From: Julian Smart Date: Mon, 31 Mar 2003 14:00:53 +0000 (+0000) Subject: Removed old classes and functions X-Git-Url: https://git.saurik.com/wxWidgets.git/commitdiff_plain/965b4f87d9d59c7c6d58da6567dca176d9131296 Removed old classes and functions git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@19902 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775 --- diff --git a/docs/latex/wx/body.tex b/docs/latex/wx/body.tex index 165ba75022..2f5f6e5f21 100644 --- a/docs/latex/wx/body.tex +++ b/docs/latex/wx/body.tex @@ -537,14 +537,14 @@ Helpgen takes C++ header files and generates a Tex2RTF-compatible documentation file for each class it finds, using comments as appropriate. This is a good way to start a reference for a set of classes. -\item[{\bf Dialog Editor}] -Dialog Editor allows interactive construction of dialogs using -absolute positioning, producing WXR output files. This tool is generally deprecated -in favour of sizer-based tools. You can find Dialog Editor -in {\tt utils/dialoged}. - +%\item[{\bf Dialog Editor}] +%Dialog Editor allows interactive construction of dialogs using +%absolute positioning, producing WXR output files. This tool is generally deprecated +%in favour of sizer-based tools. You can find Dialog Editor +%in {\tt utils/dialoged}. +% \item[{\bf XRC resource system}] -This is the sizer-aware replacement for the WXR resource system, and uses +This is the sizer-aware resource system, and uses XML-based resource specifications that can be generated by tools such as \urlref{wxDesigner}{http://www.roebling.de} and XRC's own wxrcedit. You can find this in {\tt contrib/src/xrc}, {\tt contrib/include/wx/xrc}, {\tt contrib/samples/xrc}, and {\tt contrib/utils/wxrcedit}. @@ -636,9 +636,8 @@ to avoid problems. \subsection{Use wxWindows resource files} -Use .wrc (wxWindows resource files) where possible, because they can be easily changed -independently of source code. Bitmap resources can be set up to load different -kinds of bitmap depending on platform (see the section on resource files). +Use .xrc (wxWindows resource files) where possible, because they can be easily changed +independently of source code. \section{Strategies for debugging}\label{debugstrategies} diff --git a/docs/latex/wx/classes.tex b/docs/latex/wx/classes.tex index 8c2e2fd524..783cfa71e2 100644 --- a/docs/latex/wx/classes.tex +++ b/docs/latex/wx/classes.tex @@ -302,7 +302,6 @@ \input treectrl.tex \input treeevt.tex \input treedata.tex -\input treelay.tex \input upduievt.tex \input url.tex \input validatr.tex diff --git a/docs/latex/wx/dialog.tex b/docs/latex/wx/dialog.tex index 220f5e436f..2c856f35bc 100644 --- a/docs/latex/wx/dialog.tex +++ b/docs/latex/wx/dialog.tex @@ -51,12 +51,6 @@ below: } \end{verbatim} -A dialog may be loaded from a wxWindows resource file (extension {\tt wxr}), -which may itself be created by Dialog Editor. For details, see -\helpref{The wxWindows resource system}{resourceformats}, -\helpref{wxWindows resource functions}{resourcefuncs} -and the resource sample. - An application can define an \helpref{wxCloseEvent}{wxcloseevent} handler for the dialog to respond to system close events. @@ -92,7 +86,7 @@ See also \helpref{Generic window styles}{windowstyles}. \wxheading{See also} -\helpref{wxDialog overview}{wxdialogoverview}, \helpref{wxFrame}{wxframe}, \helpref{Resources}{resources},\rtfsp +\helpref{wxDialog overview}{wxdialogoverview}, \helpref{wxFrame}{wxframe},\rtfsp \helpref{Validator overview}{validatoroverview} \latexignore{\rtfignore{\wxheading{Members}}} diff --git a/docs/latex/wx/function.tex b/docs/latex/wx/function.tex index f682056732..b5261ffb0b 100644 --- a/docs/latex/wx/function.tex +++ b/docs/latex/wx/function.tex @@ -177,17 +177,6 @@ the corresponding topic. \helpref{wxRegisterId}{wxregisterid}\\ \helpref{wxRemoveFile}{wxremovefile}\\ \helpref{wxRenameFile}{wxrenamefile}\\ -\helpref{wxResourceAddIdentifier}{wxresourceaddidentifier}\\ -\helpref{wxResourceClear}{wxresourceclear}\\ -\helpref{wxResourceCreateBitmap}{wxresourcecreatebitmap}\\ -\helpref{wxResourceCreateIcon}{wxresourcecreateicon}\\ -\helpref{wxResourceCreateMenuBar}{wxresourcecreatemenubar}\\ -\helpref{wxResourceGetIdentifier}{wxresourcegetidentifier}\\ -\helpref{wxResourceParseData}{wxresourcedata}\\ -\helpref{wxResourceParseFile}{wxresourceparsefile}\\ -\helpref{wxResourceParseString}{wxresourceparsestring}\\ -\helpref{wxResourceRegisterBitmapData}{registerbitmapdata}\\ -\helpref{wxResourceRegisterIconData}{wxresourceregistericondata}\\ \helpref{wxRmdir}{wxrmdir}\\ \helpref{wxSafeShowMessage}{wxsafeshowmessage}\\ \helpref{wxSafeYield}{wxsafeyield}\\ @@ -2519,10 +2508,6 @@ myResource TEXT file.ext where {\tt file.ext} is a file that the resource compiler can find. -One use of this is to store {\tt .wxr} files instead of including the data in the C++ file; some compilers -cannot cope with the long strings in a {\tt .wxr} file. The resource data can then be parsed -using \helpref{wxResourceParseString}{wxresourceparsestring}. - This function is available under Windows only. \wxheading{Include files} @@ -3000,201 +2985,6 @@ result of executing an equivalent of {\tt static\_cast(ptr)}. \helpref{wxDynamicCast}{wxdynamiccast}\\ \helpref{wxConstCast}{wxconstcast} -\section{Resource functions}\label{resourcefuncs} - -\overview{Resource functions}{resourceformats} - -This section details functions for manipulating wxWindows (.WXR) resource -files and loading user interface elements from resources. - -\normalbox{Please note that this use of the word `resource' is different from that used when talking -about initialisation file resource reading and writing, using such functions -as wxWriteResource and wxGetResource. It is just an unfortunate clash of terminology.} - -\helponly{For an overview of the wxWindows resource mechanism, see \helpref{the wxWindows resource system}{resourceformats}.} - -See also \helpref{wxWindow::LoadFromResource}{wxwindowloadfromresource} for -loading from resource data. - -\membersection{::wxResourceAddIdentifier}\label{wxresourceaddidentifier} - -\func{bool}{wxResourceAddIdentifier}{\param{const wxString\& }{name}, \param{int }{value}} - -Used for associating a name with an integer identifier (equivalent to dynamically\rtfsp -{\tt\#}defining a name to an integer). Unlikely to be used by an application except -perhaps for implementing resource functionality for interpreted languages. - -\membersection{::wxResourceClear}\label{wxresourceclear} - -\func{void}{wxResourceClear}{\void} - -Clears the wxWindows resource table. - -\membersection{::wxResourceCreateBitmap}\label{wxresourcecreatebitmap} - -\func{wxBitmap *}{wxResourceCreateBitmap}{\param{const wxString\& }{resource}} - -Creates a new bitmap from a file, static data, or Windows resource, given a valid -wxWindows bitmap resource identifier. For example, if the .WXR file contains -the following: - -\begin{verbatim} -static const wxString\& project_resource = "bitmap(name = 'project_resource',\ - bitmap = ['project', wxBITMAP_TYPE_BMP_RESOURCE, 'WINDOWS'],\ - bitmap = ['project.xpm', wxBITMAP_TYPE_XPM, 'X'])."; -\end{verbatim} - -then this function can be called as follows: - -\begin{verbatim} - wxBitmap *bitmap = wxResourceCreateBitmap("project_resource"); -\end{verbatim} - -\membersection{::wxResourceCreateIcon}\label{wxresourcecreateicon} - -\func{wxIcon *}{wxResourceCreateIcon}{\param{const wxString\& }{resource}} - -Creates a new icon from a file, static data, or Windows resource, given a valid -wxWindows icon resource identifier. For example, if the .WXR file contains -the following: - -\begin{verbatim} -static const wxString\& project_resource = "icon(name = 'project_resource',\ - icon = ['project', wxBITMAP_TYPE_ICO_RESOURCE, 'WINDOWS'],\ - icon = ['project', wxBITMAP_TYPE_XBM_DATA, 'X'])."; -\end{verbatim} - -then this function can be called as follows: - -\begin{verbatim} - wxIcon *icon = wxResourceCreateIcon("project_resource"); -\end{verbatim} - -\membersection{::wxResourceCreateMenuBar}\label{wxresourcecreatemenubar} - -\func{wxMenuBar *}{wxResourceCreateMenuBar}{\param{const wxString\& }{resource}} - -Creates a new menu bar given a valid wxWindows menubar resource -identifier. For example, if the .WXR file contains the following: - -\begin{verbatim} -static const wxString\& menuBar11 = "menu(name = 'menuBar11',\ - menu = \ - [\ - ['&File', 1, '', \ - ['&Open File', 2, 'Open a file'],\ - ['&Save File', 3, 'Save a file'],\ - [],\ - ['E&xit', 4, 'Exit program']\ - ],\ - ['&Help', 5, '', \ - ['&About', 6, 'About this program']\ - ]\ - ])."; -\end{verbatim} - -then this function can be called as follows: - -\begin{verbatim} - wxMenuBar *menuBar = wxResourceCreateMenuBar("menuBar11"); -\end{verbatim} - - -\membersection{::wxResourceGetIdentifier}\label{wxresourcegetidentifier} - -\func{int}{wxResourceGetIdentifier}{\param{const wxString\& }{name}} - -Used for retrieving the integer value associated with an identifier. -A zero value indicates that the identifier was not found. - -See \helpref{wxResourceAddIdentifier}{wxresourceaddidentifier}. - -\membersection{::wxResourceParseData}\label{wxresourcedata} - -\func{bool}{wxResourceParseData}{\param{const wxString\& }{resource}, \param{wxResourceTable *}{table = NULL}} - -Parses a string containing one or more wxWindows resource objects. If -the resource objects are global static data that are included into the -C++ program, then this function must be called for each variable -containing the resource data, to make it known to wxWindows. - -{\it resource} should contain data in the following form: - -\begin{verbatim} -dialog(name = 'dialog1', - style = 'wxCAPTION | wxDEFAULT_DIALOG_STYLE', - title = 'Test dialog box', - x = 312, y = 234, width = 400, height = 300, - modal = 0, - control = [1000, wxStaticBox, 'Groupbox', '0', 'group6', 5, 4, 380, 262, - [11, 'wxSWISS', 'wxNORMAL', 'wxNORMAL', 0]], - control = [1001, wxTextCtrl, '', 'wxTE_MULTILINE', 'text3', - 156, 126, 200, 70, 'wxWindows is a multi-platform, GUI toolkit.', - [11, 'wxSWISS', 'wxNORMAL', 'wxNORMAL', 0], - [11, 'wxSWISS', 'wxNORMAL', 'wxNORMAL', 0]]). -\end{verbatim} - -This function will typically be used after including a {\tt .wxr} file into -a C++ program as follows: - -\begin{verbatim} -#include "dialog1.wxr" -\end{verbatim} - -Each of the contained resources will declare a new C++ variable, and each -of these variables should be passed to wxResourceParseData. - -\membersection{::wxResourceParseFile}\label{wxresourceparsefile} - -\func{bool}{wxResourceParseFile}{\param{const wxString\& }{filename}, \param{wxResourceTable *}{table = NULL}} - -Parses a file containing one or more wxWindows resource objects -in C++-compatible syntax. Use this function to dynamically load -wxWindows resource data. - -\membersection{::wxResourceParseString}\label{wxresourceparsestring} - -\func{bool}{wxResourceParseString}{\param{char *}{s}, \param{wxResourceTable *}{table = NULL}} - -Parses a string containing one or more wxWindows resource objects. If -the resource objects are global static data that are included into the -C++ program, then this function must be called for each variable -containing the resource data, to make it known to wxWindows. - -{\it resource} should contain data with the following form: - -\begin{verbatim} -dialog(name = 'dialog1', - style = 'wxCAPTION | wxDEFAULT_DIALOG_STYLE', - title = 'Test dialog box', - x = 312, y = 234, width = 400, height = 300, - modal = 0, - control = [1000, wxStaticBox, 'Groupbox', '0', 'group6', 5, 4, 380, 262, - [11, 'wxSWISS', 'wxNORMAL', 'wxNORMAL', 0]], - control = [1001, wxTextCtrl, '', 'wxTE_MULTILINE', 'text3', - 156, 126, 200, 70, 'wxWindows is a multi-platform, GUI toolkit.', - [11, 'wxSWISS', 'wxNORMAL', 'wxNORMAL', 0], - [11, 'wxSWISS', 'wxNORMAL', 'wxNORMAL', 0]]). -\end{verbatim} - -This function will typically be used after calling \helpref{wxLoadUserResource}{wxloaduserresource} to -load an entire {\tt .wxr file} into a string. - -\membersection{::wxResourceRegisterBitmapData}\label{registerbitmapdata} - -\func{bool}{wxResourceRegisterBitmapData}{\param{const wxString\& }{name}, \param{char *}{xbm\_data}, \param{int }{width}, -\param{int }{height}, \param{wxResourceTable *}{table = NULL}} - -\func{bool}{wxResourceRegisterBitmapData}{\param{const wxString\& }{name}, \param{char **}{xpm\_data}} - -Makes {\tt\#}included XBM or XPM bitmap data known to the wxWindows resource system. -This is required if other resources will use the bitmap data, since otherwise there -is no connection between names used in resources, and the global bitmap data. - -\membersection{::wxResourceRegisterIconData}\label{wxresourceregistericondata} - -Another name for \helpref{wxResourceRegisterBitmapData}{registerbitmapdata}. - \section{Log functions}\label{logfunctions} These functions provide a variety of logging functions: see \helpref{Log classes overview}{wxlogoverview} for diff --git a/docs/latex/wx/panel.tex b/docs/latex/wx/panel.tex index 63b331c13f..1f41e2b6fe 100644 --- a/docs/latex/wx/panel.tex +++ b/docs/latex/wx/panel.tex @@ -29,8 +29,6 @@ See also \helpref{window styles overview}{windowstyles}. By default, a panel has the same colouring as a dialog. -A panel may be loaded from a wxWindows resource file (extension {\tt wxr}). - \wxheading{See also} \helpref{wxDialog}{wxdialog} diff --git a/docs/latex/wx/prop1.bmp b/docs/latex/wx/prop1.bmp deleted file mode 100644 index 92c6beec8b..0000000000 Binary files a/docs/latex/wx/prop1.bmp and /dev/null differ diff --git a/docs/latex/wx/prop1.eps b/docs/latex/wx/prop1.eps deleted file mode 100644 index 02ac7d68cf..0000000000 --- a/docs/latex/wx/prop1.eps +++ /dev/null @@ -1,539 +0,0 @@ -%!PS-Adobe-2.0 EPSF-2.0 -%%Title: prop1.eps -%%Creator: XV Version 2.20 Rev: 4/24/92 - by John Bradley -%%BoundingBox: 167 292 445 500 -%%Pages: 1 -%%DocumentFonts: -%%EndComments -%%EndProlog - -%%Page: 1 1 - -% remember original state -/origstate save def - -% build a temporary dictionary -20 dict begin - -% lower left corner -167 292 translate - -% size of image (on paper, in 1/72inch coords) -278 208 scale - -% define 'colorimage' if it isn't defined -% ('colortogray' and 'mergeprocs' come from xwd2ps -% via xgrab) -/colorimage where % do we know about 'colorimage'? - { pop } % yes: pop off the 'dict' returned - { % no: define one - /colortogray { % define an RGB->I function - /rgbdata exch store % call input 'rgbdata' - rgbdata length 3 idiv - /npixls exch store - /rgbindx 0 store - /grays npixls string store % str to hold the result - 0 1 npixls 1 sub { - grays exch - rgbdata rgbindx get 20 mul % Red - rgbdata rgbindx 1 add get 32 mul % Green - rgbdata rgbindx 2 add get 12 mul % Blue - add add 64 idiv % I = .5G + .31R + .18B - put - /rgbindx rgbindx 3 add store - } for - grays - } bind def - - % Utility procedure for colorimage operator. - % This procedure takes two procedures off the - % stack and merges them into a single procedure. - - /mergeprocs { % def - dup length - 3 -1 roll - dup - length - dup - 5 1 roll - 3 -1 roll - add - array cvx - dup - 3 -1 roll - 0 exch - putinterval - dup - 4 2 roll - putinterval - } bind def - - /colorimage { % def - pop pop % remove 'false 3' operands - {colortogray} mergeprocs - image - } bind def - } ifelse % end of 'false' case - - - -% define the colormap -/cmap 42 string def - - -% load up the colormap -currentfile cmap readhexstring -000000 bf0000 00bf00 bfbf00 0000bf 00bfbf c0c0c0 808080 ff0000 00ff00 -ffff00 0000ff 00ffff ffffff -pop pop % lose return values from readhexstring - - -% rlecmapimage expects to have 'w h bits matrix' on stack -/rlecmapimage { - /buffer 1 string def - /rgbval 3 string def - /block 384 string def - - % proc to read a block from file, and return RGB data - { currentfile buffer readhexstring pop - /bcount exch 0 get store - bcount 128 ge - { % it's a non-run block - 0 1 bcount 128 sub - { currentfile buffer readhexstring pop pop - - % look up value in color map - /rgbval cmap buffer 0 get 3 mul 3 getinterval store - - % and put it in position i*3 in block - block exch 3 mul