From 06d20283afba5439c8a2c1b3b7cd3390541da52d Mon Sep 17 00:00:00 2001
From: Robin Dunn <robin@alldunn.com>
Date: Fri, 19 Feb 1999 07:58:02 +0000
Subject: [PATCH] Added first batch of docs and notes for wxPython.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1726 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
---
 docs/latex/wx/bitmap.tex   |  19 +-
 docs/latex/wx/checklst.tex |   4 +
 docs/latex/wx/choice.tex   |   4 +
 docs/latex/wx/colour.tex   |   8 +
 docs/latex/wx/combobox.tex |   5 +
 docs/latex/wx/cursor.tex   |   8 +
 docs/latex/wx/dc.tex       |  27 +-
 docs/latex/wx/imaglist.tex |  10 +
 docs/latex/wx/listbox.tex  |   6 +
 docs/latex/wx/manual.tex   |   5 +-
 docs/latex/wx/mdi.tex      |   4 +
 docs/latex/wx/menu.tex     |  24 ++
 docs/latex/wx/radiobox.tex |   5 +
 docs/latex/wx/region.tex   |   2 +
 docs/latex/wx/size.tex     |   6 +
 docs/latex/wx/tex2rtf.ini  |   5 +-
 docs/latex/wx/window.tex   | 122 ++++++++-
 docs/latex/wx/wxPython.tex | 538 +++++++++++++++++++++++++++++++++++++
 18 files changed, 787 insertions(+), 15 deletions(-)
 create mode 100644 docs/latex/wx/wxPython.tex

diff --git a/docs/latex/wx/bitmap.tex b/docs/latex/wx/bitmap.tex
index 0a77d186e2..bb815d6456 100644
--- a/docs/latex/wx/bitmap.tex
+++ b/docs/latex/wx/bitmap.tex
@@ -16,10 +16,10 @@ either monochrome or colour.
 
 \wxheading{See also}
 
-\helpref{wxBitmap overview}{wxbitmapoverview}, 
-\helpref{supported bitmap file formats}{supportedbitmapformats}, 
-\helpref{wxDC::Blit}{wxdcblit}, 
-\helpref{wxIcon}{wxicon}, \helpref{wxCursor}{wxcursor}, \helpref{wxBitmap}{wxbitmap}, 
+\helpref{wxBitmap overview}{wxbitmapoverview},
+\helpref{supported bitmap file formats}{supportedbitmapformats},
+\helpref{wxDC::Blit}{wxdcblit},
+\helpref{wxIcon}{wxicon}, \helpref{wxCursor}{wxcursor}, \helpref{wxBitmap}{wxbitmap},
 \helpref{wxMemoryDC}{wxmemorydc}
 
 \latexignore{\rtfignore{\wxheading{Members}}}
@@ -128,6 +128,17 @@ Under X, {\it type} defaults to wxBITMAP\_TYPE\_XPM.
 
 \helpref{wxBitmap::LoadFile}{wxbitmaploadfile}
 
+\pythonnote{Constructors supported by wxPython are:\par
+\indented{2cm}{\begin{twocollist}
+\twocolitem{\bf{wxBitmap(name, flag)}}{Loads a bitmap from a file}
+\twocolitem{\bf{wxNoRefBitmap(name, flag)}}{This one won't own the
+reference, so Python won't call the destructor, this is good for toolbars
+and such where the parent will manage the bitmap.}
+\twocolitem{\bf{wxEmptyBitmap(width, height, depth=-1)}}{Creates an
+empty bitmap with the given specifications}
+\end{twocollist}}
+}
+
 \membersection{wxBitmap::\destruct{wxBitmap}}
 
 \func{}{\destruct{wxBitmap}}{\void}
diff --git a/docs/latex/wx/checklst.tex b/docs/latex/wx/checklst.tex
index a6f7163920..c0a6f956a0 100644
--- a/docs/latex/wx/checklst.tex
+++ b/docs/latex/wx/checklst.tex
@@ -68,6 +68,10 @@ appropriately.}
 
 \docparam{name}{Window name.}
 
+\pythonnote{The wxCheckListBox constructor in wxPython reduces the \tt{n}
+and \tt{choices} arguments are to a single argument, which is
+a list of strings.}
+
 \membersection{wxCheckListBox::\destruct{wxCheckListBox}}
 
 \func{void}{\destruct{wxCheckListBox}}{\void}
diff --git a/docs/latex/wx/choice.tex b/docs/latex/wx/choice.tex
index 48f8d45e0e..7a505b8118 100644
--- a/docs/latex/wx/choice.tex
+++ b/docs/latex/wx/choice.tex
@@ -74,6 +74,10 @@ appropriately.}
 
 \helpref{wxChoice::Create}{wxchoicecreate}, \helpref{wxValidator}{wxvalidator}
 
+\pythonnote{The wxChoice constructor in wxPython reduces the \tt{n}
+and \tt{choices} arguments are to a single argument, which is
+a list of strings.}
+
 \membersection{wxChoice::\destruct{wxChoice}}
 
 \func{}{\destruct{wxChoice}}{\void}
diff --git a/docs/latex/wx/colour.tex b/docs/latex/wx/colour.tex
index 8896abf0ab..c22c3baceb 100644
--- a/docs/latex/wx/colour.tex
+++ b/docs/latex/wx/colour.tex
@@ -57,6 +57,14 @@ Copy constructor.
 
 \helpref{wxColourDatabase}{wxcolourdatabase}
 
+\pythonnote{Constructors supported by wxPython are:\par
+\indented{2cm}{\begin{twocollist}
+\twocolitem{\bf{wxColour(red=0, green=0, blue=0)}}{}
+\twocolitem{\bf{wxNamedColour(name)}}{}
+\end{twocollist}}
+}
+
+
 \membersection{wxColour::Blue}\label{wxcolourblue}
 
 \constfunc{unsigned char}{Blue}{\void}
diff --git a/docs/latex/wx/combobox.tex b/docs/latex/wx/combobox.tex
index 36d68dbfcf..52d509551a 100644
--- a/docs/latex/wx/combobox.tex
+++ b/docs/latex/wx/combobox.tex
@@ -85,6 +85,11 @@ appropriately.}
 
 \helpref{wxComboBox::Create}{wxcomboboxcreate}, \helpref{wxValidator}{wxvalidator}
 
+\pythonnote{The wxComboBox constructor in wxPython reduces the \tt{n}
+and \tt{choices} arguments are to a single argument, which is
+a list of strings.}
+
+
 \membersection{wxComboBox::\destruct{wxComboBox}}
 
 \func{}{\destruct{wxComboBox}}{\void}
diff --git a/docs/latex/wx/cursor.tex b/docs/latex/wx/cursor.tex
index f32249a792..9e5d0f41a3 100644
--- a/docs/latex/wx/cursor.tex
+++ b/docs/latex/wx/cursor.tex
@@ -128,6 +128,14 @@ Note that not all cursors are available on all platforms.}
 
 \docparam{cursor}{Pointer or reference to a cursor to copy.}
 
+\pythonnote{Constructors supported by wxPython are:\par
+\indented{2cm}{\begin{twocollist}
+\twocolitem{\bf{wxCursor(name, flags, hotSpotX=0,
+hotSpotY=0)}}{Constructs a cursor from a filename}
+\twocolitem{\bf{wxStockCursor(id)}}{Constructs a stock cursor }
+\end{twocollist}}
+}
+
 \membersection{wxCursor::\destruct{wxCursor}}
 
 \func{}{\destruct{wxCursor}}{\void}
diff --git a/docs/latex/wx/dc.tex b/docs/latex/wx/dc.tex
index 88eebeafbc..521cafa5b0 100644
--- a/docs/latex/wx/dc.tex
+++ b/docs/latex/wx/dc.tex
@@ -187,14 +187,14 @@ filling the shape.
 \func{void}{DrawEllipticArc}{\param{long}{ x}, \param{long}{ y}, \param{long}{ width}, \param{long}{ height},
  \param{double}{ start}, \param{double}{ end}}
 
-Draws an arc of an ellipse. The current pen is used for drawing the arc and 
+Draws an arc of an ellipse. The current pen is used for drawing the arc and
 the current brush is used for drawing the pie. This function is currently only available for
 X window and PostScript device contexts.
 
