From: Stefan Csomor Date: Tue, 31 Oct 2006 08:56:07 +0000 (+0000) Subject: make things compile under 10.3 again X-Git-Url: https://git.saurik.com/wxWidgets.git/commitdiff_plain/23a3e8fbda57f0f46bffaef20f461078a07f36c9 make things compile under 10.3 again git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@42819 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775 --- diff --git a/src/mac/carbon/graphics.cpp b/src/mac/carbon/graphics.cpp index ec1da84e6b..666d1322ec 100755 --- a/src/mac/carbon/graphics.cpp +++ b/src/mac/carbon/graphics.cpp @@ -795,15 +795,22 @@ void wxMacCoreGraphicsMatrixData::Invert() bool wxMacCoreGraphicsMatrixData::IsEqual( const wxGraphicsMatrixData* t) const { const CGAffineTransform* tm = (CGAffineTransform*) t->GetNativeMatrix(); - return ( - m_matrix.a == tm->a && - m_matrix.b == tm->b && - m_matrix.c == tm->c && - m_matrix.d == tm->d && - m_matrix.tx == tm->tx && - m_matrix.ty == tm->ty ) ; - - return CGAffineTransformEqualToTransform(m_matrix, *((CGAffineTransform*) t->GetNativeMatrix())); +#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4 + if ( CGAffineTransformEqualToTransform ) + { + return CGAffineTransformEqualToTransform(m_matrix, *((CGAffineTransform*) t->GetNativeMatrix())); + } + else +#endif + { + return ( + m_matrix.a == tm->a && + m_matrix.b == tm->b && + m_matrix.c == tm->c && + m_matrix.d == tm->d && + m_matrix.tx == tm->tx && + m_matrix.ty == tm->ty ) ; + } } // return true if this is the identity matrix @@ -1042,7 +1049,18 @@ void wxMacCoreGraphicsPathData::GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wx bool wxMacCoreGraphicsPathData::Contains( wxDouble x, wxDouble y, int fillStyle) const { - return CGPathContainsPoint( m_path, NULL, CGPointMake(x,y), fillStyle == wxODDEVEN_RULE ); +#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4 + if ( CGPathContainsPoint ) + { + return CGPathContainsPoint( m_path, NULL, CGPointMake(x,y), fillStyle == wxODDEVEN_RULE ); + } + else +#endif + { + // TODO : implementation for 10.3 + CGRect bounds = CGPathGetBoundingBox( m_path ) ; + return CGRectContainsPoint( bounds, CGPointMake(x,y) ) == 1; + } } //