rgbval putinterval - } for - block 0 bcount 127 sub 3 mul 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b/docs/latex/wx/prop1.gif deleted file mode 100644 index a3d724d570..0000000000 Binary files a/docs/latex/wx/prop1.gif and /dev/null differ diff --git a/docs/latex/wx/prop2.bmp b/docs/latex/wx/prop2.bmp deleted file mode 100644 index d909f41abc..0000000000 Binary files a/docs/latex/wx/prop2.bmp and /dev/null differ diff --git a/docs/latex/wx/prop2.eps b/docs/latex/wx/prop2.eps deleted file mode 100644 index 398e70c553..0000000000 --- a/docs/latex/wx/prop2.eps +++ /dev/null @@ -1,664 +0,0 @@ -%!PS-Adobe-2.0 EPSF-2.0 -%%Title: prop2.eps -%%Creator: XV Version 2.20 Rev: 4/24/92 - by John Bradley -%%BoundingBox: 167 221 466 500 -%%Pages: 1 -%%DocumentFonts: -%%EndComments -%%EndProlog - -%%Page: 1 1 - -% remember original state -/origstate save def - -% build a temporary dictionary -20 dict begin - -% lower left corner -167 221 translate - -% size of image (on paper, in 1/72inch coords) -299 279 scale - -% define 'colorimage' if it isn't defined -% ('colortogray' and 'mergeprocs' come from xwd2ps -% via xgrab) -/colorimage where % do we know about 'colorimage'? - { pop } % yes: pop off the 'dict' returned - { % no: define one - /colortogray { % define an RGB->I function - /rgbdata exch store % call input 'rgbdata' - rgbdata length 3 idiv - /npixls exch store - /rgbindx 0 store - /grays npixls string store % str to hold the result - 0 1 npixls 1 sub { - grays exch - rgbdata rgbindx get 20 mul % Red - rgbdata rgbindx 1 add get 32 mul % Green - rgbdata rgbindx 2 add get 12 mul % Blue - add add 64 idiv % I = .5G + .31R + .18B - put - /rgbindx rgbindx 3 add store - } for - grays - } bind def - - % Utility procedure for colorimage operator. - % This procedure takes two procedures off the - % stack and merges them into a single procedure. - - /mergeprocs { % def - dup length - 3 -1 roll - dup - length - dup - 5 1 roll - 3 -1 roll - add - array cvx - dup - 3 -1 roll - 0 exch - putinterval - dup - 4 2 roll - putinterval - } bind def - - /colorimage { % def - pop pop % remove 'false 3' operands - {colortogray} mergeprocs - image - } bind def - } ifelse % end of 'false' case - - - -% define the colormap -/cmap 42 string def - - -% load up the colormap -currentfile cmap readhexstring -000000 bf0000 00bf00 bfbf00 0000bf 00bfbf c0c0c0 808080 ff0000 00ff00 -ffff00 0000ff 00ffff ffffff -pop pop % lose return values from readhexstring - - -% rlecmapimage expects to have 'w h bits matrix' on stack -/rlecmapimage { - /buffer 1 string def - /rgbval 3 string def - /block 384 string def - - % proc to read a block from file, and return RGB data - { currentfile buffer readhexstring pop - /bcount exch 0 get store - bcount 128 ge - { % it's a non-run block - 0 1 bcount 128 sub - { currentfile buffer readhexstring pop pop - - % look up value in color map - /rgbval cmap buffer 0 get 3 mul 3 getinterval store - - % and put it in position i*3 in block - block exch 3 mul rgbval putinterval - } for - block 0 bcount 127 sub 3 mul getinterval - } - - { % else it's a run block - currentfile buffer readhexstring pop pop - - % look up value in colormap - /rgbval cmap buffer 0 get 3 mul 3 getinterval store - - 0 1 bcount { block exch 3 mul rgbval putinterval } for - - block 0 bcount 1 add 3 mul getinterval - } ifelse - } % end of proc - false 3 colorimage -} bind def - - -299 279 8 % dimensions of data -[299 0 0 -279 0 279] % mapping matrix -rlecmapimage - -7f0003007f072607 -07077f067f0618068100070707 -070781060d7f0d7f0d150d820700070707 -070782060d067f067f061406820700070707 -070782060d067f067f061406820700070707 -070782060d068106077f077f0710070106820700070707 -070782060d068106078207060d820d060783070d0702010203098102077f077e07010682 -0700070707 -070782060d068106078707060b060001020781070283020702098109028102077f074a07 -0e0d81000d0d0d81000781070d0d0d81000781070683060700070707 -070782060d0681060782070806810600820002078507020902070201028109077f074a07 -810d060b068307000d060b068207000782070d060b068207000781070683060700070707 - 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100644 index 764f9882b1..0000000000 Binary files a/docs/latex/wx/prop2.gif and /dev/null differ diff --git a/docs/latex/wx/propbfva.tex b/docs/latex/wx/propbfva.tex deleted file mode 100644 index a091c492cf..0000000000 --- a/docs/latex/wx/propbfva.tex +++ /dev/null @@ -1,17 +0,0 @@ -\section{\class{wxBoolFormValidator}}\label{wxboolformvalidator} - -This class validates a boolean value for a \helpref{form view}{wxpropertyformview}. -The associated control must be a wxCheckBox. - -\wxheading{See also} - -\helpref{Property validator classes}{proplistvalidatorclasses} - -\latexignore{\rtfignore{\wxheading{Members}}} - -\membersection{wxBoolFormValidator::wxBoolFormValidator} - -\func{void}{wxBoolFormValidator}{\param{long }{flags=0}} - -Constructor. - diff --git a/docs/latex/wx/propblva.tex b/docs/latex/wx/propblva.tex deleted file mode 100644 index 172bc51a43..0000000000 --- a/docs/latex/wx/propblva.tex +++ /dev/null @@ -1,16 +0,0 @@ -\section{\class{wxBoolListValidator}}\label{wxboollistvalidator} - -This class validates a boolean value for a \helpref{property list view}{wxpropertylistview}. - -\wxheading{See also} - -\helpref{Validator classes}{proplistvalidatorclasses} - -\latexignore{\rtfignore{\wxheading{Members}}} - -\membersection{wxBoolListValidator::wxBoolListValidator} - -\func{void}{wxBoolListValidator}{\param{long }{flags=0}} - -Constructor. - diff --git a/docs/latex/wx/propclasses.tex b/docs/latex/wx/propclasses.tex deleted file mode 100644 index 0778ea277b..0000000000 --- a/docs/latex/wx/propclasses.tex +++ /dev/null @@ -1,28 +0,0 @@ -% Deprecated property classes -\input propbfva.tex -\input propblva.tex -\input propflva.tex -\input propifva.tex -\input propilva.tex -\input proplosv.tex -\input property.tex -\input propford.tex -\input propforf.tex -\input propforp.tex -\input propforv.tex -\input propfovi.tex -\input proplisd.tex -\input proplisf.tex -\input proplisp.tex -\input propliva.tex -\input proplstv.tex -\input propsht.tex -\input propvald.tex -\input propregv.tex -\input propval.tex -\input propview.tex -\input proprfva.tex -\input proprlva.tex -\input propstfv.tex -\input propslv.tex - diff --git a/docs/latex/wx/property.tex b/docs/latex/wx/property.tex deleted file mode 100644 index f981df8641..0000000000 --- a/docs/latex/wx/property.tex +++ /dev/null @@ -1,107 +0,0 @@ -\section{\class{wxProperty}}\label{wxproperty} - -The {\bf wxProperty} class represents a property, with a \helpref{wxPropertyValue}{wxpropertyvalue}\rtfsp -containing the actual value, a name a role, an optional validator, and -an optional associated window. - -A property might correspond to an actual C++ data member, or it -might correspond to a conceptual property, such as the width of a window. -There is no explicit data member {\it wxWindow::width}, but it may be convenient -to invent such a property for the purposes of editing attributes of the window. -The properties in the property sheet can be mapped to ``reality" by -whatever means (in this case by calling wxWindow::SetSize when the user has -finished editing the property sheet). - -A validator may be associated with the property in order to ensure that this and -only this validator will be used for editing and validating the property. -An alternative method is to use the {\it role} parameter to specify what kind -of validator would be appropriate; for example, specifying ``filename" for the role -would allow the property view to find an appropriate validator at edit time. - -\latexignore{\rtfignore{\wxheading{Members}}} - -\membersection{wxProperty::wxProperty} - -\func{void}{wxProperty}{\void} - -\func{void}{wxProperty}{\param{wxProperty\& }{prop}} - -\func{void}{wxProperty}{\param{wxString}{ name}, \param{wxString}{ role}, \param{wxPropertyValidator *}{validator=NULL}} - -\func{void}{wxProperty}{\param{wxString}{ name}, \param{const wxPropertyValue\&}{ val}, \param{wxString}{ role}, \param{wxPropertyValidator *}{validator=NULL}} - -Constructors. - -\membersection{wxProperty::\destruct{wxProperty}} - -\func{void}{\destruct{wxProperty}}{\void} - -Destructor. Destroys the wxPropertyValue, and the property validator if there is one. However, if the -actual C++ value in the wxPropertyValue is a pointer, the data in that variable is not destroyed. - -\membersection{wxProperty::GetValue} - -\func{wxPropertyValue\&}{GetValue}{\void} - -Returns a reference to the property value. - -\membersection{wxProperty::GetValidator} - -\func{wxPropertyValidator *}{GetValidator}{\void} - -Returns a pointer to the associated property validator (if any). - -\membersection{wxProperty::GetName} - -\func{wxString\&}{GetName}{\void} - -Returns the name of the property. - -\membersection{wxProperty::GetRole} - -\func{wxRole\&}{GetRole}{\void} - -Returns the role of the property, to be used when choosing an appropriate validator. - -\membersection{wxProperty::GetWindow} - -\func{wxWindow *}{GetWindow}{\void} - -Returns the window associated with the property (if any). - -\membersection{wxProperty::SetValue} - -\func{void}{SetValue}{\param{wxPropertyValue\&}{ val}} - -Sets the value of the property. - -\membersection{wxProperty::SetName} - -\func{void}{SetName}{\param{wxString\&}{ name}} - -Sets the name of the property. - -\membersection{wxProperty::SetRole} - -\func{void}{SetRole}{\param{wxString\&}{ role}} - -Sets the role of the property. - -\membersection{wxProperty::SetValidator} - -\func{void}{SetValidator}{\param{wxPropertyValidator *}{validator}} - -Sets the validator: this will be deleted when the property is deleted. - -\membersection{wxProperty::SetWindow} - -\func{void}{SetWindow}{\param{wxWindow *}{win}} - -Sets the window associated with the property. - -\membersection{wxProperty::operator $=$} - -\func{void}{operator $=$}{\param{const wxPropertyValue\&}{ val}} - -Assignment operator. - diff --git a/docs/latex/wx/propflva.tex b/docs/latex/wx/propflva.tex deleted file mode 100644 index c8748be331..0000000000 --- a/docs/latex/wx/propflva.tex +++ /dev/null @@ -1,18 +0,0 @@ -\section{\class{wxFilenameListValidator}}\label{wxfilenamelistvalidator} - -This class validates a filename for a \helpref{property list view}{wxpropertylistview}, allowing the user to edit it textually and also popping up -a file selector in ``detailed editing" mode. - -\wxheading{See also} - -\helpref{Validator classes}{proplistvalidatorclasses} - -\latexignore{\rtfignore{\wxheading{Members}}} - -\membersection{wxFilenameListValidator::wxFilenameListValidator} - -\func{void}{wxFilenameListValidator}{\param{wxString }{message = ``Select a file"}, \param{wxString }{wildcard = ``*.*"}, - \param{long}{ flags=0}} - -Constructor. Supply an optional message and wildcard. - diff --git a/docs/latex/wx/propford.tex b/docs/latex/wx/propford.tex deleted file mode 100644 index 64ce5f11e3..0000000000 --- a/docs/latex/wx/propford.tex +++ /dev/null @@ -1,23 +0,0 @@ -\section{\class{wxPropertyFormDialog}}\label{wxpropertyformdialog} - -The {\bf wxPropertyFormDialog} class is a prepackaged dialog which can -be used for viewing a form property sheet. Pass a property form view object, and the dialog -will pass OnClose and OnDefaultAction listbox messages to the view class for -processing. - -\latexignore{\rtfignore{\wxheading{Members}}} - -\membersection{wxPropertyFormDialog::wxPropertyFormDialog} - -\func{void}{wxPropertyFormDialog}{\param{wxPropertyFormView *}{view}, \param{wxWindow *}{parent}, \param{char *}{title}, - \param{bool}{ modal=false}, \param{int}{ x=-1}, \param{int}{ y=-1}, \param{int}{ width=-1}, \param{int}{height=-1}, - \param{long}{ style=wxDEFAULT\_DIALOG\_STYLE}, \param{char *}{name=``dialogBox"}} - -Constructor. - -\membersection{wxPropertyFormDialog::\destruct{wxPropertyFormDialog}} - -\func{void}{\destruct{wxPropertyFormDialog}}{\void} - -Destructor. - diff --git a/docs/latex/wx/propforf.tex b/docs/latex/wx/propforf.tex deleted file mode 100644 index 3f7d9dddf1..0000000000 --- a/docs/latex/wx/propforf.tex +++ /dev/null @@ -1,43 +0,0 @@ -\section{\class{wxPropertyFormFrame}}\label{wxpropertyformframe} - -The {\bf wxPropertyFormFrame} class is a prepackaged frame which can -be used for viewing a property form. Pass a property form view object, and the frame -will pass OnClose messages to the view class for processing. - -Call Initialize to create the panel and associate the view; override OnCreatePanel -if you wish to use a panel class other than the default wxPropertyFormPanel. - -\latexignore{\rtfignore{\wxheading{Members}}} - -\membersection{wxPropertyFormFrame::wxPropertyFormFrame} - -\func{void}{wxPropertyFormFrame}{\param{wxPropertyFormView *}{view}, \param{wxFrame *}{parent}, \param{char *}{title}, - \param{int}{ x=-1}, \param{int}{ y=-1}, \param{int}{ width=-1}, \param{int}{height=-1}, - \param{long}{ style=wxSDI $\|$ wxDEFAULT\_FRAME}, \param{char *}{name=``frame"}} - -Constructor. - -\membersection{wxPropertyFormFrame::\destruct{wxPropertyFormFrame}} - -\func{void}{\destruct{wxPropertyFormFrame}}{\void} - -Destructor. - -\membersection{wxPropertyFormFrame::GetPropertyPanel} - -\func{wxPanel *}{GetPropertyPanel}{\void} - -Returns the panel associated with the frame. - -\membersection{wxPropertyFormFrame::Initialize} - -\func{bool}{Initialize}{\void} - -Must be called to create the panel and associate the view with the panel and frame. - -\membersection{wxPropertyFormFrame::OnCreatePanel} - -\func{wxPanel *}{OnCreatePanel}{\param{wxFrame *}{parent}, \param{wxPropertyFormView *}{view}} - -Creates a panel. Override this to create a panel type other than wxPropertyFormPanel. - diff --git a/docs/latex/wx/propforp.tex b/docs/latex/wx/propforp.tex deleted file mode 100644 index c84f4eaa8a..0000000000 --- a/docs/latex/wx/propforp.tex +++ /dev/null @@ -1,23 +0,0 @@ -\section{\class{wxPropertyFormPanel}}\label{wxpropertyformpanel} - -The {\bf wxPropertyFormPanel} class is a prepackaged panel which can -be used for viewing a property form. Pass a property form view object, and the panel -will pass OnDefaultAction listbox messages to the view class for -processing. - -\latexignore{\rtfignore{\wxheading{Members}}} - -\membersection{wxPropertyFormPanel::wxPropertyFormPanel} - -\func{void}{wxPropertyFormPanel}{\param{wxPropertyFormView *}{view}, \param{wxWindow *}{parent}, - \param{int}{ x=-1}, \param{int}{ y=-1}, \param{int}{ width=-1}, \param{int}{height=-1}, - \param{long}{ style=0}, \param{char *}{name=``panel"}} - -Constructor. - -\membersection{wxPropertyFormPanel::\destruct{wxPropertyFormPanel}} - -\func{void}{\destruct{wxPropertyFormPanel}}{\void} - -Destructor. - diff --git a/docs/latex/wx/propforv.tex b/docs/latex/wx/propforv.tex deleted file mode 100644 index 0a72305a4a..0000000000 --- a/docs/latex/wx/propforv.tex +++ /dev/null @@ -1,60 +0,0 @@ -\section{\class{wxPropertyFormValidator}}\label{wxpropertyformvalidator} - -The {\bf wxPropertyFormValidator} class defines a base class for form validators. By overriding virtual functions, -the programmer can create custom behaviour for kinds of property. - -\wxheading{See also} - -\helpref{wxPropertyFormValidator overview}{wxpropertyformvalidatoroverview} - -\latexignore{\rtfignore{\wxheading{Members}}} - -\membersection{wxPropertyFormValidator::wxPropertyFormValidator} - -\func{void}{wxPropertyFormValidator}{\param{long}{ flags = 0}} - -Constructor. - -\membersection{wxPropertyFormValidator::\destruct{wxPropertyFormValidator}} - -\func{void}{\destruct{wxPropertyFormValidator}}{\void} - -Destructor. - -\membersection{wxPropertyFormValidator::OnCommand} - -\func{bool}{OnCommand}{\param{wxProperty *}{property}, \param{wxPropertyFormView *}{view}, - \param{wxWindow *}{parentWindow}, \param{wxCommandEvent\& }{event}} - -Called when the control corresponding to the property receives a command (if not intercepted -by a callback associated with the actual control). - -\membersection{wxPropertyFormValidator::OnCheckValue} - -\func{bool}{OnCheckValue}{\param{wxProperty *}{property}, \param{wxPropertyFormView *}{view}, - \param{wxWindow *}{parentWindow}} - -Called when the view checks the property value. The value checked by this validator should be taken from the -panel item corresponding to the property. - -\membersection{wxPropertyFormValidator::OnDisplayValue} - -\func{bool}{OnDisplayValue}{\param{wxProperty *}{property}, \param{wxPropertyFormView *}{view}, - \param{wxWindow *}{parentWindow}} - -Should display the property value in the appropriate control. - -\membersection{wxPropertyFormValidator::OnDoubleClick} - -\func{bool}{OnDoubleClick}{\param{wxProperty *}{property}, \param{wxPropertyFormView *}{view}, - \param{wxWindow *}{parentWindow}} - -Called when the control corresponding to the property is double clicked (listboxes only). - -\membersection{wxPropertyFormValidator::OnRetrieveValue} - -\func{bool}{OnRetrieveValue}{\param{wxProperty *}{property}, \param{wxPropertyFormView *}{view}, - \param{wxWindow *}{parentWindow}} - -Should do the transfer from the property editing area to the property itself. - diff --git a/docs/latex/wx/propfovi.tex b/docs/latex/wx/propfovi.tex deleted file mode 100644 index 281cd58425..0000000000 --- a/docs/latex/wx/propfovi.tex +++ /dev/null @@ -1,104 +0,0 @@ -\section{\class{wxPropertyFormView}}\label{wxpropertyformview} - -The {\bf wxPropertyFormView} class shows a wxPropertySheet as a view onto a panel or dialog -box which has already been created. - -\wxheading{See also} - -\helpref{wxPropertyFormView overview}{wxpropertyformviewoverview} - -\latexignore{\rtfignore{\wxheading{Members}}} - -\membersection{wxPropertyFormView::wxPropertyFormView} - -\func{void}{wxPropertyFormView}{\param{long}{ flags = 0}} - -Constructor. - -\membersection{wxPropertyFormView::\destruct{wxPropertyFormView}} - -\func{void}{\destruct{wxPropertyFormView}}{\void} - -Destructor. - -\membersection{wxPropertyFormView::AssociateNames}\label{wxpropertyformviewassociatenames} - -\func{void}{AssociateNames}{\void} - -Associates the properties with the controls on the panel. For each panel item, if the -panel item name is the same as a property name, the two objects will be associated. -This function should be called manually since the programmer may wish to do the -association manually. - -\membersection{wxPropertyFormView::Check}\label{wxpropertyformviewcheck} - -\func{bool}{Check}{\void} - -Checks all properties by calling the appropriate validators; returns false if a validation failed. - -\membersection{wxPropertyFormView::GetPanel}\label{wxpropertyformviewgetpanel} - -\func{wxPanel *}{GetPanel}{\void} - -Returns the panel associated with the view. - -\membersection{wxPropertyFormView::GetManagedWindow}\label{wxpropertyformviewgetmanagedwindow} - -\func{wxWindow *}{GetManagedWindow}{\void} - -Returns the managed window (a frame or dialog) associated with the view. - -\membersection{wxPropertyFormView::OnOk}\label{wxpropertyformviewonok} - -\func{void}{OnOk}{\void} - -Virtual function that will be called when the OK button on the physical window is pressed. -By default, checks and updates the form values, closes and deletes the frame or dialog, then deletes the view. - -\membersection{wxPropertyFormView::OnCancel}\label{wxpropertyformviewoncancel} - -\func{void}{OnCancel}{\void} - -Virtual function that will be called when the Cancel button on the physical window is pressed. -By default, closes and deletes the frame or dialog, then deletes the view. - -\membersection{wxPropertyFormView::OnHelp}\label{wxpropertyformviewonhelp} - -\func{void}{OnHelp}{\void} - -Virtual function that will be called when the Help button on the physical window is pressed. -This needs to be overridden by the application for anything interesting to happen. - -\membersection{wxPropertyFormView::OnRevert}\label{wxpropertyformviewonrevert} - -\func{void}{OnRevert}{\void} - -Virtual function that will be called when the Revert button on the physical window is pressed. -By default transfers the wxProperty values to the panel items (in effect -undoing any unsaved changes in the items). - -\membersection{wxPropertyFormView::OnUpdate}\label{wxpropertyformviewonupdate} - -\func{void}{OnUpdate}{\void} - -Virtual function that will be called when the Update button on the physical window is pressed. -By defaults transfers the displayed values to the wxProperty objects. - -\membersection{wxPropertyFormView::SetManagedWindow}\label{wxpropertyformviewsetmanagedwindow} - -\func{void}{SetManagedWindow}{\param{wxWindow *}{win}} - -Sets the managed window (a frame or dialog) associated with the view. - -\membersection{wxPropertyFormView::TransferToDialog}\label{wxpropertyformviewtransfertodialog} - -\func{bool}{TransferToDialog}{\void} - -Transfers property values to the controls in the dialog. - -\membersection{wxPropertyFormView::TransferToPropertySheet}\label{wxpropertyformviewtransfertopropertysheet} - -\func{bool}{TransferToPropertySheet}{\void} - -Transfers property values from the controls in the dialog to the property sheet. - diff --git a/docs/latex/wx/propifva.tex b/docs/latex/wx/propifva.tex deleted file mode 100644 index 46af6ef034..0000000000 --- a/docs/latex/wx/propifva.tex +++ /dev/null @@ -1,18 +0,0 @@ -\section{\class{wxIntegerFormValidator}}\label{wxintegerformvalidator} - -This class validates a range of integer values for a form view. The associated control must be a wxTextCtrl -or wxSlider. - -\wxheading{See also} - -\helpref{Validator classes}{proplistvalidatorclasses} - -\latexignore{\rtfignore{\wxheading{Members}}} - -\membersection{wxIntegerFormValidator::wxIntegerFormValidator} - -\func{void}{wxIntegerFormValidator}{\param{long }{min=0}, \param{long }{max=0}, - \param{long}{ flags=0}} - -Constructor. Assigning zero to minimum and maximum values indicates that there is no range to check. - diff --git a/docs/latex/wx/propilva.tex b/docs/latex/wx/propilva.tex deleted file mode 100644 index 7c6803a942..0000000000 --- a/docs/latex/wx/propilva.tex +++ /dev/null @@ -1,17 +0,0 @@ -\section{\class{wxIntegerListValidator}}\label{wxintegerlistvalidator} - -This class validates a range of integer values for a list view. - -\wxheading{See also} - -\overview{Validator classes}{proplistvalidatorclasses} - -\latexignore{\rtfignore{\wxheading{Members}}} - -\membersection{wxIntegerListValidator::wxIntegerListValidator} - -\func{void}{wxIntegerListValidator}{\param{long }{min=0}, \param{long }{max=0}, - \param{long}{ flags=wxPROP\_ALLOW\_TEXT\_EDITING}} - -Constructor. Assigning zero to minimum and maximum values indicates that there is no range to check. - diff --git a/docs/latex/wx/proplisd.tex b/docs/latex/wx/proplisd.tex deleted file mode 100644 index 8ea7f4c8ce..0000000000 --- a/docs/latex/wx/proplisd.tex +++ /dev/null @@ -1,23 +0,0 @@ -\section{\class{wxPropertyListDialog}}\label{wxpropertylistdialog} - -The {\bf wxPropertyListDialog} class is a prepackaged dialog which can -be used for viewing a property list. Pass a property list view object, and the dialog -will pass OnClose and OnDefaultAction listbox messages to the view class for -processing. - -\latexignore{\rtfignore{\wxheading{Members}}} - -\membersection{wxPropertyListDialog::wxPropertyListDialog} - -\func{void}{wxPropertyListDialog}{\param{wxPropertyListView *}{view}, \param{wxWindow *}{parent}, \param{char *}{title}, - \param{bool}{ modal=false}, \param{int}{ x=-1}, \param{int}{ y=-1}, \param{int}{ width=-1}, \param{int}{height=-1}, - \param{long}{ style=wxDEFAULT\_DIALOG\_STYLE}, \param{char *}{name=``dialogBox"}} - -Constructor. - -\membersection{wxPropertyListDialog::\destruct{wxPropertyListDialog}} - -\func{void}{\destruct{wxPropertyListDialog}}{\void} - -Destructor. - diff --git a/docs/latex/wx/proplisf.tex b/docs/latex/wx/proplisf.tex deleted file mode 100644 index ee780a7ad8..0000000000 --- a/docs/latex/wx/proplisf.tex +++ /dev/null @@ -1,43 +0,0 @@ -\section{\class{wxPropertyListFrame}}\label{wxpropertylistframe} - -The {\bf wxPropertyListFrame} class is a prepackaged frame which can -be used for viewing a property list. Pass a property list view object, and the frame -will pass OnClose messages to the view class for processing. - -Call Initialize to create the panel and associate the view; override OnCreatePanel -if you wish to use a panel class other than the default wxPropertyListPanel. - -\latexignore{\rtfignore{\wxheading{Members}}} - -\membersection{wxPropertyListFrame::wxPropertyListFrame} - -\func{void}{wxPropertyListFrame}{\param{wxPropertyListView *}{view}, \param{wxFrame *}{parent}, \param{char *}{title}, - \param{int}{ x=-1}, \param{int}{ y=-1}, \param{int}{ width=-1}, \param{int}{height=-1}, - \param{long}{ style=wxSDI $\|$ wxDEFAULT\_FRAME}, \param{char *}{name=``frame"}} - -Constructor. - -\membersection{wxPropertyListFrame::\destruct{wxPropertyListFrame}} - -\func{void}{\destruct{wxPropertyListFrame}}{\void} - -Destructor. - -\membersection{wxPropertyListFrame::GetPropertyPanel} - -\func{wxPanel *}{GetPropertyPanel}{\void} - -Returns the panel associated with the frame. - -\membersection{wxPropertyListFrame::Initialize} - -\func{bool}{Initialize}{\void} - -Must be called to create the panel and associate the view with the panel and frame. - -\membersection{wxPropertyListFrame::OnCreatePanel} - -\func{wxPanel *}{OnCreatePanel}{\param{wxFrame *}{parent}, \param{wxPropertyListView *}{view}} - -Creates a panel. Override this to create a panel type other than wxPropertyListPanel. - diff --git a/docs/latex/wx/proplisp.tex b/docs/latex/wx/proplisp.tex deleted file mode 100644 index fb8161d8a7..0000000000 --- a/docs/latex/wx/proplisp.tex +++ /dev/null @@ -1,24 +0,0 @@ -\section{\class{wxPropertyListPanel}}\label{wxpropertylistpanel} - -The {\bf wxPropertyListPanel} class is a prepackaged panel which can -be used for viewing a property list. Pass a property list view object, and the panel -will pass OnDefaultAction listbox messages to the view class for -processing. - -\latexignore{\rtfignore{\wxheading{Members}}} - -\membersection{wxPropertyListPanel::wxPropertyListPanel} - -\func{void}{wxPropertyListPanel}{\param{wxPropertyListView *}{view}, \param{wxWindow *}{parent}, - \param{const wxPoint&}{ pos = wxDefaultPosition}, - \param{const wxSize&}{ size = wxDefaultSize}, - \param{long}{ style=0}, \param{char *}{name=``panel"}} - -Constructor. - -\membersection{wxPropertyListPanel::\destruct{wxPropertyListPanel}} - -\func{void}{\destruct{wxPropertyListPanel}}{\void} - -Destructor. - diff --git a/docs/latex/wx/proplist.tex b/docs/latex/wx/proplist.tex deleted file mode 100644 index ee6a7147a7..0000000000 --- a/docs/latex/wx/proplist.tex +++ /dev/null @@ -1,556 +0,0 @@ -\chapter{Property sheet classes}\label{proplist} - -\section{Introduction}\label{proplistintro} - -The Property Sheet Classes help the programmer to specify complex dialogs and -their relationship with their associated data. By specifying data as a -wxPropertySheet containing wxProperty objects, the programmer can use -a range of available or custom wxPropertyView classes to allow the user to -edit this data. Classes derived from wxPropertyView act as mediators between the -wxPropertySheet and the actual window (and associated panel items). - -For example, the wxPropertyListView is a kind of wxPropertyView which displays -data in a Visual Basic-style property list (see \helpref{the next section}{proplistappearance} for -screen shots). This is a listbox containing names and values, with -an edit control and other optional controls via which the user edits the selected -data item. - -wxPropertyFormView is another kind of wxPropertyView which mediates between -the data and a panel or dialog box which has already been created. This makes it a contender for -the replacement of wxForm, since programmer-controlled layout is going to be much more -satisfactory. If automatic layout is desired, then wxPropertyListView could be used instead. - -The main intention of this class library was to provide property {\it list} behaviour, but -it has been generalised as much as possible so that the concept of a property sheet and its viewers -can reduce programming effort in a range of user interface tasks. - -For further details on the classes and how they are used, please see \helpref{Property classes overview}{proplistpropertyoverview}. - -\subsection{The appearance and behaviour of a property list view}\label{proplistappearance} - -The property list, as seen in an increasing number of development tools -such as Visual Basic and Delphi, is a convenient and compact method for -displaying and editing a number of items without the need for one -control per item, and without the need for designing a special form. The -controls are as follows: - -\begin{itemize}\itemsep=0pt -\item A listbox showing the properties and their current values, which has double-click -properties dependent on the nature of the current property; -\item a text editing area at the top of the display, allowing the user to edit -the currently selected property if appropriate; -\item `confirm' and `cancel' buttons to confirm or cancel an edit (for the property, not the -whole sheet); -\item an optional list that appears when the user can make a choice from several known possible values; -\item a small Edit button to invoke `detailed editing' (perhaps showing or hiding the above value list, or -maybe invoking a common dialog); -\item optional OK/Close, Cancel and Help buttons for the whole dialog. -\end{itemize} - -The concept of `detailed editing' versus quick editing gives the user a choice -of editing mode, so novice and expert behaviour can be catered for, or the user can just -use what he feels comfortable with. - -Behaviour alters depending on the kind of property being edited. For example, a boolean value has -the following behaviour: - -\begin{itemize}\itemsep=0pt -\item Double-clicking on the item toggles between true and false. -\item Showing the value list enables the user to select true or false. -\item The user may be able to type in the word true or false, or the edit control -may be read-only to disallow this since it is error-prone. -\end{itemize} - -A list of strings may pop up a dialog for editing them, a simple string just allows text editing, -double-clicking a colour property may show a colour selector, double-clicking on a filename property may -show a file selector (in addition to being able to type in the name in the edit control), etc. - -Note that the `type' of property, such as string or integer, does not -necessarily determine the behaviour of the property. The programmer has -to be able to specify different behaviours for the same type, depending -on the meaning of the property. For example, a colour and a filename may -both be strings, but their editing behaviour should be different. This -is why objects of type wxPropertyValidator need to be used, to define -behaviour for a given class of properties or even specific property -name. Objects of class wxPropertyView contain a list of property -registries, which enable reuse of bunches of these validators in -different circumstances. Or a wxProperty can be explicitly set to use a -particular validator object. - -The following screen shot of the property classes test program shows the -user editing a string, which is constrained to be one of three possible -values. - -\helponly{\image{}{prop1.bmp}} - -The second picture shows the user having entered a integer that -was outside the range specified to the validator. Note that in this picture, -the value list is hidden because it is not used when editing an integer. - -\helponly{\image{}{prop2.bmp}} - -\section{Headers}\label{proplistfiles} - -The property class library comprises the following files: - -\begin{itemize}\itemsep=0pt -\item prop.h: base property class header -\item proplist.h: wxPropertyListView and associated classes -\item propform.h: wxPropertyListView and associated classes -\end{itemize} - -\section{Topic overviews}\label{proplistoverviews} - -This chapter contains a selection of topic overviews. - -\subsection{Property classes overview}\label{proplistpropertyoverview} - -The