From: Julian Smart Date: Mon, 4 Oct 1999 13:31:50 +0000 (+0000) Subject: Added ProjGen for generating sample VC++ project files X-Git-Url: https://git.saurik.com/wxWidgets.git/commitdiff_plain/302aa842e96914fb11dd86972c3e6d79f35bc44d Added ProjGen for generating sample VC++ project files git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3820 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775 --- diff --git a/utils/projgen/makefile.vc b/utils/projgen/makefile.vc new file mode 100644 index 0000000000..5a8ef5201c --- /dev/null +++ b/utils/projgen/makefile.vc @@ -0,0 +1,64 @@ +# +# File: makefile.nt +# Author: Julian Smart +# Created: 1993 +# Updated: +# Copyright: (c) 1993, AIAI, University of Edinburgh +# +# "%W% %G%" +# +# Makefile : Builds makeproj example (MS VC++). +# Use FINAL=1 argument to nmake to build final version with no debugging +# info + +# Set WXDIR for your system +WXDIR = $(WXWIN) + +WXUSINGDLL=0 + +!include $(WXDIR)\src\makevc.env + +THISDIR = $(WXDIR)\utils\makeproj +PROGRAM=makeproj + +OBJECTS = $(PROGRAM).obj + +$(PROGRAM): $(PROGRAM).exe + +all: wx $(PROGRAM).exe + +wx: + cd $(WXDIR)\src\msw + nmake -f makefile.nt FINAL=$(FINAL) + cd $(THISDIR) + +wxclean: + cd $(WXDIR)\src\msw + nmake -f makefile.nt clean + cd $(THISDIR) + +$(PROGRAM).exe: $(DUMMYOBJ) $(WXLIB) $(OBJECTS) $(PROGRAM).res + $(link) @<< +-out:$(PROGRAM).exe +$(LINKFLAGS) +$(DUMMYOBJ) $(OBJECTS) $(PROGRAM).res +$(LIBS) +<< + + +$(PROGRAM).obj: $(PROGRAM).$(SRCSUFF) $(DUMMYOBJ) + $(cc) @<< +$(CPPFLAGS) /c /Tp $*.$(SRCSUFF) +<< + +$(PROGRAM).res : $(PROGRAM).rc $(WXDIR)\include\wx\msw\wx.rc + $(rc) -r /i$(WXDIR)\include -fo$@ $(PROGRAM).rc + + +clean: + -erase *.obj + -erase *.exe + -erase *.res + -erase *.map + -erase *.sbr + -erase *.pdb diff --git a/utils/projgen/makeproj.cpp b/utils/projgen/makeproj.cpp new file mode 100644 index 0000000000..39b92e2901 --- /dev/null +++ b/utils/projgen/makeproj.cpp @@ -0,0 +1,983 @@ +///////////////////////////////////////////////////////////////////////////// +// Name: makeproj.cpp +// Purpose: Generate sample VC++ project files +// Author: Julian Smart +// Modified by: +// Created: 10/12/98 +// RCS-ID: $Id$ +// Copyright: (c) Julian Smart +// Licence: wxWindows licence +///////////////////////////////////////////////////////////////////////////// + +#ifdef __GNUG__ +#pragma implementation "makeproj.h" +#endif + +// For compilers that support precompilation, includes "wx.h". +#include "wx/wxprec.h" + +#if defined(__BORLANDC__) +#pragma hdrstop +#endif + +#include "wx/wx.h" +#include "wx/resource.h" + +#include "iostream.h" +#include "fstream.h" + +#include "makeproj.h" +#include "projgenrc.h" + +// ---------------------------------------------------------------------------- +// ressources +// ---------------------------------------------------------------------------- +// the application icon +#if defined(__WXGTK__) || defined(__WXMOTIF__) + #include "mondrian.xpm" +#endif + +// ---------------------------------------------------------------------------- +// private classes +// ---------------------------------------------------------------------------- + +// Define a new application type, each program should derive a class from wxApp +class MyApp : public wxApp +{ +public: + // override base class virtuals + // ---------------------------- + + // this one is called on application startup and is a good place for the app + // initialization (doing it here and not in the ctor allows to have an error + // return: if OnInit() returns false, the application terminates) + virtual bool OnInit(); + + bool GenerateSample(const wxString& projectName, const wxString& targetName, + const wxString& path, const wxStringList& sourceFiles); + void GenerateSamples(const wxString& dir); // Takes wxWindows directory path +}; + +// Define a new frame type: this is going to be our main frame +class MyFrame : public wxFrame +{ +public: + // ctor(s) + MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size); + + // event handlers (these functions should _not_ be virtual) + void OnQuit(wxCommandEvent& event); + void OnAbout(wxCommandEvent& event); + void OnGenerate(wxCommandEvent& event); + + bool GenerateSample(const wxString& projectName, const wxString& targetName, + const wxString& path, const wxStringList& sourceFiles); + +private: + // any class wishing to process wxWindows events must use this macro + DECLARE_EVENT_TABLE() +}; + +// Define a dialog: this will be our main dialog +class MyDialog : public wxDialog +{ +public: + // ctor(s) + MyDialog(const wxString& title, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize); + + // event handlers (these functions should _not_ be virtual) + void OnQuit(wxCommandEvent& event); + void OnAbout(wxCommandEvent& event); + void OnGenerate(wxCommandEvent& event); + void OnGenerateSamples(wxCommandEvent& event); + +private: + // any class wishing to process wxWindows events must use this macro + DECLARE_EVENT_TABLE() +}; + + +// ---------------------------------------------------------------------------- +// constants +// ---------------------------------------------------------------------------- + +// IDs for the controls and the menu commands +enum +{ + // menu items + MakeProject_Quit = 1, + MakeProject_About, + MakeProject_Generate, + MakeProject_GenerateSamples, + + // controls start here (the numbers are, of course, arbitrary) + MakeProject_Text = 1000, +}; + +// ---------------------------------------------------------------------------- +// event tables and other macros for wxWindows +// ---------------------------------------------------------------------------- + +// the event tables connect the wxWindows events with the functions (event +// handlers) which process them. It can be also done at run-time, but for the +// simple menu events like this the static method is much simpler. +BEGIN_EVENT_TABLE(MyFrame, wxFrame) + EVT_MENU(MakeProject_Quit, MyFrame::OnQuit) + EVT_MENU(MakeProject_About, MyFrame::OnAbout) + EVT_MENU(MakeProject_Generate, MyFrame::OnGenerate) +END_EVENT_TABLE() + +// Create a new application object: this macro will allow wxWindows to create +// the application object during program execution (it's better than using a +// static object for many reasons) and also declares the accessor function +// wxGetApp() which will return the reference of the right type (i.e. MyApp and +// not wxApp) +IMPLEMENT_APP(MyApp) + +// ============================================================================ +// implementation +// ============================================================================ + +// ---------------------------------------------------------------------------- +// the application class +// ---------------------------------------------------------------------------- + +// 'Main program' equivalent: the program execution "starts" here +bool MyApp::OnInit() +{ +#if 0 + // Create the main application window + MyFrame *frame = new MyFrame("MakeProject wxWindows App", + wxPoint(50, 50), wxSize(450, 340)); + + frame->Show(TRUE); + SetTopWindow(frame); +#endif + wxResourceParseFile("projgenrc.wxr"); + + MyDialog* dialog = new MyDialog("VC++ MakeProject"); + dialog->ShowModal(); + + return FALSE; +} + +bool MyApp::GenerateSample(const wxString& projectName, const wxString& targetName, + const wxString& path, const wxStringList& sourceFiles) +{ + wxProject project; + + // For all samples + project.SetIncludeDirs(wxStringList("../../include", 0)); + project.SetResourceIncludeDirs(wxStringList("../../include", 0)); + project.SetLibDirs(wxStringList("../../lib", 0)); + project.SetDebugLibDirs(wxStringList("../../src/Debug", 0)); + project.SetReleaseLibDirs(wxStringList("../../src/Release", 0)); + + project.SetProjectName(projectName); + project.SetTargetName(targetName); + project.SetProjectPath(path); + project.SetSourceFiles(sourceFiles); + + if (!project.GenerateVCProject()) + { + wxString msg("Could not generate "); + msg += projectName; + wxMessageBox(msg); + return FALSE; + } + return TRUE; +} + + +void MyApp::GenerateSamples(const wxString& dir) +{ + // Small bug. Because we