From: Vadim Zeitlin Date: Fri, 21 May 2010 12:07:45 +0000 (+0000) Subject: Yet another fix to event propagation in scrolled windows. X-Git-Url: https://git.saurik.com/wxWidgets.git/commitdiff_plain/52212bcb4a89cd0b784c93b5bc860308bd91c457 Yet another fix to event propagation in scrolled windows. Calling ProcessEventLocally() didn't work because the command events were not propagated to the parent window any more, breaking a lot of things including wxDataViewCtrl event generation in the generic version. So do restore ProcessEvent() call but use it on the next handler (i.e. the window itself) and not this one now. This still results in some duplicate calls but at least the events should be passed everywhere where they are expected to arrive. wxScrollHelperEvtHandler must die. Closes #12078. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@64370 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775 --- diff --git a/src/generic/scrlwing.cpp b/src/generic/scrlwing.cpp index bc1d5cdbde..0f1a4f57ef 100644 --- a/src/generic/scrlwing.cpp +++ b/src/generic/scrlwing.cpp @@ -203,8 +203,18 @@ bool wxScrollHelperEvtHandler::ProcessEvent(wxEvent& event) // user code defined OnPaint() in the derived class) m_hasDrawnWindow = true; - // pass it on to the real handler - bool processed = m_nextHandler->ProcessEventLocally(event); + // Pass it on to the real handler: notice that we must not call + // ProcessEvent() on this object itself as it wouldn't pass it to the next + // handler (i.e. the real window) if we're called from a previous handler + // (as indicated by "process here only" flag being set) and we do want to + // execute the handler defined in the window we're associated with right + // now, without waiting until TryAfter() is called from wxEvtHandler. + // + // Note that this means that the handler in the window will be called twice + // if there is a preceding event handler in the chain because we do it from + // here now and the base class DoTryChain() will also call it itself when + // we return. But this unfortunately seems unavoidable. + bool processed = m_nextHandler->ProcessEvent(event); // always process the size events ourselves, even if the user code handles // them as well, as we need to AdjustScrollbars() diff --git a/tests/events/propagation.cpp b/tests/events/propagation.cpp index f27395f1a5..7ec1e50dd3 100644 --- a/tests/events/propagation.cpp +++ b/tests/events/propagation.cpp @@ -264,20 +264,27 @@ void EventPropagationTestCase::WindowWithHandler() void EventPropagationTestCase::ScrollWindowWithoutHandler() { - TestScrollWindow * const - win = new TestScrollWindow(wxTheApp->GetTopWindow()); - wxON_BLOCK_EXIT_OBJ0( *win, wxWindow::Destroy ); + TestWindow * const parent = new TestWindow(wxTheApp->GetTopWindow(), 'p'); + wxON_BLOCK_EXIT_OBJ0( *parent, wxWindow::Destroy ); + + TestScrollWindow * const win = new TestScrollWindow(parent); wxPaintEvent event(win->GetId()); win->ProcessWindowEvent(event); CPPUNIT_ASSERT_EQUAL( "PD", g_str ); + + g_str.clear(); + wxCommandEvent eventCmd(TEST_EVT); + win->HandleWindowEvent(eventCmd); + CPPUNIT_ASSERT_EQUAL( "apA", g_str ); } void EventPropagationTestCase::ScrollWindowWithHandler() { - TestScrollWindow * const - win = new TestScrollWindow(wxTheApp->GetTopWindow()); - wxON_BLOCK_EXIT_OBJ0( *win, wxWindow::Destroy ); + TestWindow * const parent = new TestWindow(wxTheApp->GetTopWindow(), 'p'); + wxON_BLOCK_EXIT_OBJ0( *parent, wxWindow::Destroy ); + + TestScrollWindow * const win = new TestScrollWindow(parent); TestPaintEvtHandler h('h'); win->PushEventHandler(&h); @@ -286,5 +293,10 @@ void EventPropagationTestCase::ScrollWindowWithHandler() wxPaintEvent event(win->GetId()); win->ProcessWindowEvent(event); CPPUNIT_ASSERT_EQUAL( "ohPD", g_str ); + + g_str.clear(); + wxCommandEvent eventCmd(TEST_EVT); + win->HandleWindowEvent(eventCmd); + CPPUNIT_ASSERT_EQUAL( "apA", g_str ); }