property classes help a programmer to express relationships between -data and physical windows, in particular: - -\begin{itemize}\itemsep=0pt -\item the transfer of data to and from the physical controls; -\item the behaviour of various controls and custom windows for particular -types of data; -\item the validation of data, notifying the user when incorrect data is entered, -or even better, constraining the input so only valid data can be entered. -\end{itemize} - -With a consistent framework, the programmer should be able to use existing -components and design new ones in a principled manner, to solve many data entry -requirements. - -Each datum is represented in a \helpref{wxProperty}{wxproperty}, which has a name and a value. -Various C++ types are permitted in the value of a property, and the property can store a pointer -to the data instead of a copy of the data. A \helpref{wxPropertySheet}{wxpropertysheet} represents a number of these properties. - -These two classes are independent from the way in which the data is visually manipulated. To -mediate between property sheets and windows, the abstract class \helpref{wxPropertyView}{wxpropertyview} is -available for programmers to derive new kinds of view. One kind of view that is available is the \helpref{wxPropertyListView}{wxpropertylistview}, -which displays the data in a Visual Basic-style list, with a small number of controls for editing -the currently selected property. Another is \helpref{wxPropertyFormView}{wxpropertyformview} which -mediates between an existing dialog or panel and the property sheet. - -The hard work of mediation is actually performed by validators, which are instances of classes -derived from \helpref{wxPropertyValidator}{wxpropertyvalidator}. A validator is associated with -a particular property and is responsible for -responding to user interface events, and displaying, updating and checking the property value. -Because a validator's behaviour depends largely on the kind of view being used, there has to be -a separate hierarchy of validators for each class of view. So for wxPropertyListView, there is -an abstract class \helpref{wxPropertyListValidator}{wxpropertylistvalidator} from which concrete -classes are derived, such as \helpref{wxRealListValidator}{wxreallistvalidator} and -\rtfsp\helpref{wxStringListValidator}{wxstringlistvalidator}. - -A validator can be explicitly set for a property, so there is no doubt which validator -should be used to edit that property. However, it is also possible to define a registry -of validators, and have the validator chosen on the basis of the {\it role} of the property. -So a property with a ``filename" role would match the ``filename" validator, which pops -up a file selector when the user double clicks on the property. - -You don't have to define your own frame or window classes: there are some predefined -that will work with the property list view. See \helpref{Window classes}{proplistwindowclasses} for -further details. - -\subsubsection{Example 1: Property list view} - -The following code fragment shows the essentials of creating a registry of -standard validators, a property sheet containing some properties, and -a property list view and dialog or frame. RegisterValidators will be -called on program start, and PropertySheetTest is called in response to a -menu command. - -Note how some properties are created with an explicit reference to -a validator, and others are provided with a ``role'' which can be matched -against a validator in the registry. - -The interface generated by this test program is shown in the section \helpref{Appearance and -behaviour of a property list view}{proplistappearance}. - -\begin{verbatim} -void RegisterValidators(void) -{ - myListValidatorRegistry.RegisterValidator((wxString)"real", new wxRealListValidator); - myListValidatorRegistry.RegisterValidator((wxString)"string", new wxStringListValidator); - myListValidatorRegistry.RegisterValidator((wxString)"integer", new wxIntegerListValidator); - myListValidatorRegistry.RegisterValidator((wxString)"bool", new wxBoolListValidator); -} - -void PropertyListTest(Bool useDialog) -{ - wxPropertySheet *sheet = new wxPropertySheet; - - sheet->AddProperty(new wxProperty("fred", 1.0, "real")); - sheet->AddProperty(new wxProperty("tough choice", (Bool)true, "bool")); - sheet->AddProperty(new wxProperty("ian", (long)45, "integer", new wxIntegerListValidator(-50, 50))); - sheet->AddProperty(new wxProperty("bill", 25.0, "real", new wxRealListValidator(0.0, 100.0))); - sheet->AddProperty(new wxProperty("julian", "one", "string")); - sheet->AddProperty(new wxProperty("bitmap", "none", "string", new wxFilenameListValidator("Select a bitmap file", "*.bmp"))); - wxStringList *strings = new wxStringList("one", "two", "three", NULL); - sheet->AddProperty(new wxProperty("constrained", "one", "string", new wxStringListValidator(strings))); - - wxPropertyListView *view = - new wxPropertyListView(NULL, - wxPROP_BUTTON_CHECK_CROSS|wxPROP_DYNAMIC_VALUE_FIELD|wxPROP_PULLDOWN); - - wxDialogBox *propDialog = NULL; - wxPropertyListFrame *propFrame = NULL; - if (useDialog) - { - propDialog = new wxPropertyListDialog(view, NULL, "Property Sheet Test", true, -1, -1, 400, 500); - } - else - { - propFrame = new wxPropertyListFrame(view, NULL, "Property Sheet Test", -1, -1, 400, 500); - } - - view->AddRegistry(&myListValidatorRegistry); - - if (useDialog) - { - view->ShowView(sheet, propDialog); - propDialog->Centre(wxBOTH); - propDialog->Show(true); - } - else - { - propFrame->Initialize(); - view->ShowView(sheet, propFrame->GetPropertyPanel()); - propFrame->Centre(wxBOTH); - propFrame->Show(true); - } -} -\end{verbatim} - -\subsubsection{Example 2: Property form view} - -This example is similar to Example 1, but uses a property form view to -edit a property sheet using a predefined dialog box. - -\begin{verbatim} -void RegisterValidators(void) -{ - myFormValidatorRegistry.RegisterValidator((wxString)"real", new wxRealFormValidator); - myFormValidatorRegistry.RegisterValidator((wxString)"string", new wxStringFormValidator); - myFormValidatorRegistry.RegisterValidator((wxString)"integer", new wxIntegerFormValidator); - myFormValidatorRegistry.RegisterValidator((wxString)"bool", new wxBoolFormValidator); -} - -void PropertyFormTest(Bool useDialog) -{ - wxPropertySheet *sheet = new wxPropertySheet; - - sheet->AddProperty(new wxProperty("fred", 25.0, "real", new wxRealFormValidator(0.0, 100.0))); - sheet->AddProperty(new wxProperty("tough choice", (Bool)true, "bool")); - sheet->AddProperty(new wxProperty("ian", (long)45, "integer", new wxIntegerFormValidator(-50, 50))); - sheet->AddProperty(new wxProperty("julian", "one", "string")); - wxStringList *strings = new wxStringList("one", "two", "three", NULL); - sheet->AddProperty(new wxProperty("constrained", "one", "string", new wxStringFormValidator(strings))); - - wxPropertyFormView *view = new wxPropertyFormView(NULL); - - wxDialogBox *propDialog = NULL; - wxPropertyFormFrame *propFrame = NULL; - if (useDialog) - { - propDialog = new wxPropertyFormDialog(view, NULL, "Property Form Test", true, -1, -1, 400, 300); - } - else - { - propFrame = new wxPropertyFormFrame(view, NULL, "Property Form Test", -1, -1, 400, 300); - propFrame->Initialize(); - } - - wxPanel *panel = propDialog ? propDialog : propFrame->GetPropertyPanel(); - panel->SetLabelPosition(wxVERTICAL); - - // Add items to the panel - - (void) new wxButton(panel, (wxFunction)NULL, "OK", -1, -1, -1, -1, 0, "ok"); - (void) new wxButton(panel, (wxFunction)NULL, "Cancel", -1, -1, 80, -1, 0, "cancel"); - (void) new wxButton(panel, (wxFunction)NULL, "Update", -1, -1, 80, -1, 0, "update"); - (void) new wxButton(panel, (wxFunction)NULL, "Revert", -1, -1, -1, -1, 0, "revert"); - panel->NewLine(); - - // The name of this text item matches the "fred" property - (void) new wxText(panel, (wxFunction)NULL, "Fred", "", -1, -1, 90, -1, 0, "fred"); - (void) new wxCheckBox(panel, (wxFunction)NULL, "Yes or no", -1, -1, -1, -1, 0, "tough choice"); - (void) new wxSlider(panel, (wxFunction)NULL, "Sliding scale", 0, -50, 50, 100, -1, -1, wxHORIZONTAL, "ian"); - panel->NewLine(); - (void) new wxListBox(panel, (wxFunction)NULL, "Constrained", wxSINGLE, -1, -1, 100, 90, 0, NULL, 0, "constrained"); - - view->AddRegistry(&myFormValidatorRegistry); - - if (useDialog) - { - view->ShowView(sheet, propDialog); - view->AssociateNames(); - view->TransferToDialog(); - propDialog->Centre(wxBOTH); - propDialog->Show(true); - } - else - { - view->ShowView(sheet, propFrame->GetPropertyPanel()); - view->AssociateNames(); - view->TransferToDialog(); - propFrame->Centre(wxBOTH); - propFrame->Show(true); - } -} -\end{verbatim} - -\subsection{Validator classes overview}\label{proplistvalidatoroverview} - -Classes: \helpref{Validator classes}{proplistvalidatorclasses} - -The validator classes provide functionality for mediating between a wxProperty and -the actual display. There is a separate family of validator classes for each -class of view, since the differences in user interface for these views implies -that little common functionality can be shared amongst validators. - - - -\subsubsection{wxPropertyValidator overview}\label{wxpropertyvalidatoroverview} - -Class: \helpref{wxPropertyValidator}{wxpropertyvalidator} - -This class is the root of all property validator classes. It contains a small -amount of common functionality, including functions to convert between -strings and C++ values. - -A validator is notionally an object which sits between a property and its displayed -value, and checks that the value the user enters is correct, giving an error message -if the validation fails. In fact, the validator does more than that, and is akin to -a view class but at a finer level of detail. It is also responsible for -loading the dialog box control with the value from the property, putting it back -into the property, preparing special controls for editing the value, and -may even invoke special dialogs for editing the value in a convenient way. - -In a property list dialog, there is quite a lot of scope for supplying custom dialogs, -such as file or colour selectors. For a form dialog, there is less scope because -there is no concept of `detailed editing' of a value: one control is associated with -one property, and there is no provision for invoking further dialogs. The reader -may like to work out how the form view could be extended to provide some of the -functionality of the property list! - -Validator objects may be associated explicitly with a wxProperty, or they may be -indirectly associated by virtue of a property `kind' that matches validators having -that kind. In the latter case, such validators are stored in a validator registry -which is passed to the view before the dialog is shown. If the validator takes -arguments, such as minimum and maximum values in the case of a wxIntegerListValidator, -then the validator must be associated explicitly with the property. The validator -will be deleted when the property is deleted. - -\subsubsection{wxPropertyListValidator overview}\label{wxpropertylistvalidatoroverview} - -Class: \helpref{wxPropertyListValidator}{wxpropertylistvalidator} - -This class is the abstract base class for property list view validators. -The list view acts upon a user interface containing a list of properties, -a text item for direct property value editing, confirm/cancel buttons for the value, -a pulldown list for making a choice between values, and OK/Cancel/Help buttons -for the dialog (see \helpref{property list appearance}{proplistappearance}). - -By overriding virtual functions, the programmer can create custom -behaviour for different kinds of property. Custom behaviour can use just the -available controls on the property list dialog, or the validator can -invoke custom editors with quite different controls, which pop up in -`detailed editing' mode. - -See the detailed class documentation for the members you should override -to give your validator appropriate behaviour. - -\subsubsection{wxPropertyFormValidator overview}\label{wxpropertyformvalidatoroverview} - -This class is the abstract base class for property form view validators. -The form view acts upon an existing dialog box or panel, where either the -panel item names correspond to property names, or the programmer has explicitly -associated the panel item with the property. - -By overriding virtual functions, the programmer determines how -values are displayed or retrieved, and the checking that the validator does. - -See the detailed class documentation for the members you should override -to give your validator appropriate behaviour. - -\subsection{View classes overview}\label{proplistviewoverview} - -Classes: \helpref{View classes}{proplistviewclasses} - -An instance of a view class relates a property sheet with an actual window. -Currently, there are two classes of view: wxPropertyListView and wxPropertyFormView. - -\subsubsection{wxPropertyView overview}\label{wxpropertyviewoverview} - -Class: \helpref{wxPropertyView}{wxpropertyview} - -This is the abstract base class for property views. - -\subsubsection{wxPropertyListView overview}\label{wxpropertylistviewoverview} - -Class: \helpref{wxPropertyListView}{wxpropertylistview} - -The property list view defines the relationship between a property sheet and -a property list dialog or panel. It manages user interface events such as -clicking on a property, pressing return in the text edit field, and clicking -on Confirm or Cancel. These events cause member functions of the -class to be called, and these in turn may call member functions of -the appropriate validator to be called, to prepare controls, check the property value, -invoke detailed editing, etc. - -\subsubsection{wxPropertyFormView overview}\label{wxpropertyformviewoverview} - -Class: \helpref{wxPropertyFormView}{wxpropertyformview} - -The property form view manages the relationship between a property sheet -and an existing dialog or panel. - -You must first create a panel or dialog box for the view to work on. -The panel should contain panel items with names that correspond to -properties in your property sheet; or you can explicitly set the -panel item for each property. - -Apart from any custom panel items that you wish to control independently -of the property-editing items, wxPropertyFormView takes over the -processing of item events. It can also control normal dialog behaviour such -as OK, Cancel, so you should also create some standard buttons that the property view -can recognise. Just create the buttons with standard names and the view -will do the rest. The following button names are recognised: - -\begin{itemize}\itemsep=0pt -\item {\bf ok}: indicates the OK button. Calls wxPropertyFormView::OnOk. By default, -checks and updates the form values, closes and deletes the frame or dialog, then deletes the view. -\item {\bf cancel}: indicates the Cancel button. Calls wxPropertyFormView::OnCancel. By default, -closes and deletes the frame or dialog, then deletes the view. -\item {\bf help}: indicates the Help button. Calls wxPropertyFormView::OnHelp. This needs -to be overridden by the application for anything interesting to happen. -\item {\bf revert}: indicates the Revert button. Calls wxPropertyFormView::OnRevert, -which by default transfers the wxProperty values to the panel items (in effect -undoing any unsaved changes in the items). -\item {\bf update}: indicates the Revert button. Calls wxPropertyFormView::OnUpdate, which -by defaults transfers the displayed values to the wxProperty objects. -\end{itemize} - -\subsection{wxPropertySheet overview}\label{wxpropertysheetoverview} - -Classes: \helpref{wxPropertySheet}{wxpropertysheet}, \helpref{wxProperty}{wxproperty}, \helpref{wxPropertyValue}{wxpropertyvalue} - -A property sheet defines zero or more properties. This is a bit like an explicit representation of -a C++ object. wxProperty objects can have values which are pointers to C++ values, or they -can allocate their own storage for values. - -Because