 {\it x} and {\it y} specify the x and y coordinates of the upper-left corner of the rectangle that contains
 the ellipse.
 
-{\it width} and {\it height} specify the width and height of the rectangle that contains 
+{\it width} and {\it height} specify the width and height of the rectangle that contains
 the ellipse.
 
 {\it start} and {\it end} specify the start and end of the arc relative to the three-o'clock
@@ -228,6 +228,9 @@ pointers to points, adding the optional offset coordinate. The current
 pen is used for drawing the lines.  The programmer is responsible for
 deleting the list of points.
 
+\pythonnote{The wxPython version of this method accepts a Python list
+of wxPoint objects.}
+
 \membersection{wxDC::DrawPolygon}\label{wxdcdrawpolygon}
 
 \func{void}{DrawPolygon}{\param{int}{ n}, \param{wxPoint}{ points[]}, \param{long}{ xoffset = 0}, \param{long}{ yoffset = 0},\\
@@ -248,6 +251,9 @@ The programmer is responsible for deleting the list of points.
 
 Note that wxWindows automatically closes the first and last points.
 
+\pythonnote{The wxPython version of this method accepts a Python list
+of wxPoint objects.}
+
 \membersection{wxDC::DrawPoint}\label{wxdcdrawpoint}
 
 \func{void}{DrawPoint}{\param{long}{ x}, \param{long}{ y}}
@@ -292,6 +298,9 @@ program `XFIG'.
 
 Draws a three-point spline using the current pen.
 
+\pythonnote{The wxPython version of this method accepts a Python list
+of wxPoint objects.}
+
 \membersection{wxDC::DrawText}\label{wxdcdrawtext}
 
 \func{void}{DrawText}{\param{const wxString\& }{text}, \param{long}{ x}, \param{long}{ y}}
@@ -368,6 +377,9 @@ Gets the average character width of the currently set font.
 
 Gets the rectangle surrounding the current clipping region.
 
+\pythonnote{No arguments are required and the four values defining the
+rectangle are returned as a tuple.}
+
 \membersection{wxDC::GetFont}\label{wxdcgetfont}
 
 \func{wxFont\&}{GetFont}{\void}
@@ -428,6 +440,9 @@ printer page:
   dc.SetUserScale(min(scaleX,scaleY),min(scaleX,scaleY));
 \end{verbatim}
 
+\pythonnote{No arguments are required and the two values defining the
+size are returned as a tuple.}
+
 \membersection{wxDC::GetTextBackground}\label{wxdcgettextbackground}
 
 \func{wxColour\&}{GetTextBackground}{\void}
@@ -453,6 +468,14 @@ the device context first.
 
 See also \helpref{wxFont}{wxfont}, \helpref{wxDC::SetFont}{wxdcsetfont}.
 
+\pythonnote{The following methods are implemented in wxPython:\par
+\indented{2cm}{\begin{twocollist}
+\twocolitem{\bf{GetTextExtent(string)}}{Returns a 2-tuple, (width, height)}
+\twocolitem{\bf{GetFullTextExtent(string, font=NULL)}}{Returns a
+4-tuple, (width, height, descent, externalLeading) }
+\end{twocollist}}
+}
+
 \membersection{wxDC::GetTextForeground}\label{wxdcgettextforeground}
 
 \func{wxColour\&}{GetTextForeground}{\void}
diff --git a/docs/latex/wx/imaglist.tex b/docs/latex/wx/imaglist.tex
index aeab053604..159e866cc4 100644
--- a/docs/latex/wx/imaglist.tex
+++ b/docs/latex/wx/imaglist.tex
@@ -79,6 +79,14 @@ The new zero-based image index.
 
 The original bitmap or icon is not affected by the {\bf Add} operation, and can be deleted afterwards.
 
+\pythonnote{In place of a single overloaded method name, wxPython
+implements the following methods:\par
+\indented{2cm}{\begin{twocollist}
+\twocolitem{\bf{Add(bitmap, mask=wxNullBitmap)}}{}
+\twocolitem{\bf{AddWithColourMask(bitmap, colour)}}{}
+\twocolitem{\bf{AddIcon(icon)}}{}
+\end{twocollist}}
+}
 \membersection{wxImageList::Create}\label{wximagelistcreate}
 
 \func{bool}{Create}{\param{int }{width}, \param{int }{height}, \param{const bool }{mask = TRUE},\rtfsp
@@ -161,4 +169,6 @@ TRUE if the replacement was successful, FALSE otherwise.
 
 The original bitmap or icon is not affected by the {\bf Replace} operation, and can be deleted afterwards.
 
+\pythonnote{The second form is called \tt{ReplaceIcon} in wxPython.}
+
 
diff --git a/docs/latex/wx/listbox.tex b/docs/latex/wx/listbox.tex
index 60a60b9d2a..c34798f130 100644
--- a/docs/latex/wx/listbox.tex
+++ b/docs/latex/wx/listbox.tex
@@ -95,6 +95,12 @@ appropriately.}
 
 \helpref{wxListBox::Create}{wxlistboxcreate}, \helpref{wxValidator}{wxvalidator}
 
+\pythonnote{The wxListBox constructor in wxPython reduces the \tt{n}
+and \tt{choices} arguments are to a single argument, which is
+a list of strings.}
+
+
+
 \membersection{wxListBox::\destruct{wxListBox}}
 
 \func{void}{\destruct{wxListBox}}{\void}
diff --git a/docs/latex/wx/manual.tex b/docs/latex/wx/manual.tex
index 9048c2324b..63ebf2abe7 100644
--- a/docs/latex/wx/manual.tex
+++ b/docs/latex/wx/manual.tex
@@ -85,9 +85,9 @@
 \setfooter{\thepage}{}{}{}{}{\thepage}%
 
 \begin{center}
-Copyright (c) 1998 Julian Smart, Robert Roebling and other
+Copyright \copyright{}  1998 Julian Smart, Robert Roebling and other
 members of the wxWindows team\\
-Portions (c) 1996 Artificial Intelligence Applications Institute\\
+Portions \copyright{} 1996 Artificial Intelligence Applications Institute\\
 \end{center}
 
