From: Gilles Depeyrot Date: Thu, 4 Oct 2001 21:46:21 +0000 (+0000) Subject: standard settings for wxMac compilation using CodeWarrior X-Git-Url: https://git.saurik.com/wxWidgets.git/commitdiff_plain/ea48aa7c2d45f04f00dac179949b3e3010e8c773 standard settings for wxMac compilation using CodeWarrior theis file needs to be copied to setup.h in the appropriate directory git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11845 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775 --- diff --git a/include/wx/mac/setup.h b/include/wx/mac/setup.h deleted file mode 100644 index 45062b94a1..0000000000 --- a/include/wx/mac/setup.h +++ /dev/null @@ -1,1149 +0,0 @@ -///////////////////////////////////////////////////////////////////////////// -// Name: setup.h -// Purpose: Configuration for the library -// Author: Stefan Csomor -// Modified by: Stefan Csomor -// Created: ??/??/98 -// RCS-ID: $Id$ -// Copyright: (c) AUTHOR -// Licence: wxWindows licence -///////////////////////////////////////////////////////////////////////////// - -#ifndef _WX_SETUP_H_ -#define _WX_SETUP_H_ - -// ---------------------------------------------------------------------------- -// global settings -// ---------------------------------------------------------------------------- - -// define this to 0 when building wxBase library - this can also be done from -// makefile/project file overriding the value here -#ifndef wxUSE_GUI - #define wxUSE_GUI 1 -#endif // wxUSE_GUI - -// ---------------------------------------------------------------------------- -// compatibility settings -// ---------------------------------------------------------------------------- - -// This setting determines the compatibility with 1.68 API: -// Level 0: no backward compatibility, all new features -// Level 1: some extra methods are defined for compatibility. -// -// Default is 0. -// -// Recommended setting: 0 (in fact the compatibility code is now very minimal -// so there is little advantage to setting it to 1. -#define WXWIN_COMPATIBILITY 0 - -// in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap, -// but this is very dangerous because you can mistakenly pass an icon instead -// of a bitmap to a function taking "const wxBitmap&" - which will *not* work -// because an icon is not a valid bitmap -// -// Starting from 2.1.12, you have the choice under this backwards compatible -// behaviour (your code will still compile, but probably won't behave as -// expected!) and not deriving wxIcon class from wxBitmap, but providing a -// conversion ctor wxBitmap(const wxIcon&) instead. -// -// Recommended setting: 0 -#define wxICON_IS_BITMAP 0 - -// Define as 1 for font size to be backward compatible to 1.63 and earlier. -// 1.64 and later define point sizes to be compatible with Windows. -// -// Default is 0 -// -// Recommended setting: 0 -#define wxFONT_SIZE_COMPATIBILITY 0 - -// Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before. -// If migrating between versions, your dialogs may seem to shrink. -// -// Default is 1 -// -// Recommended setting: 0 (the new calculations are more correct!) -#define wxDIALOG_UNIT_COMPATIBILITY 1 - -// ---------------------------------------------------------------------------- -// debugging settings -// ---------------------------------------------------------------------------- - -// Generic comment about debugging settings: they are very useful if you don't -// use any other memory leak detection tools such as Purify/BoundsChecker, but -// are probably redundant otherwise. Also, Visual C++ CRT has the same features -// as wxWindows memory debugging subsystem built in since version 5.0 and you -// may prefer to use it instead of built in memory debugging code because it is -// faster and more fool proof. -// -// Using VC++ CRT memory debugging is enabled by default in debug mode -// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0) -// and if __NO_VC_CRTDBG__ is not defined. - -// If 1, enables wxDebugContext, for writing error messages to file, etc. If -// __WXDEBUG__ is not defined, will still use normal memory operators. It's -// recommended to set this to 1, since you may well need to output an error log -// in a production version (or non-debugging beta). -// -// Default is 1. -// -// Recommended setting: 1 but see comment above -#ifndef __MWERKS__ -#define wxUSE_DEBUG_CONTEXT 0 -#else -#define wxUSE_DEBUG_CONTEXT 1 -#endif - -// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF* -// __WXDEBUG__ is also defined. -// -// WARNING: this code may not work with all architectures, especially if -// alignment is an issue. This switch is currently ignored for mingw / cygwin -// -// Default is 1 -// -// Recommended setting: 1 but see comment in the beginning of this section -#define wxUSE_MEMORY_TRACING 1 - -// In debug mode, cause new and delete to be redefined globally. -// If this causes problems (e.g. link errors), set this to 0. -// This switch is currently ignored for mingw / cygwin -// -// Default is 1 -// -// Recommended setting: 1 but see comment in the beginning of this section -#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 - -// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If -// this causes problems (e.g. link errors), set this to 0. You may need to set -// this to 0 if using templates (at least for VC++). This switch is currently -// ignored for mingw / cygwin -// -// Default is 1 -// -// Recommended setting: 1 but see comment in the beginning of this section -#define wxUSE_DEBUG_NEW_ALWAYS 1 - -// wxHandleFatalExceptions() may be used to catch the program faults at run -// time and, instead of terminating the program with a usual GPF message box, -// call the user-defined wxApp::OnFatalException() function. If you set -// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work. -// -// This setting is for Win32 only and can only be enabled if your compiler -// supports Win32 structured exception handling (currently only VC++ does) -// -// Default is 1 -// -// Recommended setting: 1 if your compiler supports it. -#ifdef _MSC_VER - #define wxUSE_ON_FATAL_EXCEPTION 1 -#else - #define wxUSE_ON_FATAL_EXCEPTION 0 -#endif - -// ---------------------------------------------------------------------------- -// Unicode support -// ---------------------------------------------------------------------------- - -// Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be -// defined as wchar_t, wxString will use Unicode internally. If you set this -// to 1, you must use wxT() macro for all literal strings in the program. -// -// Unicode is currently only fully supported under Windows NT/2000 (Windows 9x -// doesn't support it and the programs compiled in Unicode mode will not run -// under 9x). -// -// Default is 0 -// -// Recommended setting: 0 (unless you only plan to use Windows NT/2000) -#define wxUSE_UNICODE 0 - -// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without -// compiling the program in Unicode mode. More precisely, it will be possible -// to construct wxString from a wide (Unicode) string and convert any wxString -// to Unicode. -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_WCHAR_T 1 - -// ---------------------------------------------------------------------------- -// global features -// ---------------------------------------------------------------------------- - -// Support for message/error logging. This includes wxLogXXX() functions and -// wxLog and derived classes. Don't set this to 0 unless you really know what -// you are doing. -// -// Default is 1 -// -// Recommended setting: 1 (always) -#define wxUSE_LOG 1 - -// Recommended setting: 1 (always) -#define wxUSE_LOGWINDOW 1 - -// Recommended setting: 1 (always) -#define wxUSE_LOGGUI 1 - -// Recommended setting: 1 (always) -#define wxUSE_LOG_DIALOG 1 - -// Support for multithreaded applications: if 1, compile in thread classes -// (thread.h) and make the library a bit more thread safe. Although thread -// support is quite stable by now, you may still consider recompiling the -// library without it if you have no use for it - this will result in a -// somewhat smaller and faster operation. -// -// This is ignored under Win16, threads are only supported under Win32. -// -// Default is 1 -// -// Recommended setting: 0 unless you do plan to develop MT applications -#define wxUSE_THREADS 1 - -// If enabled (1), compiles wxWindows streams classes -#define wxUSE_STREAMS 1 - -// Use standard C++ streams if 1. If 0, use wxWin streams implementation. -#ifndef __MWERKS__ -#define wxUSE_STD_IOSTREAM 0 -#else -#define wxUSE_STD_IOSTREAM 1 -#endif - -// Use serialization (requires utils/serialize) -#define wxUSE_SERIAL 0 - -// ---------------------------------------------------------------------------- -// non GUI features selection -// ---------------------------------------------------------------------------- - -// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit -// integer which is implemented in terms of native 64 bit integers if any or -// uses emulation otherwise. -// -// This class is required by wxDateTime and so you