the property sheet representation is explicit and can be manipulated by -a program, it is a convenient form to be used for a variety of -editing purposes. wxPropertyListView and wxPropertyFormView are two classes that -specify the relationship between a property sheet and a user interface. You could imagine -other uses for wxPropertySheet, for example to generate a form-like user interface without -the need for GUI programming. Or for storing the names and values of command-line switches, with the -option to subsequently edit these values using a wxPropertyListView. - -A typical use for a property sheet is to represent values of an object -which are only implicit in the current representation of it. For -example, in Visual Basic and similar programming environments, you can -`edit a button', or rather, edit the button's properties. One of the -properties you can edit is {\it width} - but there is no explicit -representation of width in a wxWindows button; instead, you call SetSize -and GetSize members. To translate this into a consistent, -property-oriented scheme, we could derive a new class -wxButtonWithProperties, which has two new functions: SetProperty and -GetProperty. SetProperty accepts a property name and a value, and calls -an appropriate function for the property that is being passed. -GetProperty accepts a property name, returning a property value. So -instead of having to use the usual arbitrary set of C++ member functions -to set or access attributes of a window, programmer deals merely with -SetValue/GetValue, and property names and values. -We now have a single point at which we can modify or query an object by specifying -names and values at run-time. (The implementation of SetProperty and GetProperty -is probably quite messy and involves a large if-then-else statement to -test the property name and act accordingly.) - -When the user invokes the property editor for a wxButtonWithProperties, the system -creates a wxPropertySheet with `imaginary' properties such as width, height, font size -and so on. For each property, wxButtonWithProperties::GetProperty is called, and the result is -passed to the corresponding wxProperty. The wxPropertySheet is passed to a wxPropertyListView -as described elsewhere, and the user edits away. When the user has finished editing, the system calls -wxButtonWithProperties::SetProperty to transfer the wxProperty value back into the button -by way of an appropriate call, wxWindow::SetSize in the case of width and height properties. - -\section{Classes by category}\label{proplistclassesbycat} - -A classification of property sheet classes by category. - -\subsection{Data classes} - -\begin{itemize}\itemsep=0pt -\item \helpref{wxProperty}{wxproperty} -\item \helpref{wxPropertyValue}{wxpropertyvalue} -\item \helpref{wxPropertySheet}{wxpropertysheet} -\end{itemize} - -\subsection{Validator classes}\label{proplistvalidatorclasses} - -Validators check that the values the user has entered for a property are -valid. They can also define specific ways of entering data, such as a -file selector for a filename, and they are responsible for transferring -values between the wxProperty and the physical display. - -Base classes: - -\begin{itemize}\itemsep=0pt -\item \helpref{wxPropertyValidator}{wxproperty} -\item \helpref{wxPropertyListValidator}{wxpropertylistvalidator} -\item \helpref{wxPropertyFormValidator}{wxpropertyformvalidator} -\end{itemize} - -List view validators: - -\begin{itemize}\itemsep=0pt -\item \helpref{wxBoolListValidator}{wxboollistvalidator} -\item \helpref{wxFilenameListValidator}{wxfilenamelistvalidator} -\item \helpref{wxIntegerListValidator}{wxintegerlistvalidator} -\item \helpref{wxListOfStringsListValidator}{wxlistofstringslistvalidator} -\item \helpref{wxRealListValidator}{wxreallistvalidator} -\item \helpref{wxStringListValidator}{wxstringlistvalidator} -\end{itemize} - -Form view validators: - -\begin{itemize}\itemsep=0pt -\item \helpref{wxBoolFormValidator}{wxboolformvalidator} -\item \helpref{wxIntegerFormValidator}{wxintegerformvalidator} -\item \helpref{wxRealFormValidator}{wxrealformvalidator} -\item \helpref{wxStringFormValidator}{wxstringformvalidator} -\end{itemize} - -\subsection{View classes}\label{proplistviewclasses} - -View classes mediate between a property sheet and a physical window. - -\begin{itemize}\itemsep=0pt -\item \helpref{wxPropertyView}{wxpropertyview} -\item \helpref{wxPropertyListView}{wxpropertylistview} -\item \helpref{wxPropertyFormView}{wxpropertyformview} -\end{itemize} - -\subsection{Window classes}\label{proplistwindowclasses} - -The class library defines some window classes that can be used as-is with a suitable -view class and property sheet. - -\begin{itemize}\itemsep=0pt -\item \helpref{wxPropertyFormFrame}{wxpropertyformframe} -\item \helpref{wxPropertyFormDialog}{wxpropertyformdialog} -\item \helpref{wxPropertyFormPanel}{wxpropertyformpanel} -\item \helpref{wxPropertyListFrame}{wxpropertylistframe} -\item \helpref{wxPropertyListDialog}{wxpropertylistdialog} -\item \helpref{wxPropertyListPanel}{wxpropertylistpanel} -\end{itemize} - -\subsection{Registry classes} - -A validator registry is a list of validators that can be applied to properties in a property sheet. -There may be one or more registries per property view. - -\begin{itemize}\itemsep=0pt -\item \helpref{wxPropertyValidatorRegistry}{wxpropertyvalidatorregistry} -\end{itemize} diff --git a/docs/latex/wx/propliva.tex b/docs/latex/wx/propliva.tex deleted file mode 100644 index b75dfc782b..0000000000 --- a/docs/latex/wx/propliva.tex +++ /dev/null @@ -1,110 +0,0 @@ -\section{\class{wxPropertyListValidator}}\label{wxpropertylistvalidator} - -The {\bf wxPropertyListValidator} abstract class is the base class for -deriving validators for property lists. - -\wxheading{See also} - -\helpref{wxPropertyListValidator overview}{wxpropertylistvalidatoroverview} - -\latexignore{\rtfignore{\wxheading{Members}}} - -\membersection{wxPropertyListValidator::wxPropertyListValidator} - -\func{void}{wxPropertyListValidator}{\param{long}{ flags = wxPROP\_ALLOW\_TEXT\_EDITING}} - -Constructor. - -\membersection{wxPropertyListValidator::\destruct{wxPropertyListValidator}} - -\func{void}{\destruct{wxPropertyListValidator}}{\void} - -Destructor. - -\membersection{wxPropertyListValidator::OnCheckValue} - -\func{bool}{OnCheckValue}{\param{wxProperty *}{property}, \param{wxPropertyListView *}{view}, - \param{wxWindow *}{parentWindow}} - -Called when the Tick (Confirm) button is pressed or focus is list. Return false if the value -was invalid, which is a signal restores the old value. Return true if the value was valid. - -\membersection{wxPropertyListValidator::OnClearControls} - -\func{bool}{OnClearControls}{\param{wxProperty *}{property}, \param{wxPropertyListView *}{view}, - \param{wxWindow *}{parentWindow}} - -Allows the clearing (enabling, disabling) of property list controls, when the focus leaves the current property. - -\membersection{wxPropertyListValidator::OnClearDetailControls} - -\func{bool}{OnClearDetailControls}{\param{wxProperty *}{property}, \param{wxPropertyListView *}{view}, - \param{wxWindow *}{parentWindow}} - -Called when the focus is lost, if the validator is in detailed editing mode. - -\membersection{wxPropertyListValidator::OnDisplayValue} - -\func{bool}{OnDisplayValue}{\param{wxProperty *}{property}, \param{wxPropertyListView *}{view}, - \param{wxWindow *}{parentWindow}} - -Should display the value in the appropriate controls. The default implementation gets the -textual value from the property and inserts it into the text edit control. - -\membersection{wxPropertyListValidator::OnDoubleClick} - -\func{bool}{OnDoubleClick}{\param{wxProperty *}{property}, \param{wxPropertyListView *}{view}, - \param{wxWindow *}{parentWindow}} - -Called when the property is double clicked. Extra functionality can be provided, -such as cycling through possible values. - -\membersection{wxPropertyListValidator::OnEdit} - -\func{bool}{OnEdit}{\param{wxProperty *}{property}, \param{wxPropertyListView *}{view}, - \param{wxWindow *}{parentWindow}} - -Called when the Edit (detailed editing) button is pressed. The default implementation -calls wxPropertyListView::BeginDetailedEditing; a filename validator (for example) overrides -this function to show the file selector. - -\membersection{wxPropertyListValidator::OnPrepareControls} - -\func{bool}{OnPrepareControls}{\param{wxProperty *}{property}, \param{wxPropertyListView *}{view}, - \param{wxWindow *}{parentWindow}} - -Called to allow the validator to setup the display, such enabling or disabling buttons, and -setting the values and selection in the standard listbox control (the one optionally used for displaying -value options). - -\membersection{wxPropertyListValidator::OnPrepareDetailControls} - -\func{bool}{OnPrepareDetailControls}{\param{wxProperty *}{property}, \param{wxPropertyListView *}{view}, - \param{wxWindow *}{parentWindow}} - -Called when the property is edited `in detail', i.e. when the Edit button is pressed. - -\membersection{wxPropertyListValidator::OnRetrieveValue} - -\func{bool}{OnRetrieveValue}{\param{wxProperty *}{property}, \param{wxPropertyListView *}{view}, - \param{wxWindow *}{parentWindow}} - -Called when Tick (Confirm) is pressed or focus is lost or view wants to update -the property list. Should do the transfer from the property editing area to the property itself - -\membersection{wxPropertyListValidator::OnSelect} - -\func{bool}{OnSelect}{\param{bool}{ select}, \param{wxProperty *}{property}, \param{wxPropertyListView *}{view}, - \param{wxWindow *}{parentWindow}} - -Called when the property is selected or deselected: typically displays the value -in the edit control (having chosen a suitable control to display: (non)editable text or listbox). - -\membersection{wxPropertyListValidator::OnValueListSelect} - -\func{bool}{OnValueListSelect}{\param{wxProperty *}{property}, \param{wxPropertyListView *}{view}, - \param{wxWindow *}{parentWindow}} - -Called when the value listbox is selected. The default behaviour is to copy -string to text control, and retrieve the value into the property. - diff --git a/docs/latex/wx/proplosv.tex b/docs/latex/wx/proplosv.tex deleted file mode 100644 index 601788a796..0000000000 --- a/docs/latex/wx/proplosv.tex +++ /dev/null @@ -1,31 +0,0 @@ -\section{\class{wxListOfStringsListValidator}}\label{wxlistofstringslistvalidator} - -This class validates a list of strings for a list view. When editing the property, -a dialog box is presented for adding, deleting or editing entries in the list. -At present no constraints may be supplied. - -You can construct a string list property value by constructing a wxStringList object. - -For example: - -\begin{verbatim} - myListValidatorRegistry.RegisterValidator((wxString)"stringlist", - new wxListOfStringsListValidator); - - wxStringList *strings = new wxStringList("earth", "fire", "wind", "water", NULL); - - sheet->AddProperty(new wxProperty("fred", strings, "stringlist")); -\end{verbatim} - -\wxheading{See also} - -\helpref{Validator classes}{proplistvalidatorclasses} - -\latexignore{\rtfignore{\wxheading{Members}}} - -\membersection{wxListOfStringsListValidator::wxListofStringsListValidator} - -\func{void}{wxListOfStringsListValidator}{\param{long}{ flags=0}} - -Constructor. - diff --git a/docs/latex/wx/proplstv.tex b/docs/latex/wx/proplstv.tex deleted file mode 100644 index a59fb2578a..0000000000 --- a/docs/latex/wx/proplstv.tex +++ /dev/null @@ -1,111 +0,0 @@ -\section{\class{wxPropertyListView}}\label{wxpropertylistview} - -The {\bf wxPropertyListView} class shows a wxPropertySheet as a Visual Basic-style property list. - -\wxheading{See also} - -\helpref{wxPropertyListView overview}{wxpropertylistviewoverview} - -\latexignore{\rtfignore{\wxheading{Members}}} - -\membersection{wxPropertyListView::wxPropertyListView} - -\func{void}{wxPropertyListView}{ \param{wxPanel*} propPanel = NULL, \param{long}{ flags = wxPROP\_BUTTON\_DEFAULT}} - -Constructor. - -The {\it flags} argument can be a bit list of the following: - -\begin{itemize}\itemsep=0pt -\item wxPROP\_BUTTON\_CLOSE -\item wxPROP\_BUTTON\_OK -\item wxPROP\_BUTTON\_CANCEL -\item wxPROP\_BUTTON\_CHECK\_CROSS -\item wxPROP\_BUTTON\_HELP -\item wxPROP\_DYNAMIC\_VALUE\_FIELD -\item wxPROP\_PULLDOWN -\end{itemize} - -\membersection{wxPropertyListView::\destruct{wxPropertyListView}} - -\func{void}{\destruct{wxPropertyListView}}{\void} - -Destructor. - -\membersection{wxPropertyListView::AssociatePanel}\label{wxpropertylistviewassociatepanel} - -\func{void}{AssociatePanel}{\param{wxPanel *}{panel}} - -Associates the window on which the controls will be displayed, with the view (sets an internal pointer to the window). - -\membersection{wxPropertyListView::BeginShowingProperty}\label{wxpropertylistviewbeginshowingproperty} - -\func{bool}{BeginShowingProperty}{\param{wxProperty *}{property}} - -Finds the appropriate validator and loads the property into the controls, by calling -wxPropertyValidator::OnPrepareControls and then wxPropertyListView::DisplayProperty. - -\membersection{wxPropertyListView::DisplayProperty}\label{wxpropertylistviewdisplayproperty} - -\func{bool}{DisplayProperty}{\param{wxProperty *}{property}} - -Calls wxPropertyValidator::OnDisplayValue for the current property's validator. This function -gets called by wxPropertyListView::BeginShowingProperty, which is in turn called -from ShowProperty, called by OnPropertySelect, called by the listbox callback when selected. - -\membersection{wxPropertyListView::EndShowingProperty}\label{wxpropertylistviewendshowingproperty} - -\func{bool}{EndShowingProperty}{\param{wxProperty *}{property}} - -Finds the appropriate validator and unloads the property from the controls, by calling -wxPropertyListView::RetrieveProperty, wxPropertyValidator::OnClearControls and (if we're in -detailed editing mode) wxPropertyValidator::OnClearDetailControls. - -\membersection{wxPropertyListView::GetPanel}\label{wxpropertylistviewgetpanel} - -\func{wxPanel *}{GetPanel}{\void} - -Returns the panel associated with the view. - -\membersection{wxPropertyListView::GetManagedWindow}\label{wxpropertylistviewgetmanagedwindow} - -\func{wxWindow *}{GetManagedWindow}{\void} - -Returns the managed window (a frame or dialog) associated with the view. - -\membersection{wxPropertyListView::GetWindowCancelButton}\label{wxpropertylistviewgetwindowcancelbutton} - -\func{wxButton *}{GetWindowCancelButton}{\void} - -Returns the window cancel button, if any. - -\membersection{wxPropertyListView::GetWindowCloseButton}\label{wxpropertylistviewgetwindowclosebutton} - -\func{wxButton *}{GetWindowCloseButton}{\void} - -Returns the window close or OK button, if any. - -\membersection{wxPropertyListView::GetWindowHelpButton}\label{wxpropertylistviewgetwindowhelpbutton} - -\func{wxButton *}{GetWindowHelpButton}{\void} - -Returns the window help button, if any. - -\membersection{wxPropertyListView::SetManagedWindow}\label{wxpropertylistviewsetmanagedwindow} - -\func{void}{SetManagedWindow}{\param{wxWindow *}{win}} - -Sets the managed window (a frame or dialog) associated with the view. - -\membersection{wxPropertyListView::UpdatePropertyDisplayInList}\label{wxpropertylistviewupdatepropdisplay} - -\func{bool}{UpdatePropertyDisplayInList}{\param{wxProperty *}{property}} - -Updates the display for the given changed property. - -\membersection{wxPropertyListView::UpdatePropertyList}\label{wxpropertylistviewupdateproplist} - -\func{bool}{UpdatePropertyList}{\param{bool }{clearEditArea = true}} - -Updates the whole property list display. - diff --git a/docs/latex/wx/propregv.tex b/docs/latex/wx/propregv.tex deleted file mode 100644 index 59a87d3cf0..0000000000 --- a/docs/latex/wx/propregv.tex +++ /dev/null @@ -1,42 +0,0 @@ -\section{\class{wxPropertyValidatorRegistry}}\label{wxpropertyvalidatorregistry} - -The {\bf wxPropertyValidatorRegistry} class is used for storing validators, -indexed by the `role name' of the property, by which groups of property -can be identified