support for message/error logging. This includes wxLogXXX() functions and -// wxLog and derived classes. Don't set this to 0 unless you really know what -// you are doing. -// -// Default is 1 -// -// Recommended setting: 1 (always) -#define wxUSE_LOG 1 - -// Support for command line parsing using wxCmdLineParser class. -// -// Default is 1 -// -// Recommended setting: 1 (can be set to 0 if you don't use the cmd line) -#define wxUSE_CMDLINE_PARSER 1 - -// Recommended setting: 1 -#define wxUSE_LOGWINDOW 1 - -// Recommended setting: 1 -#define wxUSE_LOGGUI 1 - -// Recommended setting: 1 -#define wxUSE_LOG_DIALOG 1 - -// Support for multithreaded applications: if 1, compile in thread classes -// (thread.h) and make the library a bit more thread safe. Although thread -// support is quite stable by now, you may still consider recompiling the -// library without it if you have no use for it - this will result in a -// somewhat smaller and faster operation. -// -// This is ignored under Win16, threads are only supported under Win32. -// -// Default is 1 -// -// Recommended setting: 0 unless you do plan to develop MT applications -#define wxUSE_THREADS 1 - -// If enabled (1), compiles wxWindows streams classes -#define wxUSE_STREAMS 1 - -// Use standard C++ streams if 1. If 0, use wxWin streams implementation. -#ifdef __MWERKS__ - #define wxUSE_STD_IOSTREAM 1 -#else - #define wxUSE_STD_IOSTREAM 0 -#endif - -// ---------------------------------------------------------------------------- -// non GUI features selection -// ---------------------------------------------------------------------------- - -// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit -// integer which is implemented in terms of native 64 bit integers if any or -// uses emulation otherwise. -// -// This class is required by wxDateTime and so you should enable it if you want -// to use wxDateTime. For most modern platforms, it will use the native 64 bit -// integers in which case (almost) all of its functions are inline and it -// almost does not take any space, so there should be no reason to switch it -// off. -// -// Recommended setting: 1 -#define wxUSE_LONGLONG 1 - -// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level -// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions. -// -// Default is 1 -// -// Recommended setting: 1 (wxFile is highly recommended as it is required by -// i18n code, wxFileConfig and others) -#define wxUSE_FILE 1 -#define wxUSE_FFILE 1 - -// Use wxFSVolume class providing access to the configured/active mount points -// -// Default is 1 -// -// Recommended setting: 1 (but may be safely disabled if you don't use it) -#define wxUSE_FSVOLUME 1 - -// use wxTextBuffer class: required by wxTextFile -#define wxUSE_TEXTBUFFER 1 - -// use wxTextFile class: requires wxFile and wxTextBuffer, required by -// wxFileConfig -#define wxUSE_TEXTFILE 1 - -// i18n support: _() macro, wxLocale class. Requires wxTextFile. -#define wxUSE_INTL 1 - -// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which -// allow to manipulate dates, times and time intervals. wxDateTime replaces the -// old wxTime and wxDate classes which are still provided for backwards -// compatibility (and implemented in terms of wxDateTime). -// -// Note that this class is relatively new and is still officially in alpha -// stage because some features are not yet (fully) implemented. It is already -// quite useful though and should only be disabled if you are aiming at -// absolutely minimal version of the library. -// -// Requires: wxUSE_LONGLONG -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_DATETIME 1 - -// wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not -// the same as wxDateTime!). These classes are obsolete and shouldn't be used -// in new code -// -// Default is 0 -// -// Recommended setting: 0 unless you have legacy code which uses these classes -#define wxUSE_TIMEDATE 0 - -// Set wxUSE_TIMER to 1 to compile wxTimer class -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_TIMER 1 - -// Use