 Please see the wxWindows licence files (preamble.txt, lgpl.txt, gpl.txt, licence.txt,
@@ -97,6 +97,7 @@ licendoc.txt) for conditions of software and documentation use.
 \helpinput{classes.tex}
 \helpinput{category.tex}
 \helpinput{topics.tex}
+\helpinput{wxPython.tex}
 
 \begin{comment}
 \newpage
diff --git a/docs/latex/wx/mdi.tex b/docs/latex/wx/mdi.tex
index f5e909f304..64d7d75eb9 100644
--- a/docs/latex/wx/mdi.tex
+++ b/docs/latex/wx/mdi.tex
@@ -434,6 +434,10 @@ automatically by the client window.
 \helpref{wxWindow}{wxwindowonsize},\rtfsp
 \helpref{wxMDIClientWindow}{wxmdiclientwindow}
 
+
+\pythonnote{The wxPython version of this method takes no arguments and
+returns a tuple containing width and height.}
+
 \membersection{wxMDIParentFrame::GetActiveChild}\label{wxmdiparentframegetactivechild}
 
 \constfunc{wxMDIChildFrame*}{GetActiveChild}{\void}
diff --git a/docs/latex/wx/menu.tex b/docs/latex/wx/menu.tex
index 5862f357da..4b670d93ac 100644
--- a/docs/latex/wx/menu.tex
+++ b/docs/latex/wx/menu.tex
@@ -51,6 +51,15 @@ Constructs a wxMenu object.
 
 \docparam{func}{A callback function if the menu is used as a popup using \helpref{wxWindow::PopupMenu}{wxwindowpopupmenu}.}
 
+\pythonnote{The wxPython version of the \tt{wxMenu} constructor
+doesn't accept the callback argument because of reference counting
+issues.  There is a specialized wxMenu constructor called
+\tt{wxPyMenu} which does and can be used for PopupMenus when callbacks
+are needed.  You must retain a reference to the menu while useing it
+otherwise your callback function will get dereferenced when the menu
+does.
+}
+
 \membersection{wxMenu::\destruct{wxMenu}}
 
 \func{}{\destruct{wxMenu}}{\void}
@@ -108,6 +117,17 @@ creation of a menu or menubar.
 \helpref{wxMenu::AppendSeparator}{wxmenuappendseparator}, \helpref{wxMenu::SetLabel}{wxmenusetlabel}, \helpref{wxMenu::GetHelpString}{wxmenugethelpstring},\rtfsp
 \helpref{wxMenu::SetHelpString}{wxmenusethelpstring}, \helpref{wxMenuItem}{wxmenuitem}
 
+
+\pythonnote{In place of a single overloaded method name, wxPython
+implements the following methods:\par
+\indented{2cm}{\begin{twocollist}
+\twocolitem{\bf{Append(id, string, helpStr="", checkable=FALSE)}}{}
+\twocolitem{\bf{AppendMenu(id, string, aMenu, helpStr="")}}{}
+\twocolitem{\bf{AppendItem(aMenuItem)}}{}
+\end{twocollist}}
+}
+
+
 \membersection{wxMenu::AppendSeparator}\label{wxmenuappendseparator}
 
 \func{void}{AppendSeparator}{\void}
@@ -389,6 +409,10 @@ menu bar.}
 
 \docparam{titles}{An array of title strings. Deallocate this array after creating the menu bar.}
 
+\pythonnote{Only the default constructor is supported in wxPython.
+Use wxMenuBar.Append instead.}
+
+
 \membersection{wxMenuBar::\destruct{wxMenuBar}}
 
 \func{void}{\destruct{wxMenuBar}}{\void}
diff --git a/docs/latex/wx/radiobox.tex b/docs/latex/wx/radiobox.tex
index ec378a7039..5895770804 100644
--- a/docs/latex/wx/radiobox.tex
+++ b/docs/latex/wx/radiobox.tex
@@ -86,6 +86,11 @@ radiobox.}
 
 \helpref{wxRadioBox::Create}{wxradioboxcreate}, \helpref{wxValidator}{wxvalidator}
 
+\pythonnote{The wxRadioBox constructor in wxPython reduces the \tt{n}
+and \tt{choices} arguments are to a single argument, which is
+a list of strings.}
+
+
 \membersection{wxRadioBox::\destruct{wxRadioBox}}
 
 \func{}{\destruct{wxRadioBox}}{\void}
diff --git a/docs/latex/wx/region.tex b/docs/latex/wx/region.tex
index fe16c0e250..ad356d307a 100644
--- a/docs/latex/wx/region.tex
+++ b/docs/latex/wx/region.tex
@@ -285,6 +285,8 @@ Resets the iterator to the given region.
 
 Increment operator. Increments the iterator to the next region.
 
+\pythonnote{A wxPython alias for this operator is called \tt{Next}.}
+
 \membersection{wxRegionIterator::operator bool}
 
 \constfunc{}{operator bool}{\void}
diff --git a/docs/latex/wx/size.tex b/docs/latex/wx/size.tex
index ef380c687c..fa87332052 100644
--- a/docs/latex/wx/size.tex
+++ b/docs/latex/wx/size.tex
@@ -3,6 +3,12 @@
 A {\bf wxSize} is a useful data structure for graphics operations.
 It simply contains integer {\it x} and {\it y} members.
 
+\pythonnote{wxPython defines aliases for the \tt{x} and \tt{y} members
+named \tt{width} and \tt{height} since it makes much more sense for
+sizes.  There is also coresponding aliases for the  \tt{GetWidth} and
+\tt{GetHeight} methods.
+}
+
 \wxheading{Derived from}
 
 None
diff --git a/docs/latex/wx/tex2rtf.ini b/docs/latex/wx/tex2rtf.ini
index a4981b73c7..d6b4310136 100644
--- a/docs/latex/wx/tex2rtf.ini
+++ b/docs/latex/wx/tex2rtf.ini
@@ -26,7 +26,8 @@ combineSubSections = yes
 \const [0] {{\bf const}}
 \constfunc [3] {{\bf #1} {\bf #2}(#3) {\bf const}\index{#2}}
 \windowstyle [1] {{\bf #1}\index{#1}}
-%\pythonnote [1] {{\bf wxPython note: }#1}
-\pythonnote [1] {}
+\bftt [1] {\bf{\tt{#1}}}
+\pythonnote [1] {{\bf \fcol{blue}{wxPython note:}}\\ #1}
+%\pythonnote [1] {}
 
 
diff --git a/docs/latex/wx/window.tex b/docs/latex/wx/window.tex
index ac5b691d47..22a2375ef0 100644
--- a/docs/latex/wx/window.tex
+++ b/docs/latex/wx/window.tex
@@ -164,6 +164,15 @@ a screen coordinate will be passed out.}
 
 \docparam{pt}{The client position for the second form of the function.}
 
+\pythonnote{In place of a single overloaded method name, wxPython
+implements the following methods:\par
+\indented{2cm}{\begin{twocollist}
+\twocolitem{\bf{ClientToScreen(point)}}{Accepts and returns a wxPoint}
+\twocolitem{\bf{ClientToScreenXY(x, y)}}{Returns a 2-tuple, (x, y)}
+\end{twocollist}}
+}
+
+
 \membersection{wxWindow::Close}\label{wxwindowclose}
 
 \func{virtual bool}{Close}{\param{const bool}{ force = FALSE}}
@@ -225,6 +234,23 @@ You can also use these functions programmatically. A convenience macro is define
 
