From: Francesco Montorsi <f18m_cpp217828@yahoo.it> Date: Tue, 6 Jan 2009 16:04:22 +0000 (+0000) Subject: remove f.html and fft.html; they're old and unlinked from other test HTML pages X-Git-Url: https://git.saurik.com/wxWidgets.git/commitdiff_plain/e096520b1534689e736a279ec35e20aa2628a290 remove f.html and fft.html; they're old and unlinked from other test HTML pages git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@57857 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775 --- diff --git a/samples/html/test/Makefile.in b/samples/html/test/Makefile.in index 1462b4b828..2efc88fcc1 100644 --- a/samples/html/test/Makefile.in +++ b/samples/html/test/Makefile.in @@ -184,7 +184,7 @@ test$(EXEEXT): $(TEST_OBJECTS) $(__test___win32rc) data: @mkdir -p . - @for f in f.html fft.html imagemap.htm imagemap.png pic.png pic2.bmp tables.htm test.htm listtest.htm i18n.gif 8859_2.htm cp1250.htm regres.htm foo.png subsup.html; do \ + @for f in imagemap.png pic.png pic2.bmp i18n.gif imagemap.htm tables.htm test.htm listtest.htm 8859_2.htm cp1250.htm regres.htm foo.png subsup.html; do \ if test ! -f ./$$f -a ! -d ./$$f ; \ then x=yep ; \ else x=`find $(srcdir)/$$f -newer ./$$f -print` ; \ diff --git a/samples/html/test/f.html b/samples/html/test/f.html deleted file mode 100644 index c3aa837950..0000000000 --- a/samples/html/test/f.html +++ /dev/null @@ -1,2445 +0,0 @@ -<HTML> -<head> - <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> -<title>wxWindow</title></head> -<BODY BGCOLOR="#FFFFFF"> -<A NAME="wxwindow"></A><CENTER> -<A HREF="http://www.wx.org/wx.zip#zip:wx.htm#anchor">Contents</A> <A HREF="wx22.htm#classref">Up</A> <A HREF="wx259.htm#wxwave"><<</A> <A HREF="wx261.htm#wxwindowdc">>></A> </CENTER><HR> - -<H2>wxWindow</H2> -<P> -wxWindow is the base class for all windows. Any -children of the window will be deleted automatically by the destructor -before the window itself is deleted.<P> -<B><FONT COLOR="#FF0000">Derived from</FONT></B><P> -<A HREF="wx85.htm#wxevthandler">wxEvtHandler</A><BR> - -<A HREF="wx158.htm#wxobject">wxObject</A><P> -<B><FONT COLOR="#FF0000">Include files</FONT></B><P> -<wx/window.h><P> -<B><FONT COLOR="#FF0000">Window styles</FONT></B><P> -The following styles can apply to all windows, although they will not always make sense for a particular -window class.<P> - -<TABLE BORDER> - - -<TR><TD VALIGN=TOP> -<B>wxSIMPLE_BORDER</B> -</TD> - -<TD VALIGN=TOP> -Displays a thin border around the window. wxBORDER is the old name -for this style. -</TD></TR> - - -<TR><TD VALIGN=TOP> -<B>wxDOUBLE_BORDER</B> -</TD> - -<TD VALIGN=TOP> -Displays a double border. Windows only. -</TD></TR> - - -<TR><TD VALIGN=TOP> -<B>wxSUNKEN_BORDER</B> -</TD> - -<TD VALIGN=TOP> -Displays a sunken border. -</TD></TR> - - -<TR><TD VALIGN=TOP> -<B>wxRAISED_BORDER</B> -</TD> - -<TD VALIGN=TOP> -Displays a raised border. -</TD></TR> - - -<TR><TD VALIGN=TOP> -<B>wxSTATIC_BORDER</B> -</TD> - -<TD VALIGN=TOP> -Displays a border suitable for a static control. -</TD></TR> - - -<TR><TD VALIGN=TOP> -<B>wxTRANSPARENT_WINDOW</B> -</TD> - -<TD VALIGN=TOP> -The window is transparent, that is, it will not receive paint -events. Windows only. -</TD></TR> - - -<TR><TD VALIGN=TOP> -<B>wxTAB_TRAVERSAL</B> -</TD> - -<TD VALIGN=TOP> -Use this to enable tab traversal for non-dialog windows. -</TD></TR> - - -<TR><TD VALIGN=TOP> -<B>wxVSCROLL</B> -</TD> - -<TD VALIGN=TOP> -Use this style to enable a vertical scrollbar. -</TD></TR> - - -<TR><TD VALIGN=TOP> -<B>wxHSCROLL</B> -</TD> - -<TD VALIGN=TOP> -Use this style to enable a horizontal scrollbar. -</TD></TR> - - -<TR><TD VALIGN=TOP> -<B>wxCLIP_CHILDREN</B> -</TD> - -<TD VALIGN=TOP> -Use this style to eliminate flicker caused by the background being -repainted, then children being painted over them. Windows-only. -</TD></TR> - - -</TABLE> -<P> -See also <A HREF="wx305.htm#windowstyles">window styles overview</A>.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx299.htm#eventhandlingoverview">Event handling overview</A><P> -<B><FONT COLOR="#FF0000">Members</FONT></B><P> -<A HREF="#topic1026">wxWindow::wxWindow</A><BR> -<A HREF="#topic1027">wxWindow::~wxWindow</A><BR> -<A HREF="#topic1028">wxWindow::AddChild</A><BR> -<A HREF="#wxwindowcapturemouse">wxWindow::CaptureMouse</A><BR> -<A HREF="#wxwindowcenter">wxWindow::Center</A><BR> -<A HREF="#wxwindowcentre">wxWindow::Centre</A><BR> -<A HREF="#wxwindowclear">wxWindow::Clear</A><BR> -<A HREF="#topic1029">wxWindow::ClientToScreen</A><BR> -<A HREF="#wxwindowclose">wxWindow::Close</A><BR> -<A HREF="#wxwindowconvertdialogtopixels">wxWindow::ConvertDialogToPixels</A><BR> -<A HREF="#wxwindowconvertpixelstodialog">wxWindow::ConvertPixelsToDialog</A><BR> -<A HREF="#wxwindowdestroy">wxWindow::Destroy</A><BR> -<A HREF="#topic1030">wxWindow::DestroyChildren</A><BR> -<A HREF="#wxwindowdragacceptfiles">wxWindow::DragAcceptFiles</A><BR> -<A HREF="#wxwindowenable">wxWindow::Enable</A><BR> -<A HREF="#wxwindowfindfocus">wxWindow::FindFocus</A><BR> -<A HREF="#wxwindowfindwindow">wxWindow::FindWindow</A><BR> -<A HREF="#wxwindowfit">wxWindow::Fit</A><BR> -<A HREF="#wxwindowgetbackgroundcolour">wxWindow::GetBackgroundColour</A><BR> -<A HREF="#topic1031">wxWindow::GetCharHeight</A><BR> -<A HREF="#topic1032">wxWindow::GetCharWidth</A><BR> -<A HREF="#topic1033">wxWindow::GetChildren</A><BR> -<A HREF="#wxwindowgetclientsize">wxWindow::GetClientSize</A><BR> -<A HREF="#wxwindowgetconstraints">wxWindow::GetConstraints</A><BR> -<A HREF="#wxwindowgetdefaultitem">wxWindow::GetDefaultItem</A><BR> -<A HREF="#wxwindowgetdroptarget">wxWindow::GetDropTarget</A><BR> -<A HREF="#wxwindowgeteventhandler">wxWindow::GetEventHandler</A><BR> -<A HREF="#wxwindowgetfont">wxWindow::GetFont</A><BR> -<A HREF="#wxwindowgetforegroundcolour">wxWindow::GetForegroundColour</A><BR> -<A HREF="#topic1034">wxWindow::GetGrandParent</A><BR> -<A HREF="#topic1035">wxWindow::GetHandle</A><BR> -<A HREF="#wxwindowgetid">wxWindow::GetId</A><BR> -<A HREF="#topic1036">wxWindow::GetPosition</A><BR> -<A HREF="#topic1037">wxWindow::GetLabel</A><BR> -<A HREF="#wxwindowgetname">wxWindow::GetName</A><BR> -<A HREF="#topic1038">wxWindow::GetParent</A><BR> -<A HREF="#wxwindowgetrect">wxWindow::GetRect</A><BR> -<A HREF="#wxwindowgetreturncode">wxWindow::GetReturnCode</A><BR> -<A HREF="#wxwindowgetscrollthumb">wxWindow::GetScrollThumb</A><BR> -<A HREF="#wxwindowgetscrollpos">wxWindow::GetScrollPos</A><BR> -<A HREF="#wxwindowgetscrollrange">wxWindow::GetScrollRange</A><BR> -<A HREF="#wxwindowgetsize">wxWindow::GetSize</A><BR> -<A HREF="#topic1039">wxWindow::GetTextExtent</A><BR> -<A HREF="#wxwindowgettitle">wxWindow::GetTitle</A><BR> -<A HREF="#wxwindowgetupdateregion">wxWindow::GetUpdateRegion</A><BR> -<A HREF="#topic1040">wxWindow::GetWindowStyleFlag</A><BR> -<A HREF="#wxwindowinitdialog">wxWindow::InitDialog</A><BR> -<A HREF="#wxwindowisenabled">wxWindow::IsEnabled</A><BR> -<A HREF="#wxwindowisretained">wxWindow::IsRetained</A><BR> -<A HREF="#wxwindowisshown">wxWindow::IsShown</A><BR> -<A HREF="#wxwindowlayout">wxWindow::Layout</A><BR> -<A HREF="#wxwindowloadfromresource">wxWindow::LoadFromResource</A><BR> -<A HREF="#wxwindowlower">wxWindow::Lower</A><BR> -<A HREF="#wxwindowmakemodal">wxWindow::MakeModal</A><BR> -<A HREF="#wxwindowmove">wxWindow::Move</A><BR> -<A HREF="#wxwindowonactivate">wxWindow::OnActivate</A><BR> -<A HREF="#wxwindowonchar">wxWindow::OnChar</A><BR> -<A HREF="#wxwindowoncharhook">wxWindow::OnCharHook</A><BR> -<A HREF="#wxwindowoncommand">wxWindow::OnCommand</A><BR> -<A HREF="#wxwindowonclose">wxWindow::OnClose</A><BR> -<A HREF="#wxwindowonclosewindow">wxWindow::OnCloseWindow</A><BR> -<A HREF="#wxwindowondropfiles">wxWindow::OnDropFiles</A><BR> -<A HREF="#wxwindowonerasebackground">wxWindow::OnEraseBackground</A><BR> -<A HREF="#wxwindowonkeydown">wxWindow::OnKeyDown</A><BR> -<A HREF="#wxwindowonkeyup">wxWindow::OnKeyUp</A><BR> -<A HREF="#wxwindowonkillfocus">wxWindow::OnKillFocus</A><BR> -<A HREF="#wxwindowonidle">wxWindow::OnIdle</A><BR> -<A HREF="#wxwindowoninitdialog">wxWindow::OnInitDialog</A><BR> -<A HREF="#wxwindowonmenuhighlight">wxWindow::OnMenuHighlight</A><BR> -<A HREF="#wxwindowonmouseevent">wxWindow::OnMouseEvent</A><BR> -<A HREF="#wxwindowonmove">wxWindow::OnMove</A><BR> -<A HREF="#wxwindowonpaint">wxWindow::OnPaint</A><BR> -<A HREF="#wxwindowonscroll">wxWindow::OnScroll</A><BR> -<A HREF="#wxwindowonsetfocus">wxWindow::OnSetFocus</A><BR> -<A HREF="#wxwindowonsize">wxWindow::OnSize</A><BR> -<A HREF="#wxwindowonsyscolourchanged">wxWindow::OnSysColourChanged</A><BR> -<A HREF="#wxwindowpopeventhandler">wxWindow::PopEventHandler</A><BR> -<A HREF="#wxwindowpopupmenu">wxWindow::PopupMenu</A><BR> -<A HREF="#wxwindowpusheventhandler">wxWindow::PushEventHandler</A><BR> -<A HREF="#wxwindowraise">wxWindow::Raise</A><BR> -<A HREF="#wxwindowrefresh">wxWindow::Refresh</A><BR> -<A HREF="#wxwindowreleasemouse">wxWindow::ReleaseMouse</A><BR> -<A HREF="#wxwindowremovechild">wxWindow::RemoveChild</A><BR> -<A HREF="#wxwindowscreentoclient">wxWindow::ScreenToClient</A><BR> -<A HREF="#wxwindowscrollwindow">wxWindow::ScrollWindow</A><BR> -<A HREF="#wxwindowsetacceleratortable">wxWindow::SetAcceleratorTable</A><BR> -<A HREF="#wxwindowsetautolayout">wxWindow::SetAutoLayout</A><BR> -<A HREF="#wxwindowsetbackgroundcolour">wxWindow::SetBackgroundColour</A><BR> -<A HREF="#wxwindowsetclientsize">wxWindow::SetClientSize</A><BR> -<A HREF="#wxwindowsetcursor">wxWindow::SetCursor</A><BR> -<A HREF="#wxwindowseteventhandler">wxWindow::SetEventHandler</A><BR> -<A HREF="#wxwindowsetconstraints">wxWindow::SetConstraints</A><BR> -<A HREF="#wxwindowsetdroptarget">wxWindow::SetDropTarget</A><BR> -<A HREF="#wxwindowsetfocus">wxWindow::SetFocus</A><BR> -<A HREF="#wxwindowsetfont">wxWindow::SetFont</A><BR> -<A HREF="#wxwindowsetforegroundcolour">wxWindow::SetForegroundColour</A><BR> -<A HREF="#wxwindowsetid">wxWindow::SetId</A><BR> -<A HREF="#wxwindowsetname">wxWindow::SetName</A><BR> -<A HREF="#wxwindowsetpalette">wxWindow::SetPalette</A><BR> -<A HREF="#wxwindowsetreturncode">wxWindow::SetReturnCode</A><BR> -<A HREF="#wxwindowsetscrollbar">wxWindow::SetScrollbar</A><BR> -<A HREF="#wxwindowsetscrollpos">wxWindow::SetScrollPos</A><BR> -<A HREF="#wxwindowsetsize">wxWindow::SetSize</A><BR> -<A HREF="#wxwindowsetsizehints">wxWindow::SetSizeHints</A><BR> -<A HREF="#wxwindowsettitle">wxWindow::SetTitle</A><BR> -<A HREF="#topic1041">wxWindow::Show</A><BR> -<A HREF="#wxwindowtransferdatafromwindow">wxWindow::TransferDataFromWindow</A><BR> -<A HREF="#wxwindowtransferdatatowindow">wxWindow::TransferDataToWindow</A><BR> -<A HREF="#wxwindowvalidate">wxWindow::Validate</A><BR> -<A HREF="#wxwindowwarppointer">wxWindow::WarpPointer</A><BR> -<P> - -<HR> -<A NAME="topic1026"></A> -<H3>wxWindow::wxWindow</H3> -<P> -<B></B> <B>wxWindow</B>()<P> -Default constructor.<P> -<B></B> <B>wxWindow</B>(<B>wxWindow*</B><I> parent</I>, <B>wxWindowID </B><I>id</I>, - <B>const wxPoint& </B><I>pos = wxDefaultPosition</I>, - <B>const wxSize& </B><I>size = wxDefaultSize</I>, - <B>long </B><I>style = 0</I>, - <B>const wxString& </B><I>name = wxPanelNameStr</I>)<P> -Constructs a window, which can be a child of a frame, dialog or any other non-control window.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>parent</I><UL><UL> -Pointer to a parent window.</UL></UL> -<P> -<I>id</I><UL><UL> -Window identifier. If -1, will automatically create an identifier.</UL></UL> -<P> -<I>pos</I><UL><UL> -Window position. wxDefaultPosition is (-1, -1) which indicates that wxWindows -should generate a default position for the window. If using the wxWindow class directly, supply -an actual position.</UL></UL> -<P> -<I>size</I><UL><UL> -Window size. wxDefaultSize is (-1, -1) which indicates that wxWindows -should generate a default size for the window.</UL></UL> -<P> -<I>style</I><UL><UL> -Window style. For generic window styles, please see <A HREF="wx260.htm#wxwindow">wxWindow</A>.</UL></UL> -<P> -<I>name</I><UL><UL> -Window name.</UL></UL> -<P> - -<HR> -<A NAME="topic1027"></A> -<H3>wxWindow::~wxWindow</H3> -<P> -<B></B> <B>~wxWindow</B>()<P> -Destructor. Deletes all subwindows, then deletes itself. Instead of using -the <B>delete</B> operator explicitly, you should normally -use <A HREF="wx260.htm#wxwindowdestroy">wxWindow::Destroy</A> so that wxWindows -can delete a window only when it is safe to do so, in idle time.