for the purpose of validation and editing. - -\latexignore{\rtfignore{\wxheading{Members}}} - -\membersection{wxPropertyValidatorRegistry::wxPropertyValidatorRegistry} - -\func{void}{wxPropertyValidatorRegistry}{\void} - -Constructor. - -\membersection{wxPropertyValidatorRegistry::\destruct{wxPropertyValidatorRegistry}} - -\func{void}{\destruct{wxPropertyValidatorRegistry}}{\void} - -Destructor. - -\membersection{wxPropertyValidatorRegistry::Clear} - -\func{void}{ClearRegistry}{\void} - -Clears the registry, deleting the validators. - -\membersection{wxPropertyValidatorRegistry::GetValidator} - -\func{wxPropertyValidator *}{GetValidator}{\param{wxString\& }{roleName}} - -Retrieve a validator by the property role name. - -\membersection{wxPropertyValidatorRegistry::RegisterValidator}\label{wxpropertyvalidatorregistervalidator} - -\func{void}{RegisterValidator}{\param{wxString\& }{roleName}, \param{wxPropertyValidator *}{validator}} - -Register a validator with the registry. {\it roleName} is a name indicating the -role of the property, such as ``filename''. Later, when a validator is chosen for -editing a property, this role name is matched against the class names of the property, -if the property does not already have a validator explicitly associated with it. - - diff --git a/docs/latex/wx/proprfva.tex b/docs/latex/wx/proprfva.tex deleted file mode 100644 index 7713336e72..0000000000 --- a/docs/latex/wx/proprfva.tex +++ /dev/null @@ -1,17 +0,0 @@ -\section{\class{wxRealFormValidator}}\label{wxrealformvalidator} - -This class validates a range of real values for form views. The associated panel item must be a wxText. - -\wxheading{See also} - -\helpref{Validator classes}{proplistvalidatorclasses} - -\latexignore{\rtfignore{\wxheading{Members}}} - -\membersection{wxRealFormValidator::wxRealFormValidator} - -\func{void}{wxRealFormValidator}{\param{float }{min=0.0}, \param{float }{max=0.0}, - \param{long}{ flags=0}} - -Constructor. Assigning zero to minimum and maximum values indicates that there is no range to check. - diff --git a/docs/latex/wx/proprlva.tex b/docs/latex/wx/proprlva.tex deleted file mode 100644 index 1745a273d0..0000000000 --- a/docs/latex/wx/proprlva.tex +++ /dev/null @@ -1,19 +0,0 @@ -\section{\class{wxRealListValidator}}\label{wxreallistvalidator} - -This class validates a range of real values for property lists. - -\wxheading{See also} - -\helpref{Validator classes}{proplistvalidatorclasses} - -\helpref{wxPropertySheet overview}{wxpropertysheetoverview} - -\latexignore{\rtfignore{\wxheading{Members}}} - -\membersection{wxRealListValidator::wxRealListValidator} - -\func{void}{wxRealListValidator}{\param{float }{min=0.0}, \param{float }{max=0.0}, - \param{long}{ flags=wxPROP\_ALLOW\_TEXT\_EDITING}} - -Constructor. Assigning zero to minimum and maximum values indicates that there is no range to check. - diff --git a/docs/latex/wx/propsht.tex b/docs/latex/wx/propsht.tex deleted file mode 100644 index 241c09d6fd..0000000000 --- a/docs/latex/wx/propsht.tex +++ /dev/null @@ -1,83 +0,0 @@ -\section{\class{wxPropertySheet}}\label{wxpropertysheet} - -The {\bf wxPropertySheet} class is used for storing a number of -wxProperty objects (essentially names and values). - -\wxheading{See also} - -\helpref{wxPropertySheet overview}{wxpropertysheetoverview} - -\latexignore{\rtfignore{\wxheading{Members}}} - -\membersection{wxPropertySheet::wxPropertySheet} - -\func{void}{wxPropertySheet}{\param{const wxString}{ name = ""}} - -Constructor. Sets property sheet's name to name if present. - -\membersection{wxPropertySheet::\destruct{wxPropertySheet}} - -\func{void}{\destruct{wxPropertySheet}}{\void} - -Destructor. Destroys all contained properties. - -\membersection{wxPropertySheet::AddProperty}\label{wxpropertysheetaddproperty} - -\func{void}{AddProperty}{\param{wxProperty *}{property}} - -Adds a property to the sheet. - -\membersection{wxPropertySheet::Clear}\label{wxpropertysheetclear} - -\func{void}{Clear}{\void} - -Clears all the properties from the sheet (deleting them). - -\membersection{wxPropertySheet::GetName}\label{wxpropertysheetgetname} - -\func{wxString}{GetName}{\void} - -Gets the sheet's name. - -\membersection{wxPropertySheet::GetProperty}\label{wxpropertysheetgetproperty} - -\func{wxProperty *}{GetProperty}{\param{wxString}{ name}} - -Gets a property by name. - -\membersection{wxPropertySheet::GetProperties}\label{wxpropertysheetgetproperties} - -\func{wxList\&}{GetProperties}{\void} - -Returns a reference to the internal list of properties. - -\membersection{wxPropertySheet::HasProperty}\label{wxpropertysheethasproperty} - -\func{bool}{HasProperty}{\param{wxString}{ propname}} - -Returns true if sheet contains property propname. - -\membersection{wxPropertySheet::RemoveProperty}\label{wxpropertysheetremoveproperty} - -\func{void}{RemoveProperty}{\param{wxString}{ propname}} - -Removes property propname from sheet, deleting it. - -\membersection{wxPropertySheet::SetName}\label{wxpropertysheetsetname} - -\func{void}{SetName}{\param{wxString}{ sheetname}} - -Set the sheet's name to sheetname - -\membersection{wxPropertySheet::SetProperty}\label{wxpropertysheetsetproperty} - -\func{bool}{SetProperty}{\param{wxString}{ propname}, \param{wxPropertyValue}{ value}} - -Sets property propname to value. Returns false if property is not a member of sheet. - -\membersection{wxPropertySheet::SetAllModified} - -\func{void}{SetAllModified}{\param{bool}{ flag}} - -Sets the `modified' flag of each property value. - diff --git a/docs/latex/wx/propslv.tex b/docs/latex/wx/propslv.tex deleted file mode 100644 index cc4f6578dd..0000000000 --- a/docs/latex/wx/propslv.tex +++ /dev/null @@ -1,18 +0,0 @@ -\section{\class{wxStringListValidator}}\label{wxstringlistvalidator} - -This class validates a string value, with an optional choice of possible values. - -\wxheading{See also} - -\helpref{Validator classes}{proplistvalidatorclasses} - -\latexignore{\rtfignore{\wxheading{Members}}} - -\membersection{wxStringListValidator::wxStringListValidator} - -\func{void}{wxStringListValidator}{\param{wxStringList *}{list=NULL}, \param{long}{ flags=0}} - -Constructor. Supply a list of strings to indicate a choice, or no strings to allow the -user to freely edit the string. The string list will be deleted when the validator is deleted. - - diff --git a/docs/latex/wx/propstfv.tex b/docs/latex/wx/propstfv.tex deleted file mode 100644 index 53e3571d57..0000000000 --- a/docs/latex/wx/propstfv.tex +++ /dev/null @@ -1,20 +0,0 @@ -\section{\class{wxStringFormValidator}}\label{wxstringformvalidator} - -This class validates a string value for a form view, with an optional choice of possible values. -The associated panel item must be a wxText, wxListBox or wxChoice. For wxListBox and wxChoice items, -if the item is empty, the validator attempts to initialize the item from the strings in -the validator. - -\wxheading{See also} - -\helpref{Validator classes}{proplistvalidatorclasses} - -\latexignore{\rtfignore{\wxheading{Members}}} - -\membersection{wxStringFormValidator::wxStringFormValidator} - -\func{void}{wxStringFormValidator}{\param{wxStringList *}{list=NULL}, \param{long}{ flags=0}} - -Constructor. Supply a list of strings to indicate a choice, or no strings to allow the -user to freely edit the string. The string list will be deleted when the validator is deleted. - diff --git a/docs/latex/wx/propval.tex b/docs/latex/wx/propval.tex deleted file mode 100644 index c1c2fd412b..0000000000 --- a/docs/latex/wx/propval.tex +++ /dev/null @@ -1,242 +0,0 @@ -\section{\class{wxPropertyValue}}\label{wxpropertyvalue} - -The {\bf wxPropertyValue} class represents the value of a property, -and is normally associated with a wxProperty object. - -A wxPropertyValue has one of the following types: - -\begin{itemize}\itemsep=0pt -\item wxPropertyValueNull -\item wxPropertyValueInteger -\item wxPropertyValueReal -\item wxPropertyValueBool -\item wxPropertyValueString -\item wxPropertyValueList -\item wxPropertyValueIntegerPtr -\item wxPropertyValueRealPtr -\item wxPropertyValueBoolPtr -\item wxPropertyValueStringPtr -\end{itemize} - -\latexignore{\rtfignore{\wxheading{Members}}} - -\membersection{wxPropertyValue::wxPropertyValue} - -\func{void}{wxPropertyValue}{\void} - -Default constructor. - -\func{void}{wxPropertyValue}{\param{const wxPropertyValue\& }{copyFrom}} - -Copy constructor. - -\func{void}{wxPropertyValue}{\param{char *}{val}} - -Construction from a string value. - -\func{void}{wxPropertyValue}{\param{long}{ val}} - -Construction from an integer value. You may need to cast to (long) to -avoid confusion with other constructors (such as the bool constructor). - -\func{void}{wxPropertyValue}{\param{bool}{ val}} - -Construction from a boolean value. - -\func{void}{wxPropertyValue}{\param{float}{ val}} - -Construction from a floating point value. - -\func{void}{wxPropertyValue}{\param{double}{ val}} - -Construction from a floating point value. - -\func{void}{wxPropertyValue}{\param{wxList *}{ val}} - -Construction from a list of wxPropertyValue objects. The -list, but not each contained wxPropertyValue, will be deleted -by the constructor. The wxPropertyValues will be assigned to -this wxPropertyValue list. In other words, so do not delete wxList or -its data after calling this constructor. - -\func{void}{wxPropertyValue}{\param{wxStringList *}{ val}} - -Construction from a list of strings. The list (including the strings -contained in it) will be deleted by the constructor, so do not -destroy {\it val} explicitly. - -\func{void}{wxPropertyValue}{\param{char **}{val}} - -Construction from a string pointer. - -\func{void}{wxPropertyValue}{\param{long *}{val}} - -Construction from an integer pointer. - -\func{void}{wxPropertyValue}{\param{bool *}{val}} - -Construction from an boolean pointer. - -\func{void}{wxPropertyValue}{\param{float *}{val}} - -Construction from a floating point pointer. - -The last four constructors use pointers to various C++ types, and do not -store the types themselves; this allows the values to stand in for actual -data values defined elsewhere. - -\membersection{wxPropertyValue::\destruct{wxPropertyValue}} - -\func{void}{\destruct{wxPropertyValue}}{\void} - -Destructor. - -\membersection{wxPropertyValue::Append} - -\func{void}{Append}{\param{wxPropertyValue *}{expr}} - -Appends a property value to the list. - -\membersection{wxPropertyValue::BoolValue} - -\func{bool}{BoolValue}{\void} - -Returns the boolean value. - -\membersection{wxPropertyValue::BoolValuePtr} - -\func{bool *}{BoolValuePtr}{\void} - -Returns the pointer to the boolean value. - -\membersection{wxPropertyValue::ClearList} - -\func{void}{ClearList}{\void} - -Deletes the contents of the list. - -\membersection{wxPropertyValue::Delete} - -\func{void}{Delete}{\param{wxPropertyValue *}{expr}} - -Deletes {\it expr} from this list. - -\membersection{wxPropertyValue::GetFirst} - -\func{wxPropertyValue *}{GetFirst}{\void} - -Gets the first value in the list. - -\membersection{wxPropertyValue::GetLast} - -\func{wxPropertyValue *}{GetFirst}{\void} - -Gets the last value in the list. - -\membersection{wxPropertyValue::GetModified} - -\func{bool}{GetModified}{\void} - -Returns true if the value was modified since being created -(or since SetModified was called). - -\membersection{wxPropertyValue::GetNext} - -\func{wxPropertyValue *}{GetNext}{\void} - -Gets the next value in the list (the one after `this'). - -\membersection{wxPropertyValue::GetStringRepresentation} - -\func{wxString}{GetStringRepresentation}{\void} - -Gets a string representation of the value. - -\membersection{wxPropertyValue::IntegerValue} - -\func{long}{IntegerValue}{\void} - -Returns the integer value. - -\membersection{wxPropertyValue::Insert} - -\func{void}{Insert}{\param{wxPropertyValue *}{expr}} - -Inserts a property value at the front of a list. - -\membersection{wxPropertyValue::IntegerValuePtr} - -\func{long *}{IntegerValuePtr}{\void} - -Returns the pointer to the integer value. - -\membersection{wxPropertyValue::Nth} - -\func{wxPropertyValue *}{Nth}{\param{int}{ n}} - -Returns the nth value of a list expression (starting from zero). - -\membersection{wxPropertyValue::Number} - -\func{int}{Number}{\void} - -Returns the number of elements in a list expression. - -\membersection{wxPropertyValue::RealValue} - -\func{float}{RealValue}{\void} - -Returns the floating point value. - -\membersection{wxPropertyValue::RealValuePtr} - -\func{float *}{RealValuePtr}{\void} - -Returns the pointer to the floating point value. - -\membersection{wxPropertyValue::SetModified} - -\func{void}{SetModified}{\param{bool}{ flag}} - -Sets the `modified' flag. - -\membersection{wxPropertyValue::StringValue} - -\func{char *}{StringValue}{\void} - -Returns the string value. - -\membersection{wxPropertyValue::StringValuePtr} - -\func{char **}{StringValuePtr}{\void} - -Returns the pointer to the string value. - -\membersection{wxPropertyValue::Type} - -\func{wxPropertyValueType}{Type}{\void} - -Returns the value type. - -\membersection{wxPropertyValue::operator $=$} - -\func{void}{operator $=$}{\param{const wxPropertyValue\& }{val}} - -\func{void}{operator $=$}{\param{const char *}{val}} - -\func{void}{operator $=$}{\param{const long }{val}} - -\func{void}{operator $=$}{\param{const bool }{val}} - -\func{void}{operator $=$}{\param{const float }{val}} - -\func{void}{operator $=$}{\param{const char **}{val}} - -\func{void}{operator $=$}{\param{const long *}{val}} - -\func{void}{operator $=$}{\param{const bool *}{val}} - -\func{void}{operator $=$}{\param{const float *}{val}} - -Assignment operators. - diff --git a/docs/latex/wx/propvald.tex b/docs/latex/wx/propvald.tex deleted file mode 100644 index 69404e4cd2..0000000000 --- a/docs/latex/wx/propvald.tex +++ /dev/null @@ -1,41 +0,0 @@ -\section{\class{wxPropertyValidator}}\label{wxpropertyvalidator} - -The {\bf wxPropertyValidator} abstract class is the base class for deriving -validators for properties. - -\wxheading{See also} - -\helpref{wxPropertyValidator overview}{wxpropertyvalidatoroverview} - -\latexignore{\rtfignore{\wxheading{Members}}} - -\membersection{wxPropertyValidator::wxPropertyValidator} - -\func{void}{wxPropertyValidator}{\param{long}{ flags = 0}} - -Constructor. - -\membersection{wxPropertyValidator::\destruct{wxPropertyValidator}} - -\func{void}{\destruct{wxPropertyValidator}}{\void} - -Destructor. - -\membersection{wxPropertyValidator::GetFlags} - -\func{long}{GetFlags}{\void} - -Returns the flags for the validator. - -\membersection{wxPropertyValidator::GetValidatorProperty} - -\func{wxProperty *}{GetValidatorProperty}{\void} - -Gets the property for the validator. - -\membersection{wxPropertyValidator::SetValidatorProperty} - -\func{void}{SetValidatorProperty}{\param{wxProperty *}{property}} - -Sets the property for the validator. - diff --git a/docs/latex/wx/propview.tex b/docs/latex/wx/propview.tex deleted file mode 100644 index ad74d1ab1a..0000000000 --- a/docs/latex/wx/propview.tex +++ /dev/null @@ -1,111 +0,0 @@ -\section{\class{wxPropertyView}}\label{wxpropertyview} - -The {\bf wxPropertyView} abstract class is the base class for views -of property sheets, acting as intermediaries between properties and -actual windows. - -\wxheading{See also} - -\helpref{wxPropertyView overview}{wxpropertyviewoverview} - -\latexignore{\rtfignore{\wxheading{Members}}} - -\membersection{wxPropertyView::wxPropertyView} - -\func{void}{wxPropertyView}{\param{long}{ flags = wxPROP\_BUTTON\_DEFAULT}} - -Constructor. - -The {\it flags} argument can be a bit list of the following: - -\begin{itemize}\itemsep=0pt -\item wxPROP\_BUTTON\_CLOSE -\item wxPROP\_BUTTON\_OK -\item wxPROP\_BUTTON\_CANCEL -\item wxPROP\_BUTTON\_CHECK\_CROSS -\item wxPROP\_BUTTON\_HELP -\item wxPROP\_DYNAMIC\_VALUE\_FIELD -\item wxPROP\_PULLDOWN -\end{itemize} - -\membersection{wxPropertyView::\destruct{wxPropertyView}} - -\func{void}{\destruct{wxPropertyView}}{\void} - -Destructor. - -\membersection{wxPropertyView::AddRegistry}\label{wxpropertyviewaddregistry} - -\func{void}{AddRegistry}{\param{wxPropertyValidatorRegistry *}{registry}} - -Adds a registry (list of property validators) the view's list of registries, which is initially empty. - -\membersection{wxPropertyView::FindPropertyValidator}\label{wxpropertyviewfindpropertyvalidator} - -\func{wxPropertyValidator *}{FindPropertyValidator}{\param{wxProperty *}{property}} - -Finds the property validator that is most appropriate to this property. - -\membersection{wxPropertyView::GetPropertySheet}\label{wxpropertyviewgetpropertysheet} - -\func{wxPropertySheet *}{GetPropertySheet}{\void} - -Gets the property sheet for this view. - -\membersection{wxPropertyView::GetRegistryList}\label{wxpropertyviewgetregistrylist} - -\func{wxList\&}{GetRegistryList}{\void} - -Returns a reference to the list of property validator registries. - -\membersection{wxPropertyView::OnOk}\label{wxpropertyviewonok} - -\func{void}{OnOk}{\void} - -Virtual function that will be called when the OK button on the physical window is pressed (if it exists). - -\membersection{wxPropertyView::OnCancel}\label{wxpropertyviewoncancel} - -\func{void}{OnCancel}{\void} - -Virtual function that will be called when the Cancel button on the physical window is pressed (if it exists). - -\membersection{wxPropertyView::OnClose}\label{wxpropertyviewonclose} - -\func{bool}{OnClose}{\void} - -Virtual function that will be called when the physical window is closed. The default implementation returns false. - -\membersection{wxPropertyView::OnHelp}\label{wxpropertyviewonhelp} - -\func{void}{OnHelp}{\void} - -Virtual function that will be called when the Help button on the physical window is pressed (if it exists). - -\membersection{wxPropertyView::OnPropertyChanged}\label{wxpropertyviewonpropertychanged} - -\func{void}{OnPropertyChanged}{\param{wxProperty *}{property}} - -Virtual function called by a view or validator when a property's value changed. Validators -must be written correctly for this to be called. You can override this function -to respond immediately to property value changes. - -\membersection{wxPropertyView::OnUpdateView}\label{wxpropertyviewonupdateview} - -\func{bool}{OnUpdateView}{\void} - -Called by the viewed object to update the view. The default implementation just returns -false. - -\membersection{wxPropertyView::SetPropertySheet}\label{wxpropertyviewsetpropertysheet} - -\func{void}{SetPropertySheet}{\param{wxPropertySheet *}{sheet}} - -Sets the property sheet for this view. - -\membersection{wxPropertyView::ShowView}\label{wxpropertyviewshowview} - -\func{void}{ShowView}{\param{wxPropertySheet *}{sheet}, \param{wxPanel *}{panel}} - -Associates this view with the given panel, and shows the view. - diff --git a/docs/latex/wx/topics.tex b/docs/latex/wx/topics.tex index df229b76a7..672653ff88 100644 --- a/docs/latex/wx/topics.tex +++ b/docs/latex/wx/topics.tex @@ -31,7 +31,6 @@ This chapter contains a selection of topic overviews, first things first: \input tvalidat.tex \input tconstr.tex \input tsizer.tex -\input tresourc.tex \input txrc.tex \input tscroll.tex \input tbitmap.tex diff --git a/docs/latex/wx/treelay.tex b/docs/latex/wx/treelay.tex deleted file mode 100644 index 711d8b1adb..0000000000 --- a/docs/latex/wx/treelay.tex +++ /dev/null @@ -1,327 +0,0 @@ -\section{\class{wxTreeLayout}}\label{wxtreelayout} - -wxTreeLayout provides layout of simple trees with one root node, drawn left-to-right, -with user-defined spacing between nodes. - -wxTreeLayout is an abstract class that must be subclassed. The programmer -defines various member functions which will access whatever data structures -are appropriate for the application, and wxTreeLayout uses these when laying -out the tree. - -Nodes are identified by long integer identifiers. The derived class -communicates the actual tree structure to wxTreeLayout by defining \helpref{wxTreeLayout::GetChildren}{wxtreelayoutgetchildren}\rtfsp -and \helpref{wxTreeLayout::GetNodeParent}{wxtreelayoutgetnodeparent} functions. - -The application should call \helpref{wxTreeLayout::DoLayout}{wxtreelayoutdolayout} to do the tree -layout. Depending on how the derived class has been defined, either -\rtfsp\helpref{wxTreeLayout::Draw}{wxtreelayoutdraw} must be called (for example by the OnPaint member -of a wxScrolledWindow) or the application-defined drawing code should be called -as normal. - -For example, if you have an image drawing system already defined, you -may want wxTreeLayout to position existing node images in that system. So you -just need a way for wxTreeLayout to set the node image positions according to -the layout algorithm, and the rest will be done by your own image drawing -system. - -The algorithm is due to Gabriel Robins \cite{robins87}, a linear-time -algorithm originally implemented in LISP for AI applications. - -The original algorithm has been modified so that both X and Y planes -are calculated simultaneously, increasing efficiency slightly. The basic -code is only a page or so long. - -\helponly{Below is the example tree generated by the program test.cc. - -\begin{figure} -$$\image{11cm;0cm}{treetst.ps}$$ -\caption{Example tree}\label{exampletree} -\end{figure} -} - -\wxheading{Derived from} - -wxObject - -\wxheading{See also} - -\helpref{wxTreeLayoutStored}{wxtreelayoutstored} - -\latexignore{\rtfignore{\wxheading{Members}}} - -\membersection{wxTreeLayout::wxTreeLayout} - -\func{}{wxTreeLayout}{\void} - -Constructor. - -\membersection{wxTreeLayout::ActivateNode}\label{wxtreelayoutactivatenode} - -\func{void}{ActivateNode}{\param{long}{ id}, \param{bool }{active}} - -Define this so wxTreeLayout can turn nodes on and off for drawing purposes -(not all nodes may be connected in the tree). See also \helpref{wxTreeLayout::NodeActive}{wxtreelayoutnodeactive}. - -\membersection{wxTreeLayout::CalcLayout} - -\func{void}{CalcLayout}{\param{long}{ id}, \param{int}{ level}} - -Private function for laying out a branch. - -\membersection{wxTreeLayout::DoLayout}\label{wxtreelayoutdolayout} - -\func{void}{DoLayout}{\param{wxDC\&}{ dc}, \param{long}{ topNode = -1}} - -Calculates the layout for the tree, optionally specifying the top node. - -\membersection{wxTreeLayout::Draw}\label{wxtreelayoutdraw} - -\func{void}{Draw}{\param{wxDC\&}{ dc}} - -Call this to let wxTreeLayout draw the tree itself, once the layout has been -calculated with \helpref{wxTreeLayout::DoLayout}{wxtreelayoutdolayout}. - -\membersection{wxTreeLayout::DrawBranch} - -\func{void}{DrawBranch}{\param{long}{ from}, \param{long}{ to}, \param{wxDC\&}{ dc}} - -Defined by wxTreeLayout to draw an arc between two nodes. - -\membersection{wxTreeLayout::DrawBranches} - -\func{void}{DrawBranches}{\param{wxDC\&}{ dc}} - -Defined by wxTreeLayout to draw the arcs between nodes. - -\membersection{wxTreeLayout::DrawNode} - -\func{void}{DrawNode}{\param{long}{ id}, \param{wxDC\&}{ dc}} - -Defined by wxTreeLayout to draw a node. - -\membersection{wxTreeLayout::DrawNodes} - -\func{void}{DrawNodes}{\param{wxDC\&}{ dc}} - -Defined by wxTreeLayout to draw the nodes. - -\membersection{wxTreeLayout::GetChildren}\label{wxtreelayoutgetchildren} - -\func{void}{GetChildren}{\param{long}{ id}, \param{wxList \&}{list}} - -Must be defined to return the children of node {\it id} in the given list -of integers. - -\membersection{wxTreeLayout::GetNextNode}\label{wxtreelayoutgetnextnode} - -\func{long}{GetNextNode}{\param{long}{ id}} - -Must be defined to return the next node after {\it id}, so that wxTreeLayout can -iterate through all relevant nodes. The ordering is not important. -The function should return -1 if there are no more nodes. - -\membersection{wxTreeLayout::GetNodeName} - -\constfunc{wxString}{GetNodeName}{\param{long}{ id}} - -May optionally be defined to get a node's name (for example if leaving -the drawing to wxTreeLayout). - -\membersection{wxTreeLayout::GetNodeSize} - -\constfunc{void}{GetNodeSize}{\param{long}{ id}, \param{long*}{ x}, \param{long*}{ y}} - -Can be defined to indicate a node's size, or left to wxTreeLayout to use the -name as an indication of size. - -\membersection{wxTreeLayout::GetNodeParent}\label{wxtreelayoutgetnodeparent} - -\constfunc{long}{GetNodeParent}{\param{long}{ id}} - -Must be defined to return the parent node of {\it id}. -The function should return -1 if there is no parent. - -\membersection{wxTreeLayout::GetNodeX} - -\constfunc{long}{GetNodeX}{\param{long}{ id}} - -Must be defined to return the current X position of the node. Note that -coordinates are assumed to be at the top-left of the node so some conversion -may be necessary for your application. - -\membersection{wxTreeLayout::GetNodeY} - -\constfunc{long}{GetNodeY}{\param{long}{ id}} - -Must be defined to return the current Y position of the node. Note that -coordinates are assumed to be at the top-left of the node so some conversion -may be necessary for your application. - -\membersection{wxTreeLayout::GetLeftMargin} - -\constfunc{long}{GetLeftMargin}{\void} - -Gets the left margin set with \helpref{wxTreeLayout::SetMargins}{wxtreelayoutsetmargins}. - -\membersection{wxTreeLayout::GetOrientation} - -\constfunc{bool}{GetOrientation}{\void} - -Gets the orientation: true means top-to-bottom, false means left-to-right (the default). - -\membersection{wxTreeLayout::GetTopMargin} - -\constfunc{long}{GetTopMargin}{\void} - -Gets the top margin set with \helpref{wxTreeLayout::SetMargins}{wxtreelayoutsetmargins}. - -\membersection{wxTreeLayout::GetTopNode} - -\constfunc{long}{GetTopNode}{\void} - -wxTreeLayout calls this to get the top of the tree. Don't redefine this; call -\rtfsp\helpref{wxTreeLayout::SetTopNode}{wxtreelayoutsettopnode} instead before calling \helpref{wxTreeLayout::DoLayout}{wxtreelayoutdolayout}. - -\membersection{wxTreeLayout::GetXSpacing} - -\constfunc{long}{GetXSpacing}{\void} - -Gets the horizontal spacing between nodes. - -\membersection{wxTreeLayout::GetYSpacing} - -\constfunc{long}{GetYSpacing}{\void} - -Gets the vertical spacing between nodes. - -\membersection{wxTreeLayout::Initialize} - -\func{void}{Initialize}{\void} - -Initializes wxTreeLayout. Call from application or overridden {\bf Initialize} -or constructor. - -\membersection{wxTreeLayout::NodeActive}\label{wxtreelayoutnodeactive} - -\func{bool}{NodeActive}{\param{long}{ id}} - -Define this so wxTreeLayout can know which nodes are to be drawn (not all -nodes may be connected in the tree). See also \helpref{wxTreeLayout::ActivateNode}{wxtreelayoutactivatenode}. - -\membersection{wxTreeLayout::SetNodeName} - -\func{void}{SetNodeName}{\param{long}{ id}, \param{const wxString\& }{ name}} - -May optionally be defined to set a node's name. - -\membersection{wxTreeLayout::SetNodeX} - -\func{void}{SetNodeX}{\param{long}{ id}, \param{long}{ x}} - -Must be defined to set the current X position of the node. Note that -coordinates are assumed to be at the top-left of the node so some conversion -may be necessary for your application. - -\membersection{wxTreeLayout::SetNodeY} - -\func{void}{SetNodeY}{\param{long}{ id}, \param{long}{ y}} - -Must be defined to set the current Y position of the node. Note that -coordinates are assumed to be at the top-left of the node so some conversion -may be necessary for your application. - -\membersection{wxTreeLayout::SetOrientation} - -\func{void}{SetOrientation}{\param{bool}{ orientation}} - -Sets the tree orientation: true means top-to-bottom, false means left-to-right (the default). - -\membersection{wxTreeLayout::SetTopNode}\label{wxtreelayoutsettopnode} - -\func{void}{SetTopNode}{\param{long}{ id}} - -Call this to identify the top of the tree to wxTreeLayout. - -\membersection{wxTreeLayout::SetSpacing} - -\func{void}{SetSpacing}{\param{long}{ x}, \param{long}{ y}} - -Sets the horizontal and vertical spacing between nodes in the tree. - -\membersection{wxTreeLayout::SetMargins}\label{wxtreelayoutsetmargins} - -\func{void}{SetMargins}{\param{long}{ x}, \param{long}{ y}} - -Sets the left and top margins of the whole tree. - -\section{\class{wxTreeLayoutStored}}\label{wxtreelayoutstored} - -wxTreeLayoutStored provides storage for node labels, position and client data. It also provides hit-testing -(which node a mouse event occurred on). It is usually a more convenient class to use than wxTreeLayout. - -\wxheading{Derived from} - -\helpref{wxTreeLayout}{wxtreelayout}\\ -\helpref{wxObject}{wxobject} - -\wxheading{See also} - -\helpref{wxTreeLayout}{wxtreelayout} - -\latexignore{\rtfignore{\wxheading{Members}}} - -\membersection{wxTreeLayoutStored::wxTreeLayoutStored} - -\func{}{wxTreeLayoutStored}{\param{int }{noNodes = 200}} - -Constructor. Specify the maximum number of nodes to be allocated. - -\membersection{wxTreeLayoutStored::AddChild}\label{wxtreelayoutstoredaddchild} - -\func{long}{AddChild}{\param{const wxString\&}{ name}, \param{const wxString\&}{ parent = ""}} - -Adds a child with a given parent, returning the node id. - -\membersection{wxTreeLayoutStored::GetClientData}\label{wxtreelayoutstoredgetclientdata} - -\constfunc{long}{GetClientData}{\param{long}{ id}} - -Gets the client data for the given node. - -\membersection{wxTreeLayoutStored::GetNode}\label{wxtreelayoutstoredgetnode} - -\constfunc{wxStoredNode*}{GetNode}{\param{long}{ id}} - -Returns the wxStoredNode object for the given node id. - -\membersection{wxTreeLayoutStored::GetNodeCount}\label{wxtreelayoutstoredgetnodecount} - -\constfunc{int}{GetNodeCount}{\void} - -Returns the current number of nodes. - -\membersection{wxTreeLayoutStored::GetNumNodes}\label{wxtreelayoutstoredgetnumnodes} - -\constfunc{int}{GetNumNodes}{\void} - -Returns the maximum number of nodes. - -\membersection{wxTreeLayoutStored::HitTest}\label{wxtreelayoutstoredhittest} - -\func{wxString}{HitTest}{\param{wxMouseEvent\&}{ event}, \param{wxDC\& }{dc}} - -Returns a string with the node name corresponding to the position of the mouse event, or the empty string if no node -was detected. - -\membersection{wxTreeLayoutStored::NameToId}\label{wxtreelayoutstorednametoid} - -\func{long}{NameToId}{\param{const wxString\&}{ name}} - -Returns the id for the given node name, or -1 if there was no such node. - -\membersection{wxTreeLayoutStored::SetClientData}\label{wxtreelayoutstoredsetclientdata} - -\func{void}{SetClientData}{\param{long}{ id}, \param{long}{ clientData}} - -Sets client data for the given node. - diff --git a/docs/latex/wx/tresourc.tex b/docs/latex/wx/tresourc.tex deleted file mode 100644 index 53ddab1ea9..0000000000 --- a/docs/latex/wx/tresourc.tex +++ /dev/null @@ -1,335 +0,0 @@ -\section{The wxWindows resource system}\label{resourceformats} - -wxWindows has an optional {\it resource file} facility, -which allows separation of dialog, menu, bitmap and icon specifications -from the application code. - -{\bf NOTE:} this format is now deprecated in favour of the XML-based \helpref{XRC resource system}{xrcoverview}. -However it is still available if wxUSE\_RESOURCES is enabled. - -The format is similar in principle to the Windows resource file (whose ASCII form is -suffixed .RC and whose binary form is suffixed .RES). The wxWindows resource -file is currently ASCII-only, suffixed .WXR. Note that under Windows, -the .WXR file does not {\it replace} the native Windows resource file, -it merely supplements it. There is no existing native resource format in X -(except for the defaults file, which has limited expressive power). - -For details of functions for manipulating resource files and loading -user interface elements, see \helpref{wxWindows resource functions}{resourcefuncs}. - -You can use Dialog Editor to create resource files. Unfortunately neither -Dialog Editor nor the .WXR format currently cover all wxWindows controls; -some are missing, such as wxSpinCtrl, wxSpinButton, wxListCtrl, wxTreeCtrl and others. - -Note that in later versions of wxWindows, this resource format will be replaced -by XML specifications that can also include sizers. - -\subsection{The format of a .WXR file} - -A wxWindows resource file may look a little odd at first. It is C++ -compatible, comprising mostly of static string variable