don't distinguish between Debug/DebugDLL, Release/ReleaseDLL, + // we can't yet make a sample that uses other wxWindows static libraries + the wxWindows DLL library. + + GenerateSample("BombsVC", "bombs", dir + wxString("/samples/bombs"), + wxStringList("bombs.cpp", "bombs1.cpp", "game.cpp", "bombs.h", "game.h", 0)); + GenerateSample("CaretVC", "caret", dir + wxString("/samples/caret"), wxStringList("caret.cpp", 0)); + GenerateSample("CheckLstVC", "checklst", dir + wxString("/samples/checklst"), wxStringList("checklst.cpp", 0)); + GenerateSample("ConfigVC", "conftest", dir + wxString("/samples/config"), wxStringList("conftest.cpp", 0)); + GenerateSample("ControlsVC", "controls", dir + wxString("/samples/controls"), wxStringList("controls.cpp", 0)); + GenerateSample("DbVC", "dbtest", dir + wxString("/samples/db"), + wxStringList("dbtest.cpp", "listdb.cpp", "dbtest.h", "listdb.h", 0)); + GenerateSample("DialogsVC", "dialogs", dir + wxString("/samples/dialogs"), + wxStringList("dialogs.cpp", "dialogs.h", 0)); + GenerateSample("DndVC", "dnd", dir + wxString("/samples/dnd"), wxStringList("dnd.cpp", 0)); + GenerateSample("DocViewVC", "docview", dir + wxString("/samples/docview"), + wxStringList("docview.cpp", "doc.cpp", "view.cpp", "docview.h", "doc.h", "view.h", 0)); + GenerateSample("DocVwMDIVC", "docview", dir + wxString("/samples/docvwmdi"), + wxStringList("docview.cpp", "doc.cpp", "view.cpp", "docview.h", "doc.h", "view.h", 0)); + GenerateSample("DynamicVC", "dynamic", dir + wxString("/samples/dynamic"), wxStringList("dynamic.cpp", 0)); + GenerateSample("FortyVC", "forty", dir + wxString("/samples/forty"), + wxStringList("forty.cpp", "canvas.cpp", "card.cpp", "game.cpp", "pile.cpp", "playerdg.cpp", "scoredg.cpp", "scorefil.cpp", + "canvas.h", "forty.h", "card.h", "game.h", "pile.h", "playerdg.h", "scoredg.h", "scorefil.h", + 0)); + GenerateSample("FractalVC", "fractal", dir + wxString("/samples/fractal"), wxStringList("fractal.cpp", 0)); + GenerateSample("GridVC", "test", dir + wxString("/samples/grid"), wxStringList("test.cpp", 0)); + GenerateSample("HelpVC", "demo", dir + wxString("/samples/help"), wxStringList("demo.cpp", 0)); + + // wxHTML samples + GenerateSample("AboutVC", "about", dir + wxString("/samples/html/about"), wxStringList("about.cpp", 0)); + GenerateSample("HelpVC", "help", dir + wxString("/samples/html/help"), wxStringList("help.cpp", 0)); + GenerateSample("PrintingVC", "printing", dir + wxString("/samples/html/printing"), wxStringList("printing.cpp", 0)); + GenerateSample("TestVC", "test", dir + wxString("/samples/html/test"), wxStringList("test.cpp", 0)); + GenerateSample("VirtualVC", "virtual", dir + wxString("/samples/html/virtual"), wxStringList("virtual.cpp", 0)); + GenerateSample("WidgetVC", "widget", dir + wxString("/samples/html/widget"), wxStringList("widget.cpp", 0)); + GenerateSample("ZipVC", "zip", dir + wxString("/samples/html/zip"), wxStringList("zip.cpp", 0)); + + GenerateSample("ImageVC", "image", dir + wxString("/samples/image"), wxStringList("image.cpp", 0)); + GenerateSample("InternatVC", "internat", dir + wxString("/samples/internat"), wxStringList("internat.cpp", 0)); + GenerateSample("JoytestVC", "joytest", dir + wxString("/samples/joytest"), wxStringList("joytest.cpp", "joytest.h", 0)); + GenerateSample("LayoutVC", "layout", dir + wxString("/samples/layout"), wxStringList("layout.cpp", "layout.h", 0)); + GenerateSample("ListctrlVC", "listtest", dir + wxString("/samples/listctrl"), wxStringList("listtest.cpp", "listtest.h", 0)); + GenerateSample("MdiVC", "mdi", dir + wxString("/samples/mdi"), wxStringList("mdi.cpp", "mdi.h", 0)); + GenerateSample("MemcheckVC", "memcheck", dir + wxString("/samples/memcheck"), wxStringList("memcheck.cpp", 0)); + // Note: MFC sample will be different. + GenerateSample("MfcVC", "mfc", dir + wxString("/samples/mfc"), wxStringList("mfctest.cpp", "mfctest.h", 0)); + GenerateSample("MiniframVC", "test", dir + wxString("/samples/minifram"), wxStringList("test.cpp", "test.h", 0)); + GenerateSample("MinimalVC", "minimal", dir + wxString("/samples/minimal"), wxStringList("minimal.cpp", 0)); + GenerateSample("NativdlgVC", "nativdlg", dir + wxString("/samples/nativdlg"), wxStringList("nativdlg.cpp", "nativdlg.h", "resource.h", 0)); + GenerateSample("NettestVC", "nettest", dir + wxString("/samples/nettest"), wxStringList("nettest.cpp", 0)); + GenerateSample("NotebookVC", "test", dir + wxString("/samples/notebook"), wxStringList("test.cpp", "test.h", 0)); + GenerateSample("OleautoVC", "oleauto", dir + wxString("/samples/oleauto"), wxStringList("oleauto.cpp", 0)); + GenerateSample("OwnerdrwVC", "ownerdrw", dir + wxString("/samples/ownerdrw"), wxStringList("ownerdrw.cpp", 0)); + GenerateSample("PngVC", "pngdemo", dir + wxString("/samples/png"), wxStringList("pngdemo.cpp", "pngdemo.h", 0)); + GenerateSample("PrintingVC", "printing", dir + wxString("/samples/printing"), wxStringList("printing.cpp", "printing.h", 0)); + GenerateSample("ProplistVC", "test", dir + wxString("/samples/proplist"), wxStringList("test.cpp", "test.h", 0)); + GenerateSample("RegtestVC", "regtest", dir + wxString("/samples/regtest"), wxStringList("regtest.cpp", 0)); + GenerateSample("ResourceVC", "resource", dir + wxString("/samples/resource"), wxStringList("resource.cpp", "resource.h", 0)); + GenerateSample("RichEditVC", "wxLayout", dir + wxString("/samples/richedit"), wxStringList("wxLayout.cpp", + "kbList.cpp", "wxllist.cpp", "wxlparser.cpp", "wxlwindow.cpp", 0)); + GenerateSample("SashtestVC", "sashtest", dir + wxString("/samples/sashtest"), wxStringList("sashtest.cpp", "sashtest.h", 0)); + GenerateSample("ScrollVC", "scroll", dir + wxString("/samples/scroll"), wxStringList("scroll.cpp", 0)); + GenerateSample("SplitterVC", "test", dir + wxString("/samples/splitter"), wxStringList("test.cpp", 0)); + GenerateSample("TabVC", "test", dir + wxString("/samples/tab"), wxStringList("test.cpp", "test.h", 0)); + GenerateSample("TaskbarVC", "tbtest", dir + wxString("/samples/taskbar"), wxStringList("tbtest.cpp", "tbtest.h", 0)); + GenerateSample("TextVC", "text", dir + wxString("/samples/text"), wxStringList("text.cpp", 0)); + GenerateSample("ThreadVC", "test", dir + wxString("/samples/thread"), wxStringList("test.cpp", 0)); + GenerateSample("ToolbarVC", "test", dir + wxString("/samples/toolbar"), wxStringList("test.cpp", "test.h", 0)); + GenerateSample("TreectrlVC", "treetest", dir + wxString("/samples/treectrl"), wxStringList("treetest.cpp", "treetest.h", 0)); + GenerateSample("TypetestVC", "typetest", dir + wxString("/samples/typetest"), wxStringList("typetest.cpp", "typetest.h", 0)); + GenerateSample("ValidateVC", "validate", dir + wxString("/samples/validate"), wxStringList("validate.cpp", "validate.h", 0)); + GenerateSample("ClientVC", "client", dir + wxString("/samples/wxsocket"), wxStringList("client.cpp", 0)); + GenerateSample("ServerVC", "server", dir + wxString("/samples/wxsocket"), wxStringList("server.cpp", 0)); + GenerateSample("PoemVC", "wxpoem", dir + wxString("/samples/wxpoem"), wxStringList("wxpoem.cpp", "wxpoem.h", 0)); + GenerateSample("ClientVC", "client", dir + wxString("/samples/dde"), wxStringList("client.cpp", "client.h", "ddesetup.h", 0)); + GenerateSample("ServerVC", "server", dir + wxString("/samples/dde"), wxStringList("server.cpp", "server.h", "ddesetup.h", 0)); + GenerateSample("CaretVC", "caret", dir + wxString("/samples/caret"), wxStringList("caret.cpp", 0)); + GenerateSample("DrawingVC", "drawing", dir + wxString("/samples/drawing"), wxStringList("drawing.cpp", 0)); + GenerateSample("ScrollVC", "scroll", dir + wxString("/samples/scroll"), wxStringList("scroll.cpp", 0)); + + //// Utilities + + // Dialog Editor + wxProject project; + + project.SetIncludeDirs(wxStringList("../../../include", 0)); + project.SetResourceIncludeDirs(wxStringList("../../../include", 0)); + project.SetLibDirs(wxStringList("../../../lib", 0)); + project.SetDebugLibDirs(wxStringList("../../../src/Debug", 0)); + project.SetReleaseLibDirs(wxStringList("../../../src/Release", 0)); + + project.SetProjectName("DialogEdVC"); + project.SetTargetName("dialoged"); + project.SetProjectPath(dir + wxString("/utils/dialoged/src")); + project.SetSourceFiles(wxStringList("dialoged.cpp", "dlghndlr.cpp", "edlist.cpp", "edtree.cpp", + "reseditr.cpp", "reswrite.cpp", "symbtabl.cpp", "winstyle.cpp", "winprop.cpp", + "dialoged.h", "dlghndlr.h", "edlist.h", "edtree.h", "reseditr.h", "symbtabl.h", "winprop.h", + "winstyle.h", + 0)); + + if (!project.GenerateVCProject()) + { + wxString msg("Could not generate Dialog Editor project"); + wxMessageBox(msg); + } + + // Tex2RTF + project.SetIncludeDirs(wxStringList("../../../include", 0)); + project.SetResourceIncludeDirs(wxStringList("../../../include", 0)); + project.SetLibDirs(wxStringList("../../../lib", 0)); + project.SetDebugLibDirs(wxStringList("../../../src/Debug", 0)); + project.SetReleaseLibDirs(wxStringList("../../../src/Release", 0)); + + project.SetProjectName("Tex2RTFVC"); + project.SetTargetName("tex2rtf"); + project.SetProjectPath(dir + wxString("/utils/tex2rtf/src")); + project.SetSourceFiles(wxStringList("tex2rtf.cpp", "htmlutil.cpp", "readshg.cpp", "rtfutils.cpp", + "table.cpp", "tex2any.cpp", "texutils.cpp", "xlputils.cpp", + "bmputils.h", "readshg.h", "rtfutils.h", "table.h", "tex2any.h", "tex2rtf.h", "wxhlpblk.h", + 0)); + + if (!project.GenerateVCProject()) + { + wxString msg("Could not generate Tex2RTF project"); + wxMessageBox(msg); + } + + // Tex2RTF + project.SetIncludeDirs(wxStringList("../../../include", 0)); + project.SetResourceIncludeDirs(wxStringList("../../../include", 0)); + project.SetLibDirs(wxStringList("../../../lib", 0)); + project.SetDebugLibDirs(wxStringList("../../../src/Debug", 0)); + project.SetReleaseLibDirs(wxStringList("../../../src/Release", 0)); + + project.SetProjectName("HelpGenVC"); + project.SetTargetName("helpgen"); + project.SetProjectPath(dir + wxString("/utils/helpgen/src")); + project.SetSourceFiles(wxStringList("helpgen.cpp", "cjparser.cpp", "docripper.cpp", "ifcontext.cpp", + "markup.cpp", "ripper_main.cpp", "scriptbinder.cpp", "sourcepainter.cpp", + "srcparser.cpp", + "cjparser.h", "docripper.h", "ifcontext.h", "markup.h", "scriptbinder.h", "sourcepainter.h", + "srcparser.h", "wxstlac.h", "wxstllst.h", "wxstlvec.h", 0)); + + if (!project.GenerateVCProject()) + { + wxString msg("Could not generate HelpGen project"); + wxMessageBox(msg); + } + + // wxTreeLayout sample + + project.SetIncludeDirs(wxStringList("../../../include", 0)); + project.SetResourceIncludeDirs(wxStringList("../../../include", 0)); + project.SetLibDirs(wxStringList("../../../lib", 0)); + project.SetDebugLibDirs(wxStringList("../../../src/Debug", 0)); + project.SetReleaseLibDirs(wxStringList("../../../src/Release", 0)); + + project.SetProjectName("TreeSampleVC"); + project.SetTargetName("test"); + project.SetProjectPath(dir + wxString("/utils/wxtree/src")); + project.SetSourceFiles(wxStringList("test.cpp", "wxtree.cpp", "test.h", "wxtree.h", 0)); + + if (!project.GenerateVCProject()) + { + wxString msg("Could not generate wxTreeLayout project"); + wxMessageBox(msg); + } + + // OGLEdit + + project.SetIncludeDirs(wxStringList("../../../../include", "../../src", 0)); + project.SetResourceIncludeDirs(wxStringList("../../../../include", 0)); + project.SetLibDirs(wxStringList("../../../../lib", 0)); + project.SetDebugLibDirs(wxStringList("../../../../src/Debug", "../../src/Debug", 0)); + project.SetReleaseLibDirs(wxStringList("../../../../src/Release", "../../src/Release", 0)); + project.SetExtraLibs(wxStringList("ogl.lib", 0)); + + project.SetProjectName("OGLEditVC"); + project.SetTargetName("ogledit"); + project.SetProjectPath(dir + wxString("/utils/ogl/samples/ogledit")); + project.SetSourceFiles(wxStringList("ogledit.cpp", "doc.cpp", "palette.cpp", "view.cpp", + "doc.h", "ogledit.h", "palette.h", "view.h", + 0)); + + if (!project.GenerateVCProject()) + { + wxString msg("Could not generate OGLEdit project"); + wxMessageBox(msg); + } + + // OGL Studio + + project.SetIncludeDirs(wxStringList("../../../../include", "../../src", 0)); + project.SetResourceIncludeDirs(wxStringList("../../../../include", 0)); + project.SetLibDirs(wxStringList("../../../../lib", 0)); + project.SetDebugLibDirs(wxStringList("../../../../src/Debug", "../../src/Debug", 0)); + project.SetReleaseLibDirs(wxStringList("../../../../src/Release", "../../src/Release", 0)); + project.SetExtraLibs(wxStringList("ogl.lib", 0)); + + project.SetProjectName("StudioVC"); + project.SetTargetName("studio"); + project.SetProjectPath(dir + wxString("/utils/ogl/samples/studio")); + project.SetSourceFiles(wxStringList("studio.cpp", "cspalette.cpp", "dialogs.cpp", "view.cpp", + "doc.cpp", "mainfrm.cpp", "project.cpp", "shapes.cpp", "symbols.cpp", "csprint.cpp", + "studio.h", "cspalette.h", "dialogs.h", "view.h", + "doc.h", "mainfrm.h", "project.h", "shapes.h", "symbols.h", + 0)); + + if (!project.GenerateVCProject()) + { + wxString msg("Could not generate OGL Studio project"); + wxMessageBox(msg); + } + + // GLCanvas cube sample + + project.SetIncludeDirs(wxStringList("../../../../include", "../../win", 0)); + project.SetResourceIncludeDirs(wxStringList("../../../../include", 0)); + project.SetLibDirs(wxStringList("../../../../lib", 0)); + project.SetDebugLibDirs(wxStringList("../../../../src/Debug", "../../win/Debug", 0)); + project.SetReleaseLibDirs(wxStringList("../../../../src/Release", "../../win/Release", 0)); + project.SetExtraLibs(wxStringList("glcanvas.lib", "opengl32.lib", "glu32.lib", 0)); + + project.SetProjectName("CubeVC"); + project.SetTargetName("cube"); + project.SetProjectPath(dir + wxString("/utils/glcanvas/samples/cube")); + project.SetSourceFiles(wxStringList("cube.cpp", "cube.h", + 0)); + + if (!project.GenerateVCProject()) + { + wxString msg("Could not generate GLCanvas Cube project"); + wxMessageBox(msg); + } + + // GLCanvas isosurf sample + + project.SetIncludeDirs(wxStringList("../../../../include", "../../win", 0)); + project.SetResourceIncludeDirs(wxStringList("../../../../include", 0)); + project.SetLibDirs(wxStringList("../../../../lib", 0)); + project.SetDebugLibDirs(wxStringList("../../../../src/Debug", "../../win/Debug", 0)); + project.SetReleaseLibDirs(wxStringList("../../../../src/Release", "../../win/Release", 0)); + project.SetExtraLibs(wxStringList("glcanvas.lib", "opengl32.lib", "glu32.lib", 0)); + + project.SetProjectName("IsoSurfVC"); + project.SetTargetName("isosurf"); + project.SetProjectPath(dir + wxString("/utils/glcanvas/samples/isosurf")); + project.SetSourceFiles(wxStringList("isosurf.cpp", "isosurf.h", + 0)); + + if (!project.GenerateVCProject()) + { + wxString msg("Could not generate GLCanvas IsoSurf project"); + wxMessageBox(msg); + } + + // GLCanvas penguin sample + + project.SetIncludeDirs(wxStringList("../../../../include", "../../win", 0)); + project.SetResourceIncludeDirs(wxStringList("../../../../include", 0)); + project.SetLibDirs(wxStringList("../../../../lib", 0)); + project.SetDebugLibDirs(wxStringList("../../../../src/Debug", "../../win/Debug", 0)); + project.SetReleaseLibDirs(wxStringList("../../../../src/Release", "../../win/Release", 0)); + project.SetExtraLibs(wxStringList("glcanvas.lib", "opengl32.lib", "glu32.lib", 0)); + + project.SetProjectName("PenguinVC"); + project.SetTargetName("penguin"); + project.SetProjectPath(dir + wxString("/utils/glcanvas/samples/penguin")); + project.SetSourceFiles(wxStringList("penguin.cpp", "penguin.h", + "lw.cpp", "lw.h", + "trackball.c", "trackball.h", + 0)); + + if (!project.GenerateVCProject()) + { + wxString msg("Could not generate GLCanvas Penguin project"); + wxMessageBox(msg); + } +} + +// ---------------------------------------------------------------------------- +// main frame +// ---------------------------------------------------------------------------- + +// frame constructor +MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size) + : wxFrame((wxFrame *)NULL, -1, title, pos, size) +{ + // set the frame icon + SetIcon(wxICON(mondrian)); + + // create a menu bar + wxMenu *menuFile = new wxMenu; + + menuFile->Append(MakeProject_Generate, "&Generate"); + menuFile->Append(MakeProject_About, "&About..."); + menuFile->AppendSeparator(); + menuFile->Append(MakeProject_Quit, "E&xit"); + + // now