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx296.htm#windowdeletionoverview">Window deletion overview</A>, -<A HREF="wx260.htm#wxwindowonclosewindow">wxWindow::OnCloseWindow</A>, -<A HREF="wx260.htm#wxwindowdestroy">wxWindow::Destroy</A>, -<A HREF="wx45.htm#wxcloseevent">wxCloseEvent</A><P> - -<HR> -<A NAME="topic1028"></A> -<H3>wxWindow::AddChild</H3> -<P> -<B>virtual void</B> <B>AddChild</B>(<B>wxWindow* </B><I>child</I>)<P> -Adds a child window. This is called automatically by window creation -functions so should not be required by the application programmer.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>child</I><UL><UL> -Child window to add.</UL></UL> -<P> - -<HR> -<A NAME="wxwindowcapturemouse"></A> -<H3>wxWindow::CaptureMouse</H3> -<P> -<B>virtual void</B> <B>CaptureMouse</B>()<P> -Directs all mouse input to this window. Call <A HREF="wx260.htm#wxwindowreleasemouse">wxWindow::ReleaseMouse</A> to -release the capture.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowreleasemouse">wxWindow::ReleaseMouse</A><P> - -<HR> -<A NAME="wxwindowcenter"></A> -<H3>wxWindow::Center</H3> -<P> -<B>void</B> <B>Center</B>(<B>int</B><I> direction</I>)<P> -A synonym for <A HREF="wx260.htm#wxwindowcentre">Centre</A>.<P> - -<HR> -<A NAME="wxwindowcentre"></A> -<H3>wxWindow::Centre</H3> -<P> -<B>virtual void</B> <B>Centre</B>(<B>int</B><I> direction = wxHORIZONTAL</I>)<P> -Centres the window.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>direction</I><UL><UL> -Specifies the direction for the centering. May be <TT>wxHORIZONTAL</TT>, <TT>wxVERTICAL</TT> -or <TT>wxBOTH</TT>.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -The actual behaviour depends on the derived window. For a frame or dialog box, -centring is relative to the whole display. For a panel item, centring is -relative to the panel.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowcenter">wxWindow::Center</A><P> - -<HR> -<A NAME="wxwindowclear"></A> -<H3>wxWindow::Clear</H3> -<P> -<B>void</B> <B>Clear</B>()<P> -Clears the window by filling it with the current background colour. Does not -cause an erase background event to be generated.<P> - -<HR> -<A NAME="topic1029"></A> -<H3>wxWindow::ClientToScreen</H3> -<P> -<B>virtual void</B> <B>ClientToScreen</B>(<B>int* </B><I>x</I>, <B>int* </B><I>y</I>) <B>const</B><P> -<B>virtual wxPoint</B> <B>ClientToScreen</B>(<B>const wxPoint&</B><I> pt</I>) <B>const</B><P> -Converts to screen coordinates from coordinates relative to this window.<P> -<I>x</I><UL><UL> -A pointer to a integer value for the x coordinate. Pass the client coordinate in, and -a screen coordinate will be passed out.</UL></UL> -<P> -<I>y</I><UL><UL> -A pointer to a integer value for the y coordinate. Pass the client coordinate in, and -a screen coordinate will be passed out.</UL></UL> -<P> -<I>pt</I><UL><UL> -The client position for the second form of the function.</UL></UL> -<P> -<B><FONT COLOR="#0000C8">wxPython note:</FONT></B><BR> - In place of a single overloaded method name, wxPython -implements the following methods:<P> - -<UL><UL> - -<TABLE> - - -<TR><TD VALIGN=TOP> -<B>ClientToScreen(point)</B> -</TD> - -<TD VALIGN=TOP> -Accepts and returns a wxPoint -</TD></TR> - - -<TR><TD VALIGN=TOP> -<B>ClientToScreenXY(x, y)</B> -</TD> - -<TD VALIGN=TOP> -Returns a 2-tuple, (x, y) -</TD></TR> - - -</TABLE> -</UL></UL> - -<P> - - -<HR> -<A NAME="wxwindowclose"></A> -<H3>wxWindow::Close</H3> -<P> -<B>virtual bool</B> <B>Close</B>(<B>const bool</B><I> force = FALSE</I>)<P> -The purpose of this call is to provide a safer way of destroying a window than using -the <I>delete</I> operator.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>force</I><UL><UL> -FALSE if the window's close handler should be able to veto the destruction -of this window, TRUE if it cannot.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -Close calls the <A HREF="wx45.htm#wxcloseevent">close handler</A> for the window, providing an opportunity for the window to -choose whether to destroy the window.<P> -The close handler should check whether the window is being deleted forcibly, -using <A HREF="wx45.htm#wxcloseeventgetforce">wxCloseEvent::GetForce</A>, in which case it should -destroy the window using <A HREF="wx260.htm#wxwindowdestroy">wxWindow::Destroy</A>.<P> -Applies to managed windows (wxFrame and wxDialog classes) only.<P> -<I>Note</I> that calling Close does not guarantee that the window will be destroyed; but it -provides a way to simulate a manual close of a window, which may or may not be implemented by -destroying the window. The default implementation of wxDialog::OnCloseWindow does not -necessarily delete the dialog, since it will simply simulate an wxID_CANCEL event which -itself only hides the dialog.<P> -To guarantee that the window will be destroyed, call <A HREF="wx260.htm#wxwindowdestroy">wxWindow::Destroy</A> instead.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx296.htm#windowdeletionoverview">Window deletion overview</A>, -<A HREF="wx260.htm#wxwindowonclosewindow">wxWindow::OnCloseWindow</A>, -<A HREF="wx260.htm#wxwindowdestroy">wxWindow::Destroy</A>, -<A HREF="wx45.htm#wxcloseevent">wxCloseEvent</A><P> - -<HR> -<A NAME="wxwindowconvertdialogtopixels"></A> -<H3>wxWindow::ConvertDialogToPixels</H3> -<P> -<B>wxPoint</B> <B>ConvertDialogToPixels</B>(<B>const wxPoint&</B><I> pt</I>)<P> -<B>wxSize</B> <B>ConvertDialogToPixels</B>(<B>const wxSize&</B><I> sz</I>)<P> -Converts a point or size from dialog units to pixels.<P> -For the x dimension, the dialog units are multiplied by the average character width -and then divided by 4.<P> -For the y dimension, the dialog units are multiplied by the average character height -and then divided by 8.<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -Dialog units are used for maintaining a dialog's proportions even if the font changes. -Dialogs created using Dialog Editor optionally use dialog units.<P> -You can also use these functions programmatically. A convenience macro is defined:<P> -<FONT SIZE=2> -<PRE> -#define wxDLG_UNIT(parent, pt) parent->ConvertDialogToPixels(pt) -</PRE> -</FONT><P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowconvertpixelstodialog">wxWindow::ConvertPixelsToDialog</A><P> -<B><FONT COLOR="#0000C8">wxPython note:</FONT></B><BR> - In place of a single overloaded method name, wxPython -implements the following methods:<P> - -<UL><UL> - -<TABLE> - - -<TR><TD VALIGN=TOP> -<B>ConvertDialogPointToPixels(point)</B> -</TD> - -<TD VALIGN=TOP> -Accepts and returns a wxPoint -</TD></TR> - - -<TR><TD VALIGN=TOP> -<B>ConvertDialogSizeToPixels(size)</B> -</TD> - -<TD VALIGN=TOP> -Accepts and returns a wxSize -</TD></TR> - - -</TABLE> -</UL></UL> -<P> -Additionally, the following helper functions are defined:<P> - -<UL><UL> - -<TABLE> - - -<TR><TD VALIGN=TOP> -<B>wxDLG_PNT(win, point)</B> -</TD> - -<TD VALIGN=TOP> -Converts a wxPoint from dialog -units to pixels -</TD></TR> - - -<TR><TD VALIGN=TOP> -<B>wxDLG_SZE(win, size)</B> -</TD> - -<TD VALIGN=TOP> -Converts a wxSize from dialog -units to pixels -</TD></TR> - - -</TABLE> -</UL></UL> - -<P> - - -<HR> -<A NAME="wxwindowconvertpixelstodialog"></A> -<H3>wxWindow::ConvertPixelsToDialog</H3> -<P> -<B>wxPoint</B> <B>ConvertPixelsToDialog</B>(<B>const wxPoint&</B><I> pt</I>)<P> -<B>wxSize</B> <B>ConvertPixelsToDialog</B>(<B>const wxSize&</B><I> sz</I>)<P> -Converts a point or size from pixels to dialog units.<P> -For the x dimension, the pixels are multiplied by 4 and then divided by the average -character width.<P> -For the y dimension, the pixels are multipled by 8 and then divided by the average -character height.<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -Dialog units are used for maintaining a dialog's proportions even if the font changes. -Dialogs created using Dialog Editor optionally use dialog units.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowconvertdialogtopixels">wxWindow::ConvertDialogToPixels</A><P> - -<B><FONT COLOR="#0000C8">wxPython note:</FONT></B><BR> - In place of a single overloaded method name, wxPython -implements the following methods:<P> - -<UL><UL> - -<TABLE> - - -<TR><TD VALIGN=TOP> -<B>ConvertDialogPointToPixels(point)</B> -</TD> - -<TD VALIGN=TOP> -Accepts and returns a wxPoint -</TD></TR> - - -<TR><TD VALIGN=TOP> -<B>ConvertDialogSizeToPixels(size)</B> -</TD> - -<TD VALIGN=TOP> -Accepts and returns a wxSize -</TD></TR> - - -</TABLE> -</UL></UL> - -<P> - -<HR> -<A NAME="wxwindowdestroy"></A> -<H3>wxWindow::Destroy</H3> -<P> -<B>virtual bool</B> <B>Destroy</B>()<P> -Destroys the window safely. Use this function instead of the delete operator, since -different window classes can be destroyed differently. Frames and dialogs -are not destroyed immediately when this function is called - they are added -to a list of windows to be deleted on idle time, when all the window's events -have been processed. This prevents problems with events being sent to non-existant -windows.<P> -<B><FONT COLOR="#FF0000">Return value</FONT></B><P> -TRUE if the window has either been successfully deleted, or it has been added -to the list of windows pending real deletion.<P> - -<HR> -<A NAME="topic1030"></A> -<H3>wxWindow::DestroyChildren</H3> -<P> -<B>virtual void</B> <B>DestroyChildren</B>()<P> -Destroys all children of a window. Called automatically by the destructor.<P> - -<HR> -<A NAME="wxwindowdragacceptfiles"></A> -<H3>wxWindow::DragAcceptFiles</H3> -<P> -<B>virtual void</B> <B>DragAcceptFiles</B>(<B>const bool</B><I> accept</I>)<P> -Enables or disables elibility for drop file events (OnDropFiles).<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>accept</I><UL><UL> -If TRUE, the window is eligible for drop file events. If FALSE, the window -will not accept drop file events.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -Windows only.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowondropfiles">wxWindow::OnDropFiles</A><P> - -<HR> -<A NAME="wxwindowenable"></A> -<H3>wxWindow::Enable</H3> -<P> -<B>virtual void</B> <B>Enable</B>(<B>const bool</B><I> enable</I>)<P> -Enable or disable the window for user input.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>enable</I><UL><UL> -If TRUE, enables the window for input. If FALSE, disables the window.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowisenabled">wxWindow::IsEnabled</A><P> - -<HR> -<A NAME="wxwindowfindfocus"></A> -<H3>wxWindow::FindFocus</H3> -<P> -<B>static wxWindow*</B> <B>FindFocus</B>()<P> -Finds the window or control which currently has the keyboard focus.<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -Note that this is a static function, so it can be called without needing a wxWindow pointer.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowsetfocus">wxWindow::SetFocus</A><P> - -<HR> -<A NAME="wxwindowfindwindow"></A> -<H3>wxWindow::FindWindow</H3> -<P> -<B>wxWindow*</B> <B>FindWindow</B>(<B>long</B><I> id</I>)<P> -Find a child of this window, by identifier.<P> -<B>wxWindow*</B> <B>FindWindow</B>(<B>const wxString&</B><I> name</I>)<P> -Find a child of this window, by name.<P> -<B><FONT COLOR="#0000C8">wxPython note:</FONT></B><BR> - In place of a single overloaded method name, wxPython -implements the following methods:<P> - -<UL><UL> - -<TABLE> - - -<TR><TD VALIGN=TOP> -<B>FindWindowById(id)</B> -</TD> - -<TD VALIGN=TOP> -Accepts an integer -</TD></TR> - - -<TR><TD VALIGN=TOP> -<B>FindWindowByName(name)</B> -</TD> - -<TD VALIGN=TOP> -Accepts a string -</TD></TR> - - -</TABLE> -</UL></UL> - -<P> - -<HR> -<A NAME="wxwindowfit"></A> -<H3>wxWindow::Fit</H3> -<P> -<B>virtual void</B> <B>Fit</B>()<P> -Sizes the window so that it fits around its subwindows.<P> - -<HR> -<A NAME="wxwindowgetbackgroundcolour"></A> -<H3>wxWindow::GetBackgroundColour</H3> -<P> -<B>virtual wxColour</B> <B>GetBackgroundColour</B>() <B>const</B><P> -Returns the background colour of the window.