wxStopWatch clas. -// -// Default is 1 -// -// Recommended setting: 1 (needed by wxSocket) -#define wxUSE_STOPWATCH 1 - -// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes -// which allow the application to store its settings in the persistent -// storage. Setting this to 1 will also enable on-demand creation of the -// global config object in wxApp. -// -// See also wxUSE_CONFIG_NATIVE below. -// -// Recommended setting: 1 -#define wxUSE_CONFIG 1 - -// If wxUSE_CONFIG is 1, you may choose to use either the native config -// classes under Windows (using .INI files under Win16 and the registry under -// Win32) or the portable text file format used by the config classes under -// Unix. -// -// Default is 1 to use native classes. Note that you may still use -// wxFileConfig even if you set this to 1 - just the config object created by -// default for the applications needs will be a wxRegConfig or wxIniConfig and -// not wxFileConfig. -// -// Recommended setting: 0 (universal should not use native) -#if defined(__WIN32__) - #define wxUSE_CONFIG_NATIVE 0 -#else - #define wxUSE_CONFIG_NATIVE 0 -#endif - -// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows -// to connect/disconnect from the network and be notified whenever the dial-up -// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER. -// -// Default is 1. -// -// Recommended setting: 1 -#if defined(__WIN32__) - #define wxUSE_DIALUP_MANAGER 1 -#else - #define wxUSE_DIALUP_MANAGER 0 -#endif - -// Compile in classes for run-time DLL loading and function calling. -// Required by wxUSE_DIALUP_MANAGER. -// -// This setting is for Win32 only -// -// Default is 1. -// -// Recommended setting: 1 -#if defined(__WIN32__) - #define wxUSE_DYNLIB_CLASS 1 -#else - #define wxUSE_DYNLIB_CLASS 0 -#endif - -// experimental, don't use for now -#if defined(__WIN32__) - #define wxUSE_DYNAMIC_LOADER 1 -#else - #define wxUSE_DYNAMIC_LOADER 0 -#endif - -// Set to 1 to use socket classes -#define wxUSE_SOCKETS 1 - -// Set to 1 to enable virtual file systems (required by wxHTML) -#define wxUSE_FILESYSTEM 1 - -// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM) -#define wxUSE_FS_ZIP 1 - -// Set to 1 to compile wxZipInput/OutputStream classes. -#define wxUSE_ZIPSTREAM 1 - -// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by -// wxUSE_LIBPNG. -#define wxUSE_ZLIB 1 - -// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM) -#define wxUSE_FS_INET 1 - -// If enabled, the code written by Apple will be used to write, in a portable -// way, float on the disk. See extended.c for the license which is different -// from wxWindows one. -// -// Default is 1. -// -// Recommended setting: 1 unless you don't like the license terms (unlikely) -#define wxUSE_APPLE_IEEE 1 - -// Joystick support class -#if defined(__WIN32__) - #define wxUSE_JOYSTICK 1 -#else - #define wxUSE_JOYSTICK 1 -#endif - -// wxFontMapper class -#define wxUSE_FONTMAP 1 - -// wxMimeTypesManager class -#define wxUSE_MIMETYPE 1 - -// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP -// or wxURL you need to set this to 1. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_PROTOCOL 1 - -// Define this to use wxURL class. -#define wxUSE_URL 1 - -// The settings for the individual URL schemes -#define wxUSE_PROTOCOL_FILE 1 -#define wxUSE_PROTOCOL_FTP 1 -#define wxUSE_PROTOCOL_HTTP 1 - -// Support for regular expression matching via wxRegEx class: enable this to -// use POSIX regular expressions in your code. You need to compile regex -// library from src/regex to use it under Windows. -// -// Default is 0 -// -// Recommended setting: 1 if your compiler supports it, if it doesn't please -// contribute us a makefile for src/regex for it -#define wxUSE_REGEX 1 - -// wxSystemOptions class -#define wxUSE_SYSTEM_OPTIONS 1 - -// wxWave class -#if defined(__WIN32__) - #define wxUSE_WAVE 1 -#else - #define wxUSE_WAVE 1 -#endif - -// ---------------------------------------------------------------------------- -// Individual GUI controls -// ---------------------------------------------------------------------------- - -// You must set wxUSE_CONTROLS to 1 if you are using any controls at all -// (without it, wxControl class is not compiled) -// -// Default is 1 -// -// Recommended setting: 1 (don't change except for very special programs) -#define wxUSE_CONTROLS 1 - -// wxPopupWindow class is a top level transient window. It is currently used -// to implement wxTipWindow -// -// Default is 1 -// -// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW) -#define wxUSE_POPUPWIN 1 - -// wxTipWindow allows to implement the custom tooltips, it is used by the -// context help classes. Requires wxUSE_POPUPWIN. -// -// Default is 1 -// -// Recommended setting: 1 (may be set to 0) -#define wxUSE_TIPWINDOW 1 - -// Each of the settings below corresponds to one wxWindows control. They are -// all switched on by default but may be disabled if you are sure that your -// program (including any standard dialogs it can show!) doesn't need them and -// if you desperately want to save some space. If you use any of these you must -// set wxUSE_CONTROLS as well. -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_BUTTON 1 // wxButton -#define wxUSE_BMPBUTTON 1 // wxBitmapButton -#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl -#define wxUSE_CHECKBOX 1 // wxCheckBox -#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN) -#define wxUSE_CHOICE 1 // wxChoice -#define wxUSE_COMBOBOX 1 // wxComboBox -#define wxUSE_GAUGE 1 // wxGauge -#define wxUSE_LISTBOX 1 // wxListBox -#define wxUSE_LISTCTRL 1 // wxListCtrl -#define wxUSE_RADIOBOX 1 // wxRadioBox -#define wxUSE_RADIOBTN 1 // wxRadioButton -#define wxUSE_SCROLLBAR 1 // wxScrollBar -#define wxUSE_SLIDER 1 // wxSlider -#define wxUSE_SPINBTN 1 // wxSpinButton -#define wxUSE_SPINCTRL 1 // wxSpinCtrl -#define wxUSE_STATBOX 1 // wxStaticBox -#define wxUSE_STATLINE 1 // wxStaticLine -#define wxUSE_STATTEXT 1 // wxStaticText -#define wxUSE_STATBMP 1 // wxStaticBitmap -#define wxUSE_TEXTCTRL 1 // wxTextCtrl -#define wxUSE_TOGGLEBTN 0 // requires wxButton //? not supported in generic and wrong in msw -#define wxUSE_TREECTRL 1 // wxTreeCtrl - -// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR -// below either wxStatusBar95 or a generic wxStatusBar will be used. -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_STATUSBAR 1 - -// Two status bar implementations are available under Win32: the generic one -// or the wrapper around native control. For native look and feel the native -// version should be used. -// -// Default is 0. -// -// Recommended setting: 0 -#define wxUSE_NATIVE_STATUSBAR 0 - -// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar -// classes at all. Otherwise, use the native toolbar class unless -// wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which -// supports some features which might not be supported by the native wxToolBar -// class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1. -// -// Default is 0 for all settings. -// -// Recommended setting: 1 for wxUSE_TOOLBAR and 0 for wxUSE_TOOLBAR_NATIVE and -// wxUSE_TOOLBAR_SIMPLE. -#define wxUSE_TOOLBAR 1 -#define wxUSE_TOOLBAR_NATIVE 0 -#define wxUSE_TOOLBAR_SIMPLE 0 - -// this setting is obsolete, value is ignored -#define wxUSE_BUTTONBAR 0 - -// wxNotebook is a control with several "tabs" located on one of its sides. It -// may be used ot logically organise the data presented to the user instead of -// putting everything in one huge dialog. It replaces wxTabControl and related -// classes of wxWin 1.6x. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_NOTEBOOK 1 - -// wxTabDialog is a generic version of wxNotebook but it is incompatible with -// the new class. It shouldn't be used in new code. -// -// Default is 0. -// -// Recommended setting: 0 (use wxNotebook) -#define wxUSE_TAB_DIALOG 0 - -// wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and -// the new, much imporved and enhanced version. The new version is backwards -// compatible with the old one and should be used whenever possible, i.e. if -// you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too. -// -// Default is 1 for both options. -// -// Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using -// wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is -// essential. -// -// WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit. -#define wxUSE_GRID 1 -#define wxUSE_NEW_GRID 1 - -// wxProperty[Value/Form/List] classes, used by Dialog Editor -#define wxUSE_PROPSHEET 1 - -// ---------------------------------------------------------------------------- -// Miscellaneous GUI stuff -// ---------------------------------------------------------------------------- - -// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar) -#define wxUSE_ACCEL 1 - -// Use wxCaret: a class implementing a "cursor" in a text control (called caret -// under Windows). -// -// Default is 1. -// -// Recommended setting: 1 (can be safely set to 0, not used by the library) -#define wxUSE_CARET 1 - -// Miscellaneous geometry code: needed for Canvas library -#define wxUSE_GEOMETRY 0 - -// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and -// wxListCtrl. -// -// Default is 1. -// -// Recommended setting: 1 (set it to 0 if you don't use any of the controls -// enumerated above, then this class is mostly useless too) -#define wxUSE_IMAGLIST 1 - -// Use wxMenu, wxMenuBar, wxMenuItem. -// -// Default is 1. -// -// Recommended setting: 1 (can't be disabled under MSW) -#define wxUSE_MENUS 1 - -// Use wxSashWindow class. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_SASH 1 - -// Use wxSplitterWindow class. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_SPLITTER 1 - -// Use wxToolTip and wxWindow::Set/GetToolTip() methods. -// -// Default is 1. -// -// Recommended setting: 1 -#if defined(__WIN32__) - #define wxUSE_TOOLTIPS 0 //? error 'SetWindow' cannot convert parameter 1 ... -#else - #define wxUSE_TOOLTIPS 0 -#endif - -// wxValidator class and related methods -#define wxUSE_VALIDATORS 1 - -// wxDC cacheing implementation -#define wxUSE_DC_CACHEING 1 - -// ---------------------------------------------------------------------------- -// common dialogs -// ---------------------------------------------------------------------------- - -// Define 1 to use generic dialogs in Windows, even though they duplicate -// native common dialog (e.g. wxColourDialog). This is mainly useful for -// testing. -// -// Default is 0 -// -// Recommended setting: 0 -#define wxUSE_GENERIC_DIALOGS_IN_MSW 0 - -// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g. -// file selector, printer dialog). Switching this off also switches off the -// printing architecture and interactive wxPrinterDC. -// -// Default is 1 -// -// Recommended setting: 1 (unless it really doesn't work) -#define wxUSE_COMMON_DIALOGS 1 - -// wxBusyInfo displays window with message when app is busy. Works in same way -// as wxBusyCursor -#define wxUSE_BUSYINFO 1 - -// Use single/multiple choice dialogs. -// -// Default is 1 -// -// Recommended setting: 1 (used in the library itself) -#define wxUSE_CHOICEDLG 1 - -// Use colour picker dialog -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_COLOURDLG 1 - -// wxDirDlg class for getting a directory name from user -#define wxUSE_DIRDLG 1 - -// TODO: setting to choose the generic or native one - -// Use file open/save dialogs. -// -// Default is 1 -// -// Recommended setting: 1 (used in many places in the library itself) -#if defined(__WIN32__) - #define wxUSE_FILEDLG 1 -#else - #define wxUSE_FILEDLG 1 -#endif - -// Use find/replace dialogs. -// -// Default is 1 -// -// Recommended setting: 1 (but may be safely set to 0) -#define wxUSE_FINDREPLDLG 1 - -// Use font picker dialog -// -// Default is 1 -// -// Recommended setting: 1 (used in the library itself) -#define wxUSE_FONTDLG 1 - -// Use wxMessageDialog and wxMessageBox. -// -// Default is 1 -// -// Recommended setting: 1 (used in the library itself) -#define wxUSE_MSGDLG 1 - -// progress dialog class for lengthy operations -#define wxUSE_PROGRESSDLG 1 - -// support