From: Julian Smart Date: Thu, 21 May 1998 14:33:06 +0000 (+0000) Subject: Added resource.h, missing from archive. X-Git-Url: https://git.saurik.com/wxWidgets.git/commitdiff_plain/145aa40682c1fe32434a8b5a53508b7f1055f4c2?ds=inline Added resource.h, missing from archive. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@16 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775 --- diff --git a/include/wx/msw/setup.h b/include/wx/msw/setup.h index 2a6145f6c4..9c6c7c8028 100644 --- a/include/wx/msw/setup.h +++ b/include/wx/msw/setup.h @@ -17,6 +17,9 @@ * */ +#define __GOODCOMPILER__ + // gcc can have problems, but Windows compilers + // are generally OK. #define WXWIN_COMPATIBILITY 1 // Compatibility with 1.66 API. // Level 0: no backward compatibility, all new features diff --git a/include/wx/resource.h b/include/wx/resource.h new file mode 100644 index 0000000000..e01582b2a1 --- /dev/null +++ b/include/wx/resource.h @@ -0,0 +1,174 @@ +///////////////////////////////////////////////////////////////////////////// +// Name: resource.h +// Purpose: Resource processing +// Author: Julian Smart +// Modified by: +// Created: 01/02/97 +// RCS-ID: $Id$ +// Copyright: (c) Julian Smart and Markus Holzem +// Licence: wxWindows licence +///////////////////////////////////////////////////////////////////////////// + +#ifndef __RESOURCEH__ +#define __RESOURCEH__ + +#ifdef __GNUG__ +#pragma interface "resource.h" +#endif + +#include "wx/setup.h" + +#if USE_WX_RESOURCES +#include + +// A few further types not in wx_types.h +#define wxRESOURCE_TYPE_SEPARATOR 1000 +#define wxRESOURCE_TYPE_XBM_DATA 1001 +#define wxRESOURCE_TYPE_XPM_DATA 1002 + +#define RESOURCE_PLATFORM_WINDOWS 1 +#define RESOURCE_PLATFORM_X 2 +#define RESOURCE_PLATFORM_MAC 3 +#define RESOURCE_PLATFORM_ANY 4 + +/* + * Internal format for control/panel item + */ + +class WXDLLEXPORT wxItemResource: public wxObject +{ + DECLARE_DYNAMIC_CLASS(wxItemResource) + + protected: + wxList children; + char *itemType; + int x, y, width, height; + char *title; + char *name; + long windowStyle; + long value1, value2, value3, value5; + char *value4; + int m_windowId; + wxStringList *stringValues; // Optional string values + wxBitmap *bitmap; + wxColour *backgroundColour; + wxColour *labelColour; + wxColour *buttonColour; + wxFont *windowFont; + public: + + wxItemResource(void); + ~wxItemResource(void); + + void SetType(char *typ); + inline void SetStyle(long styl) { windowStyle = styl; } + inline void SetId(int id) { m_windowId = id; } + inline void SetBitmap(wxBitmap *bm) { bitmap = bm; } + inline wxBitmap *GetBitmap(void) { return bitmap; } + inline void SetFont(wxFont *font) { windowFont = font; } + inline wxFont *GetFont(void) { return windowFont; } + inline void SetSize(int xx, int yy, int ww, int hh) + { x = xx; y = yy; width = ww; height = hh; } + void SetTitle(char *t); + void SetName(char *n); + inline void SetValue1(long v) { value1 = v; } + inline void SetValue2(long v) { value2 = v; } + inline void SetValue3(long v) { value3 = v; } + inline void SetValue5(long v) { value5 = v; } + void SetValue4(char *v); + void SetStringValues(wxStringList *svalues); + + inline char *GetType(void) { return itemType; } + inline int GetX(void) { return x; } + inline int GetY(void) { return y; } + inline int GetWidth(void) { return width; } + inline int GetHeight(void) { return height; } + + inline char *GetTitle(void) { return title; } + inline char *GetName(void) { return name; } + inline long GetStyle(void) { return windowStyle; } + inline int GetId(void) { return m_windowId; } + + inline