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowsetbackgroundcolour">wxWindow::SetBackgroundColour</A>, -<A HREF="wx260.htm#wxwindowsetforegroundcolour">wxWindow::SetForegroundColour</A>, -<A HREF="wx260.htm#wxwindowgetforegroundcolour">wxWindow::GetForegroundColour</A>, -<A HREF="wx260.htm#wxwindowonerasebackground">wxWindow::OnEraseBackground</A><P> - -<HR> -<A NAME="topic1031"></A> -<H3>wxWindow::GetCharHeight</H3> -<P> -<B>virtual int</B> <B>GetCharHeight</B>() <B>const</B><P> -Returns the character height for this window.<P> - -<HR> -<A NAME="topic1032"></A> -<H3>wxWindow::GetCharWidth</H3> -<P> -<B>virtual int</B> <B>GetCharWidth</B>() <B>const</B><P> -Returns the average character width for this window.<P> - -<HR> -<A NAME="topic1033"></A> -<H3>wxWindow::GetChildren</H3> -<P> -<B>wxList&</B> <B>GetChildren</B>()<P> -Returns a reference to the list of the window's children.<P> - -<HR> -<A NAME="wxwindowgetclientsize"></A> -<H3>wxWindow::GetClientSize</H3> -<P> -<B>virtual void</B> <B>GetClientSize</B>(<B>int* </B><I>width</I>, <B>int* </B><I>height</I>) <B>const</B><P> -<B>virtual wxSize</B> <B>GetClientSize</B>() <B>const</B><P> -This gets the size of the window 'client area' in pixels. The client area is the -area which may be drawn on by the programmer, excluding title bar, border etc.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>width</I><UL><UL> -Receives the client width in pixels.</UL></UL> -<P> -<I>height</I><UL><UL> -Receives the client height in pixels.</UL></UL> -<P> -<B><FONT COLOR="#0000C8">wxPython note:</FONT></B><BR> - In place of a single overloaded method name, wxPython -implements the following methods:<P> - -<UL><UL> - -<TABLE> - - -<TR><TD VALIGN=TOP> -<B>wxGetClientSizeTuple()</B> -</TD> - -<TD VALIGN=TOP> -Returns a 2-tuple of (width, height) -</TD></TR> - - -<TR><TD VALIGN=TOP> -<B>wxGetClientSize()</B> -</TD> - -<TD VALIGN=TOP> -Returns a wxSize object -</TD></TR> - - -</TABLE> -</UL></UL> - -<P> - -<HR> -<A NAME="wxwindowgetconstraints"></A> -<H3>wxWindow::GetConstraints</H3> -<P> -<B>wxLayoutConstraints*</B> <B>GetConstraints</B>() <B>const</B><P> -Returns a pointer to the window's layout constraints, or NULL if there are none.<P> - -<HR> -<A NAME="wxwindowgetdefaultitem"></A> -<H3>wxWindow::GetDefaultItem</H3> -<P> -<B>wxButton*</B> <B>GetDefaultItem</B>() <B>const</B><P> -Returns a pointer to the button which is the default for this window, or NULL.<P> - -<HR> -<A NAME="wxwindowgetdroptarget"></A> -<H3>wxWindow::GetDropTarget</H3> -<P> -<B>wxDropTarget*</B> <B>GetDropTarget</B>() <B>const</B><P> -Returns the associated drop target, which may be NULL.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowsetdroptarget">wxWindow::SetDropTarget</A>, -<A HREF="wx312.htm#wxdndoverview">Drag and drop overview</A><P> - -<HR> -<A NAME="wxwindowgeteventhandler"></A> -<H3>wxWindow::GetEventHandler</H3> -<P> -<B>wxEvtHandler*</B> <B>GetEventHandler</B>() <B>const</B><P> -Returns the event handler for this window. By default, the window is its -own event handler.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowseteventhandler">wxWindow::SetEventHandler</A>, -<A HREF="wx260.htm#wxwindowpusheventhandler">wxWindow::PushEventHandler</A>, -<A HREF="wx260.htm#wxwindowpusheventhandler">wxWindow::PopEventHandler</A>, -<A HREF="wx85.htm#wxevthandlerprocessevent">wxEvtHandler::ProcessEvent</A>, -<A HREF="wx85.htm#wxevthandler">wxEvtHandler</A><P> - -<HR> -<A NAME="wxwindowgetfont"></A> -<H3>wxWindow::GetFont</H3> -<P> -<B>wxFont&</B> <B>GetFont</B>() <B>const</B><P> -Returns a reference to the font for this window.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowsetfont">wxWindow::SetFont</A><P> - -<HR> -<A NAME="wxwindowgetforegroundcolour"></A> -<H3>wxWindow::GetForegroundColour</H3> -<P> -<B>virtual wxColour</B> <B>GetForegroundColour</B>()<P> -Returns the foreground colour of the window.<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -The interpretation of foreground colour is open to interpretation according -to the window class; it may be the text colour or other colour, or it may not -be used at all.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowsetforegroundcolour">wxWindow::SetForegroundColour</A>, -<A HREF="wx260.htm#wxwindowsetbackgroundcolour">wxWindow::SetBackgroundColour</A>, -<A HREF="wx260.htm#wxwindowgetbackgroundcolour">wxWindow::GetBackgroundColour</A><P> - -<HR> -<A NAME="topic1034"></A> -<H3>wxWindow::GetGrandParent</H3> -<P> -<B>wxWindow*</B> <B>GetGrandParent</B>() <B>const</B><P> -Returns the grandparent of a window, or NULL if there isn't one.<P> - -<HR> -<A NAME="topic1035"></A> -<H3>wxWindow::GetHandle</H3> -<P> -<B>void*</B> <B>GetHandle</B>() <B>const</B><P> -Returns the platform-specific handle of the physical window. Cast it to an appropriate -handle, such as <B>HWND</B> for Windows or <B>Widget</B> for Motif.<P> - -<HR> -<A NAME="wxwindowgetid"></A> -<H3>wxWindow::GetId</H3> -<P> -<B>int</B> <B>GetId</B>() <B>const</B><P> -Returns the identifier of the window.<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -Each window has an integer identifier. If the application has not provided one, -an identifier will be generated.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowsetid">wxWindow::SetId</A> -<A HREF="wx299.htm#windowids">Window identifiers</A><P> - -<HR> -<A NAME="topic1036"></A> -<H3>wxWindow::GetPosition</H3> -<P> -<B>virtual void</B> <B>GetPosition</B>(<B>int* </B><I>x</I>, <B>int* </B><I>y</I>) <B>const</B><P> -This gets the position of the window in pixels, relative to the parent window or -if no parent, relative to the whole display.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>x</I><UL><UL> -Receives the x position of the window.</UL></UL> -<P> -<I>y</I><UL><UL> -Receives the y position of the window.</UL></UL> -<P> -<B><FONT COLOR="#0000C8">wxPython note:</FONT></B><BR> - In place of a single overloaded method name, wxPython -implements the following methods:<P> - -<UL><UL> - -<TABLE> - - -<TR><TD VALIGN=TOP> -<B>GetPosition()</B> -</TD> - -<TD VALIGN=TOP> -Returns a wxPoint -</TD></TR> - - -<TR><TD VALIGN=TOP> -<B>GetPositionTuple()</B> -</TD> - -<TD VALIGN=TOP> -Returns a tuple (x, y) -</TD></TR> - - -</TABLE> -</UL></UL> - -<P> - -<HR> -<A NAME="topic1037"></A> -<H3>wxWindow::GetLabel</H3> -<P> -<B>virtual wxString& </B> <B>GetLabel</B>() <B>const</B><P> -Generic way of getting a label from any window, for -identification purposes.<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -The interpretation of this function differs from class to class. -For frames and dialogs, the value returned is the title. For buttons or static text controls, it is -the button text. This function can be useful for meta-programs (such as testing -tools or special-needs access programs) which need to identify windows -by name.<P> - -<HR> -<A NAME="wxwindowgetname"></A> -<H3>wxWindow::GetName</H3> -<P> -<B>virtual wxString& </B> <B>GetName</B>() <B>const</B><P> -Returns the window's name.<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -This name is not guaranteed to be unique; it is up to the programmer to supply an appropriate -name in the window constructor or via <A HREF="wx260.htm#wxwindowsetname">wxWindow::SetName</A>.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowsetname">wxWindow::SetName</A><P> - -<HR> -<A NAME="topic1038"></A> -<H3>wxWindow::GetParent</H3> -<P> -<B>virtual wxWindow*</B> <B>GetParent</B>() <B>const</B><P> -Returns the parent of the window, or NULL if there is no parent.<P> - -<HR> -<A NAME="wxwindowgetrect"></A> -<H3>wxWindow::GetRect</H3> -<P> -<B>virtual wxRect</B> <B>GetRect</B>() <B>const</B><P> -Returns the size and position of the window as a <A HREF="wx193.htm#wxrect">wxRect</A> object.<P> - -<HR> -<A NAME="wxwindowgetreturncode"></A> -<H3>wxWindow::GetReturnCode</H3> -<P> -<B>int</B> <B>GetReturnCode</B>()<P> -Gets the return code for this window.<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -A return code is normally associated with a modal dialog, where <A HREF="wx71.htm#wxdialogshowmodal">wxDialog::ShowModal</A> returns -a code to the application.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowsetreturncode">wxWindow::SetReturnCode</A>, <A HREF="wx71.htm#wxdialogshowmodal">wxDialog::ShowModal</A>, -<A HREF="wx71.htm#wxdialogendmodal">wxDialog::EndModal</A><P> - -<HR> -<A NAME="wxwindowgetscrollthumb"></A> -<H3>wxWindow::GetScrollThumb</H3> -<P> -<B>virtual int</B> <B>GetScrollThumb</B>(<B>int </B><I>orientation</I>)<P> -Returns the built-in scrollbar thumb size.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowsetscrollbar">wxWindow::SetScrollbar</A><P> - -<HR> -<A NAME="wxwindowgetscrollpos"></A> -<H3>wxWindow::GetScrollPos</H3> -<P> -<B>virtual int</B> <B>GetScrollPos</B>(<B>int </B><I>orientation</I>)<P> -Returns the built-in scrollbar position.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -See <A HREF="wx260.htm#wxwindowsetscrollbar">wxWindow::SetScrollbar</A><P> - -<HR> -<A NAME="wxwindowgetscrollrange"></A> -<H3>wxWindow::GetScrollRange</H3> -<P> -<B>virtual int</B> <B>GetScrollRange</B>(<B>int </B><I>orientation</I>)<P> -Returns the built-in scrollbar range.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowsetscrollbar">wxWindow::SetScrollbar</A><P> - -<HR> -<A NAME="wxwindowgetsize"></A> -<H3>wxWindow::GetSize</H3> -<P> -<B>virtual void</B> <B>GetSize</B>(<B>int* </B><I>width</I>, <B>int* </B><I>height</I>) <B>const</B><P> -<B>virtual wxSize</B> <B>GetSize</B>() <B>const</B><P> -This gets the size of the entire window in pixels.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>width</I><UL><UL> -Receives the window width.</UL></UL> -<P> -<I>height</I><UL><UL> -Receives the window height.</UL></UL> -<P> -<B><FONT COLOR="#0000C8">wxPython note:</FONT></B><BR> - In place of a single overloaded method name, wxPython -implements the following methods:<P> - -<UL><UL> - -<TABLE> - - -<TR><TD VALIGN=TOP> -<B>GetSize()</B> -</TD> - -<TD VALIGN=TOP> -Returns a wxSize -</TD></TR> - - -<TR><TD VALIGN=TOP> -<B>GetSizeTuple()</B> -</TD> - -<TD VALIGN=TOP> -Returns a 2-tuple (width, height) -</TD></TR> - - -</TABLE> -</UL></UL> - -<P> - -<HR> -<A NAME="topic1039"></A> -<H3>wxWindow::GetTextExtent</H3> -<P> -<B>virtual void</B> <B>GetTextExtent</B>(<B>const wxString& </B><I>string</I>, <B>int* </B><I>x</I>, <B>int* </B><I>y</I>, - <B>int* </B><I>descent = NULL</I>, <B>int* </B><I>externalLeading = NULL</I>, - <B>const wxFont* </B><I>font = NULL</I>, <B>const bool</B><I> use16 = FALSE</I>) <B>const</B><P> -Gets the dimensions of the string as it would be drawn on the -window with the currently selected font.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>string</I><UL><UL> -String whose extent is to be measured.</UL></UL> -<P> -<I>x</I><UL><UL> -Return value for width.</UL></UL> -<P> -<I>y</I><UL><UL> -Return value for height.</UL></UL> -<P> -<I>descent</I><UL><UL> -Return value for descent (optional).</UL></UL> -<P> -<I>externalLeading</I><UL><UL> -Return value for external leading (optional).</UL></UL> -<P> -<I>font</I><UL><UL> -Font to use instead of the current window font (optional).</UL></UL> -<P> -<I>use16</I><UL><UL> -If TRUE, <I>string</I> contains 16-bit characters. The default is FALSE.</UL></UL> -<P> - -<B><FONT COLOR="#0000C8">wxPython note:</FONT></B><BR> - In place of a single overloaded method name, wxPython -implements the following methods:<P> - -<UL><UL> - -<TABLE> - - -<TR><TD VALIGN=TOP> -<B>GetTextExtent(string)</B> -</TD> - -<TD VALIGN=TOP> -Returns a 2-tuple, (width, height) -</TD></TR> - - -<TR><TD VALIGN=TOP> -<B>GetFullTextExtent(string, font=NULL)</B> -</TD> - -<TD VALIGN=TOP> -Returns a -4-tuple, (width, height, descent, externalLeading) -</TD></TR> - - -</TABLE> -</UL></UL> - -<P> - - -<HR> -<A NAME="wxwindowgettitle"></A> -<H3>wxWindow::GetTitle</H3> -<P> -<B>virtual wxString</B> <B>GetTitle</B>()<P> -Gets the window's title. Applicable only to frames and dialogs.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowsettitle">wxWindow::SetTitle</A><P> - -<HR> -<A NAME="wxwindowgetupdateregion"></A> -<H3>wxWindow::GetUpdateRegion</H3> -<P> -<B>virtual wxRegion</B> <B>GetUpdateRegion</B>() <B>const</B><P> -Returns the region specifying which parts of the window have been damaged. Should -only be called within an <A HREF="wx260.htm#wxwindowonpaint">OnPaint</A> event handler.