From: Vadim Zeitlin Date: Sun, 1 Feb 2009 12:42:49 +0000 (+0000) Subject: position the popup on the correct screen (see #10462) X-Git-Url: https://git.saurik.com/wxWidgets.git/commitdiff_plain/2ac51e161d5675e4874112e74a6ba81dfdbe1200 position the popup on the correct screen (see #10462) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@58592 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775 --- diff --git a/src/common/popupcmn.cpp b/src/common/popupcmn.cpp index a0480aea56..bc28d8708e 100644 --- a/src/common/popupcmn.cpp +++ b/src/common/popupcmn.cpp @@ -34,6 +34,7 @@ #include "wx/log.h" #endif //WX_PRECOMP +#include "wx/display.h" #include "wx/recguard.h" #ifdef __WXUNIVERSAL__ @@ -134,8 +135,26 @@ bool wxPopupWindowBase::Create(wxWindow* WXUNUSED(parent), int WXUNUSED(flags)) void wxPopupWindowBase::Position(const wxPoint& ptOrigin, const wxSize& size) { - wxSize sizeScreen = wxGetDisplaySize(), - sizeSelf = GetSize(); + // determine the position and size of the screen we clamp the popup to + wxPoint posScreen; + wxSize sizeScreen; + + const int displayNum = wxDisplay::GetFromPoint(ptOrigin); + if ( displayNum != wxNOT_FOUND ) + { + const wxRect rectScreen = wxDisplay(displayNum).GetGeometry(); + posScreen = rectScreen.GetPosition(); + sizeScreen = rectScreen.GetSize(); + } + else // outside of any display? + { + // just use the primary one then + posScreen = wxPoint(0, 0); + sizeScreen = wxGetDisplaySize(); + } + + + const wxSize sizeSelf = GetSize(); // is there enough space to put the popup below the window (where we put it // by default)? @@ -153,7 +172,7 @@ void wxPopupWindowBase::Position(const wxPoint& ptOrigin, // now check left/right too wxCoord x = ptOrigin.x; - + if ( wxTheApp->GetLayoutDirection() == wxLayout_RightToLeft ) { // shift the window to the left instead of the right. @@ -163,7 +182,7 @@ void wxPopupWindowBase::Position(const wxPoint& ptOrigin, else x += size.x; - + if ( x + sizeSelf.x > sizeScreen.x ) { // check if there is enough space to the left