From: Vadim Zeitlin Date: Thu, 2 Jul 2009 16:11:12 +0000 (+0000) Subject: don't use WaitOnConnect(), it doesn't make sense to use asynchronous Connect() only... X-Git-Url: https://git.saurik.com/wxWidgets.git/commitdiff_plain/b2f747d8f9f2c4fed617e5ff22a719bfd45259f8 don't use WaitOnConnect(), it doesn't make sense to use asynchronous Connect() only to block waiting for it immediately (see #10952) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@61288 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775 --- diff --git a/samples/sockets/client.cpp b/samples/sockets/client.cpp index bb30af2ff8..fe33b6bd89 100644 --- a/samples/sockets/client.cpp +++ b/samples/sockets/client.cpp @@ -334,69 +334,14 @@ void MyFrame::OpenConnection(wxSockAddress::Family family) addr->Hostname(hostname); addr->Service(3000); - // Mini-tutorial for Connect() :-) - // --------------------------- + // we connect asynchronously and will get a wxSOCKET_CONNECTION event when + // the connection is really established // - // There are two ways to use Connect(): blocking and non-blocking, - // depending on the value passed as the 'wait' (2nd) parameter. - // - // Connect(addr, true) will wait until the connection completes, - // returning true on success and false on failure. This call blocks - // the GUI (this might be changed in future releases to honour the - // wxSOCKET_BLOCK flag). - // - // Connect(addr, false) will issue a nonblocking connection request - // and return immediately. If the return value is true, then the - // connection has been already successfully established. If it is - // false, you must wait for the request to complete, either with - // WaitOnConnect() or by watching wxSOCKET_CONNECTION / LOST - // events (please read the documentation). - // - // WaitOnConnect() itself never blocks the GUI (this might change - // in the future to honour the wxSOCKET_BLOCK flag). This call will - // return false on timeout, or true if the connection request - // completes, which in turn might mean: - // - // a) That the connection was successfully established - // b) That the connection request failed (for example, because - // it was refused by the peer. - // - // Use IsConnected() to distinguish between these two. - // - // So, in a brief, you should do one of the following things: - // - // For blocking Connect: - // - // bool success = client->Connect(addr, true); - // - // For nonblocking Connect: - // - // client->Connect(addr, false); - // - // bool waitmore = true; - // while (! client->WaitOnConnect(seconds, millis) && waitmore ) - // { - // // possibly give some feedback to the user, - // // update waitmore if needed. - // } - // bool success = client->IsConnected(); - // - // And that's all :-) + // if you want to make sure that connection is established right here you + // could call WaitOnConnect(timeout) instead + wxLogMessage("Trying to connect to %s:%d", hostname, addr->Service()); - m_text->AppendText(_("\nTrying to connect (timeout = 10 sec) ...\n")); m_sock->Connect(*addr, false); - m_sock->WaitOnConnect(10); - - if (m_sock->IsConnected()) - m_text->AppendText(_("Succeeded ! Connection established\n")); - else - { - m_sock->Close(); - m_text->AppendText(_("Failed ! Unable to connect\n")); - wxMessageBox(_("Can't connect to the specified host"), _("Alert !")); - } - - UpdateStatusBar(); } void MyFrame::OnTest1(wxCommandEvent& WXUNUSED(event)) @@ -683,29 +628,38 @@ void MyFrame::OnTestURL(wxCommandEvent& WXUNUSED(event)) void MyFrame::OnSocketEvent(wxSocketEvent& event) { - wxString s = _("OnSocketEvent: "); - - switch(event.GetSocketEvent()) - { - case wxSOCKET_INPUT : s.Append(_("wxSOCKET_INPUT\n")); break; - case wxSOCKET_LOST : s.Append(_("wxSOCKET_LOST\n")); break; - case wxSOCKET_CONNECTION : s.Append(_("wxSOCKET_CONNECTION\n")); break; - default : s.Append(_("Unexpected event !\n")); break; - } - - m_text->AppendText(s); - UpdateStatusBar(); + switch ( event.GetSocketEvent() ) + { + case wxSOCKET_INPUT: + wxLogMessage("Input available on the socket"); + break; + + case wxSOCKET_LOST: + wxLogMessage("Socket connection was unexpectedly lost."); + UpdateStatusBar(); + break; + + case wxSOCKET_CONNECTION: + wxLogMessage("... socket is now connected."); + UpdateStatusBar(); + break; + + default: + wxLogMessage("Unknown socket event!!!"); + break; + } } // convenience functions void MyFrame::UpdateStatusBar() { +#if wxUSE_STATUSBAR wxString s; if (!m_sock->IsConnected()) { - s.Printf(_("Not connected")); + s = "Not connected"; } else { @@ -716,10 +670,9 @@ void MyFrame::UpdateStatusBar() #endif m_sock->GetPeer(addr); - s.Printf(_("%s : %d"), (addr.Hostname()).c_str(), addr.Service()); + s.Printf("%s : %d", addr.Hostname(), addr.Service()); } -#if wxUSE_STATUSBAR SetStatusText(s, 1); #endif // wxUSE_STATUSBAR