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx195.htm#wxregion">wxRegion</A>, <A HREF="wx196.htm#wxregioniterator">wxRegionIterator</A>, <A HREF="wx260.htm#wxwindowonpaint">wxWindow::OnPaint</A><P> - -<HR> -<A NAME="topic1040"></A> -<H3>wxWindow::GetWindowStyleFlag</H3> -<P> -<B>long</B> <B>GetWindowStyleFlag</B>() <B>const</B><P> -Gets the window style that was passed to the consructor or <B>Create</B> member.<P> - -<HR> -<A NAME="wxwindowinitdialog"></A> -<H3>wxWindow::InitDialog</H3> -<P> -<B>void</B> <B>InitDialog</B>()<P> -Sends an <A HREF="wx260.htm#wxwindowoninitdialog">wxWindow::OnInitDialog</A> event, which -in turn transfers data to the dialog via validators.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowoninitdialog">wxWindow::OnInitDialog</A><P> - -<HR> -<A NAME="wxwindowisenabled"></A> -<H3>wxWindow::IsEnabled</H3> -<P> -<B>virtual bool</B> <B>IsEnabled</B>() <B>const</B><P> -Returns TRUE if the window is enabled for input, FALSE otherwise.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowenable">wxWindow::Enable</A><P> - -<HR> -<A NAME="wxwindowisretained"></A> -<H3>wxWindow::IsRetained</H3> -<P> -<B>virtual bool</B> <B>IsRetained</B>() <B>const</B><P> -Returns TRUE if the window is retained, FALSE otherwise.<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -Retained windows are only available on X platforms.<P> - -<HR> -<A NAME="wxwindowisshown"></A> -<H3>wxWindow::IsShown</H3> -<P> -<B>virtual bool</B> <B>IsShown</B>() <B>const</B><P> -Returns TRUE if the window is shown, FALSE if it has been hidden.<P> - -<HR> -<A NAME="wxwindowlayout"></A> -<H3>wxWindow::Layout</H3> -<P> -<B>void</B> <B>Layout</B>()<P> -Invokes the constraint-based layout algorithm for this window. It is called -automatically by the default <B>wxWindow::OnSize</B> member.<P> - -<HR> -<A NAME="wxwindowloadfromresource"></A> -<H3>wxWindow::LoadFromResource</H3> -<P> -<B>virtual bool</B> <B>LoadFromResource</B>(<B>wxWindow* </B><I>parent</I>, -<B>const wxString& </B><I>resourceName</I>, <B>const wxResourceTable* </B><I>resourceTable = NULL</I>)<P> -Loads a panel or dialog from a resource file.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>parent</I><UL><UL> -Parent window.</UL></UL> -<P> -<I>resourceName</I><UL><UL> -The name of the resource to load.</UL></UL> -<P> -<I>resourceTable</I><UL><UL> -The resource table to load it from. If this is NULL, the -default resource table will be used.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">Return value</FONT></B><P> -TRUE if the operation succeeded, otherwise FALSE.<P> - -<HR> -<A NAME="wxwindowlower"></A> -<H3>wxWindow::Lower</H3> -<P> -<B>void</B> <B>Lower</B>()<P> -Lowers the window to the bottom of the window hierarchy if it is a managed window (dialog -or frame).<P> - -<HR> -<A NAME="wxwindowmakemodal"></A> -<H3>wxWindow::MakeModal</H3> -<P> -<B>virtual void</B> <B>MakeModal</B>(<B>const bool </B><I>flag</I>)<P> -Disables all other windows in the application so that -the user can only interact with this window.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>flag</I><UL><UL> -If TRUE, this call disables all other windows in the application so that -the user can only interact with this window. If FALSE, the effect is reversed.</UL></UL> -<P> - -<HR> -<A NAME="wxwindowmove"></A> -<H3>wxWindow::Move</H3> -<P> -<B>void</B> <B>Move</B>(<B>int</B><I> x</I>, <B>int</B><I> y</I>)<P> -<B>void</B> <B>Move</B>(<B>const wxPoint&</B><I> pt</I>)<P> -Moves the window to the given position.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>x</I><UL><UL> -Required x position.</UL></UL> -<P> -<I>y</I><UL><UL> -Required y position.</UL></UL> -<P> -<I>pt</I><UL><UL> -<A HREF="wx171.htm#wxpoint">wxPoint</A> object representing the position.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -Implementations of SetSize can also implicitly implement the -wxWindow::Move function, which is defined in the base wxWindow class -as the call:<P> -<PRE> - SetSize(x, y, -1, -1, wxSIZE_USE_EXISTING); -</PRE> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowsetsize">wxWindow::SetSize</A><P> -<B><FONT COLOR="#0000C8">wxPython note:</FONT></B><BR> - In place of a single overloaded method name, wxPython -implements the following methods:<P> - -<UL><UL> - -<TABLE> - - -<TR><TD VALIGN=TOP> -<B>Move(point)</B> -</TD> - -<TD VALIGN=TOP> -Accepts a wxPoint -</TD></TR> - - -<TR><TD VALIGN=TOP> -<B>MoveXY(x, y)</B> -</TD> - -<TD VALIGN=TOP> -Accepts a pair of integers -</TD></TR> - - -</TABLE> -</UL></UL> - -<P> - -<HR> -<A NAME="wxwindowonactivate"></A> -<H3>wxWindow::OnActivate</H3> -<P> -<B>void</B> <B>OnActivate</B>(<B>wxActivateEvent&</B><I> event</I>)<P> -Called when a window is activated or deactivated.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>event</I><UL><UL> -Object containing activation information.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -If the window is being activated, <A HREF="wx25.htm#wxactivateeventgetactive">wxActivateEvent::GetActive</A> returns TRUE, -otherwise it returns FALSE (it is being deactivated).<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx25.htm#wxactivateevent">wxActivateEvent</A>, -<A HREF="wx299.htm#eventhandlingoverview">Event handling overview</A><P> - -<HR> -<A NAME="wxwindowonchar"></A> -<H3>wxWindow::OnChar</H3> -<P> -<B>void</B> <B>OnChar</B>(<B>wxKeyEvent&</B><I> event</I>)<P> -Called when the user has pressed a key that is not a modifier (SHIFT, CONTROL or ALT).<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>event</I><UL><UL> -Object containing keypress information. See <A HREF="wx124.htm#wxkeyevent">wxKeyEvent</A> for -details about this class.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -This member function is called in response to a keypress. To intercept this event, -use the EVT_CHAR macro in an event table definition. Your <B>OnChar</B> handler may call this -default function to achieve default keypress functionality.<P> -Note that the ASCII values do not have explicit key codes: they are passed as ASCII -values.<P> -Note that not all keypresses can be intercepted this way. If you wish to intercept modifier -keypresses, then you will need to use <A HREF="wx260.htm#wxwindowonkeydown">wxWindow::OnKeyDown</A> or -<A HREF="wx260.htm#wxwindowonkeyup">wxWindow::OnKeyUp</A>.<P> -Most, but not all, windows allow keypresses to be intercepted.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowonkeydown">wxWindow::OnKeyDown</A>, <A HREF="wx260.htm#wxwindowonkeyup">wxWindow::OnKeyUp</A>, -<A HREF="wx124.htm#wxkeyevent">wxKeyEvent</A>, <A HREF="wx260.htm#wxwindowoncharhook">wxWindow::OnCharHook</A>, -<A HREF="wx299.htm#eventhandlingoverview">Event handling overview</A><P> - -<HR> -<A NAME="wxwindowoncharhook"></A> -<H3>wxWindow::OnCharHook</H3> -<P> -<B>void</B> <B>OnCharHook</B>(<B>wxKeyEvent&</B><I> event</I>)<P> -This member is called to allow the window to intercept keyboard events -before they are processed by child windows.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>event</I><UL><UL> -Object containing keypress information. See <A HREF="wx124.htm#wxkeyevent">wxKeyEvent</A> for -details about this class.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -This member function is called in response to a keypress, if the window is active. To intercept this event, -use the EVT_CHAR_HOOK macro in an event table definition. If you do not process a particular -keypress, call <A HREF="wx84.htm#wxeventskip">wxEvent::Skip</A> to allow default processing.<P> -An example of using this function is in the implementation of escape-character processing for wxDialog, -where pressing ESC dismisses the dialog by <B>OnCharHook</B> 'forging' a cancel button press event.<P> -Note that the ASCII values do not have explicit key codes: they are passed as ASCII -values.<P> -This function is only relevant to top-level windows (frames and dialogs), and under -Windows only.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx124.htm#wxkeyevent">wxKeyEvent</A>, <A HREF="wx260.htm#wxwindowoncharhook">wxWindow::OnCharHook</A>, -<A HREF="wx26.htm#wxapponcharhook">wxApp::OnCharHook</A>, -<A HREF="wx299.htm#eventhandlingoverview">Event handling overview</A><P> - -<HR> -<A NAME="wxwindowoncommand"></A> -<H3>wxWindow::OnCommand</H3> -<P> -<B>virtual void</B> <B>OnCommand</B>(<B>wxEvtHandler& </B><I>object</I>, <B>wxCommandEvent& </B><I>event</I>)<P> -This virtual member function is called if the control does not handle the command event.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>object</I><UL><UL> -Object receiving the command event.</UL></UL> -<P> -<I>event</I><UL><UL> -Command event</UL></UL> -<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -This virtual function is provided mainly for backward compatibility. You can also intercept commands -from child controls by using an event table, with identifiers or identifier ranges to identify -the control(s) in question.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx52.htm#wxcommandevent">wxCommandEvent</A>, -<A HREF="wx299.htm#eventhandlingoverview">Event handling overview</A><P> - -<HR> -<A NAME="wxwindowonclose"></A> -<H3>wxWindow::OnClose</H3> -<P> -<B>virtual bool</B> <B>OnClose</B>()<P> -Called when the user has tried to close a a frame -or dialog box using the window manager (X) or system menu (Windows).<P> -<B>Note:</B> This is an obsolete function. -It is superceded by the <A HREF="wx260.htm#wxwindowonclosewindow">wxWindow::OnCloseWindow</A> event -handler.<P> -<B><FONT COLOR="#FF0000">Return value</FONT></B><P> -If TRUE is returned by OnClose, the window will be deleted by the system, otherwise the -attempt will be ignored. Do not delete the window from within this handler, although -you may delete other windows.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx296.htm#windowdeletionoverview">Window deletion overview</A>, -<A HREF="wx260.htm#wxwindowclose">wxWindow::Close</A>, -<A HREF="wx260.htm#wxwindowonclosewindow">wxWindow::OnCloseWindow</A>, -<A HREF="wx45.htm#wxcloseevent">wxCloseEvent</A><P> - -<HR> -<A NAME="wxwindowonclosewindow"></A> -<H3>wxWindow::OnCloseWindow</H3> -<P> -<B>void</B> <B>OnCloseWindow</B>(<B>wxCloseEvent& </B><I>event</I>)<P> -This is an event handler function called when the user has tried to close a a frame -or dialog box using the window manager (X) or system menu (Windows). It is -called via the <A HREF="wx260.htm#wxwindowclose">wxWindow::Close</A> function, so -that the application can also invoke the handler programmatically.<P> -Use the EVT_CLOSE event table macro to handle close events.<P> -You should check whether the application is forcing the deletion of the window -using <A HREF="wx45.htm#wxcloseeventgetforce">wxCloseEvent::GetForce</A>. If this is TRUE, -destroy the window using <A HREF="wx260.htm#wxwindowdestroy">wxWindow::Destroy</A>. -If not, it is up to you whether you respond by destroying the window.<P> -(Note: GetForce is now superceded by CanVeto. So to test whether forced destruction of -the window is required, test for the negative of CanVeto. If CanVeto returns FALSE, -it is not possible to skip window deletion.)<P> -If you don't destroy the window, you should call <A HREF="wx45.htm#wxcloseeventveto">wxCloseEvent::Veto</A> to -let the calling code know that you did not destroy the window. This allows the <A HREF="wx260.htm#wxwindowclose">wxWindow::Close</A> function -to return TRUE or FALSE depending on whether the close instruction was honoured or not.<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -The <A HREF="wx260.htm#wxwindowonclose">wxWindow::OnClose</A> virtual function remains -for backward compatibility with earlier versions of wxWindows. The -default <B>OnCloseWindow</B> handler for wxFrame and wxDialog will call <B>OnClose</B>, -destroying the window if it returns TRUE or if the close is being forced.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx296.htm#windowdeletionoverview">Window deletion overview</A>, -<A HREF="wx260.htm#wxwindowclose">wxWindow::Close</A>, -<A HREF="wx260.htm#wxwindowonclose">wxWindow::OnClose</A>, -<A HREF="wx260.htm#wxwindowdestroy">wxWindow::Destroy</A>, -<A HREF="wx45.htm#wxcloseevent">wxCloseEvent</A>, -<A HREF="wx26.htm#wxapponqueryendsession">wxApp::OnQueryEndSession</A>, -<A HREF="wx26.htm#wxapponendsession">wxApp::OnEndSession</A><P> - -<HR> -<A NAME="wxwindowondropfiles"></A> -<H3>wxWindow::OnDropFiles</H3> -<P> -<B>void</B> <B>OnDropFiles</B>(<B>wxDropFilesEvent&</B><I> event</I>)<P> -Called when files have been dragged from the file manager to the window.