From: Václav Slavík Date: Wed, 26 Oct 2011 17:10:27 +0000 (+0000) Subject: Fix incorrect handling of ItemsAdded() in wxDataViewCtrl. X-Git-Url: https://git.saurik.com/wxWidgets.git/commitdiff_plain/5bb82ad49f605933e95f8ca77714cf7f69e5f9af?ds=sidebyside Fix incorrect handling of ItemsAdded() in wxDataViewCtrl. When adding items to the model in bulk and then calling ItemsAdded(), internal representation in both the generic and GTK+ versions wasn't updated correctly if the order of the notifications was such that an item would be inserted after other new, but not yet inserted, items. Fixes bug #13587. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@69547 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775 --- diff --git a/src/generic/datavgen.cpp b/src/generic/datavgen.cpp index 042d50eaca..cb12deac68 100644 --- a/src/generic/datavgen.cpp +++ b/src/generic/datavgen.cpp @@ -377,6 +377,22 @@ public: m_branchData->children.Remove(node); } + // returns position of child node for given item in children list or wxNOT_FOUND + int FindChildByItem(const wxDataViewItem& item) const + { + if ( !m_branchData ) + return wxNOT_FOUND; + + const wxDataViewTreeNodes& nodes = m_branchData->children; + const int len = nodes.size(); + for ( int i = 0; i < len; i++ ) + { + if ( nodes[i]->m_item == item ) + return i; + } + return wxNOT_FOUND; + } + const wxDataViewItem & GetItem() const { return m_item; } void SetItem( const wxDataViewItem & item ) { m_item = item; } @@ -2060,17 +2076,59 @@ bool wxDataViewMainWindow::ItemAdded(const wxDataViewItem & parent, const wxData if ( !parentNode ) return false; - wxDataViewItemArray siblings; - GetModel()->GetChildren(parent, siblings); - int itemPos = siblings.Index(item, /*fromEnd=*/true); - wxCHECK_MSG( itemPos != wxNOT_FOUND, false, "adding non-existent item?" ); + wxDataViewItemArray modelSiblings; + GetModel()->GetChildren(parent, modelSiblings); + const int modelSiblingsSize = modelSiblings.size(); + + int posInModel = modelSiblings.Index(item, /*fromEnd=*/true); + wxCHECK_MSG( posInModel != wxNOT_FOUND, false, "adding non-existent item?" ); wxDataViewTreeNode *itemNode = new wxDataViewTreeNode(parentNode, item); itemNode->SetHasChildren(GetModel()->IsContainer(item)); parentNode->SetHasChildren(true); - parentNode->InsertChild(itemNode, itemPos); + + const wxDataViewTreeNodes& nodeSiblings = parentNode->GetChildNodes(); + const int nodeSiblingsSize = nodeSiblings.size(); + + int nodePos = 0; + + if ( posInModel == modelSiblingsSize - 1 ) + { + nodePos = nodeSiblingsSize; + } + else if ( modelSiblingsSize == nodeSiblingsSize + 1 ) + { + // This is the simple case when our node tree already matches the + // model and only this one item is missing. + nodePos = posInModel; + } + else + { + // It's possible that a larger discrepancy between the model and + // our realization exists. This can happen e.g. when adding a bunch + // of items to the model and then calling ItemsAdded() just once + // afterwards. In this case, we must find the right position by + // looking at sibling items. + + // append to the end if we won't find a better position: + nodePos = nodeSiblingsSize; + + for ( int nextItemPos = posInModel + 1; + nextItemPos < modelSiblingsSize; + nextItemPos++ ) + { + int nextNodePos = parentNode->FindChildByItem(modelSiblings[nextItemPos]); + if ( nextNodePos != wxNOT_FOUND ) + { + nodePos = nextNodePos; + break; + } + } + } + parentNode->ChangeSubTreeCount(+1); + parentNode->InsertChild(itemNode, nodePos); m_count = -1; } diff --git a/src/gtk/dataview.cpp b/src/gtk/dataview.cpp index 0c03c24f5b..9be15206b6 100644 --- a/src/gtk/dataview.cpp +++ b/src/gtk/dataview.cpp @@ -432,6 +432,20 @@ public: } } + // returns position of child node for given item in children list or wxNOT_FOUND + int FindChildByItem(const wxDataViewItem& item) const + { + const void* itemId = item.GetID(); + const wxGtkTreeModelChildren& nodes = m_children; + const int len = nodes.size(); + for ( int i = 0; i < len; i++ ) + { + if ( nodes[i] == itemId ) + return i; + } + return wxNOT_FOUND; + } + wxGtkTreeModelNode* GetParent() { return m_parent; } wxGtkTreeModelNodes &GetNodes() @@ -3672,15 +3686,56 @@ bool wxDataViewCtrlInternal::ItemAdded( const wxDataViewItem &parent, const wxDa wxCHECK_MSG(parent_node, false, "Did you forget a call to ItemAdded()? The parent node is unknown to the wxGtkTreeModel"); - wxDataViewItemArray siblings; - m_wx_model->GetChildren(parent, siblings); - int itemPos = siblings.Index(item, /*fromEnd=*/true); - wxCHECK_MSG( itemPos != wxNOT_FOUND, false, "adding non-existent item?" ); + wxDataViewItemArray modelSiblings; + m_wx_model->GetChildren(parent, modelSiblings); + const int modelSiblingsSize = modelSiblings.size(); + + int posInModel = modelSiblings.Index(item, /*fromEnd=*/true); + wxCHECK_MSG( posInModel != wxNOT_FOUND, false, "adding non-existent item?" ); + + const wxGtkTreeModelChildren& nodeSiblings = parent_node->GetChildren(); + const int nodeSiblingsSize = nodeSiblings.size(); + + int nodePos = 0; + + if ( posInModel == modelSiblingsSize - 1 ) + { + nodePos = nodeSiblingsSize; + } + else if ( modelSiblingsSize == nodeSiblingsSize + 1 ) + { + // This is the simple case when our node tree already matches the + // model and only this one item is missing. + nodePos = posInModel; + } + else + { + // It's possible that a larger discrepancy between the model and + // our realization exists. This can happen e.g. when adding a bunch + // of items to the model and then calling ItemsAdded() just once + // afterwards. In this case, we must find the right position by + // looking at sibling items. + + // append to the end if we won't find a better position: + nodePos = nodeSiblingsSize; + + for ( int nextItemPos = posInModel + 1; + nextItemPos < modelSiblingsSize; + nextItemPos++ ) + { + int nextNodePos = parent_node->FindChildByItem(modelSiblings[nextItemPos]); + if ( nextNodePos != wxNOT_FOUND ) + { + nodePos = nextNodePos; + break; + } + } + } if (m_wx_model->IsContainer( item )) - parent_node->InsertNode( new wxGtkTreeModelNode( parent_node, item, this ), itemPos ); + parent_node->InsertNode( new wxGtkTreeModelNode( parent_node, item, this ), nodePos ); else - parent_node->InsertLeaf( item.GetID(), itemPos ); + parent_node->InsertLeaf( item.GetID(), nodePos ); } ScheduleRefresh();