 \helpref{wxWindow::ConvertPixelsToDialog}{wxwindowconvertpixelstodialog}
 
+\pythonnote{In place of a single overloaded method name, wxPython
+implements the following methods:\par
+\indented{2cm}{\begin{twocollist}
+\twocolitem{\bf{ConvertDialogPointToPixels(point)}}{Accepts and returns a wxPoint}
+\twocolitem{\bf{ConvertDialogSizeToPixels(size)}}{Accepts and returns a wxSize}
+\end{twocollist}}
+
+Additionally, the following helper functions are defined:\par
+\indented{2cm}{\begin{twocollist}
+\twocolitem{\bf{wxDLG_PNT(win, point)}}{Converts a wxPoint from dialog
+units to pixels}
+\twocolitem{\bf{wxDLG_SZE(win, size)}}{Converts a wxSize from dialog
+units to pixels}
+\end{twocollist}}
+}
+
+
 \membersection{wxWindow::ConvertPixelsToDialog}\label{wxwindowconvertpixelstodialog}
 
 \func{wxPoint}{ConvertPixelsToDialog}{\param{const wxPoint\&}{ pt}}
@@ -248,6 +274,15 @@ Dialogs created using Dialog Editor optionally use dialog units.
 
 \helpref{wxWindow::ConvertDialogToPixels}{wxwindowconvertdialogtopixels}
 
+
+\pythonnote{In place of a single overloaded method name, wxPython
+implements the following methods:\par
+\indented{2cm}{\begin{twocollist}
+\twocolitem{\bf{ConvertDialogPointToPixels(point)}}{Accepts and returns a wxPoint}
+\twocolitem{\bf{ConvertDialogSizeToPixels(size)}}{Accepts and returns a wxSize}
+\end{twocollist}}
+}
+
 \membersection{wxWindow::Destroy}\label{wxwindowdestroy}
 
 \func{virtual bool}{Destroy}{\void}
@@ -327,6 +362,14 @@ Find a child of this window, by identifier.
 
 Find a child of this window, by name.
 
+\pythonnote{In place of a single overloaded method name, wxPython
+implements the following methods:\par
+\indented{2cm}{\begin{twocollist}
+\twocolitem{\bf{FindWindowById(id)}}{Accepts an integer}
+\twocolitem{\bf{FindWindowByName(name)}}{Accepts a string}
+\end{twocollist}}
+}
+
 \membersection{wxWindow::Fit}\label{wxwindowfit}
 
 \func{virtual void}{Fit}{\void}
@@ -379,6 +422,14 @@ area which may be drawn on by the programmer, excluding title bar, border etc.
 
 \docparam{height}{Receives the client height in pixels.}
 
+\pythonnote{In place of a single overloaded method name, wxPython
+implements the following methods:\par
+\indented{2cm}{\begin{twocollist}
+\twocolitem{\bf{wxGetClientSizeTuple()}}{Returns a 2-tuple of (width, height)}
+\twocolitem{\bf{wxGetClientSize()}}{Returns a wxSize object}
+\end{twocollist}}
+}
+
 \membersection{wxWindow::GetConstraints}\label{wxwindowgetconstraints}
 
 \constfunc{wxLayoutConstraints*}{GetConstraints}{\void}
@@ -399,7 +450,7 @@ Returns the associated drop target, which may be NULL.
 
 \wxheading{See also}
 
-\helpref{wxWindow::SetDropTarget}{wxwindowsetdroptarget}, 
+\helpref{wxWindow::SetDropTarget}{wxwindowsetdroptarget},
 \helpref{Drag and drop overview}{wxdndoverview}
 
 \membersection{wxWindow::GetEventHandler}\label{wxwindowgeteventhandler}
@@ -487,6 +538,14 @@ if no parent, relative to the whole display.
 
 \docparam{y}{Receives the y position of the window.}
 
+\pythonnote{In place of a single overloaded method name, wxPython
+implements the following methods:\par
+\indented{2cm}{\begin{twocollist}
+\twocolitem{\bf{GetPosition()}}{Returns a wxPoint}
+\twocolitem{\bf{GetPositionTuple()}}{Returns a tuple (x, y)}
+\end{twocollist}}
+}
+
 \membersection{wxWindow::GetLabel}
 
 \constfunc{virtual wxString\& }{GetLabel}{\void}
@@ -589,6 +648,14 @@ This gets the size of the entire window in pixels.
 
 \docparam{height}{Receives the window height.}
 
+\pythonnote{In place of a single overloaded method name, wxPython
+implements the following methods:\par
+\indented{2cm}{\begin{twocollist}
+\twocolitem{\bf{GetSize()}}{Returns a wxSize}
+\twocolitem{\bf{GetSizeTuple()}}{Returns a 2-tuple (width, height)}
+\end{twocollist}}
+}
+
 \membersection{wxWindow::GetTextExtent}
 
 \constfunc{virtual void}{GetTextExtent}{\param{const wxString\& }{string}, \param{int* }{x}, \param{int* }{y},
@@ -614,6 +681,17 @@ window with the currently selected font.
 
 \docparam{use16}{If TRUE, {\it string} contains 16-bit characters. The default is FALSE.}
 
+
+\pythonnote{In place of a single overloaded method name, wxPython
+implements the following methods:\par
+\indented{2cm}{\begin{twocollist}
+\twocolitem{\bf{GetTextExtent(string)}}{Returns a 2-tuple,  (width, height)}
+\twocolitem{\bf{GetFullTextExtent(string, font=NULL)}}{Returns a
+4-tuple, (width, height, descent, externalLeading) }
+\end{twocollist}}
+}
+
+
 \membersection{wxWindow::GetTitle}\label{wxwindowgettitle}
 
 \func{virtual wxString}{GetTitle}{\void}
@@ -754,6 +832,14 @@ as the call:
 
 \helpref{wxWindow::SetSize}{wxwindowsetsize}
 
+\pythonnote{In place of a single overloaded method name, wxPython
+implements the following methods:\par
+\indented{2cm}{\begin{twocollist}
+\twocolitem{\bf{Move(point)}}{Accepts a wxPoint}
+\twocolitem{\bf{MoveXY(x, y)}}{Accepts a pair of integers}
+\end{twocollist}}
+}
+
 \membersection{wxWindow::OnActivate}\label{wxwindowonactivate}
 
 \func{void}{OnActivate}{\param{wxActivateEvent\&}{ event}}
@@ -795,7 +881,7 @@ Note that the ASCII values do not have explicit key codes: they are passed as AS
 values.
 
 Note that not all keypresses can be intercepted this way. If you wish to intercept modifier
-keypresses, then you will need to use \helpref{wxWindow::OnKeyDown}{wxwindowonkeydown} or 
+keypresses, then you will need to use \helpref{wxWindow::OnKeyDown}{wxwindowonkeydown} or
 \helpref{wxWindow::OnKeyUp}{wxwindowonkeyup}.
 
 Most, but not all, windows allow keypresses to be intercepted.
@@ -990,7 +1076,7 @@ use the EVT\_KEY\_DOWN macro in an event table definition. Your {\bf OnKeyDown}
 default function to achieve default keypress functionality.
 