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>event</I><UL><UL> -Drop files event. For more information, see <A HREF="wx80.htm#wxdropfilesevent">wxDropFilesEvent</A>.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -The window must have previously been enabled for dropping by calling -<A HREF="wx260.htm#wxwindowdragacceptfiles">wxWindow::DragAcceptFiles</A>.<P> -This event is only generated under Windows.<P> -To intercept this event, use the EVT_DROP_FILES macro in an event table definition.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx80.htm#wxdropfilesevent">wxDropFilesEvent</A>, <A HREF="wx260.htm#wxwindowdragacceptfiles">wxWindow::DragAcceptFiles</A>, -<A HREF="wx299.htm#eventhandlingoverview">Event handling overview</A><P> - -<HR> -<A NAME="wxwindowonerasebackground"></A> -<H3>wxWindow::OnEraseBackground</H3> -<P> -<B>void</B> <B>OnEraseBackground</B>(<B>wxEraseEvent&</B><I> event</I>)<P> -Called when the background of the window needs to be erased.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>event</I><UL><UL> -Erase background event. For more information, see <A HREF="wx83.htm#wxeraseevent">wxEraseEvent</A>.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -This event is only generated under Windows.<P> -To intercept this event, use the EVT_ERASE_BACKGROUND macro in an event table definition.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx83.htm#wxeraseevent">wxEraseEvent</A>, <A HREF="wx299.htm#eventhandlingoverview">Event handling overview</A><P> - -<HR> -<A NAME="wxwindowonkeydown"></A> -<H3>wxWindow::OnKeyDown</H3> -<P> -<B>void</B> <B>OnKeyDown</B>(<B>wxKeyEvent&</B><I> event</I>)<P> -Called when the user has pressed a key, before it is translated into an ASCII value using other -modifier keys that might be pressed at the same time.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>event</I><UL><UL> -Object containing keypress information. See <A HREF="wx124.htm#wxkeyevent">wxKeyEvent</A> for -details about this class.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -This member function is called in response to a key down event. To intercept this event, -use the EVT_KEY_DOWN macro in an event table definition. Your <B>OnKeyDown</B> handler may call this -default function to achieve default keypress functionality.<P> -Note that not all keypresses can be intercepted this way. If you wish to intercept special -keys, such as shift, control, and function keys, then you will need to use <A HREF="wx260.htm#wxwindowonkeydown">wxWindow::OnKeyDown</A> or -<A HREF="wx260.htm#wxwindowonkeyup">wxWindow::OnKeyUp</A>.<P> -Most, but not all, windows allow keypresses to be intercepted.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowonchar">wxWindow::OnChar</A>, <A HREF="wx260.htm#wxwindowonkeyup">wxWindow::OnKeyUp</A>, -<A HREF="wx124.htm#wxkeyevent">wxKeyEvent</A>, <A HREF="wx260.htm#wxwindowoncharhook">wxWindow::OnCharHook</A>, -<A HREF="wx299.htm#eventhandlingoverview">Event handling overview</A><P> - -<HR> -<A NAME="wxwindowonkeyup"></A> -<H3>wxWindow::OnKeyUp</H3> -<P> -<B>void</B> <B>OnKeyUp</B>(<B>wxKeyEvent&</B><I> event</I>)<P> -Called when the user has released a key.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>event</I><UL><UL> -Object containing keypress information. See <A HREF="wx124.htm#wxkeyevent">wxKeyEvent</A> for -details about this class.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -This member function is called in response to a key up event. To intercept this event, -use the EVT_KEY_UP macro in an event table definition. Your <B>OnKeyUp</B> handler may call this -default function to achieve default keypress functionality.<P> -Note that not all keypresses can be intercepted this way. If you wish to intercept special -keys, such as shift, control, and function keys, then you will need to use <A HREF="wx260.htm#wxwindowonkeydown">wxWindow::OnKeyDown</A> or -<A HREF="wx260.htm#wxwindowonkeyup">wxWindow::OnKeyUp</A>.<P> -Most, but not all, windows allow key up events to be intercepted.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowonchar">wxWindow::OnChar</A>, <A HREF="wx260.htm#wxwindowonkeydown">wxWindow::OnKeyDown</A>, -<A HREF="wx124.htm#wxkeyevent">wxKeyEvent</A>, <A HREF="wx260.htm#wxwindowoncharhook">wxWindow::OnCharHook</A>, -<A HREF="wx299.htm#eventhandlingoverview">Event handling overview</A><P> - -<HR> -<A NAME="wxwindowonkillfocus"></A> -<H3>wxWindow::OnKillFocus</H3> -<P> -<B>void</B> <B>OnKillFocus</B>(<B>wxFocusEvent& </B><I>event</I>)<P> -Called when a window's focus is being killed.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>event</I><UL><UL> -The focus event. For more information, see <A HREF="wx99.htm#wxfocusevent">wxFocusEvent</A>.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -To intercept this event, use the macro EVT_KILL_FOCUS in an event table definition.<P> -Most, but not all, windows respond to this event.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx99.htm#wxfocusevent">wxFocusEvent</A>, <A HREF="wx260.htm#wxwindowonsetfocus">wxWindow::OnSetFocus</A>, -<A HREF="wx299.htm#eventhandlingoverview">Event handling overview</A><P> - -<HR> -<A NAME="wxwindowonidle"></A> -<H3>wxWindow::OnIdle</H3> -<P> -<B>void</B> <B>OnIdle</B>(<B>wxIdleEvent& </B><I>event</I>)<P> -Provide this member function for any processing which needs to be done -when the application is idle.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx26.htm#wxapponidle">wxApp::OnIdle</A>, <A HREF="wx113.htm#wxidleevent">wxIdleEvent</A><P> - -<HR> -<A NAME="wxwindowoninitdialog"></A> -<H3>wxWindow::OnInitDialog</H3> -<P> -<B>void</B> <B>OnInitDialog</B>(<B>wxInitDialogEvent&</B><I> event</I>)<P> -Default handler for the wxEVT_INIT_DIALOG event. Calls <A HREF="wx260.htm#wxwindowtransferdatatowindow">wxWindow::TransferDataToWindow</A>.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>event</I><UL><UL> -Dialog initialisation event.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -Gives the window the default behaviour of transferring data to child controls via -the validator that each control has.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx255.htm#wxvalidator">wxValidator</A>, <A HREF="wx260.htm#wxwindowtransferdatatowindow">wxWindow::TransferDataToWindow</A><P> - -<HR> -<A NAME="wxwindowonmenuhighlight"></A> -<H3>wxWindow::OnMenuHighlight</H3> -<P> -<B>void</B> <B>OnMenuHighlight</B>(<B>wxMenuEvent& </B><I>event</I>)<P> -Called when a menu select is received from a menu bar: that is, the -mouse cursor is over a menu item, but the left mouse button has not been -pressed.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>event</I><UL><UL> -The menu highlight event. For more information, see <A HREF="wx143.htm#wxmenuevent">wxMenuEvent</A>.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -You can choose any member function to receive -menu select events, using the EVT_MENU_HIGHLIGHT macro for individual menu items or EVT_MENU_HIGHLIGHT_ALL macro -for all menu items.<P> -The default implementation for <A HREF="wx104.htm#wxframeonmenuhighlight">wxFrame::OnMenuHighlight</A> displays help -text in the first field of the status bar.<P> -This function was known as <B>OnMenuSelect</B> in earlier versions of wxWindows, but this was confusing -since a selection is normally a left-click action.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx143.htm#wxmenuevent">wxMenuEvent</A>, -<A HREF="wx299.htm#eventhandlingoverview">Event handling overview</A><P> - - -<HR> -<A NAME="wxwindowonmouseevent"></A> -<H3>wxWindow::OnMouseEvent</H3> -<P> -<B>void</B> <B>OnMouseEvent</B>(<B>wxMouseEvent&</B><I> event</I>)<P> -Called when the user has initiated an event with the -mouse.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>event</I><UL><UL> -The mouse event. See <A HREF="wx150.htm#wxmouseevent">wxMouseEvent</A> for -more details.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -Most, but not all, windows respond to this event.<P> -To intercept this event, use the EVT_MOUSE_EVENTS macro in an event table definition, or individual -mouse event macros such as EVT_LEFT_DOWN.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx150.htm#wxmouseevent">wxMouseEvent</A>, -<A HREF="wx299.htm#eventhandlingoverview">Event handling overview</A><P> - -<HR> -<A NAME="wxwindowonmove"></A> -<H3>wxWindow::OnMove</H3> -<P> -<B>void</B> <B>OnMove</B>(<B>wxMoveEvent& </B><I>event</I>)<P> -Called when a window is moved.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>event</I><UL><UL> -The move event. For more information, see <A HREF="wx151.htm#wxmoveevent">wxMoveEvent</A>.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -Use the EVT_MOVE macro to intercept move events.<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -Not currently implemented.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx151.htm#wxmoveevent">wxMoveEvent</A>, -<A HREF="wx104.htm#wxframeonsize">wxFrame::OnSize</A>, -<A HREF="wx299.htm#eventhandlingoverview">Event handling overview</A><P> - -<HR> -<A NAME="wxwindowonpaint"></A> -<H3>wxWindow::OnPaint</H3> -<P> -<B>void</B> <B>OnPaint</B>(<B>wxPaintEvent& </B><I>event</I>)<P> -Sent to the event handler when the window must be refreshed.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>event</I><UL><UL> -Paint event. For more information, see <A HREF="wx164.htm#wxpaintevent">wxPaintEvent</A>.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -Use the EVT_PAINT macro in an event table definition to intercept paint events.<P> -In a paint event handler, the application should always create a <A HREF="wx163.htm#wxpaintdc">wxPaintDC</A> object.<P> -For example:<P> -<FONT SIZE=2><PRE> - void MyWindow::OnPaint(wxPaintEvent& event) - { - wxPaintDC dc(this); - - DrawMyDocument(dc); - } -</PRE> -</FONT>You can optimize painting by retrieving the rectangles -that have been damaged and only repainting these. The rectangles are in -terms of the client area, and are unscrolled, so you will need to do -some calculations using the current view position to obtain logical, -scrolled units.<P> -Here is an example of using the <A HREF="wx196.htm#wxregioniterator">wxRegionIterator</A> class:<P> -<FONT SIZE=2><PRE> -// Called when window needs to be repainted. -void MyWindow::OnPaint(wxPaintEvent& event) -{ - wxPaintDC dc(this); - - // Find Out where the window is scrolled to - int vbX,vbY; // Top left corner of client - ViewStart(&vbX,&vbY); - - int vX,vY,vW,vH; // Dimensions of client area in pixels - wxRegionIterator upd(GetUpdateRegion()); // get the update rect list - - while (upd) - { - vX = upd.GetX(); - vY = upd.GetY(); - vW = upd.GetW(); - vH = upd.GetH(); - - // Alternatively we can do this: - // wxRect rect; - // upd.GetRect(&rect); - - // Repaint this rectangle - ...some code... - - upd ++ ; - } -} -</PRE> -</FONT><B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx164.htm#wxpaintevent">wxPaintEvent</A>, -<A HREF="wx163.htm#wxpaintdc">wxPaintDC</A>, -<A HREF="wx299.htm#eventhandlingoverview">Event handling overview</A><P> - -<HR> -<A NAME="wxwindowonscroll"></A> -<H3>wxWindow::OnScroll</H3> -<P> -<B>void</B> <B>OnScroll</B>(<B>wxScrollEvent& </B><I>event</I>)<P> -Called when a scroll event is received from one of the window's built-in scrollbars.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>event</I><UL><UL> -Command event. Retrieve the new scroll position by -calling <A HREF="wx202.htm#wxscrolleventgetposition">wxScrollEvent::GetPosition</A>, and the -scrollbar orientation by calling <A HREF="wx202.htm#wxscrolleventgetorientation">wxScrollEvent::GetOrientation</A>.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -Note that it is not possible to distinguish between horizontal and vertical scrollbars -until the function is executing (you can't have one function for vertical, another -for horizontal events).