append the freshly created menu to the menu bar... + wxMenuBar *menuBar = new wxMenuBar; + menuBar->Append(menuFile, "&File"); + + // ... and attach this menu bar to the frame + SetMenuBar(menuBar); + + // create a status bar just for fun (by default with 1 pane only) + CreateStatusBar(2); + SetStatusText("Welcome to wxWindows!"); +} + + +// event handlers + +void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event)) +{ + // TRUE is to force the frame to close + Close(TRUE); +} + +void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event)) +{ + wxMessageBox("MakeProject: generates VC++ project files", + "About MakeProject", wxOK | wxICON_INFORMATION, this); +} + +void MyFrame::OnGenerate(wxCommandEvent& WXUNUSED(event)) +{ + wxGetApp().GenerateSamples("d:/wx2/wxWindows"); +} + +bool MyFrame::GenerateSample(const wxString& projectName, const wxString& targetName, + const wxString& path, const wxStringList& sourceFiles) +{ + return wxGetApp().GenerateSample(projectName, targetName, path, sourceFiles); +} + +/* + * wxProject + */ + +wxProject::wxProject() +{ +} + +wxProject::~wxProject() +{ +} + + +bool wxProject::GenerateVCProject() +{ + wxString fullProjectName = m_path + wxString("/") + m_projectName + ".dsp"; + + ofstream stream(fullProjectName); + if (stream.bad()) + return FALSE; + + /////////////////////// General stuff + + stream << "# Microsoft Developer Studio Project File - Name=\"" << m_projectName << "\" - Package Owner=<4>\n"; + stream << "# Microsoft Developer Studio Generated Build File, Format Version 5.00\n"; + stream << "# (Actually, generated by MakeProject, (c) Julian Smart, 1998)\n"; + stream << "# ** DO NOT EDIT **\n\n"; + stream << "# TARGTYPE \"Win32 (x86) Application\" 0x0101\n\n"; + stream << "CFG=" << m_projectName << " - Win32 Debug\n"; + stream << "!MESSAGE This is not a valid makefile. To build this project using NMAKE,\n"; + stream << "!MESSAGE use the Export Makefile command and run\n"; + stream << "!MESSAGE\n"; + stream << "!MESSAGE NMAKE /f \"" << m_projectName << ".mak\".\n"; + stream << "!MESSAGE\n"; + stream << "!MESSAGE You can specify a configuration when running NMAKE\n"; + stream << "!MESSAGE by defining the macro CFG on the command line. For example:\n"; + stream << "!MESSAGE\n"; + stream << "!MESSAGE NMAKE /f \"" << m_projectName << ".mak\" CFG=\"" << m_projectName << " - Win32 Debug\"\n"; + stream << "!MESSAGE\n"; + stream << "!MESSAGE Possible choices for configuration are:\n"; + stream << "!MESSAGE\n"; + stream << "!MESSAGE \"" << m_projectName << " - Win32 Release\" (based on \"Win32 (x86) Application\")\n"; + stream << "!MESSAGE \"" << m_projectName << " - Win32 Debug\" (based on \"Win32 (x86) Application\")\n"; + stream << "!MESSAGE \"" << m_projectName << " - Win32 Debug DLL\" (based on \"Win32 (x86) Application\")\n"; + stream << "!MESSAGE \"" << m_projectName << " - Win32 Release DLL\" (based on \"Win32 (x86) Application\")\n"; + stream << "!MESSAGE\n"; + stream << "\n"; + stream << "# Begin Project\n"; + stream << "# PROP Scc_ProjName \"\"\n"; + stream << "# PROP Scc_LocalPath \"\"\n"; + stream << "CPP=cl.exe\n"; + stream << "MTL=midl.exe\n"; + stream << "RSC=rc.exe\n"; + stream << "\n"; + + /////////////////////// Win32 Release target + + stream << "!IF \"$(CFG)\" == \"" << m_projectName << " - Win32 Release\"\n"; + stream << "\n"; + stream << "# PROP BASE Use_MFC 0\n"; + stream << "# PROP BASE Use_Debug_Libraries 0\n"; + stream << "# PROP BASE Output_Dir \"Release\"\n"; + stream << "# PROP BASE Intermediate_Dir \"Release\"\n"; + stream << "# PROP BASE Target_Dir \"\"\n"; + stream << "# PROP Use_MFC 0\n"; + stream << "# PROP Use_Debug_Libraries 0\n"; + stream << "# PROP Output_Dir \"Release\"\n"; + stream << "# PROP Intermediate_Dir \"Release\"\n"; + stream << "# PROP Ignore_Export_Lib 0\n"; + stream << "# PROP Target_Dir \"\"\n"; + stream << "# ADD BASE CPP /nologo /W3 /GX /O2 /D \"WIN32\" /D \"NDEBUG\" /D \"_WINDOWS\" /YX /FD /c\n"; + stream << "# ADD CPP /nologo /MD /W3 /GX /O1 /Ob2"; + + int n = m_includeDirs.Number(); + int i; + for (i = 0; i < n; i++) + { + wxString includeDir = m_includeDirs[i]; + stream << " /I \"" << includeDir << "\""; + } + + stream << " /D \"NDEBUG\" /D \"WIN32\" /D \"_WINDOWS\" /D \"__WINDOWS__\" /D \"__WXMSW__\" /D \"__WIN95__\" /D \"__WIN32__\" /D WINVER=0x0400 /D \"STRICT\" /FD /c\n"; + stream << "# SUBTRACT CPP /YX\n"; + stream << "# ADD BASE MTL /nologo /D \"NDEBUG\" /mktyplib203 /o NUL /win32\n"; + stream << "# ADD MTL /nologo /D \"NDEBUG\" /mktyplib203 /o NUL /win32\n"; + stream << "# ADD BASE RSC /l 0x809 /d \"NDEBUG\"\n"; + stream << "# ADD RSC /l 0x809 /d \"NDEBUG\"\n"; + stream << "BSC32=bscmake.exe\n"; + stream << "# ADD BASE BSC32 /nologo\n"; + stream << "# ADD BSC32 /nologo\n"; + stream << "LINK32=link.exe\n"; + stream << "# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386\n"; + stream << "# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wxvc.lib "; + n = m_extraLibs.Number(); + for (i = 0; i < n; i++) + { + wxString lib = m_extraLibs[i]; + stream << lib << " "; + } + + stream << "/nologo /subsystem:windows /machine:I386 /nodefaultlib:\"libc.lib\" /nodefaultlib:\"libci.lib\" /out:\"Release/" << m_targetName << ".exe\""; + + n = m_releaseLibDirs.Number(); + for (i = 0; i < n; i++) + { + wxString libDir = m_releaseLibDirs[i]; + stream << " /libpath:\"" << libDir << "\""; + } + n = m_libDirs.Number(); + for (i = 0; i < n; i++) + { + wxString libDir = m_libDirs[i]; + stream << " /libpath:\"" << libDir << "\""; + } + stream << "\n"; + stream << "\n"; + + /////////////////////// Win32 Debug target + + stream << "!ELSEIF \"$(CFG)\" == \"" << m_projectName << " - Win32 Debug\"\n"; + stream << "\n"; + stream << "# PROP BASE Use_MFC 0\n"; + stream << "# PROP BASE Use_Debug_Libraries 1\n"; + stream << "# PROP BASE Output_Dir \"Debug\"\n"; + stream << "# PROP BASE Intermediate_Dir \"Debug\"\n"; + stream << "# PROP BASE Target_Dir \"\"\n"; + stream << "# PROP Use_MFC 0\n"; + stream << "# PROP Use_Debug_Libraries 1\n"; + stream << "# PROP Output_Dir \"Debug\"\n"; + stream << "# PROP Intermediate_Dir \"Debug\"\n"; + stream << "# PROP Ignore_Export_Lib 0\n"; + stream << "# PROP Target_Dir \"\"\n"; + stream << "# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D \"WIN32\" /D \"_DEBUG\" /D \"_WINDOWS\" /YX /FD /c\n"; + stream << "# ADD CPP /nologo /MD /W3 /Gm /GX /Zi /Od"; + + n = m_includeDirs.Number(); + for (i = 0; i < n; i++) + { + wxString includeDir = m_includeDirs[i]; + stream << " /I \"" << includeDir << "\""; + } + + stream << " /D \"WIN32\" /D \"_DEBUG\" /D \"_WINDOWS\" /D \"__WINDOWS__\" /D \"__WXMSW__\" /D DEBUG=1 /D \"__WXDEBUG__\" /D \"__WIN95__\" /D \"__WIN32__\" /D WINVER=0x0400 /D \"STRICT\" /Yu\"wx/wxprec.h\" /FD /c\n"; + stream << "# ADD BASE MTL /nologo /D \"_DEBUG\" /mktyplib203 /o NUL /win32\n"; + stream << "# ADD MTL /nologo /D \"_DEBUG\" /mktyplib203 /o NUL /win32\n"; + stream << "# ADD BASE RSC /l 0x809 /d \"_DEBUG\"\n"; + stream << "# ADD RSC /l 0x809 /d \"_DEBUG\"\n"; + stream << "BSC32=bscmake.exe\n"; + stream << "# ADD BASE BSC32 /nologo\n"; + stream << "# ADD BSC32 /nologo\n"; + stream << "LINK32=link.exe\n"; + stream << "# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept\n"; + stream << "# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wxvc.lib "; + n = m_extraLibs.Number(); + for (i = 0; i < n; i++) + { + wxString lib = m_extraLibs[i]; + stream << lib << " "; + } + stream << "/nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:\"libcd.lib\" /nodefaultlib:\"libcid.lib\" /out:\"Debug/" << m_targetName << ".exe\" /pdbtype:sept"; + + n = m_debugLibDirs.Number(); + for (i = 0; i < n; i++) + { + wxString libDir = m_debugLibDirs[i]; + stream << " /libpath:\"" << libDir << "\""; + } + n = m_libDirs.Number(); + for (i = 0; i < n; i++) + { + wxString libDir = m_libDirs[i]; + stream << " /libpath:\"" << libDir << "\""; + } + stream << "\n"; + stream << "\n"; +// stream << "!ENDIF\n"; +// stream << "\n"; + + /////////////////////// Win32 