 Note that not all keypresses can be intercepted this way. If you wish to intercept special
-keys, such as shift, control, and function keys, then you will need to use \helpref{wxWindow::OnKeyDown}{wxwindowonkeydown} or 
+keys, such as shift, control, and function keys, then you will need to use \helpref{wxWindow::OnKeyDown}{wxwindowonkeydown} or
 \helpref{wxWindow::OnKeyUp}{wxwindowonkeyup}.
 
 Most, but not all, windows allow keypresses to be intercepted.
@@ -1019,7 +1105,7 @@ use the EVT\_KEY\_UP macro in an event table definition. Your {\bf OnKeyUp} hand
 default function to achieve default keypress functionality.
 
 Note that not all keypresses can be intercepted this way. If you wish to intercept special
-keys, such as shift, control, and function keys, then you will need to use \helpref{wxWindow::OnKeyDown}{wxwindowonkeydown} or 
+keys, such as shift, control, and function keys, then you will need to use \helpref{wxWindow::OnKeyDown}{wxwindowonkeydown} or
 \helpref{wxWindow::OnKeyUp}{wxwindowonkeyup}.
 
 Most, but not all, windows allow key up events to be intercepted.
@@ -1478,6 +1564,15 @@ Converts from screen to client window coordinates.
 
 \docparam{pt}{The screen position for the second form of the function.}
 
+\pythonnote{In place of a single overloaded method name, wxPython
+implements the following methods:\par
+\indented{2cm}{\begin{twocollist}
+\twocolitem{\bf{ScreenToClient(point)}}{Accepts and returns a wxPoint}
+\twocolitem{\bf{ScreenToClientXY(x, y)}}{Returns a 2-tuple, (x, y)}
+\end{twocollist}}
+}
+
+
 \membersection{wxWindow::ScrollWindow}\label{wxwindowscrollwindow}
 
 \func{virtual void}{ScrollWindow}{\param{int }{dx}, \param{int }{dy}, \param{const wxRect*}{ rect = NULL}}
@@ -1570,6 +1665,14 @@ around panel items, for example.
 
 \docparam{size}{The required client size.}
 
+\pythonnote{In place of a single overloaded method name, wxPython
+implements the following methods:\par
+\indented{2cm}{\begin{twocollist}
+\twocolitem{\bf{SetClientSize(size)}}{Accepts a wxSize}
+\twocolitem{\bf{SetClientSizeWH(width, height)}}{}
+\end{twocollist}}
+}
+
 \membersection{wxWindow::SetCursor}\label{wxwindowsetcursor}
 
 \func{virtual void}{SetCursor}{\param{const wxCursor\&}{cursor}}
@@ -1650,7 +1753,7 @@ If the window already has a drop target, it is deleted.
 
 \wxheading{See also}
 
-\helpref{wxWindow::GetDropTarget}{wxwindowgetdroptarget}, 
+\helpref{wxWindow::GetDropTarget}{wxwindowgetdroptarget},
 \helpref{Drag and drop overview}{wxdndoverview}
 
 \membersection{wxWindow::SetFocus}\label{wxwindowsetfocus}
@@ -1959,6 +2062,15 @@ by wxWindows, or that the current value of the dimension should be used.
 
 \helpref{wxWindow::Move}{wxwindowmove}
 
+\pythonnote{In place of a single overloaded method name, wxPython
+implements the following methods:\par
+\indented{2cm}{\begin{twocollist}
+\twocolitem{\bf{SetDimensions(x, y, width, height, sizeFlags=wxSIZE_AUTO)}}{}
+\twocolitem{\bf{SetSize(size)}}{}
+\twocolitem{\bf{SetPosition(point)}}{}
+\end{twocollist}}
+}
+
 \membersection{wxWindow::SetSizeHints}\label{wxwindowsetsizehints}
 