for startup tips (wxShowTip &c) -#define wxUSE_STARTUP_TIPS 1 - -// text entry dialog and wxGetTextFromUser function -#define wxUSE_TEXTDLG 1 - -// number entry dialog -#define wxUSE_NUMBERDLG 1 - -// splash screen class -#define wxUSE_SPLASH 1 - -// wizards -#define wxUSE_WIZARDDLG 0 //? error '_wxArraywxArrayPages' redefinition - -// ---------------------------------------------------------------------------- -// Metafiles support -// ---------------------------------------------------------------------------- - -// Windows supports the graphics format known as metafile which is, though not -// portable, is widely used under Windows and so is supported by wxWin (under -// Windows only, of course). Win16 (Win3.1) used the so-called "Window -// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in -// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by -// default, WMFs will be used under Win16 and EMFs under Win32. This may be -// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting -// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile -// in any metafile related classes at all. -// -// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS. -// -// Recommended setting: default or 0 for everything for portable programs. -#define wxUSE_METAFILE 0 -#define wxUSE_ENH_METAFILE 0 -#define wxUSE_WIN_METAFILES_ALWAYS 0 - -// ---------------------------------------------------------------------------- -// Big GUI components -// ---------------------------------------------------------------------------- - -// Set to 0 to disable document/view architecture -#define wxUSE_DOC_VIEW_ARCHITECTURE 1 - -// Set to 0 to disable MDI document/view architecture -#define wxUSE_MDI_ARCHITECTURE 1 - -// Set to 0 to disable print/preview architecture code -#define wxUSE_PRINTING_ARCHITECTURE 1 - -// wxHTML sublibrary allows to display HTML in wxWindow programs and much, -// much more. -// -// Default is 1. -// -// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a -// smaller library. -#define wxUSE_HTML 1 - -// OpenGL canvas -#if defined(__WIN32__) - #define wxUSE_GLCANVAS 0 //? error unresolved external symbol ... -#else - #define wxUSE_GLCANVAS 0 -#endif - -// wxTreeLayout class -#define wxUSE_TREELAYOUT 1 - -// ---------------------------------------------------------------------------- -// Data transfer -// ---------------------------------------------------------------------------- - -// Use wxClipboard class for clipboard copy/paste. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_CLIPBOARD 0 //? needs wxUSE_OLE - -// Use wxDataObject and related classes. Needed for clipboard and OLE drag and -// drop -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_DATAOBJ 1 - -// Use wxDropTarget and wxDropSource classes for drag and drop (this is -// different from "built in" drag and drop in wxTreeCtrl which is always -// available). Requires wxUSE_DATAOBJ. -// -// Default is 1. -// -// Recommended setting: 1 -#if defined(__WIN32__) - #define wxUSE_DRAG_AND_DROP 0 //? needs wxUSE_OLE -#else - #define wxUSE_DRAG_AND_DROP 0 -#endif - -// ---------------------------------------------------------------------------- -// miscellaneous settings -// ---------------------------------------------------------------------------- - -// wxSingleInstanceChecker class allows to verify at startup if another program -// instance is running (it is only available under Win32) -// -// Default is 1 -// -// Recommended setting: 1 (the class is tiny, disabling it won't save much -// space) -#if defined(__WIN32__) - #define wxUSE_SNGLINST_CHECKER 1 -#else - #define wxUSE_SNGLINST_CHECKER 0 -#endif - -// Drag image -#define wxUSE_DRAGIMAGE 1 - -// Interprocess communication -#define wxUSE_IPC 1 - -// Help -#if defined(__WIN32__) - #define wxUSE_HELP 1 -#else - #define wxUSE_HELP 1 -#endif - -// MS help -#define wxUSE_MS_HTML_HELP 1 - -// Use wxHTML-based help controller? -#define wxUSE_WXHTML_HELP 1 - -// Use resources -#define wxUSE_RESOURCES 1 - -// Window layout constraint system -#define