From: Robin Dunn Date: Tue, 3 Oct 2006 21:30:57 +0000 (+0000) Subject: Change wx.DC inheritance hierarchy to match reality X-Git-Url: https://git.saurik.com/wxWidgets.git/commitdiff_plain/205d49f79e084d964b7f91388ec92d53ab4700a7 Change wx.DC inheritance hierarchy to match reality git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41609 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775 --- diff --git a/wxPython/src/_dc.i b/wxPython/src/_dc.i index a89bad61b7..75e80deaaa 100644 --- a/wxPython/src/_dc.i +++ b/wxPython/src/_dc.i @@ -1448,6 +1448,23 @@ to some applications.", ""); //--------------------------------------------------------------------------- %newgroup +MustHaveApp(wxWindowDC); + +DocStr(wxWindowDC, + "A wx.WindowDC must be constructed if an application wishes to paint on +the whole area of a window (client and decorations). This should +normally be constructed as a temporary stack object; don't store a +wx.WindowDC object.",""); +class wxWindowDC : public wxDC { +public: + DocCtorStr( + wxWindowDC(wxWindow* win), + "Constructor. Pass the window on which you wish to paint.",""); +}; + +//--------------------------------------------------------------------------- +%newgroup + MustHaveApp(wxClientDC); DocStr(wxClientDC, @@ -1462,7 +1479,7 @@ To draw on a window from within an EVT_PAINT handler, construct a To draw on the whole window including decorations, construct a `wx.WindowDC` object (Windows only). ", ""); -class wxClientDC : public wxDC { +class wxClientDC : public wxWindowDC { public: DocCtorStr( wxClientDC(wxWindow* win), @@ -1489,7 +1506,7 @@ window. Attempts to draw outside this area do not appear. To draw on a window from outside EVT_PAINT handlers, construct a `wx.ClientDC` object. ",""); -class wxPaintDC : public wxDC { +class wxPaintDC : public wxClientDC { public: DocCtorStr( wxPaintDC(wxWindow* win), @@ -1499,23 +1516,6 @@ public: //--------------------------------------------------------------------------- %newgroup -MustHaveApp(wxWindowDC); - -DocStr(wxWindowDC, - "A wx.WindowDC must be constructed if an application wishes to paint on -the whole area of a window (client and decorations). This should -normally be constructed as a temporary stack object; don't store a -wx.WindowDC object.",""); -class wxWindowDC : public wxDC { -public: - DocCtorStr( - wxWindowDC(wxWindow* win), - "Constructor. Pass the window on which you wish to paint.",""); -}; - -//--------------------------------------------------------------------------- -%newgroup - MustHaveApp(wxMirrorDC); DocStr(wxMirrorDC,