 \func{virtual void}{SetSizeHints}{\param{int}{ minW=-1}, \param{int}{ minH=-1}, \param{int}{ maxW=-1}, \param{int}{ maxH=-1},
diff --git a/docs/latex/wx/wxPython.tex b/docs/latex/wx/wxPython.tex
new file mode 100644
index 0000000000..fd63655046
--- /dev/null
+++ b/docs/latex/wx/wxPython.tex
@@ -0,0 +1,538 @@
+\chapter{wxPython Notes}\label{wxPython}
+\pagenumbering{arabic}%
+\setheader{{\it CHAPTER \thechapter}}{}{}{}{}{{\it CHAPTER \thechapter}}%
+\setfooter{\thepage}{}{}{}{}{\thepage}%
+
+%----------------------------------------------------------------------
+\section{What is wxPython?}\label{wxpwhat}
+
+wxPython is a blending of the wxWindows GUI classes and the
+\urlref{Python}{http://www.python.org/} programming language.
+
+\wxheading{Python}
+
+So what is Python?  Go to
+\urlref{http://www.python.org}{http://www.python.org}
+to learn more, but in a nutshell Python is an interpreted,
+interactive, object-oriented programming language. It is often
+compared to Tcl, Perl, Scheme or Java.
+
+Python combines remarkable power with very clear syntax. It has
+modules, classes, exceptions, very high level dynamic data types, and
+dynamic typing. There are interfaces to many system calls and
+libraries, and new built-in modules are easily written in C or
+C++. Python is also usable as an extension language for applications
+that need a programmable interface.
+
+Python is copyrighted but freely usable and distributable, even for
+commercial use.
+
+\wxheading{wxPython}
+
+wxPython is a Python package that can be imported at runtime that
+includes a collection of Python modules and an extension module
+(native code).  It provides a series of Python classes that mirror (or
+shadow) many of the wxWindows GUI classes.  This extension module
+attempts to mirror the class heiarchy of wxWindows as closely as
+possble. This means that there is a wxFrame class in wxPython that
+looks, smells, tastes and acts almost the same as the wxFrame class in
+the C++ version.
+
+wxPython is very versitile.  It can be used to create standalone GUI
+applications, or in situations where Python is embedded in a C++
+application as an internal scripting or macro language.
+
+Currently wxPython is available for Win32 platforms and the GTK
+toolkit (wxGTK) on most *nix/X-windows platforms.  The effort to
+enable wxPython for wxMotif will begin shortly.  See \helpref{Building
+Python}{wxpbuild} for details about getting wxPython working for you.
+
+
+%----------------------------------------------------------------------
+\section{Why use wxPython?}\label{wxpwhy}
+
+
+So why would you want to use wxPython over just C++ and wxWindows?
+Personally I prefer using Python for everything.  I only use C++ when
+I absolutly have to eek more performance out of an algorithm, and even
+then I ususally code it as an extension module and leave the majority
+of the program in Python.
+
+Another good thing to use wxPython for is quick prototyping of your
+wxWindows apps.  With C++ you have to continuously go though the
+edit-compile-link-run cycle, which can be quite time comsuming.  With
+Python it is only an edit-run cycle.  You can easily build an
+application in a few hours with Python that would normally take a few
+days or longer with C++.  Converting a wxPython app to a C++/wxWindows app
+should be a straight forward task.
+
+
+%----------------------------------------------------------------------
+\section{Other Python GUIs}\label{wxpother}
+
+There are other GUI solutions out there for Python.
+
+\wxheading{Tkinter}
+
+Tkinter is the defacto standard GUI for Python.  It is available
+on nearly every platform that Python and Tcl/TK are.  Why Tcl/Tk?
+Well because Tkinter is just a wrapper around Tcl's GUI toolkit, Tk.
+This has its upsides and its downsides...
+
+The upside is that Tk is a pretty veristile toolkit.  It can be made
+to do a lot of things in a lot of different environments.  It is fairly
+easy to create new widgets and use them interchangably in your
+programs.
+
+The downside is Tcl.  When using Tkinter you actually have two
+separate language interpreters running, the Python interpreter and the
+Tcl interpreter for the GUI.  Since the guts of Tcl is mostly about
+string processing, it is fairly slow as well.  (Not too bad on a fast
+Pentium II, but you really notice the difference on slower machines.)
+
+It wasn't until the lastest version of Tcl/Tk that native Look and
+Feel's were possible on non-Motif platforms.  This is because Tk
+usually implements it's own widgets (controls) even when there are
+native controls available.
+
+Tkinter is a pretty low-level toolkit.  You have to do a lot of work
+(verbose program code) to do things that would be much simpler with a higher
+level of abstraction.
+
+\wxheading{PythonWin}
+
+PythonWin is an add-on package for Python for the Win32 platform.  It
+includes wrappers for MFC as well as much of the win32 API.  Because
+of its foundation, it is very familiar for programmers who have
+experience with MFC and the Win32 API.  It is obviously not compatible
+with other platforms and toolkits.  PythonWin is organized as separate
+packages and modules so you can use the pieces you need without having
+to use the GUI portions.
+
+\wxheading{Others}
+
+There are quite a few other GUI modules available for Python, some in
+active use, some that havn't been updated for ages.  Most are simple
+wrappers around some C or C++ toolkit or another, and most are not
+cross-platform compatible.  See \urlref{this
+link}{http://www.python.org/download/Contributed.html\#Graphics}
+for a listing of a few of them.
+
+
+%----------------------------------------------------------------------
+\section{Building wxPython}\label{wxpbuild}
+
+I used SWIG (\urlref{http://www.swig.org}{http://www.swig.org}) to
+create the source code for the extension module.  This enabled me to
+only have to deal with a small amount of code and only have to bother
+with the exceptional issues.  SWIG takes care of the rest and
+generates all the repetative code for me.  You don't need SWIG to
+build the extension module as all the generated C++ code is included
+under the src directory.  If you try to build wxPython and get errors
+because SWIG is missing, then simply touch the .cpp and .py files so
+make won't attempt to build them from the .i files.
+
+I added a few minor features to SWIG to control some of the code
+generation.  If you want to play around with this the patches are in
+wxPython/SWIG.patches and they should be applied to the 1.1p5 version
+of SWIG.  These new patches are documented at
+\urlref{this site}{http://starship.skyport.net/crew/robind/python/\#swig},
+and they should also end up in the 1.2 version of SWIG.
+
+wxPython is organized as a Python package.  This means that the
+directory containing the results of the build process should be a
+subdirectory of a directory on the \tt{PYTHONPATH}, (and preferably
+should be named wxPython.)  You can control where the build process
+will dump wxPython by setting the \tt{TARGETDIR} makefile variable.
+The default is \tt{\$(WXWIN)/utils/wxPython}.  If you leave it here
+then you should add \tt{\$(WXWIN)/utils} to your \tt{PYTHONPATH}.
+However, you may prefer to use something that is already on your
+\tt{PYTHONPATH}, such as the \tt{site-packages} directory on Unix
+ systems.
+
+
+\wxheading{Win32}
+
+These instructions assume that you have Microsoft Visual C++ 5.0 or
+6.0, that you have installed the command-line tools, and that the
+appropriate environment variables are set for these tools.  You should
+also have Python 1.5.1 installed, and wxWindows installed and built as
+specified below.
+
+\begin{enumerate}\itemsep=0pt
+\item Build wxWindows with \tt{wxUSE_RESOURCE_LOADING_IN_MSW} set to 1 in
+\tt{include/wx/msw/setup.h} so icons can be loaded dynamically.  While
