From: Vadim Zeitlin Date: Mon, 28 Jul 2003 11:01:11 +0000 (+0000) Subject: added new renderer files X-Git-Url: https://git.saurik.com/wxWidgets.git/commitdiff_plain/bc71a3efb752a62ec5edfed978864055aa7ba8b3?ds=inline added new renderer files git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22342 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775 --- diff --git a/src/wxWindows.dsp b/src/wxWindows.dsp index 24dfd870a9..b85c015fc7 100644 --- a/src/wxWindows.dsp +++ b/src/wxWindows.dsp @@ -26,6 +26,7 @@ CFG=wxWindows - Win32 Debug !MESSAGE "wxWindows - Win32 Debug DLL" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "wxWindows - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "wxWindows - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "wxWindows - Win32 Release With Debug Info" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -249,6 +250,31 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\lib\wxmswd.lib" +!ELSEIF "$(CFG)" == "wxWindows - Win32 Release With Debug Info" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "wxWindows___Win32_Release_With_Debug_Info" +# PROP BASE Intermediate_Dir "wxWindows___Win32_Release_With_Debug_Info" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "ReleaseDebug" +# PROP Intermediate_Dir "ReleaseDebug" +# PROP Target_Dir "" +CPP=cl.exe +# ADD BASE CPP /nologo /MD /W4 /O2 /I "../lib/msw" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "NDEBUG" /D "WIN32" /D WINVER=0x0400 /D "STRICT" /D wxUSE_BASE=1 /Yu"wx/wxprec.h" /FD /c +# ADD CPP /nologo /MD /W4 /Zi /O2 /I "../lib/msw" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "NDEBUG" /D "WIN32" /D WINVER=0x0400 /D "STRICT" /D wxUSE_BASE=1 /Yu"wx/wxprec.h" /FD /c +RSC=rc.exe +# ADD BASE RSC /l 0x409 +# ADD RSC /l 0x409 +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo /out:"..\lib\wxmsw.lib" +# ADD LIB32 /nologo /out:"..\lib\wxmsw.lib" + !ENDIF # Begin Target @@ -261,6 +287,7 @@ LIB32=link.exe -lib # Name "wxWindows - Win32 Debug DLL" # Name "wxWindows - Win32 Release" # Name "wxWindows - Win32 Debug" +# Name "wxWindows - Win32 Release With Debug Info" # Begin Group "Common Files" # PROP Default_Filter "" @@ -667,6 +694,10 @@ SOURCE=.\common\regex.cpp # End Source File # Begin Source File +SOURCE=.\common\rendcmn.cpp +# End Source File +# Begin Source File + SOURCE=.\common\rgncmn.cpp # End Source File # Begin Source File @@ -880,6 +911,10 @@ SOURCE=.\generic\progdlgg.cpp # End Source File # Begin Source File +SOURCE=.\generic\renderg.cpp +# End Source File +# Begin Source File + SOURCE=.\generic\sashwin.cpp # End Source File # Begin Source File @@ -1375,6 +1410,10 @@ SOURCE=.\msw\registry.cpp # End Source File # Begin Source File +SOURCE=.\msw\renderer.cpp +# End Source File +# Begin Source File + SOURCE=.\msw\scrolbar.cpp # End Source File # Begin Source File @@ -1576,6 +1615,16 @@ InputPath=..\include\wx\msw\setup.h # End Custom Build +!ELSEIF "$(CFG)" == "wxWindows - Win32 Release With Debug Info" + +# Begin Custom Build - Creating ..\lib\msw\wx\setup.h from $(InputPath) +InputPath=..\include\wx\msw\setup.h + +"../lib/msw/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy "$(InputPath)" ..\lib\msw\wx\setup.h + +# End Custom Build + !ENDIF # End Source File