long GetValue1(void) { return value1; } + inline long GetValue2(void) { return value2; } + inline long GetValue3(void) { return value3; } + inline long GetValue5(void) { return value5; } + inline char *GetValue4(void) { return value4; } + inline wxList& GetChildren(void) { return children; } + inline wxStringList *GetStringValues(void) { return stringValues; } + + inline void SetBackgroundColour(wxColour *col) { if (backgroundColour) delete backgroundColour; backgroundColour = col; } + inline void SetLabelColour(wxColour *col) { if (labelColour) delete labelColour; labelColour = col; } + inline void SetButtonColour(wxColour *col) { if (buttonColour) delete buttonColour; buttonColour = col; } + + inline wxColour *GetBackgroundColour(void) { return backgroundColour; } + inline wxColour *GetLabelColour(void) { return labelColour; } + inline wxColour *GetButtonColour(void) { return buttonColour; } +}; + +/* + * Resource table (normally only one of these) + */ + +class WXDLLEXPORT wxResourceTable: public wxHashTable +{ + DECLARE_DYNAMIC_CLASS(wxResourceTable) + + protected: + + public: + wxHashTable identifiers; + + wxResourceTable(void); + ~wxResourceTable(void); + + virtual wxItemResource *FindResource(const wxString& name) const; + virtual void AddResource(wxItemResource *item); + virtual bool DeleteResource(const wxString& name); + + virtual bool ParseResourceFile(char *filename); + virtual bool ParseResourceData(char *data); + virtual bool SaveResource(char *filename); + + // Register XBM/XPM data + virtual bool RegisterResourceBitmapData(char *name, char bits[], int width, int height); + virtual bool RegisterResourceBitmapData(char *name, char **data); + + virtual wxControl *CreateItem(wxWindow *panel, wxItemResource *childResource) const; + + virtual void ClearTable(void); +}; + +extern void WXDLLEXPORT wxInitializeResourceSystem(void); +extern void WXDLLEXPORT wxCleanUpResourceSystem(void); + +WXDLLEXPORT_DATA(extern wxResourceTable*) wxDefaultResourceTable; +extern long WXDLLEXPORT wxParseWindowStyle(char *style); + +class WXDLLEXPORT wxMenuBar; +class WXDLLEXPORT wxMenu; +class WXDLLEXPORT wxBitmap; +class WXDLLEXPORT wxIcon; +extern wxBitmap* WXDLLEXPORT wxResourceCreateBitmap(char *resource, wxResourceTable *table = NULL); +extern wxIcon* WXDLLEXPORT wxResourceCreateIcon(char *resource, wxResourceTable *table = NULL); +extern wxMenuBar* WXDLLEXPORT wxResourceCreateMenuBar(char *resource, wxResourceTable *table = NULL, wxMenuBar *menuBar = NULL); +extern wxMenu* WXDLLEXPORT wxResourceCreateMenu(char *resource, wxResourceTable *table = NULL); +extern bool WXDLLEXPORT wxResourceParseData(char *resource, wxResourceTable *table = NULL); +extern bool WXDLLEXPORT wxResourceParseFile(char *filename, wxResourceTable *table = NULL); +extern bool WXDLLEXPORT wxResourceParseString(char *s, wxResourceTable *table = NULL); +extern void WXDLLEXPORT wxResourceClear(wxResourceTable *table = NULL); +// Register XBM/XPM data +extern bool WXDLLEXPORT wxResourceRegisterBitmapData(char *name, char bits[], int width, int height, wxResourceTable *table = NULL); +extern bool WXDLLEXPORT wxResourceRegisterBitmapData(char *name, char **data, wxResourceTable *table = NULL); +#define wxResourceRegisterIconData wxResourceRegisterBitmapData + +/* + * Resource identifer code: #define storage + */ + +extern bool WXDLLEXPORT wxResourceAddIdentifier(char *name, int value, wxResourceTable *table = NULL); +extern int WXDLLEXPORT wxResourceGetIdentifier(char *name, wxResourceTable *table = NULL); + +#endif +#endif + // __RESOURCEH__