declarations with -wxExpr syntax within the string. - -Here's a sample .WXR file: - -\begin{verbatim} -/* - * wxWindows Resource File - * - */ - -#include "noname.ids" - -static char *my_resource = "bitmap(name = 'my_resource',\ - bitmap = ['myproject', wxBITMAP_TYPE_BMP_RESOURCE, 'WINDOWS'],\ - bitmap = ['myproject.xpm', wxBITMAP_TYPE_XPM, 'X'])."; - -static char *menuBar11 = "menu(name = 'menuBar11',\ - menu = \ - [\ - ['&File', 1, '', \ - ['&Open File', 2, 'Open a file'],\ - ['&Save File', 3, 'Save a file'],\ - [],\ - ['E&xit', 4, 'Exit program']\ - ],\ - ['&Help', 5, '', \ - ['&About', 6, 'About this program']\ - ]\ - ])."; - -static char *project_resource = "icon(name = 'project_resource',\ - icon = ['project', wxBITMAP_TYPE_ICO_RESOURCE, 'WINDOWS'],\ - icon = ['project_data', wxBITMAP_TYPE_XBM, 'X'])."; - -static char *panel3 = "dialog(name = 'panel3',\ - style = '',\ - title = 'untitled',\ - button_font = [14, 'wxSWISS', 'wxNORMAL', 'wxBOLD', 0],\ - label_font = [10, 'wxSWISS', 'wxNORMAL', 'wxNORMAL', 0],\ - x = 0, y = 37, width = 292, height = 164,\ - control = [1000, wxButton, 'OK', '', 'button5', 23, 34, -1, -1, 'my_resource'],\ - control = [1001, wxStaticText, 'A Label', '', 'message7', 166, 61, -1, -1, 'my_resource'],\ - control = [1002, wxTextCtrl, 'Text', 'wxTE_MULTITEXT', 'text8', 24, 110, -1, -1])."; -\end{verbatim} - -As you can see, C++-style comments are allowed, and apparently include files -are supported too: but this is a special case, where the included file -is a file of defines shared by the C++ application code and resource file -to relate identifiers (such as FILE\_OPEN) to integers. - -Each {\it resource object} is of standard \helpref{wxExpr}{wxexpr} syntax, that is, -an object name such as {\bf dialog} or {\bf icon}, then an open -parenthesis, a list of comma-delimited attribute/value pairs, a closing -parenthesis, and a full stop. Backslashes are required to escape newlines, -for the benefit of C++ syntax. If double quotation marks are used to -delimit strings, they need to be escaped with backslash within a C++ string -(so it is easier to use single quotation marks instead). - -\normalbox{{\it A note on string syntax:} A string that begins with -an alphabetic character, and contains only alphanumeric characters, -hyphens and underscores, need not be quoted at all. Single quotes and double -quotes may be used to delimit more complex strings. In fact, single-quoted -and no-quoted strings are actually called {\it words}, but are treated -as strings for the purpose of the resource system.} - -A resource file like this is typically included in the application main file, -as if it were a normal C++ file. This eliminates the need for a separate -resource file to be distributed alongside the executable. However, the -resource file can be dynamically loaded if desired (useful for non-C++ -languages such as Python). - -Once included, the resources need to be `parsed' (interpreted), because -so far the data is just a number of static string variables. The function\rtfsp -{\bf ::wxResourceParseData} is called early on in initialization of the application -(usually in {\bf wxApp::OnInit}) with a variable as argument. This may need to be -called a number of times, one for each variable. However, more than one -resource `object' can be stored in one string variable at a time, so you can -get all your resources into one variable if you want to. - -{\bf ::wxResourceParseData} parses the contents of the resource, ready for use -by functions such as {\bf ::wxResourceCreateBitmap} and {\bf wxPanel::LoadFromResource}. - -If a wxWindows resource object (such as a bitmap resource) refers to a -C++ data structure, such as static XPM data, a further call ({\bf ::wxResourceRegisterBitmapData}) needs -to be made on initialization to tell -wxWindows about this data. The wxWindows resource object will refer to a -string identifier, such as `project\_data' in the example file above. -This identifier will be looked up in a table to get the C++ static data -to use for the bitmap or icon. - -In the C++ fragment below, the WXR resource file is included, -and appropriate resource initialization is carried out in {\bf OnInit}. -Note that at this stage, no actual wxWindows dialogs, menus, bitmaps or -icons are created; their `templates' are merely being set up for later -use. - -\begin{verbatim} -/* - * File: project.cpp - * Purpose: main application module - */ - -#include "wx/wx.h" -#include "project.h" - -// Includes the dialog, menu etc. resources -#include "project.wxr" - -// Includes XPM data -#include "project.xpm" - -IMPLEMENT_APP(AppClass) - -// Called to initialize the program -bool AppClass::OnInit() -{ - wxResourceRegisterBitmapData("project_data", project_bits, project_width, project_height); - - wxResourceParseData(menuBar11); - wxResourceParseData(my_resource); - wxResourceParseData(project_resource); - wxResourceParseData(panel3); - ... - - return true; -} -\end{verbatim} - -The following code shows a dialog: - -\begin{verbatim} - // project.wxr contains dialog1 - MyDialog *dialog = new MyDialog; - if (dialog->LoadFromResource(this, "dialog1")) - { - wxTextCtrl *text = (wxTextCtrl *)wxFindWindowByName("text3", dialog); - if (text) - text->SetValue("wxWindows resource demo"); - dialog->ShowModal(); - } - dialog->Destroy(); -\end{verbatim} - -Please see also the resource sample. - -\subsection{Dialog resource format} - -A dialog resource object may be used for either panels or dialog boxes, and -consists of the following attributes. In the following, a {\it font specification}\rtfsp -is a list consisting of point size, family, style, weight, underlined, optional facename. - -\begin{twocollist}\itemsep=0pt -\twocolitemruled{Attribute}{Value} -\twocolitem{id}{The integer identifier of the resource.} -\twocolitem{name}{The name of the resource.} -\twocolitem{style}{Optional dialog box or panel window style.} -\twocolitem{title}{The title of the dialog box (unused if a panel).}. -\twocolitem{modal}{Whether modal: 1 if modal, 0 if modeless, absent if a panel resource.} -\twocolitem{use\_dialog\_units}{If 1, use dialog units (dependent on the dialog font size) for control sizes and positions.} -\twocolitem{use\_system\_defaults}{If 1, override colours and fonts to use system settings instead.} -\twocolitem{button\_font}{The font used for control buttons: a list comprising point size (integer), -family (string), font style (string), font weight (string) and underlining (0 or 1).} -\twocolitem{label\_font}{The font used for control labels: a list comprising point size (integer), -family (string), font style (string), font weight (string) and underlining (0 or 1). Now obsolete; use button\_font instead.} -\twocolitem{x}{The x position of the dialog or panel.} -\twocolitem{y}{The y position of the dialog or panel.} -\twocolitem{width}{The width of the dialog or panel.} -\twocolitem{height}{The height of the dialog or panel.} -\twocolitem{background\_colour}{The background colour of the dialog or panel.} -\twocolitem{label\_colour}{The default label colour for the children of the dialog or panel. Now obsolete; use button\_colour instead.} -\twocolitem{button\_colour}{The default button text colour for the children of the dialog or panel.} -\end{twocollist} - -Then comes zero or more attributes named `control' for each control -(panel item) on the dialog or panel. The value is a list of further -elements. In the table below, the names in the first column correspond to -the first element of the value list, and the second column details the -remaining elements of the list. Note that titles for some controls are obsolete -(they don't have titles), but the syntax is retained for backward compatibility. - -\begin{twocollist}\itemsep=0pt -\twocolitemruled{Control}{Values} -\twocolitem{wxButton}{id (integer), title (string), window style (string), name (string), x, y, width, height, button bitmap resource (optional string), button font spec} -\twocolitem{wxCheckBox}{id (integer), title (string), window style (string), name (string), x, y, width, height, default value (optional integer, 1 or 0), label font spec} -\twocolitem{wxChoice}{id (integer), title (string), window style (string), name (string), x, y, width, height, values (optional list of strings), label font spec, button font spec} -\twocolitem{wxComboBox}{id (integer), title (string), window style (string), name (string), x, y, width, height, default text value, values (optional list of strings), label font spec, button font spec} -\twocolitem{wxGauge}{id (integer), title (string), window style (string), name (string), x, y, width, height, value (optional integer), range (optional integer), label font spec, button font spec} -\twocolitem{wxStaticBox}{id (integer), title (string), window style (string), name (string), x, y, width, height, label font spec} -\twocolitem{wxListBox}{id (integer), title (string), window style (string), name (string), x, y, width, height, values (optional list of strings), multiple (optional string, wxSINGLE or wxMULTIPLE), -label font spec, button font spec} -\twocolitem{wxStaticText}{id (integer), title (string), window style (string), name (string), x, y, width, height, message bitmap resource (optional string), label font spec} -\twocolitem{wxRadioBox}{id (integer), title (string), window style (string), name (string), x, y, width, height, values (optional list of strings), number of rows or cols, -label font spec, button font spec} -\twocolitem{wxRadioButton}{id (integer), title (string), window style (string), name (string), x, y, width, height, default value (optional integer, 1 or 0), label font spec} -\twocolitem{wxScrollBar}{id (integer), title (string), window style (string), name (string), x, y, width, height, value (optional integer), -page length (optional integer), object length (optional integer), view length (optional integer)} -\twocolitem{wxSlider}{id (integer), title (string), window style (string), name (string), x, y, width, height, value (optional integer), minimum (optional integer), maximum (optional integer), -label font spec, button font spec} -\twocolitem{wxTextCtrl}{id (integer), title (string), window style (string), name (string), x, y, width, height, default value (optional string), -label font spec, button font spec} -\end{twocollist} - -\subsection{Menubar resource format} - -A menubar resource object consists of the following attributes. - -\begin{twocollist}\itemsep=0pt -\twocolitemruled{Attribute}{Value} -\twocolitem{name}{The name of the menubar resource.} -\twocolitem{menu}{A list containing all the menus, as detailed below.} -\end{twocollist} - -The value of the {\bf menu} attribute is a list of menu item specifications, where each menu -item specification is itself a list comprising: - -\begin{itemize}\itemsep=0pt -\item title (a string) -\item menu item identifier (a string or non-zero integer, see below) -\item help string (optional) -\item 0 or 1 for the `checkable' parameter (optional) -\item optionally, further menu item specifications if this item is a pulldown menu. -\end{itemize} - -If the menu item specification is the empty list ([]), this is interpreted as a menu separator. - -If further (optional) information is associated with each menu item in a future release of wxWindows, -it will be placed after the help string and before the optional pulldown menu specifications. - -Note that the menu item identifier must be an integer if the resource is being -included as C++ code and then parsed on initialisation. Unfortunately,\rtfsp -\#define substitution is not performed inside strings, and -therefore the program cannot know the mapping. However, if the .WXR file -is being loaded dynamically, wxWindows will attempt to replace string -identifiers with \#defined integers, because it is able to parse -the included \#defines. - -\subsection{Bitmap resource format} - -A bitmap resource object consists of a name attribute, and one or more {\bf bitmap} attributes. -There can be more than one of these to allow specification of bitmaps that are optimum for the -platform and display. - -\begin{itemize}\itemsep=0pt -\item Bitmap name or filename. -\item Type of bitmap; for example, wxBITMAP\_TYPE\_BMP\_RESOURCE. See class reference under {\bf wxBitmap} for -a full list). -\item Platform this bitmap is valid for; one of WINDOWS, X, MAC and ANY. -\item Number of colours (optional). -\item X resolution (optional). -\item Y resolution (optional). -\end{itemize} - -\subsection{Icon resource format} - -An icon resource object consists of a name attribute, and one or more {\bf icon} attributes. -There can be more than one of these to allow specification of icons that are optimum for the -platform and display. - -\begin{itemize}\itemsep=0pt -\item Icon name or filename. -\item Type of icon; for example, wxBITMAP\_TYPE\_ICO\_RESOURCE. See class reference under {\bf wxBitmap} for -a full list). -\item Platform this bitmap is valid for; one of WINDOWS, X, MAC and ANY. -\item Number of colours (optional). -\item X resolution (optional). -\item Y resolution (optional). -\end{itemize} - -\subsection{Resource format design issues} - -The .WXR file format is a recent addition and subject to change. -The use of an ASCII resource file format may seem rather inefficient, but this -choice has a number of advantages: - -\begin{itemize}\itemsep=0pt -\item Since it is C++ compatible, it can be included into an application's source code, -eliminating the problems associated with distributing a separate resource file -with the executable. However, it can also be loaded dynamically from a file, which will be required -for non-C++ programs that use wxWindows. -\item No extra binary file format and separate converter need be maintained for the wxWindows project -(although others are welcome to add the equivalent of the Windows `rc' resource -parser and a binary format). -\item It would be difficult to append a binary resource component onto an executable -in a portable way. -\item The file format is essentially the \helpref{wxExpr}{wxexpr} object format, for which -a parser already exists, so parsing is easy. For those programs that use wxExpr -anyway, the size overhead of the parser is minimal. -\end{itemize} - -The disadvantages of the approach include: - -\begin{itemize}\itemsep=0pt -\item Parsing adds a small execution overhead to program initialization. -\item Under 16-bit Windows especially, global data is at a premium. -Using a .RC resource table for some wxWindows resource data may be a partial solution, -although .RC strings are limited to 255 characters. -\item Without a resource preprocessor, it is not possible to substitute integers -for identifiers (so menu identifiers have to be written as integers in the resource -object, in addition to providing \#defines for application code convenience). -\end{itemize} - -\subsection{Compiling the resource system} - -To enable the resource system, set {\bf wxUSE\_WX\_RESOURCES} to 1 in setup.h. - diff --git a/docs/latex/wx/window.tex b/docs/latex/wx/window.tex index 2df7a84065..44bfe0a816 100644 --- a/docs/latex/wx/window.tex +++ b/docs/latex/wx/window.tex @@ -1100,26 +1100,6 @@ for this window. See \helpref{wxWindow::SetAutoLayout}{wxwindowsetautolayout}: when auto layout is on, this function gets called automatically when the window is resized. -\membersection{wxWindow::LoadFromResource}\label{wxwindowloadfromresource} - -\func{virtual bool}{LoadFromResource}{\param{wxWindow* }{parent},\rtfsp -\param{const wxString\& }{resourceName}, \param{const wxResourceTable* }{resourceTable = NULL}} - -Loads a panel or dialog from a resource file. - -\wxheading{Parameters} - -\docparam{parent}{Parent window.} - -\docparam{resourceName}{The name of the resource to load.} - -\docparam{resourceTable}{The resource table to load it from. If this is NULL, the -default resource table will be used.} - -\wxheading{Return value} - -{\tt true} if the operation succeeded, otherwise {\tt false}. - \membersection{wxWindow::Lower}\label{wxwindowlower} \func{void}{Lower}{\void}