should enable it if you want -// to use wxDateTime. For most modern platforms, it will use the native 64 bit -// integers in which case (almost) all of its functions are inline and it -// almost does not take any space, so there should be no reason to switch it -// off. -// -// Recommended setting: 1 -#define wxUSE_LONGLONG 1 - -// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level -// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions. -// -// Default is 1 -// -// Recommended setting: 1 (wxFile is highly recommended as it is required by -// i18n code, wxFileConfig and others) -#define wxUSE_FILE 1 -#define wxUSE_FFILE 1 - -// use wxTextFile class: requires wxFile, required by wxFileConfig -#define wxUSE_TEXTFILE 1 - -// i18n support: _() macro, wxLocale class. Requires wxTextFile. -#define wxUSE_INTL 1 - -// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which -// allow to manipulate dates, times and time intervals. wxDateTime replaces the -// old wxTime and wxDate classes which are still provided for backwards -// compatibility (and implemented in terms of wxDateTime). -// -// Note that this class is relatively new and is still officially in alpha -// stage because some features are not yet (fully) implemented. It is already -// quite useful though and should only be disabled if you are aiming at -// absolutely minimal version of the library. -// -// Requires: wxUSE_LONGLONG -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_DATETIME 1 - -// wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not -// the same as wxDateTime!). These classes are obsolete and shouldn't be used -// in new code -// -// Default is 0 -// -// Recommended setting: 0 unless you have legacy code which uses these classes -#define wxUSE_TIMEDATE 0 - -// Set wxUSE_TIMER to 1 to compile wxTimer class -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_TIMER 1 - -// Use wxStopWatch clas. -// -// Default is 1 -// -// Recommended setting: 1 (needed by wxSocket) -#define wxUSE_STOPWATCH 1 - -// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes -// which allow the application to store its settings in the persistent -// storage. Setting this to 1 will also enable on-demand creation of the -// global config object in wxApp. -// -// See also wxUSE_CONFIG_NATIVE below. -// -// Recommended setting: 1 -#define wxUSE_CONFIG 1 - -// If wxUSE_CONFIG is 1, you may choose to use either the native config -// classes under Windows (using .INI files under Win16 and the registry under -// Win32) or the portable text file format used by the config classes under -// Unix. -// -// Default is 1 to use native classes. Note that you may still use -// wxFileConfig even if you set this to 1 - just the config object created by -// default for the applications needs will be a wxRegConfig or wxIniConfig and -// not wxFileConfig. -// -// Recommended setting: 1 -#define wxUSE_CONFIG_NATIVE 1 - -// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows -// to connect/disconnect from the network and be notified whenever the dial-up -// network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_DIALUP_MANAGER 1 - -// Compile in wxLibrary class for run-time DLL loading and function calling. -// Required by wxUSE_DIALUP_MANAGER. -// -// This setting is for Win32 only -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_DYNLIB_CLASS 1 - -// Set to 1 to use socket classes -#define wxUSE_SOCKETS 1 - -// Set to 1 to enable virtual file systems (required by wxHTML) -#define wxUSE_FILESYSTEM 1 - -// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM) -#define wxUSE_FS_ZIP 1 - -// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM) -#define wxUSE_FS_INET 1 - -// Set to 1 to compile wxZipInput/OutputStream classes. -#define wxUSE_ZIPSTREAM 1 - -// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by -// wxUSE_LIBPNG. -#define wxUSE_ZLIB 1 - -// If enabled, the code written by Apple will be used to write, in a portable -// way, float on the disk. See extended.c for the license which is different -// from wxWindows one. -// -// Default is 1. -// -// Recommended setting: 1 unless you don't like the license terms (unlikely) -#define wxUSE_APPLE_IEEE 1 - -// Joystick support class -#define wxUSE_JOYSTICK 1 - -// wxFontMapper class -#define wxUSE_FONTMAP 1 - -// wxMimeTypesManager class -#define wxUSE_MIMETYPE 1 - -// wxSystemOptions class -#define wxUSE_SYSTEM_OPTIONS 1 - -// Support for regular expression matching via wxRegEx class: enable this to -// use POSIX regular expressions in your code. You need to compile regex -// library from src/regex to use it under Windows. -// -// Default is 0 -// -// Recommended setting: 1 if your compiler supports it, if it doesn't please -// contribute us a makefile for src/regex for it -#define wxUSE_REGEX 0 - -// ---------------------------------------------------------------------------- -// Individual GUI controls -// ---------------------------------------------------------------------------- - -// You must set wxUSE_CONTROLS to 1 if you are using any controls at all -// (without it, wxControl class is not compiled) -// -// Default is 1 -// -// Recommended setting: 1 (don't change except for very special programs) -#define wxUSE_CONTROLS 1 - -// wxPopupWindow class is not used currently by wxMSW -// -// Default is 0 -// -// Recommended setting: 0 -#define wxUSE_POPUPWIN 0 - -// Each of the settings below corresponds to one wxWindows control. They are -// all switched on by default but may be disabled if you are sure that your -// program (including any standard dialogs it can show!) doesn't need them and -// if you desperately want to save some space. If you use any of these you must -// set wxUSE_CONTROLS as well. -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_BUTTON 1 // wxButton -#define wxUSE_BMPBUTTON 1 // wxBitmapButton -#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl -#define wxUSE_CHECKBOX 1 // wxCheckBox -#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN) -#define wxUSE_CHOICE 1 // wxChoice -#define wxUSE_COMBOBOX 1 // wxComboBox -#define wxUSE_GAUGE 1 // wxGauge -#define wxUSE_LISTBOX 1 // wxListBox -#define wxUSE_LISTCTRL 1 // wxListCtrl -#define wxUSE_PROPSHEET 1 // wxProperty -#define wxUSE_RADIOBOX 1 // wxRadioBox -#define wxUSE_RADIOBTN 1 // wxRadioButton -#define wxUSE_SCROLLBAR 1 // wxScrollBar -#define wxUSE_SLIDER 1 // wxSlider -#define wxUSE_SPINBTN 1 // wxSpinButton -#define wxUSE_SPINCTRL 1 // wxSpinCtrl -#define wxUSE_STATBOX 1 // wxStaticBox -#define wxUSE_STATLINE 1 // wxStaticLine -#define wxUSE_STATTEXT 1 // wxStaticText -#define wxUSE_STATBMP 1 // wxStaticBitmap -#define wxUSE_TEXTCTRL 1 // wxTextCtrl -#define wxUSE_TOGGLEBTN 0 // requires wxButton -#define wxUSE_TREECTRL 1 // wxTreeCtrl - -// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR -// below either wxStatusBar95 or a generic wxStatusBar will be used. -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_STATUSBAR 1 - -// Two status bar implementations are available under Win32: the generic one -// or the wrapper around native control. For native look and feel the native -// version should be used. -// -// Default is 1. -// -// Recommended setting: 1 (there is no advantage in using the generic one) -#define wxUSE_NATIVE_STATUSBAR 1 - -// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar -// classes at all. Otherwise, use the native toolbar class unless -// wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which -// supports some features which might not be supported by the native wxToolBar -// class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1. -// -// Default is 1 for all settings. -// -// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for -// wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility). -#define wxUSE_TOOLBAR 1 -#define wxUSE_TOOLBAR_NATIVE 1 -#define wxUSE_TOOLBAR_SIMPLE 1 - -// this setting is obsolete, value is ignored -#define wxUSE_BUTTONBAR 1 - -// wxNotebook is a control with several "tabs" located on one of its sides. It -// may be used ot logically organise the data presented to the user instead of -// putting everything in one huge dialog. It replaces wxTabControl and related -// classes of wxWin 1.6x. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_NOTEBOOK 1 - -// wxTabDialog is a generic version of wxNotebook but it is incompatible with -// the new class. It shouldn't be used in new code. -// -// Default is 0. -// -// Recommended setting: 0 (use wxNotebook) -#define wxUSE_TAB_DIALOG 0 - -// wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and -// the new, much imporved and enhanced version. The new version is backwards -// compatible with the old one and should be used whenever possible, i.e. if -// you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too. -// -// Default is 1 for both options. -// -// Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using -// wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is -// essential. -// -// WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit. -#define wxUSE_GRID 1 -#define wxUSE_NEW_GRID 1 - -// ---------------------------------------------------------------------------- -// Miscellaneous GUI stuff -// ---------------------------------------------------------------------------- - -// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar) -#define wxUSE_ACCEL 1 - -// Use wxCaret: a class implementing a "cursor" in a text control (called caret -// under Windows). -// -// Default is 1. -// -// Recommended setting: 1 (can be safely set to 0, not used by the library) -#define wxUSE_CARET 1 - -// Miscellaneous geometry code: needed for Canvas library -#define wxUSE_GEOMETRY 1 - -// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and -// wxListCtrl. -// -// Default is 1. -// -// Recommended setting: 1 (set it to 0 if you don't use any of the controls -// enumerated above, then this class is mostly useless too) -#define wxUSE_IMAGLIST 1 - -// Use wxMenu, wxMenuBar, wxMenuItem. -// -// Default is 1. -// -// Recommended setting: 1 (can't be disabled under MSW) -#define wxUSE_MENUS 1 - -// Use wxSashWindow class. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_SASH 1 - -// Use wxSplitterWindow class. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_SPLITTER 1 - -// Use wxToolTip and wxWindow::Set/GetToolTip() methods. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_TOOLTIPS 1 - -// wxValidator class and related methods -#define wxUSE_VALIDATORS 1 - -// wxDC cacheing implementation -#define wxUSE_DC_CACHEING 0 - -// ---------------------------------------------------------------------------- -// common dialogs -// ---------------------------------------------------------------------------- - -// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g. -// file selector, printer dialog). Switching this off also switches off the -// printing architecture and interactive wxPrinterDC. -// -// Default is 1 -// -// Recommended setting: 1 (unless it really doesn't work) -#define wxUSE_COMMON_DIALOGS 1 - -// wxBusyInfo displays window with message when app is busy. Works in same way -// as wxBusyCursor -#define wxUSE_BUSYINFO 1 - -// Use single/multiple choice dialogs. -// -// Default is 1 -// -// Recommended setting: 1 (used in the library itself) -#define wxUSE_CHOICEDLG 1 - -// wxDirDlg class for getting a directory name from user -#define wxUSE_DIRDLG 1 - -// TODO: setting to choose the generic or native one - -// Use file open/save dialogs. -// -// Default is 1 -// -// Recommended setting: 1 (used in many places in the library itself) -#define wxUSE_FILEDLG 1 - -// Use font picker dialog -// -// Default is 1 -// -// Recommended setting: 1 (used in the library itself) -#define wxUSE_FONTDLG 1 - -// Use wxMessageDialog and wxMessageBox. -// -// Default is 1 -// -// Recommended setting: 1 (used in the library itself) -#define wxUSE_MSGDLG 1 - -// progress dialog class for lengthy operations -#define wxUSE_PROGRESSDLG 1 - -// support for startup tips (wxShowTip &c) -#define wxUSE_STARTUP_TIPS 1 - -// text entry dialog and wxGetTextFromUser function -#define wxUSE_TEXTDLG 1 - -// number entry dialog -#define wxUSE_NUMBERDLG 1 - -// color chooser dialog -#define wxUSE_COLOURDLG 1 - -// splash screen class -#define wxUSE_SPLASH 1 - -// wizards -#define wxUSE_WIZARDDLG 1 - -// ---------------------------------------------------------------------------- -// Metafiles support -// ---------------------------------------------------------------------------- - -// Windows supports the graphics format known as metafile which is, though not -// portable, is widely used under Windows and so is supported by wxWin (under -// Windows only, of course). Win16 (Win3.1) used the so-called "Window -// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in -// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by -// default, WMFs will be used under Win16 and EMFs under Win32. This may be -// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting -// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile -// in any metafile related classes at all. -// -// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS. -// -// Recommended setting: default or 0 for everything for portable programs. -#define wxUSE_METAFILE 1 -#define wxUSE_ENH_METAFILE 1 -#define wxUSE_WIN_METAFILES_ALWAYS 0 - -// ---------------------------------------------------------------------------- -// Big GUI components -// ---------------------------------------------------------------------------- - -// Set to 0 to disable document/view architecture -#define wxUSE_DOC_VIEW_ARCHITECTURE 1 - -// Set to 0 to disable MDI document/view architecture -#define wxUSE_MDI_ARCHITECTURE 1 - -// Set to 0 to disable print/preview architecture code -#define wxUSE_PRINTING_ARCHITECTURE 1 - -// wxHTML sublibrary allows to display HTML in wxWindow programs and much, -// much more. -// -// Default is 1. -// -// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a -// smaller library. -#define wxUSE_HTML 1 - -// OpenGL canvas -#define wxUSE_GLCANVAS 1 - -// wxTreeLayout class -#define wxUSE_TREELAYOUT 1 - -// ---------------------------------------------------------------------------- -// Data transfer -// ---------------------------------------------------------------------------- - -// Use wxClipboard class for clipboard copy/paste. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_CLIPBOARD 1 - -// Use wxDataObject and related classes. Needed for clipboard and OLE drag and -// drop -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_DATAOBJ 1 - -// Use wxDropTarget and wxDropSource classes for drag and drop (this is -// different from "built in" drag and drop in wxTreeCtrl which is always -// available). Requires wxUSE_DATAOBJ. -// -// Default is 1. -// -// Recommended setting: 0 for Mac OS as drag and drop is not yet implemented -#define wxUSE_DRAG_AND_DROP 0 - -// ---------------------------------------------------------------------------- -// miscellaneous settings -// ---------------------------------------------------------------------------- - -// wxSingleInstanceChecker class allows to verify at startup if another program -// instance is running (it is only available under Win32) -// -// Default is 1 -// -// Recommended setting: 1 (the class is tiny, disabling it won't save much -// space) -#define wxUSE_SNGLINST_CHECKER 1 - -#define wxUSE_DRAGIMAGE 1 - -#define wxUSE_IPC 0 - // 0 for no interprocess comms -#define wxUSE_HELP 1 - // 0 for no help facility -#define wxUSE_WXHTML_HELP 1 - // 0 for no MS HTML Help -#define wxUSE_RESOURCES 1 - // 0 for no wxGetResource/wxWriteResource -#define wxUSE_CONSTRAINTS 1 - // 0 for no window layout constraint system - -#define wxUSE_SPLINES 1 - // 0 for no splines - -#define wxUSE_WX_RESOURCES 1 - // Use .wxr resource mechanism (requires PrologIO library) - -#define wxUSE_MOUSEWHEEL 1 - // Include mouse wheel support - -// ---------------------------------------------------------------------------- -// postscript support settings -// ---------------------------------------------------------------------------- - -// Set to 1 for PostScript device context. -#define wxUSE_POSTSCRIPT 0 - -// Set to 1 to use font metric files in GetTextExtent -#define wxUSE_AFM_FOR_POSTSCRIPT 0 - -// ---------------------------------------------------------------------------- -// database classes -// ---------------------------------------------------------------------------- - -// Define 1 to use ODBC classes -#define wxUSE_ODBC 0 - -// For backward compatibility reasons, this parameter now only controls the -// default scrolling method used by cursors. This default behavior can be -// overriden by setting the second param of wxDB::wxDbGetConnection() or -// wxDb() constructor to indicate whether the connection (and any wxDbTable()s -// that use the connection) should support forward only scrolling of cursors, -// or both forward and backward support for backward scrolling cursors is -// dependent on the data source as well as the ODBC driver being used. -#define wxODBC_FWD_ONLY_CURSORS 1 - -// Default is 0. Set to 1 to use the deprecated classes, enum types, function, -// member variables. With a setting of 1, full backward compatability with the -// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0, -// as future development will be done only on the non-deprecated -// functions/classes/member variables/etc. -#define wxODBC_BACKWARD_COMPATABILITY 0 - -// ---------------------------------------------------------------------------- -// other compiler (mis)features -// ---------------------------------------------------------------------------- - -// Set this to 0 if your compiler can't cope with omission of prototype -// parameters. -// -// Default is 1. -// -// Recommended setting: 1 (should never need to set this to 0) -#define REMOVE_UNUSED_ARG 1 - -// VC++ 4.2 and above allows and but you can't mix -// them. Set to 1 for , 0 for -// -// Default is 1. -// -// Recommended setting: whatever your compiler likes more -#ifndef __MWERKS__ -#define wxUSE_IOSTREAMH 0 -#else -#define wxUSE_IOSTREAMH 1 -#endif - -// ---------------------------------------------------------------------------- -// image format support -// ---------------------------------------------------------------------------- - -// wxImage supports many different image formats which can be configured at -// compile-time. BMP is always supported, others are optional and can be safely -// disabled if you don't plan to use images in such format sometimes saving -// substantial amount of code in the final library. -// -// Some formats require an extra library which is included in wxWin sources -// which is mentioned if it is the case. - -// Set to 1 for wxImage support (recommended). -#define wxUSE_IMAGE 1 - -// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB. -#define wxUSE_LIBPNG 1 - -// Set to 1 for JPEG format support (requires libjpeg) -#define wxUSE_LIBJPEG 1 - -// Set to 1 for TIFF format support (requires libtiff) -#define wxUSE_LIBTIFF 1 - -// Set to 1 for GIF format support -#define wxUSE_GIF 1 - -// Set to 1 for PNM format support -#define wxUSE_PNM 1 - -// Set to 1 for PCX format support -#define wxUSE_PCX 1 - -// Set to 1 for XPM format support -#define wxUSE_XPM 1 - -// ---------------------------------------------------------------------------- -// Mac-only settings -// ---------------------------------------------------------------------------- - -#define WORDS_BIGENDIAN 1 - -// ---------------------------------------------------------------------------- -// Windows-only settings -// ---------------------------------------------------------------------------- - -// Set this to 1 if you want to use wxWindows and MFC in the same program. This -// will override some other settings (see below) -// -// Default is 0. -// -// Recommended setting: 0 unless you really have to use MFC -#define wxUSE_MFC 0 - -// Set this to 1 for generic OLE support: this is required for drag-and-drop, -// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and -// can't compile/doesn't have the OLE headers. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_OLE 1 - -// Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT -// 3.x. This setting is ignored under Win9x and NT 4.0+. -// -// Default is 0 for (most) Win32 (systems), 1 for Win16 -// -// Recommended setting: same as default -#if defined(__WIN95__) -#define wxUSE_CTL3D 0 -#else -#define wxUSE_CTL3D 1 -#endif - -// Define as 1 to use Microsoft's ItsyBitsy small title bar library, for -// wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native -// miniframes support instead. -// -// Default is 0 for (most) Win32 (systems), 1 for Win16 -// -// Recommended setting: same as default -#if defined(__WIN95__) -#define wxUSE_ITSY_BITSY 0 -#else -#define wxUSE_ITSY_BITSY 1 -#endif - -// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH -// which allows to put more than ~32Kb of text in it even under Win9x (NT -// doesn't have such limitation). -// -// Default is 1 for compilers which support it -// -// Recommended setting: 1, only set it to 0 if your compiler doesn't have -// or can't compile -#if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__) -#define wxUSE_RICHEDIT 1 - -// TODO: This should be ifdef'ed for any compilers that don't support -// RichEdit 2.0 but do have RichEdit 1.0... -#define wxUSE_RICHEDIT2 1 - -#else -#define wxUSE_RICHEDIT 0 -#define wxUSE_RICHEDIT2 0 -#endif - -// Set this to 1 to enable support for the owner-drawn menu and listboxes. This -// is required by wxUSE_CHECKLISTBOX. -// -// Default is 1. -// -// Recommended setting: 1, set to 0 for a small library size reduction -#define wxUSE_OWNER_DRAWN 0 - -// ---------------------------------------------------------------------------- -// obsolete settings -// ---------------------------------------------------------------------------- - -// NB: all settings in this section are obsolete and should not be used/changed -// at all, they will disappear - -// Set to 1 to use PenWindows -#define wxUSE_PENWINDOWS 0 - -// Define 1 to use bitmap messages. -#define wxUSE_BITMAP_MESSAGE 1 - -// If 1, enables provision of run-time type information. -// NOW MANDATORY: don't change. -#define wxUSE_DYNAMIC_CLASSES 1 - -// ---------------------------------------------------------------------------- -// disable the settings which don't work for some compilers -// ---------------------------------------------------------------------------- - -#ifndef wxUSE_NORLANDER_HEADERS -#if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95))) -# define wxUSE_NORLANDER_HEADERS 1 -#else -# define wxUSE_NORLANDER_HEADERS 0 -#endif -#endif - -#if defined(__GNUWIN32__) -// These don't work as expected for mingw32 and cygwin32 -#undef wxUSE_MEMORY_TRACING -#define wxUSE_MEMORY_TRACING 0 - -#undef wxUSE_GLOBAL_MEMORY_OPERATORS -#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 - -#undef wxUSE_DEBUG_NEW_ALWAYS -#define wxUSE_DEBUG_NEW_ALWAYS 0 - -// Cygwin betas don't have wcslen -#if defined(__CYGWIN__) || defined(__CYGWIN32__) -# if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95))) -# undef wxUSE_WCHAR_T -# define wxUSE_WCHAR_T 0 -# endif -#endif - -#endif // __GNUWIN32__ - -// MFC duplicates these operators -#if wxUSE_MFC -#undef wxUSE_GLOBAL_MEMORY_OPERATORS -#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 - -#undef wxUSE_DEBUG_NEW_ALWAYS -#define wxUSE_DEBUG_NEW_ALWAYS 0 -#endif // wxUSE_MFC - -// ODBC classes aren't Unicode-compatible yet -#if wxUSE_UNICODE -#undef wxUSE_ODBC -#define wxUSE_ODBC 0 -#endif - -#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS) -// Can't use OLE drag and drop in Windows 3.1 because we don't know how -// to implement UUIDs -// GnuWin32 doesn't have appropriate headers for e.g. IUnknown. -#undef wxUSE_DRAG_AND_DROP -#define wxUSE_DRAG_AND_DROP 0 -#endif - -// Only WIN32 supports wxStatusBar95 -#if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR -#undef wxUSE_NATIVE_STATUSBAR -#define wxUSE_NATIVE_STATUSBAR 0 -#endif - -#if !wxUSE_OWNER_DRAWN -#undef wxUSE_CHECKLISTBOX -#define wxUSE_CHECKLISTBOX 0 -#endif - -// Salford C++ doesn't like some of the memory operator definitions -#ifdef __SALFORDC__ -#undef wxUSE_MEMORY_TRACING -#define wxUSE_MEMORY_TRACING 0 - -#undef wxUSE_GLOBAL_MEMORY_OPERATORS -#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 - -#undef wxUSE_DEBUG_NEW_ALWAYS -#define wxUSE_DEBUG_NEW_ALWAYS 0 - -#undef wxUSE_THREADS -#define wxUSE_THREADS 0 - -#undef wxUSE_OWNER_DRAWN -#define wxUSE_OWNER_DRAWN 0 -#endif // __SALFORDC__ - -#ifdef __TWIN32__ - -#undef wxUSE_THREADS -#define wxUSE_THREADS 0 - -#undef wxUSE_ODBC -#define wxUSE_ODBC 0 - -#endif // __TWIN32__ - -// BC++/Win16 can't cope with the amount of data in resource.cpp -#if defined(__WIN16__) && defined(__BORLANDC__) -#undef wxUSE_WX_RESOURCES -#define wxUSE_WX_RESOURCES 0 - -#undef wxUSE_ODBC -#define wxUSE_ODBC 0 - -#undef wxUSE_NEW_GRID -#define wxUSE_NEW_GRID 0 -#endif - -#if defined(__BORLANDC__) && (__BORLANDC__ < 0x500) -// BC++ 4.0 can't compile JPEG library -#undef wxUSE_LIBJPEG -#define wxUSE_LIBJPEG 0 -#endif - -// wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode -#if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL)) -#undef wxUSE_DEBUG_NEW_ALWAYS -#define wxUSE_DEBUG_NEW_ALWAYS 0 -#endif - -#if defined(__WXMSW__) && defined(__WATCOMC__) -/* -#undef wxUSE_GLCANVAS -#define wxUSE_GLCANVAS 0 -*/ - -#undef wxUSE_WCHAR_T -#define wxUSE_WCHAR_T 0 -#endif - -#if defined(__WXMSW__) && !defined(__WIN32__) - -#undef wxUSE_SOCKETS -#define wxUSE_SOCKETS 0 - -#undef wxUSE_THREADS -#define wxUSE_THREADS 0 - -#undef wxUSE_TOOLTIPS -#define wxUSE_TOOLTIPS 0 - -#undef wxUSE_SPINCTRL -#define wxUSE_SPINCTRL 0 - -#undef wxUSE_SPINBTN -#define wxUSE_SPINBTN 0 - -#undef wxUSE_LIBPNG -#define wxUSE_LIBPNG 0 - -#undef wxUSE_LIBJPEG -#define wxUSE_LIBJPEG 0 - -#undef wxUSE_LIBTIFF -#define wxUSE_LIBTIFF 0 - -#undef wxUSE_GIF -#define wxUSE_GIF 0 - -#undef wxUSE_PNM -#define wxUSE_PNM 0 - -#undef wxUSE_PCX -#define wxUSE_PCX 0 - -#undef wxUSE_GLCANVAS -#define wxUSE_GLCANVAS 0 - -#undef wxUSE_MS_HTML_HELP -#define wxUSE_MS_HTML_HELP 0 - -#undef wxUSE_WCHAR_T -#define wxUSE_WCHAR_T 0 - -#endif // Win16 - -// ---------------------------------------------------------------------------- -// undef the things which don't make sense for wxBase build -// ---------------------------------------------------------------------------- - -#if !wxUSE_GUI - -#undef wxUSE_HTML -#define wxUSE_HTML 0 - -#endif // !wxUSE_GUI - -// ---------------------------------------------------------------------------- -// check the settings consistency: do it here to abort compilation immediately -// and not almost in the very end when the relevant file fails to compile and -// you need to modify setup.h and rebuild everything -// ---------------------------------------------------------------------------- - -#if wxUSE_DATETIME && !wxUSE_LONGLONG - #error wxDateTime requires wxLongLong -#endif - -#if wxUSE_TEXTFILE && !wxUSE_FILE - #error You cannot compile wxTextFile without wxFile -#endif - -#if wxUSE_FILESYSTEM && !wxUSE_STREAMS - #error You cannot compile virtual file systems without wxUSE_STREAMS -#endif - -#if wxUSE_HTML && !wxUSE_FILESYSTEM - #error You cannot compile wxHTML without virtual file systems -#endif - -// add more tests here... - -#endif - // _WX_SETUP_H_ diff --git a/include/wx/mac/setup0.h b/include/wx/mac/setup0.h new file mode 100644 index 0000000000..e70853bbcd --- /dev/null +++ b/include/wx/mac/setup0.h @@ -0,0 +1,1152 @@ +///////////////////////////////////////////////////////////////////////////// +// Name: setup.h +// Purpose: Configuration for the library +// Author: Stefan Csomor +// Modified by: Stefan Csomor +// Created: ??