Debug DLL target + + stream << "!ELSEIF \"$(CFG)\" == \"" << m_projectName << " - Win32 Debug DLL\"\n"; + stream << "\n"; + stream << "# PROP BASE Use_MFC 0\n"; + stream << "# PROP BASE Use_Debug_Libraries 1\n"; + stream << "# PROP BASE Output_Dir \"DebugDLL\"\n"; + stream << "# PROP BASE Intermediate_Dir \"DebugDLL\"\n"; + stream << "# PROP BASE Target_Dir \"\"\n"; + stream << "# PROP Use_MFC 0\n"; + stream << "# PROP Use_Debug_Libraries 1\n"; + stream << "# PROP Output_Dir \"DebugDLL\"\n"; + stream << "# PROP Intermediate_Dir \"DebugDLL\"\n"; + stream << "# PROP Ignore_Export_Lib 0\n"; + stream << "# PROP Target_Dir \"\"\n"; + stream << "# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D \"WIN32\" /D \"_DEBUG\" /D \"_WINDOWS\" /YX /FD /c\n"; + stream << "# ADD CPP /nologo /MD /W3 /Gm /GX /Zi /Od"; + + n = m_includeDirs.Number(); + for (i = 0; i < n; i++) + { + wxString includeDir = m_includeDirs[i]; + stream << " /I \"" << includeDir << "\""; + } + + stream << " /D \"WIN32\" /D \"_DEBUG\" /D \"_WINDOWS\" /D \"__WINDOWS__\" /D \"__WXMSW__\" /D DEBUG=1 /D \"__WXDEBUG__\" /D \"__WIN95__\" /D \"__WIN32__\" /D WINVER=0x0400 /D \"STRICT\" /D WXUSINGDLL=1 /Yu\"wx/wxprec.h\" /FD /c\n"; + stream << "# ADD BASE MTL /nologo /D \"_DEBUG\" /mktyplib203 /o NUL /win32\n"; + stream << "# ADD MTL /nologo /D \"_DEBUG\" /mktyplib203 /o NUL /win32\n"; + stream << "# ADD BASE RSC /l 0x809 /d \"_DEBUG\"\n"; + stream << "# ADD RSC /l 0x809 /d \"_DEBUG\"\n"; + stream << "BSC32=bscmake.exe\n"; + stream << "# ADD BASE BSC32 /nologo\n"; + stream << "# ADD BSC32 /nologo\n"; + stream << "LINK32=link.exe\n"; + stream << "# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept\n"; + stream << "# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wxvc.lib "; + n = m_extraLibs.Number(); + for (i = 0; i < n; i++) + { + wxString lib = m_extraLibs[i]; + stream << lib << " "; + } + stream << "/nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:\"libcd.lib\" /nodefaultlib:\"libcid.lib\" /out:\"DebugDLL/" << m_targetName << ".exe\" /pdbtype:sept"; + + n = m_debugLibDirs.Number(); + for (i = 0; i < n; i++) + { + wxString libDir = m_debugLibDirs[i]; + libDir += "DLL"; // Assume that we have e.g. Debug so make it DebugDLL + stream << " /libpath:\"" << libDir << "\""; + } + n = m_libDirs.Number(); + for (i = 0; i < n; i++) + { + wxString libDir = m_libDirs[i]; + stream << " /libpath:\"" << libDir << "\""; + } + stream << "\n"; + stream << "\n"; +// stream << "!ENDIF\n"; +// stream << "\n"; + + /////////////////////// Win32 Release DLL target + + stream << "!ELSEIF \"$(CFG)\" == \"" << m_projectName << " - Win32 Release DLL\"\n"; + stream << "\n"; + stream << "# PROP BASE Use_MFC 0\n"; + stream << "# PROP BASE Use_Debug_Libraries 0\n"; + stream << "# PROP BASE Output_Dir \"ReleaseDLL\"\n"; + stream << "# PROP BASE Intermediate_Dir \"ReleaseDLL\"\n"; + stream << "# PROP BASE Target_Dir \"\"\n"; + stream << "# PROP Use_MFC 0\n"; + stream << "# PROP Use_Debug_Libraries 0\n"; + stream << "# PROP Output_Dir \"ReleaseDLL\"\n"; + stream << "# PROP Intermediate_Dir \"ReleaseDLL\"\n"; + stream << "# PROP Ignore_Export_Lib 0\n"; + stream << "# PROP Target_Dir \"\"\n"; + stream << "# ADD BASE CPP /nologo /W3 /GX /O2 /D \"WIN32\" /D \"NDEBUG\" /D \"_WINDOWS\" /YX /FD /c\n"; + stream << "# ADD CPP /nologo /MD /W3 /GX /O1 /Ob2"; + + n = m_includeDirs.Number(); + for (i = 0; i < n; i++) + { + wxString includeDir = m_includeDirs[i]; + stream << " /I \"" << includeDir << "\""; + } + + stream << " /D \"NDEBUG\" /D \"WIN32\" /D \"_WINDOWS\" /D \"__WINDOWS__\" /D \"__WXMSW__\" /D \"__WIN95__\" /D \"__WIN32__\" /D WINVER=0x0400 /D \"STRICT\" /D WXUSINGDLL=1 /FD /c\n"; + stream << "# SUBTRACT CPP /YX\n"; + stream << "# ADD BASE MTL /nologo /D \"NDEBUG\" /mktyplib203 /o NUL /win32\n"; + stream << "# ADD MTL /nologo /D \"NDEBUG\" /mktyplib203 /o NUL /win32\n"; + stream << "# ADD BASE RSC /l 0x809 /d \"NDEBUG\"\n"; + stream << "# ADD RSC /l 0x809 /d \"NDEBUG\"\n"; + stream << "BSC32=bscmake.exe\n"; + stream << "# ADD BASE BSC32 /nologo\n"; + stream << "# ADD BSC32 /nologo\n"; + stream << "LINK32=link.exe\n"; + stream << "# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386\n"; + stream << "# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wxvc.lib "; + n = m_extraLibs.Number(); + for (i = 0; i < n; i++) + { + wxString lib = m_extraLibs[i]; + stream << lib << " "; + } + stream << "/nologo /subsystem:windows /machine:I386 /nodefaultlib:\"libc.lib\" /nodefaultlib:\"libci.lib\" /out:\"ReleaseDLL/" << m_targetName << ".exe\""; + + n = m_releaseLibDirs.Number(); + for (i = 0; i < n; i++) + { + wxString libDir = m_releaseLibDirs[i]; + libDir += "DLL"; // Assume that we have e.g. Release so make it ReleaseDLL + stream << " /libpath:\"" << libDir << "\""; + } + n = m_libDirs.Number(); + for (i = 0; i < n; i++) + { + wxString libDir = m_libDirs[i]; + stream << " /libpath:\"" << libDir << "\""; + } + stream << "\n"; + stream << "\n"; + stream << "!ENDIF\n"; + stream << "\n"; + + /////////////////////// Source code for targets + + stream << "# Begin Target\n"; + stream << "\n"; + stream << "# Name \"" << m_projectName << " - Win32 Release\"\n"; + stream << "# Name \"" << m_projectName << " - Win32 Debug\"\n"; + stream << "# Name \"" << m_projectName << " - Win32 Debug DLL\"\n"; + stream << "# Name \"" << m_projectName << " - Win32 Release DLL\"\n"; + + // C++ source files + n = m_sourceFiles.Number(); + for (i = 0; i < n; i++) + { + wxString sourceFile = m_sourceFiles[i]; + + stream << "# Begin Source File\n"; + stream << "\n"; + stream << "SOURCE=.\\" << sourceFile << "\n"; + stream << "\n"; + stream << "!IF \"$(CFG)\" == \"" << m_projectName << " - Win32 Release\"\n"; + stream << "\n"; + stream << "!ELSEIF \"$(CFG)\" == \"" << m_projectName << " - Win32 Debug\"\n"; + stream << "\n"; + stream << "# SUBTRACT CPP /YX /Yc /Yu\n"; + stream << "\n"; + stream << "!ELSEIF \"$(CFG)\" == \"" << m_projectName << " - Win32 Debug DLL\"\n"; + stream << "\n"; + stream << "# SUBTRACT BASE CPP /YX /Yc /Yu\n"; + stream << "# SUBTRACT CPP /YX /Yc /Yu\n"; + stream << "\n"; + stream << "!ELSEIF \"$(CFG)\" == \"" << m_projectName << " - Win32 Release DLL\"\n"; + stream << "\n"; + stream << "!ENDIF\n"; + stream << "\n"; + stream << "# End Source File\n"; + } + + // The .rc file: assume it has the target name + rc extension. + stream << "# Begin Source File\n"; + stream << "\n"; + stream << "SOURCE=.\\" << m_targetName << ".rc\n"; + stream << "# ADD BASE RSC /l 0x809\n"; + stream << "# ADD RSC /l 0x809"; + + n = m_resourceIncludeDirs.Number(); + for (i = 0; i < n; i++) + { + wxString includeDir = m_resourceIncludeDirs[i]; + stream << " /i \"" << includeDir << "\""; + } + + stream << "\n"; + stream << "# End Source File\n"; + stream << "# End Target\n"; + stream << "# End Project\n"; + + // Now generate the .dsw workspace file + + wxString fullWorkSpaceName = m_path + wxString("/") + m_projectName + ".dsw"; + + ofstream stream2(fullWorkSpaceName); + if (stream2.bad()) + return FALSE; + + stream2 << "Microsoft Developer Studio Workspace File, Format Version 5.00\n"; + stream2 << "# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!\n"; + stream2 << "\n"; + stream2 << "###############################################################################\n"; + stream2 << "\n"; + stream2 << "Project: \"" << m_projectName << "\"=.