From: Dimitri Schoolwerth Date: Thu, 29 Jan 2004 21:33:45 +0000 (+0000) Subject: Fixed a few typos. X-Git-Url: https://git.saurik.com/wxWidgets.git/commitdiff_plain/fd04b3cb954919855ad88a9d6d9e4a2df0f4956a Fixed a few typos. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@25414 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775 --- diff --git a/docs/msw/install.txt b/docs/msw/install.txt index a1d2132713..4394f62e07 100644 --- a/docs/msw/install.txt +++ b/docs/msw/install.txt @@ -559,7 +559,7 @@ BUILD=debug information compiled into object files and the executable. SHARED=0 - Build static libraries instead of DLLs. By default, DLLs are build + Build static libraries instead of DLLs. By default, DLLs are built (SHARED=1). UNICODE=1 @@ -644,7 +644,7 @@ VENDOR= wxmsw250_core_bcc_mycorp.dll. CFG= - Sets configuration name so that you can have multiple wxWindows build with + Sets configuration name so that you can have multiple wxWindows builds with different setup.h settings coexisting in same tree. See "Object and library directories" below for more information. @@ -722,11 +722,11 @@ and libraries in lib\bcc_dllMyBuild etc. -By now it is clear for CFG is for: builds with different CFG settings don't +By now it is clear what CFG is for: builds with different CFG settings don't share any files and they use different setup.h files. This allows you to e.g. have two static debug builds, one with wxUSE_SOCKETS=0 and one with sockets enabled (without CFG, both of them would be put into same directory and there -would be conflict between the files). +would be conflicts between the files). General Notes =============