From: Julian Smart Date: Fri, 21 Dec 2001 14:35:32 +0000 (+0000) Subject: Added some #defines X-Git-Url: https://git.saurik.com/wxWidgets.git/commitdiff_plain/2d92dfdb40200713ba50d96d6e250e6c5c6eb633?hp=2a7449f4097567c62aa3337f2df000e50ed692e9 Added some #defines git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13141 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775 --- diff --git a/include/wx/msw/setup_microwin.h b/include/wx/msw/setup_microwin.h index a62e699ceb..2950196005 100644 --- a/include/wx/msw/setup_microwin.h +++ b/include/wx/msw/setup_microwin.h @@ -172,6 +172,18 @@ // Recommended setting: 0 (unless you only plan to use Windows NT/2000) #define wxUSE_UNICODE 0 +// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode +// and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This +// setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see +// http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you +// will have to modify the makefiles to include unicows.lib import library as the first +// library. +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_UNICODE_MSLU 0 + // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without // compiling the program in Unicode mode. More precisely, it will be possible // to construct wxString from a wide (Unicode) string and convert any wxString @@ -350,6 +362,8 @@ // Default is 1. // // Recommended setting: 1 +#define wxUSE_DYNAMIC_LOADER 0 + #define wxUSE_DYNLIB_CLASS 0 // Set to 1 to use socket classes