From: Vadim Zeitlin Date: Mon, 20 Mar 2006 23:24:47 +0000 (+0000) Subject: explain why do you need wxUSE_WXDIB X-Git-Url: https://git.saurik.com/wxWidgets.git/commitdiff_plain/da75a14e72a6455df1f580afd694070c4467449e?ds=inline explain why do you need wxUSE_WXDIB git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@38231 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775 --- diff --git a/include/wx/msw/setup0.h b/include/wx/msw/setup0.h index ac2f4af6ef..5f9bf588a3 100644 --- a/include/wx/msw/setup0.h +++ b/include/wx/msw/setup0.h @@ -1097,7 +1097,12 @@ // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only. #define wxUSE_DIB_FOR_BITMAP 0 -// Set this to 1 to enable wxDIB +// Set this to 1 to enable wxDIB class used internally for manipulating +// wxBitmao data. +// +// Default is 1, set it to 0 only if you don't use wxImage neither +// +// Recommended setting: 1 (without it conversion to/from wxImage won't work) #define wxUSE_WXDIB 1 // Set to 0 to disable PostScript print/preview architecture code under Windows