+there, make sure \tt{wxUSE_OWNER_DRAWN} is also set to 1.
+
+\item Change into the \tt{\$(WXWIN)/utils/wxPython/src} directory.
+
+\item Edit makefile.vc and specify where your python installation is at.
+You may also want to fiddle with the \tt{TARGETDIR} variable as described
+above.
+
+\item Run \tt{nmake -f makefile.vc}
+
+\item If it builds successfully, congratulations!  Move on to the next
+step.  If not then you can try mailing the wxwin-developers list for
+help.  Also, I will always have a pre-built win32 version of this extension module at
+\urlref{http://alldunn.com/wxPython}{http://alldunn.com/wxPython}.
+
+\item Change to the \tt{\$(WXWIN)/utils/wxPython/tests} directory.
+
+\item Try executing the test programs.  Note that some of these print
+diagnositc or test info to standard output, so they will require the
+console version of python.  For example:
+
+    \tt{python test1.py}
+
+To run them without requiring a console, you can use the \tt{pythonw.exe}
+version of Python either from the command line or from a shortcut.
+
+\end{enumerate}
+
+
+\wxheading{Unix}
+
+These directions assume that you have already successfully built
+wxWindows for GTK, and installed Python 1.5.1.  If you build Python
+yourself, you will get everything installed that you need simply by
+doing \bftt{make install}.  If you get Python from an RPM or other
+pre-packaged source then there will probably be a separate package
+with the development libraries, etc. that you will need to install.
+
+
+\begin{enumerate}\itemsep=0pt
+\item Change into the \tt{\$(WXWIN)/utils/wxPython/src} directory.
+
+\item Edit \tt{Setup.in} and ensure that the flags, directories, and toolkit
+options are correct, (hopefully this will be done by \tt{configure}
+soon.)  See the above commentary about \tt{TARGETDIR}.  There are a
+few sample Setup.in.[platform] files provided.
+
+\item Run this command to generate a makefile:
+
+    \tt{make -f Makefile.pre.in boot}
+
+\item Once you have the \tt{Makefile}, run \bftt{make} to build and then
+\bftt{make install} to install the wxPython extension module.
+
+\item Change to the \tt{\$(WXWIN)/utils/wxPython/tests} directory.
+
+\item Try executing the test programs.  For example:
+
+    \tt{python test1.py}
+
+\end{enumerate}
+
+
+
+%----------------------------------------------------------------------
+\section{Using wxPython}\label{wxpusing}
+
+\wxheading{First things first...}
+
+I'm not going to try and teach the Python language here.  You can do
+that at the \urlref{Python Tutorial}{http://www.python.org/doc/tut/tut.html}.
+I'm also going to assume that you know a bit about wxWindows already,
+enough to notice the similarities in the classes used.
+
+Take a look at the following wxPython program.  You can find a similar
+program in the \tt{wxPython/tests} directory, named \tt{test7.py}.  If your
+Python and wxPython are properly installed, you should be able to run
+it by issuing this command:
+
+\begin{indented}{1cm}
+    \bftt{python test7.py}
+\end{indented}
+
+\hrule
+
+\begin{verbatim}
+001: ## import all of the wxPython GUI package
+002: from wxPython.wx import *
+003:
+004: ## Create a new frame class, derived from the wxPython Frame.
+005: class MyFrame(wxFrame):
+006:
+007:     def __init__(self, parent, id, title):
+008:         # First, call the base class' __init__ method to create the frame
+009:         wxFrame.__init__(self, parent, id, title,
+010:                          wxPoint(100, 100), wxSize(160, 100))
+011:
+012:         # Associate some events with methods of this class
+013:         EVT_SIZE(self, self.OnSize)
+014:         EVT_MOVE(self, self.OnMove)
+015:
+016:         # Add a panel and some controls to display the size and position
+017:         panel = wxPanel(self, -1)
+018:         wxStaticText(panel, -1, "Size:",
+019:                      wxDLG_PNT(panel, wxPoint(4, 4)),  wxDefaultSize)
+020:         wxStaticText(panel, -1, "Pos:",
+021:                      wxDLG_PNT(panel, wxPoint(4, 14)), wxDefaultSize)
+022:         self.sizeCtrl = wxTextCtrl(panel, -1, "",
+023:                                    wxDLG_PNT(panel, wxPoint(24, 4)),
+024:                                    wxDLG_SZE(panel, wxSize(36, -1)),
+025:                                    wxTE_READONLY)
+026:         self.posCtrl = wxTextCtrl(panel, -1, "",
+027:                                   wxDLG_PNT(panel, wxPoint(24, 14)),
+028:                                   wxDLG_SZE(panel, wxSize(36, -1)),
+029:                                   wxTE_READONLY)
+030:
+031:
+032:     # This method is called automatically when the CLOSE event is
+033:     # sent to this window
+034:     def OnCloseWindow(self, event):
+035:         # tell the window to kill itself
+036:         self.Destroy()
+037:
+038:     # This method is called by the system when the window is resized,
+039:     # because of the association above.
+040:     def OnSize(self, event):
+041:         size = event.GetSize()
+042:         self.sizeCtrl.SetValue("%s, %s" % (size.width, size.height))
+043:
+044:         # tell the event system to continue looking for an event handler,
+045:         # so the default handler will get called.
+046:         event.Skip()
+047:
+048:     # This method is called by the system when the window is moved,
+049:     # because of the association above.
+050:     def OnMove(self, event):
+051:         pos = event.GetPosition()
+052:         self.posCtrl.SetValue("%s, %s" % (pos.x, pos.y))
+053:
+054:
+055: # Every wxWindows application must have a class derived from wxApp
+056: class MyApp(wxApp):
+057:
+058:     # wxWindows calls this method to initialize the application
+059:     def OnInit(self):
+060:
+061:         # Create an instance of our customized Frame class
+062:         frame = MyFrame(NULL, -1, "This is a test")
+063:         frame.Show(true)
+064:
+065:         # Tell wxWindows that this is our main window
+066:         self.SetTopWindow(frame)
+067:
+068:         # Return a success flag
+069:         return true
+070:
+071:
+072: app = MyApp(0)     # Create an instance of the application class
+073: app.MainLoop()     # Tell it to start processing events
+074:
+\end{verbatim}
+\hrule
+
+\wxheading{Things to notice:}\begin{enumerate}\itemsep=0pt
+\item At line 2 the wxPython classes, constants, and etc. are imported
+into the current module's namespace.  If you prefer to reduce
+namespace polution you can use "\tt{from wxPython import wx}" and
+then access all the wxPython identifiers through the wx module, for
+example, "\tt{wx.wxFrame}".
+
+\item At line 13 the frame's sizing and moving events are connected to
+methods of the class.  These helper functions are intended to be like
+the event table macros that wxWindows employs.  But since static event
+tables are impossible with wxPython, we use helpers that are named the
+same to dynamically build the table.  The only real difference is
+that the first arguemnt to the event helpers is always the window that
+the event table entry should be added to.
+
+\item Notice the use of \tt{wxDLG_PNT} and \tt{wxDLG_SZE} in lines 19
+- 29 to convert from dialog units to pixels.  These helpers are unique
+to wxPython since Python can't do method overloading like C++.
+
+\item There is an \tt{OnCloseWindow} method at line 34 but no call to
+EVT_CLOSE to attach the event to the method.  Does it really get
+called?  The answer is, yes it does.  This is because many of the
+\em{standard} events are attached to windows that have the associated
+\em{standard} method names.  I have tried to follow the lead of the
+C++ classes in this area to determine what is \em{standard} but since
+that changes from time to time I can make no guarentees, nor will it
+be fully documented.  When in doubt, use an EVT_*** function.
+
+\item At lines 17 to 21 notice that there are no saved references to