<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx202.htm#wxscrollevent">wxScrollEvent</A>, -<A HREF="wx299.htm#eventhandlingoverview">Event handling overview</A><P> - -<HR> -<A NAME="wxwindowonsetfocus"></A> -<H3>wxWindow::OnSetFocus</H3> -<P> -<B>void</B> <B>OnSetFocus</B>(<B>wxFocusEvent& </B><I>event</I>)<P> -Called when a window's focus is being set.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>event</I><UL><UL> -The focus event. For more information, see <A HREF="wx99.htm#wxfocusevent">wxFocusEvent</A>.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -To intercept this event, use the macro EVT_SET_FOCUS in an event table definition.<P> -Most, but not all, windows respond to this event.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx99.htm#wxfocusevent">wxFocusEvent</A>, <A HREF="wx260.htm#wxwindowonkillfocus">wxWindow::OnKillFocus</A>, -<A HREF="wx299.htm#eventhandlingoverview">Event handling overview</A><P> - -<HR> -<A NAME="wxwindowonsize"></A> -<H3>wxWindow::OnSize</H3> -<P> -<B>void</B> <B>OnSize</B>(<B>wxSizeEvent& </B><I>event</I>)<P> -Called when the window has been resized.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>event</I><UL><UL> -Size event. For more information, see <A HREF="wx206.htm#wxsizeevent">wxSizeEvent</A>.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -You may wish to use this for frames to resize their child windows as appropriate.<P> -Note that the size passed is of -the whole window: call <A HREF="wx260.htm#wxwindowgetclientsize">wxWindow::GetClientSize</A> for the area which may be -used by the application.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx206.htm#wxsizeevent">wxSizeEvent</A>, -<A HREF="wx299.htm#eventhandlingoverview">Event handling overview</A><P> - -<HR> -<A NAME="wxwindowonsyscolourchanged"></A> -<H3>wxWindow::OnSysColourChanged</H3> -<P> -<B>void</B> <B>OnSysColourChanged</B>(<B>wxOnSysColourChangedEvent& </B><I>event</I>)<P> -Called when the user has changed the system colours.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>event</I><UL><UL> -System colour change event. For more information, see <A HREF="wx227.htm#wxsyscolourchangedevent">wxSysColourChangedEvent</A>.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx227.htm#wxsyscolourchangedevent">wxSysColourChangedEvent</A>, -<A HREF="wx299.htm#eventhandlingoverview">Event handling overview</A><P> - -<HR> -<A NAME="wxwindowpopeventhandler"></A> -<H3>wxWindow::PopEventHandler</H3> -<P> -<B>wxEvtHandler*</B> <B>PopEventHandler</B>(<B>bool </B><I>deleteHandler = FALSE</I>) <B>const</B><P> -Removes and returns the top-most event handler on the event handler stack.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>deleteHandler</I><UL><UL> -If this is TRUE, the handler will be deleted after it is removed. The -default value is FALSE.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowseteventhandler">wxWindow::SetEventHandler</A>, -<A HREF="wx260.htm#wxwindowgeteventhandler">wxWindow::GetEventHandler</A>, -<A HREF="wx260.htm#wxwindowpusheventhandler">wxWindow::PushEventHandler</A>, -<A HREF="wx85.htm#wxevthandlerprocessevent">wxEvtHandler::ProcessEvent</A>, -<A HREF="wx85.htm#wxevthandler">wxEvtHandler</A><P> - -<HR> -<A NAME="wxwindowpopupmenu"></A> -<H3>wxWindow::PopupMenu</H3> -<P> -<B>virtual bool</B> <B>PopupMenu</B>(<B>wxMenu* </B><I>menu</I>, <B>int </B><I>x</I>, <B>int </B><I>y</I>)<P> -Pops up the given menu at the specified coordinates, relative to this -window, and returns control when the user has dismissed the menu. If a -menu item is selected, the callback defined for the menu is called with -wxMenu and wxCommandEvent reference arguments. The callback should access -the commandInt member of the event to check the selected menu identifier.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>menu</I><UL><UL> -Menu to pop up.</UL></UL> -<P> -<I>x</I><UL><UL> -Required x position for the menu to appear.</UL></UL> -<P> -<I>y</I><UL><UL> -Required y position for the menu to appear.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx140.htm#wxmenu">wxMenu</A><P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -Just before the menu is popped up, <A HREF="wx140.htm#wxmenuupdateui">wxMenu::UpdateUI</A> is called -to ensure that the menu items are in the correct state.<P> - -<HR> -<A NAME="wxwindowpusheventhandler"></A> -<H3>wxWindow::PushEventHandler</H3> -<P> -<B>void</B> <B>PushEventHandler</B>(<B>wxEvtHandler* </B><I>handler</I>)<P> -Pushes this event handler onto the event stack for the window.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>handler</I><UL><UL> -Specifies the handler to be pushed.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -An event handler is an object that is capable of processing the events -sent to a window. By default, the window is its own event handler, but -an application may wish to substitute another, for example to allow -central implementation of event-handling for a variety of different -window classes.<P> -<A HREF="wx260.htm#wxwindowpusheventhandler">wxWindow::PushEventHandler</A> allows -an application to set up a chain of event handlers, where an event not handled by one event handler is -handed to the next one in the chain. Use <A HREF="wx260.htm#wxwindowpopeventhandler">wxWindow::PopEventHandler</A> to -remove the event handler.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowseteventhandler">wxWindow::SetEventHandler</A>, -<A HREF="wx260.htm#wxwindowgeteventhandler">wxWindow::GetEventHandler</A>, -<A HREF="wx260.htm#wxwindowpusheventhandler">wxWindow::PopEventHandler</A>, -<A HREF="wx85.htm#wxevthandlerprocessevent">wxEvtHandler::ProcessEvent</A>, -<A HREF="wx85.htm#wxevthandler">wxEvtHandler</A><P> - -<HR> -<A NAME="wxwindowraise"></A> -<H3>wxWindow::Raise</H3> -<P> -<B>void</B> <B>Raise</B>()<P> -Raises the window to the top of the window hierarchy if it is a managed window (dialog -or frame).<P> - -<HR> -<A NAME="wxwindowrefresh"></A> -<H3>wxWindow::Refresh</H3> -<P> -<B>virtual void</B> <B>Refresh</B>(<B>const bool</B><I> eraseBackground = TRUE</I>, <B>const wxRect* </B><I>rect -= NULL</I>)<P> -Causes a message or event to be generated to repaint the -window.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>eraseBackground</I><UL><UL> -If TRUE, the background will be -erased.</UL></UL> -<P> -<I>rect</I><UL><UL> -If non-NULL, only the given rectangle will -be treated as damaged.</UL></UL> -<P> - -<HR> -<A NAME="wxwindowreleasemouse"></A> -<H3>wxWindow::ReleaseMouse</H3> -<P> -<B>virtual void</B> <B>ReleaseMouse</B>()<P> -Releases mouse input captured with <A HREF="wx260.htm#wxwindowcapturemouse">wxWindow::CaptureMouse</A>.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowcapturemouse">wxWindow::CaptureMouse</A><P> - -<HR> -<A NAME="wxwindowremovechild"></A> -<H3>wxWindow::RemoveChild</H3> -<P> -<B>virtual void</B> <B>RemoveChild</B>(<B>wxWindow* </B><I>child</I>)<P> -Removes a child window. This is called automatically by window deletion -functions so should not be required by the application programmer.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>child</I><UL><UL> -Child window to remove.</UL></UL> -<P> - -<HR> -<A NAME="wxwindowscreentoclient"></A> -<H3>wxWindow::ScreenToClient</H3> -<P> -<B>virtual void</B> <B>ScreenToClient</B>(<B>int* </B><I>x</I>, <B>int* </B><I>y</I>) <B>const</B><P> -<B>virtual wxPoint</B> <B>ScreenToClient</B>(<B>const wxPoint& </B><I>pt</I>) <B>const</B><P> -Converts from screen to client window coordinates.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>x</I><UL><UL> -Stores the screen x coordinate and receives the client x coordinate.</UL></UL> -<P> -<I>y</I><UL><UL> -Stores the screen x coordinate and receives the client x coordinate.</UL></UL> -<P> -<I>pt</I><UL><UL> -The screen position for the second form of the function.</UL></UL> -<P> -<B><FONT COLOR="#0000C8">wxPython note:</FONT></B><BR> - In place of a single overloaded method name, wxPython -implements the following methods:<P> - -<UL><UL> - -<TABLE> - - -<TR><TD VALIGN=TOP> -<B>ScreenToClient(point)</B> -</TD> - -<TD VALIGN=TOP> -Accepts and returns a wxPoint -</TD></TR> - - -<TR><TD VALIGN=TOP> -<B>ScreenToClientXY(x, y)</B> -</TD> - -<TD VALIGN=TOP> -Returns a 2-tuple, (x, y) -</TD></TR> - - -</TABLE> -</UL></UL> - -<P> - - -<HR> -<A NAME="wxwindowscrollwindow"></A> -<H3>wxWindow::ScrollWindow</H3> -<P> -<B>virtual void</B> <B>ScrollWindow</B>(<B>int </B><I>dx</I>, <B>int </B><I>dy</I>, <B>const wxRect*</B><I> rect = NULL</I>)<P> -Physically scrolls the pixels in the window.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>dx</I><UL><UL> -Amount to scroll horizontally.</UL></UL> -<P> -<I>dy</I><UL><UL> -Amount to scroll vertically.</UL></UL> -<P> -<I>rect</I><UL><UL> -Rectangle to invalidate. If this is NULL, the whole window is invalidated. If you -pass a rectangle corresponding to the area of the window exposed by the scroll, your painting handler -can optimise painting by checking for the invalidated region.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -Available only under Windows.<P> -Use this function to optimise your scrolling implementations, to minimise the area that must be -redrawn.<P> - -<HR> -<A NAME="wxwindowsetacceleratortable"></A> -<H3>wxWindow::SetAcceleratorTable</H3> -<P> -<B>virtual void</B> <B>SetAcceleratorTable</B>(<B>const wxAcceleratorTable&</B><I> accel</I>)<P> -Sets the accelerator table for this window. See <A HREF="wx24.htm#wxacceleratortable">wxAcceleratorTable</A>.<P> - -<HR> -<A NAME="wxwindowsetautolayout"></A> -<H3>wxWindow::SetAutoLayout</H3> -<P> -<B>void</B> <B>SetAutoLayout</B>(<B>const bool</B><I> autoLayout</I>)<P> -Determines whether the <A HREF="wx260.htm#wxwindowlayout">wxWindow::Layout</A> function will -be called automatically when the window is resized.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>autoLayout</I><UL><UL> -Set this to TRUE if you wish the Layout function to be called -from within wxWindow::OnSize functions.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowsetconstraints">wxWindow::SetConstraints</A><P> - -<HR> -<A NAME="wxwindowsetbackgroundcolour"></A> -<H3>wxWindow::SetBackgroundColour</H3> -<P> -<B>virtual void</B> <B>SetBackgroundColour</B>(<B>const wxColour& </B><I>colour</I>)<P> -Sets the background colour of the window.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>colour</I><UL><UL> -The colour to be used as the background colour.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -The background colour is usually painted by the default -<A HREF="wx260.htm#wxwindowonerasebackground">wxWindow::OnEraseBackground</A> event handler function.<P> -Note that setting the background colour does not cause an immediate refresh, so you -may wish to call <A HREF="wx260.htm#wxwindowclear">wxWindow::Clear</A> or <A HREF="wx260.htm#wxwindowrefresh">wxWindow::Refresh</A> after -calling this function.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowgetbackgroundcolour">wxWindow::GetBackgroundColour</A>, -<A HREF="wx260.htm#wxwindowsetforegroundcolour">wxWindow::SetForegroundColour</A>, -<A HREF="wx260.htm#wxwindowgetforegroundcolour">wxWindow::GetForegroundColour</A>, -<A HREF="wx260.htm#wxwindowclear">wxWindow::Clear</A>, -<A HREF="wx260.htm#wxwindowrefresh">wxWindow::Refresh</A>, -<A HREF="wx260.htm#wxwindowonerasebackground">wxWindow::OnEraseBackground</A><P> - -<HR> -<A NAME="wxwindowsetclientsize"></A> -<H3>wxWindow::SetClientSize</H3> -<P> -<B>virtual void</B> <B>SetClientSize</B>(<B>int</B><I> width</I>, <B>int</B><I> height</I>)<P> -<B>virtual void</B> <B>SetClientSize</B>(<B>const wxSize&</B><I> size</I>)<P> -This sets the size of the window client area in pixels. Using this function to size a window -tends to be more device-independent than <A HREF="wx260.htm#wxwindowsetsize">wxWindow::SetSize</A>, since the application need not -worry about what dimensions the border or title bar have when trying to fit the window -around panel items, for example.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>width</I><UL><UL> -The required client area width.</UL></UL> -<P> -<I>height</I><UL><UL> -The required client area height.</UL></UL> -<P> -<I>size</I><UL><UL> -The required client size.