From 40a983ad63191f377080cf3ad49a7f3198bfcb2d Mon Sep 17 00:00:00 2001 From: Vadim Zeitlin Date: Thu, 2 Jul 2009 16:10:12 +0000 Subject: [PATCH] set socket state to connected when it receives a connection notification, otherwise WaitOnConnect() had to be called for asynchrnously Connect()ed sockets to work (closes #10952) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@61287 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775 --- src/common/socket.cpp | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/common/socket.cpp b/src/common/socket.cpp index 3227bdb429..30c278887a 100644 --- a/src/common/socket.cpp +++ b/src/common/socket.cpp @@ -1607,20 +1607,22 @@ void wxSocketBase::OnRequest(wxSocketNotify notification) case wxSOCKET_CONNECTION: flag = wxSOCKET_CONNECTION_FLAG; + + // we're now successfully connected + m_connected = true; break; case wxSOCKET_LOST: flag = wxSOCKET_LOST_FLAG; + + // if we lost the connection the socket is now closed + m_closed = true; break; default: wxFAIL_MSG( "unknown wxSocket notification" ); } - // if we lost the connection the socket is now closed - if ( notification == wxSOCKET_LOST ) - m_closed = true; - // remember the events which were generated for this socket, we're going to // use this in DoWait() m_eventsgot |= flag; -- 2.45.2