From: Robin Dunn Date: Fri, 12 Nov 2004 18:12:49 +0000 (+0000) Subject: Reset LC_NUMERIC to "C" for Python < 2.4. This fixes Python's float parser. X-Git-Url: https://git.saurik.com/wxWidgets.git/commitdiff_plain/ab897a69db8ef70debb8841dcfd66cafb06b910c Reset LC_NUMERIC to "C" for Python < 2.4. This fixes Python's float parser. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@30503 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775 --- diff --git a/wxPython/src/_intl.i b/wxPython/src/_intl.i index 9f8f54fe62..5901e839a5 100644 --- a/wxPython/src/_intl.i +++ b/wxPython/src/_intl.i @@ -16,6 +16,7 @@ //--------------------------------------------------------------------------- %{ +#include %} //--------------------------------------------------------------------------- @@ -311,24 +312,51 @@ public: %extend { wxLocale(int language = -1, int flags = wxLOCALE_LOAD_DEFAULT | wxLOCALE_CONV_ENCODING) { + wxLocale* loc; if (language == -1) - return new wxLocale(); + loc = new wxLocale(); else - return new wxLocale(language, flags); + loc = new wxLocale(language, flags); + // Python before 2.4 needs to have LC_NUMERIC set to "C" in order + // for the floating point conversions and such to work right. +%#if PY_VERSION_HEX < 0x02040000 + setlocale(LC_NUMERIC, "C"); +%#endif + return loc; } } // restores old locale ~wxLocale(); - %name(Init1)bool Init(const wxString& szName, - const wxString& szShort = wxPyEmptyString, - const wxString& szLocale = wxPyEmptyString, - bool bLoadDefault = true, - bool bConvertEncoding = false); + %extend { + bool Init1(const wxString& szName, + const wxString& szShort = wxPyEmptyString, + const wxString& szLocale = wxPyEmptyString, + bool bLoadDefault = true, + bool bConvertEncoding = false) { + bool rc = self->Init(szName, szShort, szLocale, bLoadDefault, bConvertEncoding); + // Python before 2.4 needs to have LC_NUMERIC set to "C" in order + // for the floating point conversions and such to work right. +%#if PY_VERSION_HEX < 0x02040000 + setlocale(LC_NUMERIC, "C"); +%#endif + return rc; + } + + bool Init2(int language = wxLANGUAGE_DEFAULT, + int flags = wxLOCALE_LOAD_DEFAULT | wxLOCALE_CONV_ENCODING) { + bool rc = self->Init(language, flags); + // Python before 2.4 needs to have LC_NUMERIC set to "C" in order + // for the floating point conversions and such to work right. +%#if PY_VERSION_HEX < 0x02040000 + setlocale(LC_NUMERIC, "C"); +%#endif + return rc; + } + } - %name(Init2) bool Init(int language = wxLANGUAGE_DEFAULT, - int flags = wxLOCALE_LOAD_DEFAULT | wxLOCALE_CONV_ENCODING); + %pythoncode { def Init(self, *_args, **_kwargs): diff --git a/wxPython/src/helpers.cpp b/wxPython/src/helpers.cpp index ae0ace5dc5..c10641926d 100644 --- a/wxPython/src/helpers.cpp +++ b/wxPython/src/helpers.cpp @@ -49,7 +49,7 @@ //---------------------------------------------------------------------- -#if PYTHON_API_VERSION <= 1007 && wxUSE_UNICODE +#if PYTHON_API_VERSION < 1009 && wxUSE_UNICODE #error Python must support Unicode to use wxWindows Unicode #endif @@ -421,10 +421,10 @@ void wxPyApp::_BootstrapApp() goto error; } - // On wxGTK the locale will be changed to match the system settings, but - // Python needs to have LC_NUMERIC set to "C" in order for the floating - // point conversions and such to work right. -#if defined(__WXGTK__) && PYTHON_API_VERSION <= 1012 + // On wxGTK the locale will be changed to match the system settings, + // but Python before 2.4 needs to have LC_NUMERIC set to "C" in order + // for the floating point conversions and such to work right. +#if defined(__WXGTK__) && PY_VERSION_HEX < 0x02040000 setlocale(LC_NUMERIC, "C"); #endif