</UL></UL> -<P> -<B><FONT COLOR="#0000C8">wxPython note:</FONT></B><BR> - In place of a single overloaded method name, wxPython -implements the following methods:<P> - -<UL><UL> - -<TABLE> - - -<TR><TD VALIGN=TOP> -<B>SetClientSize(size)</B> -</TD> - -<TD VALIGN=TOP> -Accepts a wxSize -</TD></TR> - - -<TR><TD VALIGN=TOP> -<B>SetClientSizeWH(width, height)</B> -</TD> - -<TD VALIGN=TOP> - -</TD></TR> - - -</TABLE> -</UL></UL> - -<P> - -<HR> -<A NAME="wxwindowsetcursor"></A> -<H3>wxWindow::SetCursor</H3> -<P> -<B>virtual void</B> <B>SetCursor</B>(<B>const wxCursor&</B><I>cursor</I>)<P> -Sets the window's cursor. Notice that setting the cursor for this window does -not set it for its children so you'll need to explicitly call SetCursor() for -them too if you need it.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>cursor</I><UL><UL> -Specifies the cursor that the window should normally display.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx268.htm#wxsetcursor">::wxSetCursor</A>, <A HREF="wx59.htm#wxcursor">wxCursor</A><P> - -<HR> -<A NAME="wxwindowseteventhandler"></A> -<H3>wxWindow::SetEventHandler</H3> -<P> -<B>void</B> <B>SetEventHandler</B>(<B>wxEvtHandler* </B><I>handler</I>)<P> -Sets the event handler for this window.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>handler</I><UL><UL> -Specifies the handler to be set.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -An event handler is an object that is capable of processing the events -sent to a window. By default, the window is its own event handler, but -an application may wish to substitute another, for example to allow -central implementation of event-handling for a variety of different -window classes.<P> -It is usually better to use <A HREF="wx260.htm#wxwindowpusheventhandler">wxWindow::PushEventHandler</A> since -this sets up a chain of event handlers, where an event not handled by one event handler is -handed to the next one in the chain.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowgeteventhandler">wxWindow::GetEventHandler</A>, -<A HREF="wx260.htm#wxwindowpusheventhandler">wxWindow::PushEventHandler</A>, -<A HREF="wx260.htm#wxwindowpusheventhandler">wxWindow::PopEventHandler</A>, -<A HREF="wx85.htm#wxevthandlerprocessevent">wxEvtHandler::ProcessEvent</A>, -<A HREF="wx85.htm#wxevthandler">wxEvtHandler</A><P> - -<HR> -<A NAME="wxwindowsetconstraints"></A> -<H3>wxWindow::SetConstraints</H3> -<P> -<B>void</B> <B>SetConstraints</B>(<B>wxLayoutConstraints* </B><I>constraints</I>)<P> -Sets the window to have the given layout constraints. The window -will then own the object, and will take care of its deletion. -If an existing layout constraints object is already owned by the -window, it will be deleted.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>constraints</I><UL><UL> -The constraints to set. Pass NULL to disassociate and delete the window's -constraints.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -You must call <A HREF="wx260.htm#wxwindowsetautolayout">wxWindow::SetAutoLayout</A> to tell a window to use -the constraints automatically in OnSize; otherwise, you must -override OnSize and call Layout explicitly.<P> - -<HR> -<A NAME="wxwindowsetdroptarget"></A> -<H3>wxWindow::SetDropTarget</H3> -<P> -<B>void</B> <B>SetDropTarget</B>(<B>wxDropTarget*</B><I> target</I>)<P> -Associates a drop target with this window.<P> -If the window already has a drop target, it is deleted.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowgetdroptarget">wxWindow::GetDropTarget</A>, -<A HREF="wx312.htm#wxdndoverview">Drag and drop overview</A><P> - -<HR> -<A NAME="wxwindowsetfocus"></A> -<H3>wxWindow::SetFocus</H3> -<P> -<B>virtual void</B> <B>SetFocus</B>()<P> -This sets the window to receive keyboard input.<P> - -<HR> -<A NAME="wxwindowsetfont"></A> -<H3>wxWindow::SetFont</H3> -<P> -<B>void</B> <B>SetFont</B>(<B>const wxFont& </B><I>font</I>)<P> -Sets the font for this window.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>font</I><UL><UL> -Font to associate with this window.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowgetfont">wxWindow::GetFont</A><P> - -<HR> -<A NAME="wxwindowsetforegroundcolour"></A> -<H3>wxWindow::SetForegroundColour</H3> -<P> -<B>virtual void</B> <B>SetForegroundColour</B>(<B>const wxColour& </B><I>colour</I>)<P> -Sets the foreground colour of the window.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>colour</I><UL><UL> -The colour to be used as the foreground colour.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -The interpretation of foreground colour is open to interpretation according -to the window class; it may be the text colour or other colour, or it may not -be used at all.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowgetforegroundcolour">wxWindow::GetForegroundColour</A>, -<A HREF="wx260.htm#wxwindowsetbackgroundcolour">wxWindow::SetBackgroundColour</A>, -<A HREF="wx260.htm#wxwindowgetbackgroundcolour">wxWindow::GetBackgroundColour</A><P> - -<HR> -<A NAME="wxwindowsetid"></A> -<H3>wxWindow::SetId</H3> -<P> -<B>void</B> <B>SetId</B>(<B>int</B><I> id</I>)<P> -Sets the identifier of the window.<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -Each window has an integer identifier. If the application has not provided one, -an identifier will be generated. Normally, the identifier should be provided -on creation and should not be modified subsequently.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowgetid">wxWindow::GetId</A>, -<A HREF="wx299.htm#windowids">Window identifiers</A><P> - -<HR> -<A NAME="wxwindowsetname"></A> -<H3>wxWindow::SetName</H3> -<P> -<B>virtual void</B> <B>SetName</B>(<B>const wxString& </B><I>name</I>)<P> -Sets the window's name.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>name</I><UL><UL> -A name to set for the window.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowgetname">wxWindow::GetName</A><P> - -<HR> -<A NAME="wxwindowsetpalette"></A> -<H3>wxWindow::SetPalette</H3> -<P> -<B>virtual void</B> <B>SetPalette</B>(<B>wxPalette* </B><I>palette</I>)<P> -Obsolete - use <A HREF="wx65.htm#wxdcsetpalette">wxDC::SetPalette</A> instead.<P> - -<HR> -<A NAME="wxwindowsetreturncode"></A> -<H3>wxWindow::SetReturnCode</H3> -<P> -<B>void</B> <B>SetReturnCode</B>(<B>int </B><I>retCode</I>)<P> -Sets the return code for this window.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>retCode</I><UL><UL> -The integer return code, usually a control identifier.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -A return code is normally associated with a modal dialog, where <A HREF="wx71.htm#wxdialogshowmodal">wxDialog::ShowModal</A> returns -a code to the application. The function <A HREF="wx71.htm#wxdialogendmodal">wxDialog::EndModal</A> calls <B>SetReturnCode</B>.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowgetreturncode">wxWindow::GetReturnCode</A>, <A HREF="wx71.htm#wxdialogshowmodal">wxDialog::ShowModal</A>, -<A HREF="wx71.htm#wxdialogendmodal">wxDialog::EndModal</A><P> - -<HR> -<A NAME="wxwindowsetscrollbar"></A> -<H3>wxWindow::SetScrollbar</H3> -<P> -<B>virtual void</B> <B>SetScrollbar</B>(<B>int </B><I>orientation</I>, <B>int </B><I>position</I>, -<B>int </B><I>thumbSize</I>, <B>int </B><I>range</I>, -<B>const bool </B><I>refresh = TRUE</I>)<P> -Sets the scrollbar properties of a built-in scrollbar.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>orientation</I><UL><UL> -Determines the scrollbar whose page size is to be set. May be wxHORIZONTAL or wxVERTICAL.</UL></UL> -<P> -<I>position</I><UL><UL> -The position of the scrollbar in scroll units.</UL></UL> -<P> -<I>thumbSize</I><UL><UL> -The size of the thumb, or visible portion of the scrollbar, in scroll units.</UL></UL> -<P> -<I>range</I><UL><UL> -The maximum position of the scrollbar.</UL></UL> -<P> -<I>refresh</I><UL><UL> -TRUE to redraw the scrollbar, FALSE otherwise.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -Let's say you wish to display 50 lines of text, using the same font. -The window is sized so that you can only see 16 lines at a time.<P> -You would use:<P> -<FONT SIZE=2><PRE> - SetScrollbar(wxVERTICAL, 0, 16, 50); -</PRE> -</FONT><P> -Note that with the window at this size, the thumb position can never go -above 50 minus 16, or 34.<P> -You can determine how many lines are currently visible by dividing the current view -size by the character height in pixels.<P> -When defining your own scrollbar behaviour, you will always need to recalculate -the scrollbar settings when the window size changes. You could therefore put your -scrollbar calculations and SetScrollbar -call into a function named AdjustScrollbars, which can be called initially and also -from your <A HREF="wx260.htm#wxwindowonsize">wxWindow::OnSize</A> event handler function.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx297.htm#scrollingoverview">Scrolling overview</A>, -<A HREF="wx201.htm#wxscrollbar">wxScrollBar</A>, <A HREF="wx203.htm#wxscrolledwindow">wxScrolledWindow</A><P> - -<HR> -<A NAME="wxwindowsetscrollpos"></A> -<H3>wxWindow::SetScrollPos</H3> -<P> -<B>virtual void</B> <B>SetScrollPos</B>(<B>int </B><I>orientation</I>, <B>int </B><I>pos</I>, <B>const bool </B><I>refresh = TRUE</I>)<P> -Sets the position of one of the built-in scrollbars.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>orientation</I><UL><UL> -Determines the scrollbar whose position is to be set. May be wxHORIZONTAL or wxVERTICAL.</UL></UL> -<P> -<I>pos</I><UL><UL> -Position in scroll units.</UL></UL> -<P> -<I>refresh</I><UL><UL> -TRUE to redraw the scrollbar, FALSE otherwise.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -This function does not directly affect the contents of the window: it is up to the -application to take note of scrollbar attributes and redraw contents accordingly.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowsetscrollbar">wxWindow::SetScrollbar</A>, -<A HREF="wx260.htm#wxwindowsetscrollpos">wxWindow::GetScrollPos</A>, -<A HREF="wx260.htm#wxwindowgetscrollthumb">wxWindow::GetScrollThumb</A>, -<A HREF="wx201.htm#wxscrollbar">wxScrollBar</A>, <A HREF="wx203.htm#wxscrolledwindow">wxScrolledWindow</A><P> - -<HR> -<A NAME="wxwindowsetsize"></A> -<H3>wxWindow::SetSize</H3> -<P> -<B>virtual void</B> <B>SetSize</B>(<B>int</B><I> x</I>, <B>int</B><I> y</I>, <B>int</B><I> width</I>, <B>int</B><I> height</I>, - <B>int</B><I> sizeFlags = wxSIZE_AUTO</I>)<P> -<B>virtual void</B> <B>SetSize</B>(<B>const wxRect&</B><I> rect</I>)<P> -Sets the size and position of the window in pixels.<P> -<B>virtual void</B> <B>SetSize</B>(<B>int</B><I> width</I>, <B>int</B><I> height</I>)<P> -<B>virtual void</B> <B>SetSize</B>(<B>const wxSize&</B><I> size</I>)<P> -Sets the size of the window in pixels.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>x</I><UL><UL> -Required x position in pixels, or -1 to indicate that the existing -value should be used.</UL></UL> -<P> -<I>y</I><UL><UL> -Required y position in pixels, or -1 to indicate that the existing -value should be used.</UL></UL> -<P> -<I>width</I><UL><UL> -Required width in pixels, or -1 to indicate that the existing -value should be used.</UL></UL> -<P> -<I>height</I><UL><UL> -Required height position in pixels, or -1 to indicate that the existing -value should be used.</UL></UL> -<P> -<I>size</I><UL><UL> -<A HREF="wx205.htm#wxsize">wxSize</A> object for setting the size.</UL></UL> -<P> -<I>rect</I><UL><UL> -<A HREF="wx193.htm#wxrect">wxRect</A> object for setting the position and size.</UL></UL> -<P> -<I>sizeFlags</I><UL><UL> -Indicates the interpretation of other parameters. It is a bit list of the following:<P> -<B>wxSIZE_AUTO_WIDTH</B>: a -1 width value is taken to indicate -a wxWindows-supplied default width.<BR> - -<B>wxSIZE_AUTO_HEIGHT</B>: a -1 height value is taken to indicate -a wxWindows-supplied default width.<BR> - -<B>wxSIZE_AUTO</B>: -1 size values are taken to indicate -a wxWindows-supplied default size.<BR> - -<B>wxSIZE_USE_EXISTING</B>: existing dimensions should be used -if -1 values are supplied.<BR> - -<B>wxSIZE_ALLOW_MINUS_ONE</B>: allow dimensions of -1 and less to be interpreted -as real dimensions, not default values. -</UL></UL> -<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -The second form is a convenience for calling the first form with default -x and y parameters, and must be used with non-default width and height values.