\\" << m_projectName << ".dsp - Package Owner=<4>\n"; + stream2 << "\n"; + stream2 << "Package=<5>\n"; + stream2 << "{{{\n"; + stream2 << "}}}\n"; + stream2 << "\n"; + stream2 << "Package=<4>\n"; + stream2 << "{{{\n"; + stream2 << "}}}\n"; + stream2 << "\n"; + stream2 << "###############################################################################\n"; + stream2 << "\n"; + stream2 << "Global:\n"; + stream2 << "\n"; + stream2 << "Package=<5>\n"; + stream2 << "{{{\n"; + stream2 << "}}}\n"; + stream2 << "\n"; + stream2 << "Package=<3>\n"; + stream2 << "{{{\n"; + stream2 << "}}}\n"; + stream2 << "\n"; + stream2 << "###############################################################################\n"; + stream2 << "\n"; + + return TRUE; +} + +BEGIN_EVENT_TABLE(MyDialog, wxDialog) + EVT_BUTTON(wxID_EXIT, MyDialog::OnQuit) + EVT_BUTTON(ID_GENERATE_PROJECT, MyDialog::OnGenerate) + EVT_BUTTON(ID_GENERATE_SAMPLES, MyDialog::OnGenerateSamples) +END_EVENT_TABLE() + +// ---------------------------------------------------------------------------- +// main frame +// ---------------------------------------------------------------------------- + +// frame constructor +MyDialog::MyDialog(const wxString& title, const wxPoint& pos, const wxSize& size): + wxDialog() +{ + LoadFromResource((wxWindow*) NULL, "project_dialog"); + +} + +void MyDialog::OnQuit(wxCommandEvent& event) +{ + this->Destroy(); +} + +void MyDialog::OnAbout(wxCommandEvent& event) +{ +} + +void MyDialog::OnGenerate(wxCommandEvent& event) +{ +} + +void MyDialog::OnGenerateSamples(wxCommandEvent& event) +{ + char* dir = getenv("WXWIN"); + wxString dirStr; + if (dir) + dirStr = dir; + wxTextEntryDialog dialog(this, "Please enter the wxWindows directory", "Text entry", dirStr, wxOK|wxCANCEL); + if (dialog.ShowModal() == wxID_OK) + { + if (wxDirExists(dialog.GetValue())) + { +// wxGetApp().GenerateSample("MinimalVC", "minimal", dir + wxString("/samples/minimal"), +// wxStringList("minimal.cpp", 0)); + + wxGetApp().GenerateSamples(dialog.GetValue()); + } + else + { + wxMessageBox("This directory doesn't exist."); + } + } +} + diff --git a/utils/projgen/makeproj.dsp b/utils/projgen/makeproj.dsp new file mode 100644 index 0000000000..6fd4117f6b --- /dev/null +++ b/utils/projgen/makeproj.dsp @@ -0,0 +1,105 @@ +# Microsoft Developer Studio Project File - Name="makeproj" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Application" 0x0101 + +CFG=makeproj - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "makeproj.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "makeproj.mak" CFG="makeproj - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "makeproj - Win32 Release" (based on "Win32 (x86) Application") +!MESSAGE "makeproj - Win32 Debug" (based on "Win32 (x86) Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "makeproj - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x809 /d "NDEBUG" +# ADD RSC /l 0x809 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 + +!ELSEIF "$(CFG)" == "makeproj - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "" +# PROP Intermediate_Dir "" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x809 /d "_DEBUG" +# ADD RSC /l 0x809 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "makeproj - Win32 Release" +# Name "makeproj - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=.\makeproj.cpp +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/utils/projgen/makeproj.dsw b/utils/projgen/makeproj.dsw new file mode 100644 index 0000000000..e8f87ac8bc --- /dev/null +++ b/utils/projgen/makeproj.dsw @@ -0,0 +1,29 @@ +Microsoft Developer Studio Workspace File, Format Version 6.00 +# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! + +############################################################################### + +Project: "makeproj"=.\makeproj.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Global: + +Package=<5> +{{{ +}}} + +Package=<3> +{{{ +}}} + +############################################################################### + diff --git a/utils/projgen/makeproj.exe b/utils/projgen/makeproj.exe new file mode 100755 index 0000000000..ecc482720d Binary files /dev/null and b/utils/projgen/makeproj.exe differ diff --git a/utils/projgen/makeproj.h b/utils/projgen/makeproj.h new file mode 100644 index 0000000000..a210fd430f --- /dev/null +++ b/utils/projgen/makeproj.h @@ -0,0 +1,67 @@ +///////////////////////////////////////////////////////////////////////////// +// Name: makeproj.h +// Purpose: Generate sample VC++ project files +// Author: Julian Smart +// Modified by: +// Created: 10/12/98 +// RCS-ID: $Id$ +// Copyright: (c) Julian Smart +// Licence: wxWindows licence +///////////////////////////////////////////////////////////////////////////// + +#ifdef __GNUG__ +#pragma interface "makeproj.h" +#endif + +#ifndef _MAKEPROJ_H_ +#define _MAKEPROJ_H_ + +class wxProject: public wxObject +{ +public: + wxProject(); + ~wxProject(); + + bool GenerateVCProject(); + + void SetProjectName(const wxString& projectName) { m_projectName = projectName; } + void SetTargetName(const wxString& targetName) { m_targetName = targetName; } + void SetProjectPath(const wxString& path) { m_path = path; } + void SetSourceFiles(const wxStringList& sources) { m_sourceFiles = sources; } +// void SetHeaders(const wxStringList& headers) { m_headerFiles = headers; } + void SetIncludeDirs(const wxStringList& dirs) { m_includeDirs = dirs; } + void SetResourceIncludeDirs(const wxStringList& dirs) { m_resourceIncludeDirs = dirs; } + void SetLibDirs(const wxStringList& dirs) { m_libDirs = dirs; } + void SetDebugLibDirs(const wxStringList& dirs) { m_debugLibDirs = dirs; } + void SetReleaseLibDirs(const wxStringList& dirs) { m_releaseLibDirs = dirs; } + void SetExtraLibs(const wxStringList& libs) { m_extraLibs = libs; } + + inline wxString GetProjectName() const { return m_projectName; } + inline wxString GetTargetName() const { return m_targetName; } + inline wxString GetPath() const { return m_path; } + inline wxStringList GetSourceFiles() const { return m_sourceFiles; } +// inline wxStringList GetHeaders() const { return m_headerFiles; } + inline wxStringList GetIncludeDirs() const { return m_includeDirs; } + inline wxStringList GetResourceIncludeDirs() const { return m_resourceIncludeDirs; } + inline wxStringList GetLibDirs() const { return m_libDirs; } + inline wxStringList GetDebugLibDirs() const { return m_debugLibDirs; } + inline wxStringList GetReleaseLibDirs() const { return m_releaseLibDirs; } + inline wxStringList GetExtraLibs() const { return m_extraLibs; } + +protected: + wxString m_projectName; + wxString m_targetName; + wxString m_path; + wxStringList m_sourceFiles; +// wxStringList m_headerFiles; + wxStringList m_includeDirs; + wxStringList m_resourceIncludeDirs; + wxStringList m_libDirs; + wxStringList m_debugLibDirs; + wxStringList m_releaseLibDirs; + wxStringList m_extraLibs; +}; + + +#endif + // _MAKEPROJ_H_ diff --git a/utils/projgen/makeproj.ncb b/utils/projgen/makeproj.ncb new file mode 100644 index 0000000000..954d0534b5 --- /dev/null +++ b/utils/projgen/makeproj.ncb @@ -0,0 +1 @@ +Microsoft C/C++ program database 2.00 diff --git a/utils/projgen/makeproj.obj b/utils/projgen/makeproj.obj new file mode 100644 index 0000000000..ae3b5e9cda Binary files /dev/null and b/utils/projgen/makeproj.obj differ diff --git a/utils/projgen/makeproj.opt b/utils/projgen/makeproj.opt new file mode 100644 index 0000000000..3599f1b012 --- /dev/null +++ b/utils/projgen/makeproj.opt @@ -0,0 +1 @@ +ÐÏࡱ \ No newline at end of file diff --git a/utils/projgen/makeproj.pdb b/utils/projgen/makeproj.pdb new file mode 100644 index 0000000000..954d0534b5 --- /dev/null +++ b/utils/projgen/makeproj.pdb @@ -0,0 +1 @@ +Microsoft C/C++ program database 2.00 diff --git a/utils/projgen/makeproj.rc b/utils/projgen/makeproj.rc new file mode 100644 index 0000000000..3bf71d6da0 --- /dev/null +++ b/utils/projgen/makeproj.rc @@ -0,0 +1,6 @@ +mondrian ICON "mondrian.ico" +#include "wx/msw/wx.rc" + +#define MINIMAL_QUIT 1 +#define MINIMAL_ABOUT 102 + diff --git a/utils/projgen/makeproj.res b/utils/projgen/makeproj.res new file mode 100644 index 0000000000..a5b9a94952 Binary files /dev/null and b/utils/projgen/makeproj.res differ diff --git a/utils/projgen/mondrian.ico b/utils/projgen/mondrian.ico new file mode 100644 index 0000000000..2310c5d275 Binary files /dev/null and b/utils/projgen/mondrian.ico differ diff --git a/utils/projgen/projgen.h b/utils/projgen/projgen.h new file mode 100644 index 0000000000..78b949fb93 --- /dev/null +++ b/utils/projgen/projgen.h @@ -0,0 +1,296 @@ +///////////////////////////////////////////////////////////////////////////// +// Name: projgen.h +// Purpose: Project generator classes. +// Author: Julian Smart +// Modified by: +// Created: 04/12/98 +// RCS-ID: $Id$ +// Copyright: (c) Julian Smart +// Licence: wxWindows licence +///////////////////////////////////////////////////////////////////////////// + +/* + +Description +----------- + +The top-level object is wxProjectDatabase, which maintains a list of wxProjectGenerator +objects. Each wxProjectGenerator object contains a list of wxGeneratorConfiguration objects, +and each of these in turn stores a list of variants which represent compiler-specific options in that +configuration. wxProjectDatabase also stores a list of generic options (again variants), +which may cause compiler-specific options to be stored in configurations. + +The usage is like this. The IDE (or other calling application) adds a number of project generators +at initialization, one for each kind of compiler. For a new project, the app should call InitializeGenerators +in order to call OnInitializeDefaults for each generator, which will call back into the wxProjectDatabase +to get user-settable defaults. + +The app can then set generic options. When a generic option (such as 'use debug info') +is set for a particular configuration, all generator objects are notified via OnSetGenericOption and they +translate the generic option into a specific one (for that configuration). + +The wxProjectDatabase object can also be used to set compiler-specific options directly if required, +but normally this would not be required. Each wxProjectGenerator should also have the opportunity +to set initial defaults. These defaults should be editable by the user. + +Each wxProjectGenerator can access the parent wxProjectDatabase object at any time, since it +may need to make a judgement about several generic settings in order to know what specific +compiler options should be set. + +TODO: make a list of generic compiler options that each generator should recognise. + +*/ + +#ifndef _PROJGEN_H_ +#define _PROJGEN_H_ + +#ifdef __GNUG__ +#pragma interface "projgen.h" +#endif + +#include "wx/defs.h" +#include "wx/string.h" +#include "wx/hash.h" +#include "wx/variant.h" + +typedef enum { + wxPROJECT_CAP_NONE = 0, + wxPROJECT_CAP_MAKEFILE = 1, + wxPROJECT_CAP_PROJECT = 2, +} wxProjectCapability; + +class wxProjectGenerator; +class wxGeneratorConfiguration; + +/* + * wxProjectDatabase + * This class maintains a list to all wxProjectGenerator objects, one for + * each compiler. + * Setting a generic option in wxProjectDatabase causes the individual wxProjectGenerator + * objects to set their compiler-specific options for later generation. + */ + +class wxProjectDatabase: public wxObject +{ +DECLARE_CLASS(wxProjectDatabase) +public: + wxProjectDatabase(); + ~wxProjectDatabase(); + +// Operations + // Generate project or makefile for a named compiler. Give an optional compiler version. + virtual bool GenerateProject(const wxString& compiler, const wxString& filename, bool isMakefile, int compilerVersion = 0); + + // This calls each wxProjectGenerator's OnInitializeDefaults function to fill out the + // defaults for each configuration. The generators will probably call back into the wxProjectDatabase + // to get the defaults from a file (see GetDefaultCompilerOptions below). + virtual bool InitializeGenerators(); + +// Accessors + // Get the capability: can it generate projects, or makefiles, or neither? + virtual wxProjectCapability GetCapability(const wxString& compiler) const ; + + // Override this for your app so that when the wxProjectGenerator initializes its defaults, it + // can call this to get specific option values that may be setup by the user. + virtual wxVariant GetDefaultCompilerOption(const wxString& compiler, const wxString& config, const wxString& option) const ; + + // Gets all the default options for the named compiler/config. Likewise, override this to provide + // a list of defaults to the calling wxProjectGenerator. + virtual wxStringList GetDefaultCompilerOptionList(const wxString& compiler, const wxString& config) const ; + +// Compiler/configuration-specific options + // Get a compiler-specific option value from the name. + virtual wxVariant GetCompilerOption(const wxString& compiler, const wxString& config, const wxString& name) const; + + // Set the compiler-specific option + virtual void SetCompilerOption(const wxString& compiler, const wxString& config, const wxString& name, const wxVariant& value); + + // Removes the compiler-specific option + virtual void RemoveCompilerOption(const wxString& compiler, const wxString& config, const wxString& name); + + // Does this option exist? + virtual bool HasCompilerOption(const wxString& compiler, const wxString& config, const wxString& name) const; + +// Generic options + // Get a generic option value from the name. + virtual wxVariant GetGenericOption(const wxString& config, const wxString& name) const; + + // Set the generic option value. This calls SetGenericOption for each wxProjectGenerator, + // which will cause compiler-specific values to be placed in the relevant config + virtual void SetGenericOption(const wxString& config, const wxString& name, const wxVariant& value); + + // Removes the generic option. + virtual void RemoveGenericOption(const wxString& config, const wxString& name); + + // Does this option exist? + virtual bool HasGenericOption(const wxString& config, const wxString& name) const; + +// Project path + inline void SetProjectPath(const wxString& path) { m_projectPath = path; }; + inline wxString GetProjectPath() const { return m_projectPath; }; + +// Project name + inline void SetProjectName(const wxString& name) { m_projectName = name; }; + inline wxString GetProjectName() const { return m_projectName; }; + +// The source files in the project + // Add a file to the project. Normally this will be relative to the project path. + // TODO: Files are managed within the wxProjectDatabase, but what about extra files + // for specific platforms? Well, let's assume that even on Unix, you'd create a .rc + // file, even if this isn't used in the resulting project/makefile on Unix. + virtual void AddFile(const wxString& filename); + virtual void RemoveFile(const wxString& filename); + virtual bool FileExists(const wxString& filename) const; + +// TODO: management of include paths, library paths, libraries + +// Generator management + virtual void AddGenerator(wxProjectGenerator* generator) ; + virtual void RemoveGenerator(wxProjectGenerator* generator) ; // Doesn't delete it, just removes it + virtual wxProjectGenerator* FindGenerator(const wxString& compiler) const ; + virtual void ClearGenerators(); + +protected: + // List of wxProjectGenerator objects + wxList m_generators; + + // List of compiler-independent configurations, such as "debug". + wxList m_genericConfigurations; + + // List of source files + wxStringList m_sourceFiles; + + // List of library paths + wxStringList m_libraryPaths; + + // List of libraries: TODO this should be compiler-specific, surely? + wxStringList m_libraries; + + // List of include paths + wxStringList m_includePaths; + + // Project path + wxString m_projectPath; + + // Project name + wxString m_projectName; +}; + +/* + * wxGeneratorConfiguration + * A configuration, e.g. "debug", "release" + */ + +class wxGeneratorConfiguration: public wxObject +{ +DECLARE_CLASS(wxGeneratorConfiguration) +public: + wxGeneratorConfiguration(const wxString& name); + ~wxGeneratorConfiguration(); + + // Does this option exist? + virtual bool HasOption(const wxString& name) const; + + // Find option: returns NULL if there is no such option. + wxVariant* FindOption(const wxString& name) const; + + // Get an option value + virtual wxVariant GetOption(const wxString& name) const; + + // Set the option + virtual void SetOption(const wxString& name, const wxVariant& value); + + // Remove the option + virtual void RemoveOption(const wxString& name); + + // Does this option exist? + virtual bool HasOption(const wxString& name) const; + + // Get the list of options + inline const wxList& GetOptions() const { return m_options; } + + inline void SetName(const wxString& name) { m_name = name; } + inline wxString GetName() const { return m_name; } + +protected: + // Configuration name + wxString m_name; + + // List of