wxUSE_CONSTRAINTS 1 - -// Splines -#define wxUSE_SPLINES 1 - -// Use XPM support in wxBitmap -// -// Default is 1, as XPM is now fully supported this makes easier the issue -// of portable icons and bitmaps -#if defined(__WIN32__) - #define wxUSE_XPM_IN_MSW 1 -#else - #define wxUSE_XPM_IN_MSW 0 -#endif - -// Use dynamic DIB loading/saving code in utils/dib under MSW. -#if defined(__WIN32__) - #define wxUSE_IMAGE_LOADING_IN_MSW 0 //? needs more testing -#else - #define wxUSE_IMAGE_LOADING_IN_MSW 0 -#endif - -// Use dynamic icon/cursor loading/saving code under MSW. -#if defined(__WIN32__) - #define wxUSE_RESOURCE_LOADING_IN_MSW 0 //? needs more testing -#else - #define wxUSE_RESOURCE_LOADING_IN_MSW 0 -#endif - -// use wxExpr (a.k.a. PrologIO) -#define wxUSE_PROLOGIO 0 - -// Use .wxr resource mechanism (requires PrologIO library) -#define wxUSE_WX_RESOURCES 0 - -// Include mouse wheel support -#define wxUSE_MOUSEWHEEL 1 - -// ---------------------------------------------------------------------------- -// postscript support settings -// ---------------------------------------------------------------------------- - -// Set to 1 for PostScript device context. -#define wxUSE_POSTSCRIPT 1 - -// Set to 1 to use font metric files in GetTextExtent -#define wxUSE_AFM_FOR_POSTSCRIPT 1 - -// Set to 0 to disable PostScript print/preview architecture code under Windows -// (just use Windows printing). -#if defined(__WIN32__) - #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1 -#else - #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0 -#endif - -// ---------------------------------------------------------------------------- -// database classes -// ---------------------------------------------------------------------------- - -// Define 1 to use ODBC classes -#define wxUSE_ODBC 1 - -// For backward compatibility reasons, this parameter now only controls the -// default scrolling method used by cursors. This default behavior can be -// overriden by setting the second param of wxDB::wxDbGetConnection() or -// wxDb() constructor to indicate whether the connection (and any wxDbTable()s -// that use the connection) should support forward only scrolling of cursors, -// or both forward and backward support for backward scrolling cursors is -// dependent on the data source as well as the ODBC driver being used. -#define wxODBC_FWD_ONLY_CURSORS 0 - -// Default is 0. Set to 1 to use the deprecated classes, enum types, function, -// member variables. With a setting of 1, full backward compatability with the -// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0, -// as future development will be done only on the non-deprecated -// functions/classes/member variables/etc. -#define wxODBC_BACKWARD_COMPATABILITY 0 - -// ---------------------------------------------------------------------------- -// other compiler (mis)features -// ---------------------------------------------------------------------------- - -// Set this to 0 if your compiler can't cope with omission of prototype -// parameters. -// -// Default is 1. -// -// Recommended setting: 1 (should never need to set this to 0) -#define REMOVE_UNUSED_ARG 1 - -// VC++ 4.2 and above allows and but you can't mix -// them. Set to 1 for , 0 for -// -// Default is 1. -// -// Recommended setting: whatever your compiler likes more -#ifdef __MWERKS__ - #define wxUSE_IOSTREAMH 1 -#else - #define wxUSE_IOSTREAMH 0 -#endif - -// ---------------------------------------------------------------------------- -// image format support -// ---------------------------------------------------------------------------- - -// wxImage supports many different image formats which can be configured at -// compile-time. BMP is always supported, others are optional and can be safely -// disabled if you don't plan to use images in such format sometimes saving -// substantial amount of code in the final library. -// -// Some formats require an extra library which is included in wxWin sources -// which is mentioned if it is the case. - -// Set to 1 for wxImage support (recommended). -#define wxUSE_IMAGE 1 - -// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB. -#define wxUSE_LIBPNG 1 - -// Set to 1 for JPEG format support (requires libjpeg) -#define wxUSE_LIBJPEG 1 - -// Set to 1 for TIFF format support (requires libtiff) -#define wxUSE_LIBTIFF 1 - -// Set to 1 for GIF format support -#define wxUSE_GIF 1 - -// Set to 1 for PNM format support -#define wxUSE_PNM 1 - -// Set to 1 for PCX format support -#define wxUSE_PCX 1 - -// Set to 1 for IFF format support (Amiga format) -#define wxUSE_IFF 0 - -// Set to 1 for XPM format support -#define wxUSE_XPM 1 - -// Set to 1 for MS Icons and Cursors format support -#define wxUSE_ICO_CUR 0 - -// Set to 1 to compile in wxPalette class -#if defined(__WIN32__) - #define wxUSE_PALETTE 1 -#else - #define wxUSE_PALETTE 1 -#endif - -// ---------------------------------------------------------------------------- -// Windows-only settings -// ---------------------------------------------------------------------------- -#if defined(__WINDOWS__) - -// Set this to 1 if you want to use wxWindows and MFC in the same program. This -// will override some other settings (see below) -// -// Default is 0. -// -// Recommended setting: 0 unless you really have to use MFC -#define wxUSE_MFC 0 - -// Set this to 1 for generic OLE support: this is required for drag-and-drop, -// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and -// can't compile/doesn't have the OLE headers. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_OLE 0 //? needs more testing - -// Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT -// 3.x. This setting is ignored under Win9x and NT 4.0+. -// -// Default is 0 for (most) Win32 (systems), 1 for Win16 -// -// Recommended setting: same as default -#if defined(__WIN95__) //? wrong test, should be positive - #define wxUSE_CTL3D 0 -#else - #define wxUSE_CTL3D 0 //? see above -#endif - -// Define as 1 to use Microsoft's ItsyBitsy small title bar library, for -// wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native -// miniframes support instead. -// -// Default is 0 for (most) Win32 (systems), 1 for Win16 -// -// Recommended setting: same as default -#if defined(__WIN95__) //? wrong test, should be positive - #define wxUSE_ITSY_BITSY 0 -#else - #define wxUSE_ITSY_BITSY 0 //? see above -#endif - -// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH -// which allows to put more than ~32Kb of text in it even under Win9x (NT -// doesn't have such limitation). -// -// Default is 1 for compilers which support it -// -// Recommended setting: 1, only set it to 0 if your compiler doesn't have -// or can't compile -#if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__) -// TODO: This should be ifdef'ed for any compilers that don't support -// RichEdit 2.0 but do have RichEdit 1.0... - #define wxUSE_RICHEDIT 0 //? needs more testing - #define wxUSE_RICHEDIT2 0 //? needs more testing - -#else - #define wxUSE_RICHEDIT 0 - #define wxUSE_RICHEDIT2 0 -#endif - -// Set this to 1 to enable support for the owner-drawn menu and listboxes. This -// is required by wxUSE_CHECKLISTBOX. -// -// Default is 1. -// -// Recommended setting: 1, set to 0 for a small library size reduction -#define wxUSE_OWNER_DRAWN 0 //? error 'MSWOnDraw' is not a member of 'wxControl' - -#endif - -// ---------------------------------------------------------------------------- -// disable the settings which don't work for some compilers -// ---------------------------------------------------------------------------- - -#ifndef wxUSE_NORLANDER_HEADERS - #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95))) - #define wxUSE_NORLANDER_HEADERS 1 - #else - #define wxUSE_NORLANDER_HEADERS 0 - #endif -#endif - -// wxUSE_DEBUG_NEW_ALWAYS doesn't work with CodeWarrior -#if defined(__MWERKS__) - #undef wxUSE_DEBUG_NEW_ALWAYS - #define wxUSE_DEBUG_NEW_ALWAYS 0 -#endif - -#if defined(__GNUWIN32__) -// These don't work as expected for mingw32 and cygwin32 - #undef wxUSE_MEMORY_TRACING - #define wxUSE_MEMORY_TRACING 0 - - #undef