+the panel or the static text items that are created.  Those of you
+who know Python might be wondering what happens when Python deletes
+these objects when they go out of scope.  Do they disappear from the GUI?  They
+don't.  Remember that in wxPython the Python objects are just shadows of the
+coresponding C++ objects.  Once the C++ windows and controls are
+attached to their parents, the parents manage them and delete them
+when necessary.  For this reason, most wxPython objects do not need to
+have a __del__ method that explicitly causes the C++ object to be
+deleted.  If you ever have the need to forcibly delete a window, use
+the Destroy() method as shown on line 36.
+
+\item Just like wxWindows in C++, wxPython apps need to create a class
+derived from \tt{wxApp} (line 56) that implements a method named
+\tt{OnInit}, (line 59.) This method should create the application's
+main window (line 62) and use \tt{wxApp.SetTopWindow()} (line 66) to
+inform wxWindows about it.
+
+\item And finally, at line 72 an instance of the application class is
+created.  At this point wxPython finishes initializing itself, and calls
+the \tt{OnInit} method to get things started.  (The zero parameter here is
+a flag for functionality that isn't quite implemented yet.  Just
+ignore it for now.)  The call to \tt{MainLoop} at line 73 starts the event
+loop which continues until the application terminates or all the top
+level windows are closed.
+
+\end{enumerate}
+
+
+
+%----------------------------------------------------------------------
+\section{wxWindows classes implemented in wxPython}\label{wxpclasses}
+
+The following classes are supported in wxPython.  Most provide nearly
+full implementations of the public interfaces specified in the C++
+documentation, others are less so.  They will all be brought as close
+as possible to the C++ spec over time.
+
+\begin{itemize}\itemsep=0pt
+\item \helpref{wxAcceleratorEntry}{wxacceleratorentry}
+\item \helpref{wxAcceleratorTable}{wxacceleratortable}
+\item \helpref{wxActivateEvent}{wxactivateevent}
+\item \helpref{wxBitmapButton}{wxbitmapbutton}
+\item \helpref{wxBitmap}{wxbitmap}
+\item \helpref{wxBrush}{wxbrush}
+\item \helpref{wxButton}{wxbutton}
+\item \helpref{wxCalculateLayoutEvent}{wxcalculatelayoutevent}
+\item \helpref{wxCheckBox}{wxcheckbox}
+\item \helpref{wxCheckListBox}{wxchecklistbox}
+\item \helpref{wxChoice}{wxchoice}
+\item \helpref{wxClientDC}{wxclientdc}
+\item \helpref{wxCloseEvent}{wxcloseevent}
+\item \helpref{wxColourData}{wxcolourdata}
+\item \helpref{wxColourDialog}{wxcolourdialog}
+\item \helpref{wxColour}{wxcolour}
+\item \helpref{wxComboBox}{wxcombobox}
+\item \helpref{wxCommandEvent}{wxcommandevent}
+\item \helpref{wxConfig}{wxconfigbase}
+\item \helpref{wxControl}{wxcontrol}
+\item \helpref{wxCursor}{wxcursor}
+\item \helpref{wxDC}{wxdc}
+\item \helpref{wxDialog}{wxdialog}
+\item \helpref{wxDirDialog}{wxdirdialog}
+\item \helpref{wxDropFilesEvent}{wxdropfilesevent}
+\item \helpref{wxEraseEvent}{wxeraseevent}
+\item \helpref{wxEvent}{wxevent}
+\item \helpref{wxEvtHandler}{wxevthandler}
+\item \helpref{wxFileDialog}{wxfiledialog}
+\item \helpref{wxFocusEvent}{wxfocusevent}
+\item \helpref{wxFontData}{wxfontdata}
+\item \helpref{wxFontDialog}{wxfontdialog}
+\item \helpref{wxFont}{wxfont}
+\item \helpref{wxFrame}{wxframe}
+\item \helpref{wxGauge}{wxgauge}
+\item \helpref{wxGridCell}{wxgridcell}
+\item \helpref{wxGridEvent}{wxgridevent}
+\item \helpref{wxGrid}{wxgrid}
+\item \helpref{wxIconizeEvent}{wxiconizeevent}
+\item \helpref{wxIcon}{wxicon}
+\item \helpref{wxIdleEvent}{wxidleevent}
+\item \helpref{wxImageList}{wximagelist}
+\item \helpref{wxIndividualLayoutConstraint}{wxindividuallayoutconstraint}
+\item \helpref{wxInitDialogEvent}{wxinitdialogevent}
+\item \helpref{wxJoystickEvent}{wxjoystickevent}
+\item \helpref{wxKeyEvent}{wxkeyevent}
+\item \helpref{wxLayoutAlgorithm}{wxlayoutalgorithm}
+\item \helpref{wxLayoutConstraints}{wxlayoutconstraints}
+\item \helpref{wxListBox}{wxlistbox}
+\item \helpref{wxListCtrl}{wxlistctrl}
+\item \helpref{wxListEvent}{wxlistevent}
+\item \helpref{wxListItem}{wxlistitem}
+\item \helpref{wxMDIChildFrame}{wxmdichildframe}
+\item \helpref{wxMDIClientWindow}{wxmdiclientwindow}
+\item \helpref{wxMDIParentFrame}{wxmdiparentframe}
+\item \helpref{wxMask}{wxmask}
+\item \helpref{wxMaximizeEvent}{wxmaximizeevent}
+\item \helpref{wxMemoryDC}{wxmemorydc}
+\item \helpref{wxMenuBar}{wxmenubar}
+\item \helpref{wxMenuEvent}{wxmenuevent}
+\item \helpref{wxMenuItem}{wxmenuitem}
+\item \helpref{wxMenu}{wxmenu}
+\item \helpref{wxMessageDialog}{wxmessagedialog}
+\item \helpref{wxMetaFileDC}{wxmetafiledc}
+\item \helpref{wxMiniFrame}{wxminiframe}
+\item \helpref{wxMouseEvent}{wxmouseevent}
+\item \helpref{wxMoveEvent}{wxmoveevent}
+\item \helpref{wxNotebookEvent}{wxnotebookevent}
+\item \helpref{wxNotebook}{wxnotebook}
+\item \helpref{wxPageSetupData}{wxpagesetupdata}
+\item \helpref{wxPageSetupDialog}{wxpagesetupdialog}
+\item \helpref{wxPaintDC}{wxpaintdc}
+\item \helpref{wxPaintEvent}{wxpaintevent}
+\item \helpref{wxPalette}{wxpalette}
+\item \helpref{wxPanel}{wxpanel}
+\item \helpref{wxPen}{wxpen}
+\item \helpref{wxPoint}{wxpoint}
+\item \helpref{wxPostScriptDC}{wxpostscriptdc}
+\item \helpref{wxPrintData}{wxprintdata}
+\item \helpref{wxPrintDialog}{wxprintdialog}
+\item \helpref{wxPrinterDC}{wxprinterdc}
+\item \helpref{wxQueryLayoutInfoEvent}{wxquerylayoutinfoevent}
+\item \helpref{wxRadioBox}{wxradiobox}
+\item \helpref{wxRadioButton}{wxradiobutton}
+\item \helpref{wxRealPoint}{wxrealpoint}
+\item \helpref{wxRect}{wxrect}
+\item \helpref{wxRegionIterator}{wxregioniterator}
+\item \helpref{wxRegion}{wxregion}
+\item \helpref{wxSashEvent}{wxsashevent}
+\item \helpref{wxSashLayoutWindow}{wxsashlayoutwindow}
+\item \helpref{wxSashWindow}{wxsashwindow}
+\item \helpref{wxScreenDC}{wxscreendc}
+\item \helpref{wxScrollBar}{wxscrollbar}
+\item \helpref{wxScrollEvent}{wxscrollevent}
+\item \helpref{wxScrolledWindow}{wxscrolledwindow}
+\item \helpref{wxShowEvent}{wxshowevent}
+\item \helpref{wxSingleChoiceDialog}{wxsinglechoicedialog}
+\item \helpref{wxSizeEvent}{wxsizeevent}
+\item \helpref{wxSize}{wxsize}
+\item \helpref{wxSlider}{wxslider}
+\item \helpref{wxSpinButton}{wxspinbutton}
+\item \helpref{wxSpinEvent}{wxspinevent}
+\item \helpref{wxSplitterWindow}{wxsplitterwindow}
+\item \helpref{wxStaticBitmap}{wxstaticbitmap}
+\item \helpref{wxStaticBox}{wxstaticbox}
+\item \helpref{wxStaticText}{wxstatictext}
+\item \helpref{wxStatusBar}{wxstatusbar}
+\item \helpref{wxSysColourChangedEvent}{wxsyscolourchangedevent}
+\item \helpref{wxTaskBarIcon}{wxtaskbaricon}
+\item \helpref{wxTextCtrl}{wxtextctrl}
+\item \helpref{wxTextEntryDialog}{wxtextentrydialog}
+\item \helpref{wxTimer}{wxtimer}
+\item \helpref{wxToolBarTool}{wxtoolbartool}
+\item \helpref{wxToolBar}{wxtoolbar}
+\item \helpref{wxTreeCtrl}{wxtreectrl}
+\item \helpref{wxTreeEvent}{wxtreeevent}
+\item \helpref{wxTreeItemData}{wxtreeitemdata}
+\item \helpref{wxTreeItemId}{wxtreeitemid}
+\item \helpref{wxUpdateUIEvent}{wxupdateuievent}
+\item \helpref{wxWindowDC}{wxwindowdc}
+\item \helpref{wxWindow}{wxwindow}
+\end{itemize}
+
+%----------------------------------------------------------------------
+\section{Where to go for help}\label{wxphelp}
+
+Since wxPython is a blending of multiple technologies, help comes from
+multiple sources.  See
+\urlref{http://alldunn.com/wxPython}{http://alldunn.com/wxPython} for details on
+various sources of help, but probably the best source is the
+wxPython-users mail list.  You can view the archive or subscribe by
+going to
+
+\urlref{http://starship.python.net/mailman/listinfo/wxpython-users}{http://starship.python.net/mailman/listinfo/wxpython-users}
+
+Or you can send mail directly to the list using this address:
+
+wxpython-users@starship.python.net
+
+
+
+
+
+
-- 
2.50.0