/??/98 +// RCS-ID: $Id$ +// Copyright: (c) AUTHOR +// Licence: wxWindows licence +///////////////////////////////////////////////////////////////////////////// + +#ifndef _WX_SETUP_H_ +#define _WX_SETUP_H_ + +// ---------------------------------------------------------------------------- +// global settings +// ---------------------------------------------------------------------------- + +// define this to 0 when building wxBase library - this can also be done from +// makefile/project file overriding the value here +#ifndef wxUSE_GUI + #define wxUSE_GUI 1 +#endif // wxUSE_GUI + +// ---------------------------------------------------------------------------- +// compatibility settings +// ---------------------------------------------------------------------------- + +// This setting determines the compatibility with 1.68 API: +// Level 0: no backward compatibility, all new features +// Level 1: some extra methods are defined for compatibility. +// +// Default is 0. +// +// Recommended setting: 0 (in fact the compatibility code is now very minimal +// so there is little advantage to setting it to 1. +#define WXWIN_COMPATIBILITY 0 + +// in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap, +// but this is very dangerous because you can mistakenly pass an icon instead +// of a bitmap to a function taking "const wxBitmap&" - which will *not* work +// because an icon is not a valid bitmap +// +// Starting from 2.1.12, you have the choice under this backwards compatible +// behaviour (your code will still compile, but probably won't behave as +// expected!) and not deriving wxIcon class from wxBitmap, but providing a +// conversion ctor wxBitmap(const wxIcon&) instead. +// +// Recommended setting: 0 +#define wxICON_IS_BITMAP 0 + +// Define as 1 for font size to be backward compatible to 1.63 and earlier. +// 1.64 and later define point sizes to be compatible with Windows. +// +// Default is 0 +// +// Recommended setting: 0 +#define wxFONT_SIZE_COMPATIBILITY 0 + +// Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before. +// If migrating between versions, your dialogs may seem to shrink. +// +// Default is 1 +// +// Recommended setting: 0 (the new calculations are more correct!) +#define wxDIALOG_UNIT_COMPATIBILITY 1 + +// ---------------------------------------------------------------------------- +// debugging settings +// ---------------------------------------------------------------------------- + +// Generic comment about debugging settings: they are very useful if you don't +// use any other memory leak detection tools such as Purify/BoundsChecker, but +// are probably redundant otherwise. Also, Visual C++ CRT has the same features +// as wxWindows memory debugging subsystem built in since version 5.0 and you +// may prefer to use it instead of built in memory debugging code because it is +// faster and more fool proof. +// +// Using VC++ CRT memory debugging is enabled by default in debug mode +// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0) +// and if __NO_VC_CRTDBG__ is not defined. + +// If 1, enables wxDebugContext, for writing error messages to file, etc. If +// __WXDEBUG__ is not defined, will still use normal memory operators. It's +// recommended to set this to 1, since you may well need to output an error log +// in a production version (or non-debugging beta). +// +// Default is 1. +// +// Recommended setting: 1 but see comment above +#ifndef __MWERKS__ +#define wxUSE_DEBUG_CONTEXT 0 +#else +#define wxUSE_DEBUG_CONTEXT 1 +#endif + +// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF* +// __WXDEBUG__ is also defined. +// +// WARNING: this code may not work with all architectures, especially if +// alignment is an issue. This switch is currently ignored for mingw / cygwin +// +// Default is 1 +// +// Recommended setting: 1 but see comment in the beginning of this section +#define wxUSE_MEMORY_TRACING 1 + +// In debug mode, cause new and delete to be redefined globally. +// If this causes problems (e.g. link errors), set this to 0. +// This switch is currently ignored for mingw / cygwin +// +// Default is 1 +// +// Recommended setting: 1 but see comment in the beginning of this section +#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 + +// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If +// this causes problems (e.g. link errors), set this to 0. You may need to set +// this to 0 if using templates (at least for VC++). This switch is currently +// ignored for mingw / cygwin +// +// Default is 1 +// +// Recommended setting: 1 but see comment in the beginning of this section +#define wxUSE_DEBUG_NEW_ALWAYS 1 + +// wxHandleFatalExceptions() may be used to catch the program faults at run +// time and, instead of terminating the program with a usual GPF message box, +// call the user-defined wxApp::OnFatalException() function. If you set +// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work. +// +// This setting is for Win32 only and can only be enabled if your compiler +// supports Win32 structured exception handling (currently only VC++ does) +// +// Default is 1 +// +// Recommended setting: 1 if your compiler supports it. +#ifdef _MSC_VER + #define wxUSE_ON_FATAL_EXCEPTION 1 +#else + #define wxUSE_ON_FATAL_EXCEPTION 0 +#endif + +// ---------------------------------------------------------------------------- +// Unicode support +// ---------------------------------------------------------------------------- + +// Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be +// defined as wchar_t, wxString will use Unicode internally. If you set this +// to 1, you must use wxT() macro for all literal strings in the program. +// +// Unicode is currently only fully supported under Windows NT/2000 (Windows 9x +// doesn't support it and the programs compiled in Unicode mode will not run +// under 9x). +// +// Default is 0 +// +// Recommended setting: 0 (unless you only plan to use Windows NT/2000) +#define wxUSE_UNICODE 0 + +// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without +// compiling the program in Unicode mode. More precisely, it will be possible +// to construct wxString from a wide (Unicode) string and convert any wxString +// to Unicode. +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_WCHAR_T 1 + +// ---------------------------------------------------------------------------- +// global features +// ---------------------------------------------------------------------------- + +// Support for message/error logging. This includes wxLogXXX() functions and +// wxLog and derived classes. Don't set this to 0 unless you really know what +// you are doing. +// +// Default is 1 +// +// Recommended setting: 1 (always) +#define wxUSE_LOG 1 + +// Recommended setting: 1 (always) +#define wxUSE_LOGWINDOW 1 + +// Recommended setting: 1 (always) +#define wxUSE_LOGGUI 1 + +// Recommended setting: 1 (always) +#define wxUSE_LOG_DIALOG 1 + +// Support for multithreaded applications: if 1, compile in thread classes +// (thread.h) and make the library a bit more thread safe. Although thread +// support is quite stable by now, you may still consider recompiling the +// library without it if you have no use for it - this will result in a +// somewhat smaller and faster operation. +// +// This is ignored under Win16, threads are only supported under Win32. +// +// Default is 1 +// +// Recommended setting: 0 unless you do plan to develop MT applications +#define wxUSE_THREADS 1 + +// If enabled (1), compiles wxWindows streams classes +#define wxUSE_STREAMS 1 + +// Use standard C++ streams if 1. If 0, use wxWin streams implementation. +#ifndef __MWERKS__ +#define wxUSE_STD_IOSTREAM 0 +#else +#define wxUSE_STD_IOSTREAM 1 +#endif + +// Use serialization (requires utils/serialize) +#define wxUSE_SERIAL 0 + +// ---------------------------------------------------------------------------- +// non GUI features selection +// ---------------------------------------------------------------------------- + +// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit +// integer which is implemented in terms of native 64 bit integers if any or +// uses emulation otherwise. +// +// This class is required by wxDateTime and so you should enable it if you want +// to use wxDateTime. For most modern platforms, it will use the native 64 bit +// integers in which case (almost) all of its functions are inline and it +// almost does not take any space, so there should be no reason to switch it +// off. +// +// Recommended setting: 1 +#define wxUSE_LONGLONG 1 + +// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level +// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions. +// +// Default is 1 +// +// Recommended setting: 1 (wxFile is highly recommended as it is required by +// i18n code, wxFileConfig and others) +#define wxUSE_FILE 1 +#define wxUSE_FFILE 1 + +// use wxTextFile class: requires wxFile, required by wxFileConfig +#define wxUSE_TEXTFILE 1 + +// i18n support: _() macro, wxLocale class. Requires wxTextFile. +#define wxUSE_INTL 1 + +// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which +// allow to manipulate dates, times and time intervals. wxDateTime replaces the +// old wxTime and wxDate classes which are still provided for backwards +// compatibility (and implemented in terms of wxDateTime). +// +// Note that this class is relatively new and is still officially in alpha +// stage because some features are not yet (fully) implemented. It is already +// quite useful though and should only be disabled if you are aiming at +// absolutely minimal version of the library. +// +// Requires: wxUSE_LONGLONG +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_DATETIME 1 + +// wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not +// the same as wxDateTime!). These classes are obsolete and shouldn't be used +// in new code +// +// Default is 0 +// +// Recommended setting: 0 unless you have legacy code which uses these classes +#define wxUSE_TIMEDATE 0 + +// Set wxUSE_TIMER to 1 to compile wxTimer class +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_TIMER 1 + +// Use wxStopWatch clas. +// +// Default is 1 +// +// Recommended setting: 1 (needed by wxSocket) +#define wxUSE_STOPWATCH 1 + +// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes +// which allow the application to store its settings in the persistent +// storage. Setting this to 1 will also enable on-demand creation of the +// global config object in wxApp. +// +// See also wxUSE_CONFIG_NATIVE below. +// +// Recommended setting: 1 +#define wxUSE_CONFIG 1 + +// If wxUSE_CONFIG is 1, you may choose to use either the native config +// classes under Windows (using .INI files under Win16 and the registry under +// Win32) or the portable text file format used by the config classes under +// Unix. +// +// Default is 1 to use native classes. Note that you may still use +// wxFileConfig even if you set this to 1 - just the config object created by +// default for the applications needs will be a wxRegConfig or wxIniConfig and +// not wxFileConfig. +// +// Recommended setting: 1 +#define wxUSE_CONFIG_NATIVE 1 + +// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows +// to connect/disconnect from the network and be notified whenever the dial-up +// network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_DIALUP_MANAGER 1 + +// Compile in wxLibrary class for run-time DLL loading and function calling. +// Required by wxUSE_DIALUP_MANAGER. +// +// This setting is for Win32 only +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_DYNLIB_CLASS 1 + +// Set to 1 to use socket classes +#define wxUSE_SOCKETS 1 + +// Set to 1 to enable virtual file systems (required by wxHTML) +#define wxUSE_FILESYSTEM 1 + +// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM) +#define wxUSE_FS_ZIP 1 + +// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM) +#define wxUSE_FS_INET 1 + +// Set to 1 to compile wxZipInput/OutputStream classes. +#define wxUSE_ZIPSTREAM 1 + +// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by +// wxUSE_LIBPNG. +#define wxUSE_ZLIB 1 + +// If enabled, the code written by Apple will be used to write, in a portable +// way, float on the disk. See extended.c for the license which is different +// from wxWindows one. +// +// Default is 1. +// +// Recommended setting: 1 unless you don't like the license terms (unlikely) +#define wxUSE_APPLE_IEEE 1 + +// Joystick support class +#define wxUSE_JOYSTICK 1 + +// wxFontMapper class +#define wxUSE_FONTMAP 1 + +// wxMimeTypesManager class +#define wxUSE_MIMETYPE 1 + +// wxSystemOptions class +#define wxUSE_SYSTEM_OPTIONS 1 + +// Support for regular expression matching via wxRegEx class: enable this to +// use POSIX regular expressions in your code. You need to compile regex +// library from src/regex to use it under Windows. +// +// Default is 0 +// +// Recommended setting: 1 if your compiler supports it, if it doesn't please +// contribute us a makefile for src/regex for it +#define wxUSE_REGEX 0 + +// ---------------------------------------------------------------------------- +// Individual GUI controls +// ---------------------------------------------------------------------------- + +// You must set wxUSE_CONTROLS to 1 if you are using any controls at all +// (without it, wxControl class is not compiled) +// +// Default is 1 +// +// Recommended setting: 1 (don't change except for very special programs) +#define wxUSE_CONTROLS 1 + +// wxPopupWindow class is not used currently by wxMSW +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_POPUPWIN 0 + +// Each of the settings below corresponds to one wxWindows control. They are +// all switched on by default but may be disabled if you are sure that your +// program (including any standard dialogs it can show!) doesn't need them and +// if you desperately want to save some space. If you use any of these you must +// set wxUSE_CONTROLS as well. +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_BUTTON 1 // wxButton +#define wxUSE_BMPBUTTON 1 // wxBitmapButton +#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl +#define wxUSE_CHECKBOX 1 // wxCheckBox +#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN) +#define wxUSE_CHOICE 1 // wxChoice +#define wxUSE_COMBOBOX 1 // wxComboBox +#define wxUSE_GAUGE 1 // wxGauge +#define wxUSE_LISTBOX 1 // wxListBox +#define wxUSE_LISTCTRL 1 // wxListCtrl +#define wxUSE_PROPSHEET 1 // wxProperty +#define wxUSE_RADIOBOX 1 // wxRadioBox +#define wxUSE_RADIOBTN 1 // wxRadioButton +#define wxUSE_SCROLLBAR 1 // wxScrollBar +#define wxUSE_SLIDER 1 // wxSlider +#define wxUSE_SPINBTN 1 // wxSpinButton +#define wxUSE_SPINCTRL 1 // wxSpinCtrl +#define wxUSE_STATBOX 1 // wxStaticBox +#define wxUSE_STATLINE 1 // wxStaticLine +#define wxUSE_STATTEXT 1 // wxStaticText +#define wxUSE_STATBMP 1 // wxStaticBitmap +#define wxUSE_TEXTCTRL 1 // wxTextCtrl +#define wxUSE_TOGGLEBTN 0 // requires wxButton +#define wxUSE_TREECTRL 1 // wxTreeCtrl + +// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR +// below either wxStatusBar95 or a generic wxStatusBar will be used. +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_STATUSBAR 1 + +// Two status bar implementations are available under Win32: the generic one +// or the wrapper around native control. For native look and feel the native +// version should be used. +// +// Default is 1. +// +// Recommended setting: 1 (there is no advantage in using the generic one) +#define wxUSE_NATIVE_STATUSBAR 1 + +// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar +// classes at all. Otherwise, use the native toolbar class unless +// wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which +// supports some features which might not be supported by the native wxToolBar +// class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1. +// +// Default is 1 for all settings. +// +// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for +// wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility). +#define wxUSE_TOOLBAR 1 +#define wxUSE_TOOLBAR_NATIVE 1 +#define wxUSE_TOOLBAR_SIMPLE 1 + +// this setting is obsolete, value is ignored +#define wxUSE_BUTTONBAR 1 + +// wxNotebook is a control with several "tabs" located on one of its sides. It +// may be used ot logically organise the data presented to the user instead of +// putting everything in one huge dialog. It replaces wxTabControl and related +// classes of wxWin 1.6x. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_NOTEBOOK 1 + +// wxTabDialog is a generic version of wxNotebook but it is incompatible with +// the new class. It shouldn't be used in new code. +// +// Default is 0. +// +// Recommended setting: 0 (use wxNotebook) +#define wxUSE_TAB_DIALOG 0 + +// wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and +// the new, much imporved and enhanced version. The new version is backwards +// compatible with the old one and should be used whenever possible, i.e. if +// you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too. +// +// Default is 1 for both options. +// +// Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using +// wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is +// essential. +// +// WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit. +#define wxUSE_GRID 1 +#define wxUSE_NEW_GRID 1 + +// ---------------------------------------------------------------------------- +// Miscellaneous GUI stuff +// ---------------------------------------------------------------------------- + +// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar) +#define wxUSE_ACCEL 1 + +// Use wxCaret: a class implementing a "cursor" in a text control (called caret +// under Windows). +// +// Default is 1. +// +// Recommended setting: 1 (can be safely set to 0, not used by the library) +#define wxUSE_CARET 1 + +// Miscellaneous geometry code: needed for Canvas library +#define wxUSE_GEOMETRY 1 + +// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and +// wxListCtrl. +// +// Default is 1. +// +// Recommended setting: 1 (set it to 0 if you don't use any of the controls +// enumerated above, then this class is mostly useless too) +#define wxUSE_IMAGLIST 1 + +// Use wxMenu, wxMenuBar, wxMenuItem. +// +// Default is 1. +// +// Recommended setting: 1 (can't be disabled under MSW) +#define wxUSE_MENUS 1 + +// Use wxSashWindow class. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_SASH 1 + +// Use wxSplitterWindow class. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_SPLITTER 1 + +// Use wxToolTip and wxWindow::Set/GetToolTip() methods. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_TOOLTIPS 1 + +// wxValidator class and related methods +#define wxUSE_VALIDATORS 1 + +// wxDC cacheing implementation +#define wxUSE_DC_CACHEING 0 + +// ---------------------------------------------------------------------------- +// common dialogs +// ---------------------------------------------------------------------------- + +// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g. +// file selector, printer dialog). Switching this off also switches off the +// printing architecture and interactive wxPrinterDC. +// +// Default is 1 +// +// Recommended setting: 1 (unless it really doesn't work) +#define wxUSE_COMMON_DIALOGS 1 + +// wxBusyInfo displays window with message when app is busy. Works in same way +// as wxBusyCursor +#define wxUSE_BUSYINFO 1 + +// Use single/multiple choice dialogs. +// +// Default is 1 +// +// Recommended setting: 1 (used in the library itself) +#define wxUSE_CHOICEDLG 1 + +// wxDirDlg class for getting a directory name from user +#define wxUSE_DIRDLG 1 + +// TODO: setting to choose the generic or native one + +// Use file open/save dialogs. +// +// Default is 1 +// +// Recommended setting: 1 (used in many places in the library itself) +#define wxUSE_FILEDLG 1 + +// Use font picker dialog +// +// Default is 1 +// +// Recommended setting: 1 (used in the library itself) +#define wxUSE_FONTDLG 1 + +// Use wxMessageDialog and wxMessageBox. +// +// Default is 1 +// +// Recommended setting: 1 (used in the library itself) +#define wxUSE_MSGDLG 1 + +// progress dialog class for lengthy operations +#define wxUSE_PROGRESSDLG 1 + +// support for startup tips (wxShowTip &c) +#define wxUSE_STARTUP_TIPS 1 + +// text entry dialog and wxGetTextFromUser function +#define wxUSE_TEXTDLG 1 + +// number entry dialog +#define wxUSE_NUMBERDLG 1 + +// color chooser dialog +#define wxUSE_COLOURDLG 1 + +// splash screen class +#define wxUSE_SPLASH 1 + +// wizards +#define wxUSE_WIZARDDLG 1 + +// ---------------------------------------------------------------------------- +// Metafiles support +// ---------------------------------------------------------------------------- + +// Windows supports the graphics format known as metafile which is, though not +// portable, is widely used under Windows and so is supported by wxWin (under +// Windows only, of course). Win16 (Win3.1) used the so-called "Window +// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in +// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by +// default, WMFs will be used under Win16 and EMFs under Win32. This may be +// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting +// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile +// in any metafile related classes at all. +// +// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS. +// +// Recommended setting: default or 0 for everything for portable programs. +#define wxUSE_METAFILE 1 +#define wxUSE_ENH_METAFILE 1 +#define wxUSE_WIN_METAFILES_ALWAYS 0 + +// ---------------------------------------------------------------------------- +// Big GUI components +// ---------------------------------------------------------------------------- + +// Set to 0 to disable document/view architecture +#define wxUSE_DOC_VIEW_ARCHITECTURE 1 + +// Set to 0 to disable MDI document/view architecture +#define wxUSE_MDI_ARCHITECTURE 1 + +// Set to 0 to disable print/preview architecture code +#define wxUSE_PRINTING_ARCHITECTURE 1 + +// wxHTML sublibrary allows to display HTML in wxWindow programs and much, +// much more. +// +// Default is 1. +// +// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a +// smaller library. +#define wxUSE_HTML 1 + +// OpenGL canvas +#define wxUSE_GLCANVAS 1 + +// wxTreeLayout class +#define wxUSE_TREELAYOUT 1 + +// ---------------------------------------------------------------------------- +// Data transfer +// ---------------------------------------------------------------------------- + +// Use wxClipboard class for clipboard copy/paste. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_CLIPBOARD 1 + +// Use wxDataObject and related classes. Needed for clipboard and OLE drag and +// drop +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_DATAOBJ 1 + +// Use wxDropTarget and wxDropSource classes for drag and drop (this is +// different from "built in" drag and drop in wxTreeCtrl which is always +// available). Requires wxUSE_DATAOBJ. +// +// Default is 1. +// +// Recommended setting: 0 for Mac OS as drag and drop is not yet implemented +#define wxUSE_DRAG_AND_DROP 0 + +// ---------------------------------------------------------------------------- +// miscellaneous settings +// ---------------------------------------------------------------------------- + +// wxSingleInstanceChecker class allows to verify at startup if another program +// instance is running (it is only available under Win32) +// +// Default is 1 +// +// Recommended setting: 1 (the class is tiny, disabling it won't save much +// space) +#define wxUSE_SNGLINST_CHECKER 1 + +#define wxUSE_DRAGIMAGE 1 + +#define wxUSE_IPC 0 + // 0 for no interprocess comms +#define wxUSE_HELP 1 + // 0 for no help facility +#define wxUSE_WXHTML_HELP 1 + // 0 for no MS HTML Help +#define wxUSE_RESOURCES 1 + // 0 for no wxGetResource/wxWriteResource +#define wxUSE_CONSTRAINTS 1 + // 0 for no window layout constraint system + +#define wxUSE_SPLINES 1 + // 0 for no splines + +#define wxUSE_WX_RESOURCES 1 + // Use .wxr resource mechanism (requires PrologIO library) + +#define wxUSE_MOUSEWHEEL 1 + // Include mouse wheel support + +// ---------------------------------------------------------------------------- +// postscript support settings +// ---------------------------------------------------------------------------- + +// Set to 1 for PostScript device context. +#define wxUSE_POSTSCRIPT 0 + +// Set to 1 to use font metric files in GetTextExtent +#define wxUSE_AFM_FOR_POSTSCRIPT 0 + +// ---------------------------------------------------------------------------- +// database classes +// ---------------------------------------------------------------------------- + +// Define 1 to use ODBC classes +#define wxUSE_ODBC 0 + +// For backward compatibility reasons, this parameter now only controls the +// default scrolling method used by cursors. This default behavior can be +// overriden by setting the second param of wxDB::wxDbGetConnection() or +// wxDb() constructor to indicate whether the connection (and any wxDbTable()s +// that use the connection) should support forward only scrolling of cursors, +// or both forward and backward support for backward scrolling cursors is +// dependent on the data source as well as the ODBC driver being used. +#define wxODBC_FWD_ONLY_CURSORS 1 + +// Default is 0. Set to 1 to use the deprecated classes, enum types, function, +// member variables. With a setting of 1, full backward compatability with the +// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0, +// as future development will be done only on the non-deprecated +// functions/classes/member variables/etc. +#define wxODBC_BACKWARD_COMPATABILITY 0 + +// ---------------------------------------------------------------------------- +// other compiler (mis)features +// ---------------------------------------------------------------------------- + +// Set this to 0 if your compiler can't cope with omission of prototype +// parameters. +// +// Default is 1. +// +// Recommended setting: 1 (should never need to set this to 0) +#define REMOVE_UNUSED_ARG 1 + +// VC++ 4.2 and above allows and but you can't mix +// them. Set to 1 for , 0 for +// +// Default is 1. +// +// Recommended setting: whatever your compiler likes more +#ifndef __MWERKS__ +#define wxUSE_IOSTREAMH 0 +#else +#define wxUSE_IOSTREAMH 1 +#endif + +// ---------------------------------------------------------------------------- +// image format support +// ---------------------------------------------------------------------------- + +// wxImage supports many different image formats which can be configured at +// compile-time. BMP is always