From: Vadim Zeitlin Date: Mon, 8 Nov 1999 16:38:17 +0000 (+0000) Subject: DEBUG => __WXDEBUG__ X-Git-Url: https://git.saurik.com/wxWidgets.git/commitdiff_plain/fe26d444bbc1d49dd8fe375ca736426f2309a1cd?ds=sidebyside DEBUG => __WXDEBUG__ git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4442 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775 --- diff --git a/docs/latex/wx/debugcxt.tex b/docs/latex/wx/debugcxt.tex index 1d85ed5db0..6e34ed172e 100644 --- a/docs/latex/wx/debugcxt.tex +++ b/docs/latex/wx/debugcxt.tex @@ -3,7 +3,7 @@ A class for performing various debugging and memory tracing operations. Full functionality (such as printing out objects currently allocated) is only present in a debugging build of wxWindows, -i.e. if the DEBUG symbol is defined and non-zero. wxDebugContext +i.e. if the \_\_WXDEBUG\_\_ symbol is defined. wxDebugContext and related functions and macros can be compiled out by setting wxUSE\_DEBUG\_CONTEXT to 0 is setup.h @@ -180,7 +180,7 @@ Sets the debug mode on or off. If debug mode is on, the wxObject new and delete operators store or use information about memory allocation. Otherwise, a straight malloc and free will be performed by these operators. -By default, debug mode is on if DEBUG is non-zero. If the application +By default, debug mode is on if \_\_WXDEBUG\_\_ is defined. If the application uses this function, it should make sure that all object memory allocated is deallocated with the same value of debug mode. Otherwise, the delete operator might try to look for memory information that does not diff --git a/docs/latex/wx/object.tex b/docs/latex/wx/object.tex index 1cce58e408..6736be5790 100644 --- a/docs/latex/wx/object.tex +++ b/docs/latex/wx/object.tex @@ -65,8 +65,8 @@ Currently wxWindows does not define Dump for derived classes, but programmers may wish to use it for their own applications. Be sure to call the Dump member of the class's base class to allow all information to be dumped. -The implementation of this function just writes the class name of the object. -If DEBUG is undefined or zero, the implementation is empty. +The implementation of this function just writes the class name of the object +in debug build (\_\_WXDEBUG\_\_ defined), otherwise it does nothing. \membersection{wxObject::GetClassInfo}\label{wxobjectgetclassinfo} @@ -164,7 +164,7 @@ The {\bf m\_refData} member is set to NULL. \func{void *}{new}{\param{size\_t }{size}, \param{const wxString\& }{filename = NULL}, \param{int}{ lineNum = 0}} The {\it new} operator is defined for debugging versions of the library only, when -the identifier DEBUG is defined and is more than zero. It takes over memory allocation, allowing +the identifier \_\_WXDEBUG\_\_ is defined. It takes over memory allocation, allowing wxDebugContext operations. \membersection{wxObject::operator delete}\label{wxobjectdelete} @@ -172,7 +172,7 @@ wxDebugContext operations. \func{void}{delete}{\param{void }{buf}} The {\it delete} operator is defined for debugging versions of the library only, when -the identifier DEBUG is defined and is more than zero. It takes over memory deallocation, allowing +the identifier \_\_WXDEBUG\_\_ is defined. It takes over memory deallocation, allowing wxDebugContext operations. \section{\class{wxObjectRefData}}\label{wxobjectrefdata}