wxVariants + wxList m_options; +}; + +/* + * wxProjectGenerator. + * Only derived classes can be instantiated. + */ + +class wxProjectGenerator: public wxObject +{ +DECLARE_CLASS(wxProjectGenerator) +public: + wxProjectGenerator(const wxString& name, wxProjectDatabase* topLevel); + ~wxProjectGenerator(); + +// Operations + // Generate project or makefile. Give an optional compiler version. + virtual bool GenerateProject(bool isMakefile, int compilerVersion = 0) = 0; + + // Called when the defaults should be initialized. + // It would recognise e.g. the "Debug" configuration name and set specific defaults, possibly + // reading them from a database to allow for tailoring. + // It is likely to call wxProjectDatabase::GetDefaultCompilerOption. + virtual bool OnInitializeDefaults(const wxString& config) = 0; + + // This is called by wxProjectDatabase::SetGenericOption, and it tells this object + // to translate it to a specific option. Then this object will (probably) call SetOption. + virtual bool OnSetGenericOption(const wxString& config, const wxString& name, const wxVariant& value) = 0; + +// Accessors + // Get the capability: can it generate projects, or makefiles, or neither? + virtual wxProjectCapability GetCapability() const = 0; + + // Name + inline void SetName(const wxString& name) { m_name = name; } + inline wxString GetName() const { return m_name; } + + // Top-level wxProjectDatabase object + inline void SetTopLevel(wxProjectDatabase* topLevel) { m_topLevel = topLevel; } + inline wxProjectDatabase* GetTopLevel() const { return m_topLevel; } + +// Options + // Get an option value + virtual wxVariant GetOption(const wxString& config, const wxString& name) const; + + // Set the option + virtual void SetOption(const wxString& config, const wxString& name, const wxVariant& value); + + // Remove the option + virtual void RemoveOption(const wxString& config, const wxString& name); + + // Does this option exist? + virtual bool HasOption(const wxString& name) const; + + // Get the list of options + inline const wxList& GetConfigurations() const { return m_configs; } + +// Configuration management + wxGeneratorConfiguation* FindConfiguration(const wxString& config) const ; + void AddConfiguration(wxGeneratorConfiguration* config) ; + void RemoveConfiguration(wxGeneratorConfiguration* config) ; + void ClearConfigurations() ; + +protected: + // List of wxGeneratorConfiguration objects + wxList m_configs; + + // Compiler name + wxString m_name; + + // Top-level object + wxProjectDatabase* m_topLevel; +}; + +#endif + // projgen.h + diff --git a/utils/projgen/projgenrc.h b/utils/projgen/projgenrc.h new file mode 100644 index 0000000000..9190b54d41 --- /dev/null +++ b/utils/projgen/projgenrc.h @@ -0,0 +1,27 @@ +/* + * projgenrc.h + * Window identifiers file written by Dialog Editor + */ + +#define ID_PROJECT_NAME 105 +#define ID_PROJECT_PATH 101 +#define ID_INCLUDE_PATHS 6006 +#define ID_LIBRARY_PATHS 6012 +#define ID_PROJECT_DIALOG 100 +#define ID_PROJECT_TARGET 6003 +#define ID_EXTRA_LIBRARIES 6019 +#define ID_GENERATE_SAMPLES 6021 +#define ID_GENERATE_PROJECT 6020 +#define ID_DEBUG_LIBRARY_PATHS 6013 +#define ID_STATIC102 102 +#define ID_STATIC104 104 +#define ID_RELEASE_LIBRARY_PATHS 6017 +#define ID_STATIC6002 6002 +#define ID_STATIC6011 6011 +#define ID_STATIC6005 6005 +#define ID_STATIC6015 6015 +#define ID_STATIC6007 6007 +#define ID_STATIC6016 6016 +#define ID_STATIC6009 6009 +#define ID_STATIC6018 6018 +#define ID_RESOURCE_INCLUDE_PATHS 6010 diff --git a/utils/projgen/projgenrc.wxr b/utils/projgen/projgenrc.wxr new file mode 100644 index 0000000000..1e4bdc453f --- /dev/null +++ b/utils/projgen/projgenrc.wxr @@ -0,0 +1,56 @@ +static char *project_dialog = "dialog(name = 'project_dialog',\ + style = 'wxRAISED_BORDER | wxCAPTION | wxTHICK_FRAME | wxSYSTEM_MENU',\ + title = 'VC++ Project Generation',\ + id = 100,\ + x = 10, y = 10, width = 269, height = 186,\ + background_colour = 'C0C0C0',\ + use_dialog_units = 1,\ + use_system_defaults = 0,\ + font = [8, 'wxSWISS', 'wxNORMAL', 'wxNORMAL', 0, 'MS Sans Serif'],\ + control = [101, wxTextCtrl, '', '0', 'textctrl2', 136, 18, 120, 11, '',\ + [8, 'wxSWISS', 'wxNORMAL', 'wxNORMAL', 0, 'MS Sans Serif']],\ + control = [102, wxStaticText, 'Project path:', '0', 'statictext3', 136, 9, 112, 9, '',\ + [8, 'wxSWISS', 'wxNORMAL', 'wxNORMAL', 0, 'MS Sans Serif']],\ + control = [104, wxStaticText, 'Project name:', '0', 'static1234', 8, 9, 58, 9, '',\ + [8, 'wxSWISS', 'wxNORMAL', 'wxNORMAL', 0, 'MS Sans Serif']],\ + control = [105, wxTextCtrl, '', '0', 'textctrl6', 9, 18, 60, 11, '',\ + [8, 'wxSWISS', 'wxNORMAL', 'wxNORMAL', 0, 'MS Sans Serif']],\ + control = [6002, wxStaticText, 'Project target:', '0', 'statictext6', 72, 8, 56, 10, '',\ + [8, 'wxSWISS', 'wxNORMAL', 'wxNORMAL', 0, 'MS Sans Serif']],\ + control = [6003, wxTextCtrl, '', '0', 'textctrl7', 72, 18, 60, 11, '',\ + [8, 'wxSWISS', 'wxNORMAL', 'wxNORMAL', 0, 'MS Sans Serif']],\ + control = [6005, wxStaticText, 'Source files:', '0', 'statictext9', 8, 34, 248, 6, '',\ + [8, 'wxSWISS', 'wxNORMAL', 'wxNORMAL', 0, 'MS Sans Serif']],\ + control = [6006, wxTextCtrl, '', '0', 'textctrl10', 8, 44, 249, 11, '',\ + [8, 'wxSWISS', 'wxNORMAL', 'wxNORMAL', 0, 'MS Sans Serif']],\ + control = [6007, wxStaticText, 'Include paths:', '0', 'statictext11', 8, 60, 116, 10, '',\ + [8, 'wxSWISS', 'wxNORMAL', 'wxNORMAL', 0, 'MS Sans Serif']],\ + control = [6006, wxTextCtrl, '', '0', 'textctrl12', 8, 71, 128, 11, '',\ + [8, 'wxSWISS', 'wxNORMAL', 'wxNORMAL', 0, 'MS Sans Serif']],\ + control = [6009, wxStaticText, 'Resource include paths:', '0', 'statictext13', 140, 61, 104, 12, '',\ + [8, 'wxSWISS', 'wxNORMAL', 'wxNORMAL', 0, 'MS Sans Serif']],\ + control = [6010, wxTextCtrl, '', '0', 'textctrl14', 140, 71, 116, 11, '',\ + [8, 'wxSWISS', 'wxNORMAL', 'wxNORMAL', 0, 'MS Sans Serif']],\ + control = [6011, wxStaticText, 'Library paths:', '0', 'statictext15', 9, 87, 246, 10, '',\ + [8, 'wxSWISS', 'wxNORMAL', 'wxNORMAL', 0, 'MS Sans Serif']],\ + control = [6012, wxTextCtrl, '', '0', 'textctrl16', 8, 98, 248, 11, '',\ + [8, 'wxSWISS', 'wxNORMAL', 'wxNORMAL', 0, 'MS Sans Serif']],\ + control = [6013, wxTextCtrl, '', '0', 'textctrl17', 8, 121, 122, 11, '',\ + [8, 'wxSWISS', 'wxNORMAL', 'wxNORMAL', 0, 'MS Sans Serif']],\ + control = [6015, wxStaticText, 'Debug library paths:', '0', 'statictext19', 8, 112, 117, 9, '',\ + [8, 'wxSWISS', 'wxNORMAL', 'wxNORMAL', 0, 'MS Sans Serif']],\ + control = [6016, wxStaticText, 'Release library paths:', '0', 'statictext20', 137, 112, 120, 11, '',\ + [8, 'wxSWISS', 'wxNORMAL', 'wxNORMAL', 0, 'MS Sans Serif']],\ + control = [6017, wxTextCtrl, '', '0', 'textctrl21', 136, 121, 120, 11, '',\ + [8, 'wxSWISS', 'wxNORMAL', 'wxNORMAL', 0, 'MS Sans Serif']],\ + control = [6018, wxStaticText, 'Extra libraries:', '0', 'statictext22', 8, 139, 240, 10, '',\ + [8, 'wxSWISS', 'wxNORMAL', 'wxNORMAL', 0, 'MS Sans Serif']],\ + control = [6019, wxTextCtrl, '', '0', 'textctrl23', 8, 147, 248, 11, '',\ + [8, 'wxSWISS', 'wxNORMAL', 'wxNORMAL', 0, 'MS Sans Serif']],\ + control = [6020, wxButton, 'Generate project', '0', 'button24', 8, 165, 65, 13, '',\ + [8, 'wxSWISS', 'wxNORMAL', 'wxNORMAL', 0, 'MS Sans Serif']],\ + control = [5006, wxButton, 'Close', '0', 'button25', 73, 165, 64, 13, '',\ + [8, 'wxSWISS', 'wxNORMAL', 'wxNORMAL', 0, 'MS Sans Serif']],\ + control = [6021, wxButton, 'Generate wxWin samples...', '0', 'button26', 172, 165, 84, 13, '',\ + [8, 'wxSWISS', 'wxNORMAL', 'wxNORMAL', 0, 'MS Sans Serif']])."; + diff --git a/utils/projgen/readme.txt b/utils/projgen/readme.txt new file mode 100644 index 0000000000..9bac947713 --- /dev/null +++ b/utils/projgen/readme.txt @@ -0,0 +1,11 @@ +About ProjGen + +ProjGen generates VC++ 5 project files (convertible to VC++ 6) for the standard wxWindows +samples. These can be used with wxvc.dsp, wxvc6.dsp, wxvc_dll. +dsp. It can't generate library project files, yet. + +I started to write code and a UI to allow the user to generate +his own project files, but this is currently unfinished. It +shouldn't be hard to complete, though. + +Julian Smart, October 1999