supported, others are optional and can be safely +// disabled if you don't plan to use images in such format sometimes saving +// substantial amount of code in the final library. +// +// Some formats require an extra library which is included in wxWin sources +// which is mentioned if it is the case. + +// Set to 1 for wxImage support (recommended). +#define wxUSE_IMAGE 1 + +// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB. +#define wxUSE_LIBPNG 1 + +// Set to 1 for JPEG format support (requires libjpeg) +#define wxUSE_LIBJPEG 1 + +// Set to 1 for TIFF format support (requires libtiff) +#define wxUSE_LIBTIFF 1 + +// Set to 1 for GIF format support +#define wxUSE_GIF 1 + +// Set to 1 for PNM format support +#define wxUSE_PNM 1 + +// Set to 1 for PCX format support +#define wxUSE_PCX 1 + +// Set to 1 for XPM format support +#define wxUSE_XPM 1 + +// Set to 1 to compile in wxPalette class +#define wxUSE_PALETTE 1 + +// ---------------------------------------------------------------------------- +// Mac-only settings +// ---------------------------------------------------------------------------- + +#define WORDS_BIGENDIAN 1 + +// ---------------------------------------------------------------------------- +// Windows-only settings +// ---------------------------------------------------------------------------- + +// Set this to 1 if you want to use wxWindows and MFC in the same program. This +// will override some other settings (see below) +// +// Default is 0. +// +// Recommended setting: 0 unless you really have to use MFC +#define wxUSE_MFC 0 + +// Set this to 1 for generic OLE support: this is required for drag-and-drop, +// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and +// can't compile/doesn't have the OLE headers. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_OLE 1 + +// Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT +// 3.x. This setting is ignored under Win9x and NT 4.0+. +// +// Default is 0 for (most) Win32 (systems), 1 for Win16 +// +// Recommended setting: same as default +#if defined(__WIN95__) +#define wxUSE_CTL3D 0 +#else +#define wxUSE_CTL3D 1 +#endif + +// Define as 1 to use Microsoft's ItsyBitsy small title bar library, for +// wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native +// miniframes support instead. +// +// Default is 0 for (most) Win32 (systems), 1 for Win16 +// +// Recommended setting: same as default +#if defined(__WIN95__) +#define wxUSE_ITSY_BITSY 0 +#else +#define wxUSE_ITSY_BITSY 1 +#endif + +// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH +// which allows to put more than ~32Kb of text in it even under Win9x (NT +// doesn't have such limitation). +// +// Default is 1 for compilers which support it +// +// Recommended setting: 1, only set it to 0 if your compiler doesn't have +// or can't compile +#if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__) +#define wxUSE_RICHEDIT 1 + +// TODO: This should be ifdef'ed for any compilers that don't support +// RichEdit 2.0 but do have RichEdit 1.0... +#define wxUSE_RICHEDIT2 1 + +#else +#define wxUSE_RICHEDIT 0 +#define wxUSE_RICHEDIT2 0 +#endif + +// Set this to 1 to enable support for the owner-drawn menu and listboxes. This +// is required by wxUSE_CHECKLISTBOX. +// +// Default is 1. +// +// Recommended setting: 1, set to 0 for a small library size reduction +#define wxUSE_OWNER_DRAWN 0 + +// ---------------------------------------------------------------------------- +// obsolete settings +// ---------------------------------------------------------------------------- + +// NB: all settings in this section are obsolete and should not be used/changed +// at all, they will disappear + +// Set to 1 to use PenWindows +#define wxUSE_PENWINDOWS 0 + +// Define 1 to use bitmap messages. +#define wxUSE_BITMAP_MESSAGE 1 + +// If 1, enables provision of run-time type information. +// NOW MANDATORY: don't change. +#define wxUSE_DYNAMIC_CLASSES 1 + +// ---------------------------------------------------------------------------- +// disable the settings which don't work for some compilers +// ---------------------------------------------------------------------------- + +#ifndef wxUSE_NORLANDER_HEADERS +#if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95))) +# define wxUSE_NORLANDER_HEADERS 1 +#else +# define wxUSE_NORLANDER_HEADERS 0 +#endif +#endif + +#if defined(__GNUWIN32__) +// These don't work as expected for mingw32 and cygwin32 +#undef wxUSE_MEMORY_TRACING +#define wxUSE_MEMORY_TRACING 0 + +#undef wxUSE_GLOBAL_MEMORY_OPERATORS +#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 + +#undef wxUSE_DEBUG_NEW_ALWAYS +#define wxUSE_DEBUG_NEW_ALWAYS 0 + +// Cygwin betas don't have wcslen +#if defined(__CYGWIN__) || defined(__CYGWIN32__) +# if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95))) +# undef wxUSE_WCHAR_T +# define wxUSE_WCHAR_T 0 +# endif +#endif + +#endif // __GNUWIN32__ + +// MFC duplicates these operators +#if wxUSE_MFC +#undef wxUSE_GLOBAL_MEMORY_OPERATORS +#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 + +#undef wxUSE_DEBUG_NEW_ALWAYS +#define wxUSE_DEBUG_NEW_ALWAYS 0 +#endif // wxUSE_MFC + +// ODBC classes aren't Unicode-compatible yet +#if wxUSE_UNICODE +#undef wxUSE_ODBC +#define wxUSE_ODBC 0 +#endif + +#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS) +// Can't use OLE drag and drop in Windows 3.1 because we don't know how +// to implement UUIDs +// GnuWin32 doesn't have appropriate headers for e.g. IUnknown. +#undef wxUSE_DRAG_AND_DROP +#define wxUSE_DRAG_AND_DROP 0 +#endif + +// Only WIN32 supports wxStatusBar95 +#if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR +#undef wxUSE_NATIVE_STATUSBAR +#define wxUSE_NATIVE_STATUSBAR 0 +#endif + +#if !wxUSE_OWNER_DRAWN +#undef wxUSE_CHECKLISTBOX +#define wxUSE_CHECKLISTBOX 0 +#endif + +// Salford C++ doesn't like some of the memory operator definitions +#ifdef __SALFORDC__ +#undef wxUSE_MEMORY_TRACING +#define wxUSE_MEMORY_TRACING 0 + +#undef wxUSE_GLOBAL_MEMORY_OPERATORS +#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 + +#undef wxUSE_DEBUG_NEW_ALWAYS +#define wxUSE_DEBUG_NEW_ALWAYS 0 + +#undef wxUSE_THREADS +#define wxUSE_THREADS 0 + +#undef wxUSE_OWNER_DRAWN +#define wxUSE_OWNER_DRAWN 0 +#endif // __SALFORDC__ + +#ifdef __TWIN32__ + +#undef wxUSE_THREADS +#define wxUSE_THREADS 0 + +#undef wxUSE_ODBC +#define wxUSE_ODBC 0 + +#endif // __TWIN32__ + +// BC++/Win16 can't cope with the amount of data in resource.cpp +#if defined(__WIN16__) && defined(__BORLANDC__) +#undef wxUSE_WX_RESOURCES +#define wxUSE_WX_RESOURCES 0 + +#undef wxUSE_ODBC +#define wxUSE_ODBC 0 + +#undef wxUSE_NEW_GRID +#define wxUSE_NEW_GRID 0 +#endif + +#if defined(__BORLANDC__) && (__BORLANDC__ < 0x500) +// BC++ 4.0 can't compile JPEG library +#undef wxUSE_LIBJPEG +#define wxUSE_LIBJPEG 0 +#endif + +// wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode +#if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL)) +#undef wxUSE_DEBUG_NEW_ALWAYS +#define wxUSE_DEBUG_NEW_ALWAYS 0 +#endif + +#if defined(__WXMSW__) && defined(__WATCOMC__) +/* +#undef wxUSE_GLCANVAS +#define wxUSE_GLCANVAS 0 +*/ + +#undef wxUSE_WCHAR_T +#define wxUSE_WCHAR_T 0 +#endif + +#if defined(__WXMSW__) && !defined(__WIN32__) + +#undef wxUSE_SOCKETS +#define wxUSE_SOCKETS 0 + +#undef wxUSE_THREADS +#define wxUSE_THREADS 0 + +#undef wxUSE_TOOLTIPS +#define wxUSE_TOOLTIPS 0 + +#undef wxUSE_SPINCTRL +#define wxUSE_SPINCTRL 0 + +#undef wxUSE_SPINBTN +#define wxUSE_SPINBTN 0 + +#undef wxUSE_LIBPNG +#define wxUSE_LIBPNG 0 + +#undef wxUSE_LIBJPEG +#define wxUSE_LIBJPEG 0 + +#undef wxUSE_LIBTIFF +#define wxUSE_LIBTIFF 0 + +#undef wxUSE_GIF +#define wxUSE_GIF 0 + +#undef wxUSE_PNM +#define wxUSE_PNM 0 + +#undef wxUSE_PCX +#define wxUSE_PCX 0 + +#undef wxUSE_GLCANVAS +#define wxUSE_GLCANVAS 0 + +#undef wxUSE_MS_HTML_HELP +#define wxUSE_MS_HTML_HELP 0 + +#undef wxUSE_WCHAR_T +#define wxUSE_WCHAR_T 0 + +#endif // Win16 + +// ---------------------------------------------------------------------------- +// undef the things which don't make sense for wxBase build +// ---------------------------------------------------------------------------- + +#if !wxUSE_GUI + +#undef wxUSE_HTML +#define wxUSE_HTML 0 + +#endif // !wxUSE_GUI + +// ---------------------------------------------------------------------------- +// check the settings consistency: do it here to abort compilation immediately +// and not almost in the very end when the relevant file fails to compile and +// you need to modify setup.h and rebuild everything +// ---------------------------------------------------------------------------- + +#if wxUSE_DATETIME && !wxUSE_LONGLONG + #error wxDateTime requires wxLongLong +#endif + +#if wxUSE_TEXTFILE && !wxUSE_FILE + #error You cannot compile wxTextFile without wxFile +#endif + +#if wxUSE_FILESYSTEM && !wxUSE_STREAMS + #error You cannot compile virtual file systems without wxUSE_STREAMS +#endif + +#if wxUSE_HTML && !wxUSE_FILESYSTEM + #error You cannot compile wxHTML without virtual file systems +#endif + +// add more tests here... + +#endif + // _WX_SETUP_H_