wxUSE_GLOBAL_MEMORY_OPERATORS - #define wxUSE_GLOBAL_MEMORY_OPERATORS 0 - - #undef wxUSE_DEBUG_NEW_ALWAYS - #define wxUSE_DEBUG_NEW_ALWAYS 0 - -// Cygwin betas don't have wcslen - #if defined(__CYGWIN__) || defined(__CYGWIN32__) - #if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95))) - #undef wxUSE_WCHAR_T - #define wxUSE_WCHAR_T 0 - #endif - #endif - -#endif // __GNUWIN32__ - -// MFC duplicates these operators -#if wxUSE_MFC - #undef wxUSE_GLOBAL_MEMORY_OPERATORS - #define wxUSE_GLOBAL_MEMORY_OPERATORS 0 - - #undef wxUSE_DEBUG_NEW_ALWAYS - #define wxUSE_DEBUG_NEW_ALWAYS 0 -#endif // wxUSE_MFC - -#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS) -// Can't use OLE drag and drop in Windows 3.1 because we don't know how -// to implement UUIDs -// GnuWin32 doesn't have appropriate headers for e.g. IUnknown. - #undef wxUSE_DRAG_AND_DROP - #define wxUSE_DRAG_AND_DROP 0 -#endif - -// Only WIN32 supports wxStatusBar95 -#if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR - #undef wxUSE_NATIVE_STATUSBAR - #define wxUSE_NATIVE_STATUSBAR 0 -#endif - -#if !wxUSE_OWNER_DRAWN - #undef wxUSE_CHECKLISTBOX - #define wxUSE_CHECKLISTBOX 0 -#endif - -// Salford C++ doesn't like some of the memory operator definitions -#ifdef __SALFORDC__ - #undef wxUSE_MEMORY_TRACING - #define wxUSE_MEMORY_TRACING 0 - - #undef wxUSE_GLOBAL_MEMORY_OPERATORS - #define wxUSE_GLOBAL_MEMORY_OPERATORS 0 - - #undef wxUSE_DEBUG_NEW_ALWAYS - #define wxUSE_DEBUG_NEW_ALWAYS 0 - - #undef wxUSE_THREADS - #define wxUSE_THREADS 0 - - #undef wxUSE_OWNER_DRAWN - #define wxUSE_OWNER_DRAWN 0 -#endif // __SALFORDC__ - -#ifdef __TWIN32__ - #undef wxUSE_THREADS - #define wxUSE_THREADS 0 - - #undef wxUSE_ODBC - #define wxUSE_ODBC 0 -#endif // __TWIN32__ - -// BC++/Win16 can't cope with the amount of data in resource.cpp -#if defined(__WIN16__) && defined(__BORLANDC__) - #undef wxUSE_WX_RESOURCES - #define wxUSE_WX_RESOURCES 0 - - #undef wxUSE_ODBC - #define wxUSE_ODBC 0 - - #undef wxUSE_NEW_GRID - #define wxUSE_NEW_GRID 0 -#endif - -#if defined(__BORLANDC__) && (__BORLANDC__ < 0x500) -// BC++ 4.0 can't compile JPEG library - #undef wxUSE_LIBJPEG - #define wxUSE_LIBJPEG 0 -#endif - -// wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode -#if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL)) - #undef wxUSE_DEBUG_NEW_ALWAYS - #define wxUSE_DEBUG_NEW_ALWAYS 0 -#endif - -#if defined(__WXMSW__) && defined(__WATCOMC__) - /* - #undef wxUSE_GLCANVAS - #define wxUSE_GLCANVAS 0 - */ - - #undef wxUSE_WCHAR_T - #define wxUSE_WCHAR_T 0 -#endif - -#if defined(__WXMSW__) && !defined(__WIN32__) - #undef wxUSE_SOCKETS - #define wxUSE_SOCKETS 0 - - #undef wxUSE_THREADS - #define wxUSE_THREADS 0 - - #undef wxUSE_TOOLTIPS - #define wxUSE_TOOLTIPS 0 - - #undef wxUSE_SPINCTRL - #define wxUSE_SPINCTRL 0 - - #undef wxUSE_SPINBTN - #define wxUSE_SPINBTN 0 - - #undef wxUSE_LIBPNG - #define wxUSE_LIBPNG 0 - - #undef wxUSE_LIBJPEG - #define wxUSE_LIBJPEG 0 - - #undef wxUSE_LIBTIFF - #define wxUSE_LIBTIFF 0 - - #undef wxUSE_GIF - #define wxUSE_GIF 0 - - #undef wxUSE_PNM - #define wxUSE_PNM 0 - - #undef wxUSE_PCX - #define wxUSE_PCX 0 - - #undef wxUSE_GLCANVAS - #define wxUSE_GLCANVAS 0 - - #undef wxUSE_MS_HTML_HELP - #define wxUSE_MS_HTML_HELP 0 - - #undef wxUSE_WCHAR_T - #define wxUSE_WCHAR_T 0 - -#endif // Win16 - -// ---------------------------------------------------------------------------- -// unknown settings -// ---------------------------------------------------------------------------- - -// Use serialization (requires utils/serialize)? -#define wxUSE_SERIAL 0 - -// Use plotter? -#define wxUSE_PLOT 0 - -// If 1, enables provision of run-time type information. -// NOW MANDATORY: don't change. -#define wxUSE_DYNAMIC_CLASSES 1 - -//?????? -#if defined(__WIN32__) - #define wxUSE_DISPLAY 0 -#else - #define wxUSE_DISPLAY 0 -#endif - -//?????? -#if defined(__WIN32__) - #define wxUSE_DDE_FOR_IPC 0 -#else - #define wxUSE_DDE_FOR_IPC 0 -#endif - -//?????? -#define wxUSE_SPAWNBROWSER 0 - -#endif // _WX_UNIV_SETUP_H_ -- 2.47.2