<P> -The first form sets the position and optionally size, of the window. -Parameters may be -1 to indicate either that a default should be supplied -by wxWindows, or that the current value of the dimension should be used.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowmove">wxWindow::Move</A><P> -<B><FONT COLOR="#0000C8">wxPython note:</FONT></B><BR> - In place of a single overloaded method name, wxPython -implements the following methods:<P> - -<UL><UL> - -<TABLE> - - -<TR><TD VALIGN=TOP> -<B>SetDimensions(x, y, width, height, sizeFlags=wxSIZE_AUTO)</B> -</TD> - -<TD VALIGN=TOP> - -</TD></TR> - - -<TR><TD VALIGN=TOP> -<B>SetSize(size)</B> -</TD> - -<TD VALIGN=TOP> - -</TD></TR> - - -<TR><TD VALIGN=TOP> -<B>SetPosition(point)</B> -</TD> - -<TD VALIGN=TOP> - -</TD></TR> - - -</TABLE> -</UL></UL> - -<P> - -<HR> -<A NAME="wxwindowsetsizehints"></A> -<H3>wxWindow::SetSizeHints</H3> -<P> -<B>virtual void</B> <B>SetSizeHints</B>(<B>int</B><I> minW=-1</I>, <B>int</B><I> minH=-1</I>, <B>int</B><I> maxW=-1</I>, <B>int</B><I> maxH=-1</I>, - <B>int</B><I> incW=-1</I>, <B>int</B><I> incH=-1</I>)<P> -Allows specification of minimum and maximum window sizes, and window size increments. -If a pair of values is not set (or set to -1), the default values will be used.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>minW</I><UL><UL> -Specifies the minimum width allowable.</UL></UL> -<P> -<I>minH</I><UL><UL> -Specifies the minimum height allowable.</UL></UL> -<P> -<I>maxW</I><UL><UL> -Specifies the maximum width allowable.</UL></UL> -<P> -<I>maxH</I><UL><UL> -Specifies the maximum height allowable.</UL></UL> -<P> -<I>incW</I><UL><UL> -Specifies the increment for sizing the width (Motif/Xt only).</UL></UL> -<P> -<I>incH</I><UL><UL> -Specifies the increment for sizing the height (Motif/Xt only).</UL></UL> -<P> -<B><FONT COLOR="#FF0000">Remarks</FONT></B><P> -If this function is called, the user will not be able to size the window outside the -given bounds.<P> -The resizing increments are only significant under Motif or Xt.<P> - -<HR> -<A NAME="wxwindowsettitle"></A> -<H3>wxWindow::SetTitle</H3> -<P> -<B>virtual void</B> <B>SetTitle</B>(<B>const wxString& </B><I>title</I>)<P> -Sets the window's title. Applicable only to frames and dialogs.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>title</I><UL><UL> -The window's title.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowgettitle">wxWindow::GetTitle</A><P> - -<HR> -<A NAME="topic1041"></A> -<H3>wxWindow::Show</H3> -<P> -<B>virtual bool</B> <B>Show</B>(<B>const bool</B><I> show</I>)<P> -Shows or hides the window.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>show</I><UL><UL> -If TRUE, displays the window and brings it to the front. Otherwise, -hides the window.</UL></UL> -<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowisshown">wxWindow::IsShown</A><P> - -<HR> -<A NAME="wxwindowtransferdatafromwindow"></A> -<H3>wxWindow::TransferDataFromWindow</H3> -<P> -<B>virtual bool</B> <B>TransferDataFromWindow</B>()<P> -Transfers values from child controls to data areas specified by their validators. Returns -FALSE if a transfer failed.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowtransferdatatowindow">wxWindow::TransferDataToWindow</A>, -<A HREF="wx255.htm#wxvalidator">wxValidator</A>, <A HREF="wx260.htm#wxwindowvalidate">wxWindow::Validate</A><P> - -<HR> -<A NAME="wxwindowtransferdatatowindow"></A> -<H3>wxWindow::TransferDataToWindow</H3> -<P> -<B>virtual bool</B> <B>TransferDataToWindow</B>()<P> -Transfers values to child controls from data areas specified by their validators.<P> -<B><FONT COLOR="#FF0000">Return value</FONT></B><P> -Returns FALSE if a transfer failed.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowtransferdatafromwindow">wxWindow::TransferDataFromWindow</A>, -<A HREF="wx255.htm#wxvalidator">wxValidator</A>, <A HREF="wx260.htm#wxwindowvalidate">wxWindow::Validate</A><P> - -<HR> -<A NAME="wxwindowvalidate"></A> -<H3>wxWindow::Validate</H3> -<P> -<B>virtual bool</B> <B>Validate</B>()<P> -Validates the current values of the child controls using their validators.<P> -<B><FONT COLOR="#FF0000">Return value</FONT></B><P> -Returns FALSE if any of the validations failed.<P> -<B><FONT COLOR="#FF0000">See also</FONT></B><P> -<A HREF="wx260.htm#wxwindowtransferdatafromwindow">wxWindow::TransferDataFromWindow</A>, -<A HREF="wx260.htm#wxwindowtransferdatafromwindow">wxWindow::TransferDataFromWindow</A>, -<A HREF="wx255.htm#wxvalidator">wxValidator</A><P> - -<HR> -<A NAME="wxwindowwarppointer"></A> -<H3>wxWindow::WarpPointer</H3> -<P> -<B>void</B> <B>WarpPointer</B>(<B>int</B><I> x</I>, <B>int</B><I> y</I>)<P> -Moves the pointer to the given position on the window.<P> -<B><FONT COLOR="#FF0000">Parameters</FONT></B><P> -<I>x</I><UL><UL> -The new x position for the cursor.</UL></UL> -<P> -<I>y</I><UL><UL> -The new y position for the cursor.</UL></UL> -<P> - -</BODY></HTML> diff --git a/samples/html/test/fft.html b/samples/html/test/fft.html deleted file mode 100644 index fcafd3f927..0000000000 --- a/samples/html/test/fft.html +++ /dev/null @@ -1,119 +0,0 @@ -<head> - <META > - <META NAME="Keywords" CONTENT="wxWindows,HTML widget,HTML,free,Unix,Linux,Windows,cross-platform,wxHTML,LGPL"> - <TITLE>wxHTML : wxWindows HTML library</TITLE> -</head> - -<!-- Licence: wxWindows Licence --> - -<body TEXT="#000000" BGCOLOR="#8D99BC" LINK="#51188E" VLINK="#51188E" ALINK="#FF0000"> - -<!-- TITLE BAR --> - -<center> -<img src="pic/logo.png"> -<p> -[ Intro & News ] -<a href="features.html.iso-8859-1">[ Features ]</a> -<a href="downloads.html.iso-8859-1">[ Download ]</a> -<a href="licence.html.iso-8859-1">[ Licence ]</a> -<a href="screenshots.html.iso-8859-1">[ Screenshots ]</a> -<a href="links.html.iso-8859-1">[ Links & Apps ]</a> -</center> - - -<!-- PAGE --> - - -<!-- HEADLINE --> - -<p align=center><b><font color="#9B3030"> - -<center><table bgcolor="#00000" width="60%" cellpadding=1> -<tr><td> -<table width="100%" cellspacing=1 cellpadding=0><tr><td bgcolor="#7783A2" valign=center><font color="#FFFFFF" size=+2><center> - -Latest release 0.2.3 - -</center></font> -</table> -</table></center> - -</font></b></p> - -<center></center> -<div align=right><font size=-1> -<!-- begin include --> -2811<!-- end --> visitors since January 99 - - -<br>Last updated on : June 13, 1999 - - -</font></div> -<p> - -<table width="100%" cellspacing=0 cellpadding=6 border><tr><td width="30%" bgcolor="#7783A2" valign=top> - - -<!-- NEWS --> - -<h2><u>News</u></h2> - -<ul> -<li><b><font color="#9B3030">13/06/1999</font> - CVS available! </b><br> -Thanks to Russell Smith, development version of wxHTML is available through CVS. -See Download page for details! -</ul> - -<ul> -<li><b><font color="#9B3030">13/06/1999</font> - 0.2.3 release </b><br> -Only minor changes and bugfixes. -</ul> - -<ul> -<li><b><font color="#9B3030">16/05/1999</font> - New release </b><br> -Well, 0.2.1 is out. It contains some bug fixes (mainly related to Visual C++) -and new help controller that works with MS HTML Help Workshop projects as -it's native format. Patch from previous version is only 30kB so don't hesitate -to download it! -</ul> - -<ul> -<li><b><font color="#9B3030">02/05/1999</font> - Beta release 0.2 is out!</b><br> -Ok, it's here, download it! Help controller is included (and broken under -MSW/Mingw32 - I'll fix it asap. If anyone can help with it, please do so...) -</ul> - - - - - -<!-- INTRO --> - -<td valign=top> -<h2><u>Intro</u></h2> - -I started work on this library in January, 1999. -<br>The main goal was to provide light-weight HTML viewer for -<a href="http://web.ukonline.co.uk/julian.smart/wxwin">wxWindows 2</a> toolkit. -This viewer was expected to be used as help/documentation browser rather than full-featured web browser. - -<p>This library is released under <b><font color="#330000"><a href="licence.html.iso-8859-1"> -wxWindows Library Licence, Version 3</a></font>.</b> It is basically -GNU Library General Public Licence except that it makes using -wxHTML in commercial products much easier. - -<p>The library should work on all platforms supported by wxWindows - it -is written as poor wxWindows-only code, without line of platform-specific -code (as I hope :-). It is known to compile under these enviromnets: - -<ul> -<li>EGCS under Linux -<li>Cygwin b20 or Mingw32 under Windows 95 -</ul> - - -</table> -</body> -</html> diff --git a/samples/html/test/makefile.bcc b/samples/html/test/makefile.bcc index add4aeeb90..995d916df7 100644 --- a/samples/html/test/makefile.bcc +++ b/samples/html/test/makefile.bcc @@ -243,7 +243,7 @@ $(OBJS)\test.exe: $(TEST_OBJECTS) $(OBJS)\test_test.res data: if not exist $(OBJS) mkdir $(OBJS) - for %f in (f.html fft.html imagemap.htm imagemap.png pic.png pic2.bmp tables.htm test.htm listtest.htm i18n.gif 8859_2.htm cp1250.htm regres.htm foo.png subsup.html) do if not exist $(OBJS)\%f copy .\%f $(OBJS) + for %f in (imagemap.png pic.png pic2.bmp i18n.gif imagemap.htm tables.htm test.htm listtest.htm 8859_2.htm cp1250.htm regres.htm foo.png subsup.html) do if not exist $(OBJS)\%f copy .\%f $(OBJS) $(OBJS)\test_test.obj: .\test.cpp $(CXX) -q -c -P -o$@ $(TEST_CXXFLAGS) .\test.cpp diff --git a/samples/html/test/makefile.gcc b/samples/html/test/makefile.gcc index 30f3460582..60976cb912 100644 --- a/samples/html/test/makefile.gcc +++ b/samples/html/test/makefile.gcc @@ -236,7 +236,7 @@ $(OBJS)\test.exe: $(TEST_OBJECTS) $(OBJS)\test_test_rc.o data: if not exist $(OBJS) mkdir $(OBJS) - for %%f in (f.html fft.html imagemap.htm imagemap.png pic.png pic2.bmp tables.htm test.htm listtest.htm i18n.gif 8859_2.htm cp1250.htm regres.htm foo.png subsup.html) do if not exist $(OBJS)\%%f copy .\%%f $(OBJS) + for %%f in (imagemap.png pic.png pic2.bmp i18n.gif imagemap.htm tables.htm test.htm listtest.htm 8859_2.htm cp1250.htm regres.htm foo.png subsup.html) do if not exist $(OBJS)\%%f copy .\%%f $(OBJS) $(OBJS)\test_test.o: ./test.cpp $(CXX) -c -o $@ $(TEST_CXXFLAGS) $(CPPDEPS) $< diff --git a/samples/html/test/makefile.vc b/samples/html/test/makefile.vc index c08f983b2d..6c9e2dc27a 100644 --- a/samples/html/test/makefile.vc +++ b/samples/html/test/makefile.vc @@ -319,7 +319,7 @@ $(OBJS)\test.exe: $(TEST_OBJECTS) $(OBJS)\test_test.res data: if not exist $(OBJS) mkdir $(OBJS) - for %f in (f.html fft.html imagemap.htm imagemap.png pic.png pic2.bmp tables.htm test.htm listtest.htm i18n.gif 8859_2.htm cp1250.htm regres.htm foo.png subsup.html) do if not exist $(OBJS)\%f copy .\%f $(OBJS) + for %f in (imagemap.png pic.png pic2.bmp i18n.gif imagemap.htm tables.htm test.htm listtest.htm 8859_2.htm cp1250.htm regres.htm foo.png subsup.html) do if not exist $(OBJS)\%f copy .\%f $(OBJS) $(OBJS)\test_test.obj: .\test.cpp $(CXX) /c /nologo /TP /Fo$@ $(TEST_CXXFLAGS) .\test.cpp diff --git a/samples/html/test/makefile.wat b/samples/html/test/makefile.wat index 008160c962..a709eed890 100644 --- a/samples/html/test/makefile.wat +++ b/samples/html/test/makefile.wat @@ -270,7 +270,7 @@ $(OBJS)\test.exe : $(TEST_OBJECTS) $(OBJS)\test_test.res data : .SYMBOLIC if not exist $(OBJS) mkdir $(OBJS) - for %f in (f.html fft.html imagemap.htm imagemap.png pic.png pic2.bmp tables.htm test.htm listtest.htm i18n.gif 8859_2.htm cp1250.htm regres.htm foo.png subsup.html) do if not exist $(OBJS)\%f copy .\%f $(OBJS) + for %f in (imagemap.png pic.png pic2.bmp i18n.gif imagemap.htm tables.htm test.htm listtest.htm 8859_2.htm cp1250.htm regres.htm foo.png subsup.html) do if not exist $(OBJS)\%f copy .\%f $(OBJS) $(OBJS)\test_test.obj : .AUTODEPEND .\test.cpp $(CXX) -bt=nt -zq -fo=$^@ $(TEST_CXXFLAGS) $< diff --git a/samples/html/test/test.bkl b/samples/html/test/test.bkl index ed18859f74..c3fc72713b 100644 --- a/samples/html/test/test.bkl +++ b/samples/html/test/test.bkl @@ -16,8 +16,8 @@ <wx-data id="data"> <files> - f.html fft.html imagemap.htm imagemap.png pic.png pic2.bmp - tables.htm test.htm listtest.htm i18n.gif 8859_2.htm cp1250.htm + imagemap.png pic.png pic2.bmp i18n.gif + imagemap.htm tables.htm test.htm listtest.htm 8859_2.htm cp1250.htm regres.htm foo.png subsup.html </files> </wx-data>