virtual void SetupMouseEvent(wxMouseEvent &wxevent, NSEvent * nsEvent);
+#if !wxOSX_USE_NATIVE_FLIPPED
void SetFlipped(bool flipped);
virtual bool IsFlipped() const { return m_isFlipped; }
+#endif
// cocoa thunk connected calls
virtual bool acceptsFirstResponder(WXWidget slf, void* _cmd);
virtual bool becomeFirstResponder(WXWidget slf, void* _cmd);
virtual bool resignFirstResponder(WXWidget slf, void* _cmd);
+#if !wxOSX_USE_NATIVE_FLIPPED
virtual bool isFlipped(WXWidget slf, void* _cmd);
+#endif
virtual void drawRect(void* rect, WXWidget slf, void* _cmd);
virtual void controlAction(WXWidget slf, void* _cmd, void* sender);
protected:
WXWidget m_osxView;
NSEvent* m_lastKeyDownEvent;
+#if !wxOSX_USE_NATIVE_FLIPPED
bool m_isFlipped;
+#endif
// if it the control has an editor, that editor will already send some
// events, don't resend them
bool m_hasEditor;
return impl->resignFirstResponder(self, _cmd);
}
+#if !wxOSX_USE_NATIVE_FLIPPED
+
BOOL wxOSX_isFlipped(NSView* self, SEL _cmd)
{
wxWidgetCocoaImpl* impl = (wxWidgetCocoaImpl* ) wxWidgetImpl::FindFromWXWidget( self );
return impl->isFlipped(self, _cmd) ? YES:NO;
}
+#endif
+
typedef void (*wxOSX_DrawRectHandlerPtr)(NSView* self, SEL _cmd, NSRect rect);
void wxOSX_drawRect(NSView* self, SEL _cmd, NSRect rect)
return r;
}
-bool wxWidgetCocoaImpl::isFlipped(WXWidget WXUNUSED(slf), void *WXUNUSED(_cmd))
+#if !wxOSX_USE_NATIVE_FLIPPED
+
+bool wxWidgetCocoaImpl::isFlipped(WXWidget slf, void *WXUNUSED(_cmd))
{
return m_isFlipped;
}
+#endif
#define OSX_DEBUG_DRAWING 0
// preparing the update region
wxRegion updateRgn;
+
+ // since adding many rects to a region is a costly process, by default use the bounding rect
+#if 0
const NSRect *rects;
NSInteger count;
-
[slf getRectsBeingDrawn:&rects count:&count];
for ( int i = 0 ; i < count ; ++i )
{
updateRgn.Union(wxFromNSRect(slf, rects[i]));
}
-
+#else
+ updateRgn.Union(wxFromNSRect(slf,*(NSRect*)rect));
+#endif
+
wxWindow* wxpeer = GetWXPeer();
if ( wxpeer->MacGetLeftBorderSize() != 0 || wxpeer->MacGetTopBorderSize() != 0 )
CGContextStrokePath(context);
#endif
- if ( !m_isFlipped )
+ if ( ![slf isFlipped] )
{
CGContextTranslateCTM( context, 0, [m_osxView bounds].size.height );
CGContextScaleCTM( context, 1, -1 );
CGContextSaveGState( context );
}
// as we called restore above, we have to flip again if necessary
- if ( !m_isFlipped )
+ if ( ![slf isFlipped] )
{
CGContextTranslateCTM( context, 0, [m_osxView bounds].size.height );
CGContextScaleCTM( context, 1, -1 );
wxOSX_CLASS_ADD_METHOD(c, @selector(becomeFirstResponder), (IMP) wxOSX_becomeFirstResponder, "c@:" )
wxOSX_CLASS_ADD_METHOD(c, @selector(resignFirstResponder), (IMP) wxOSX_resignFirstResponder, "c@:" )
+#if !wxOSX_USE_NATIVE_FLIPPED
wxOSX_CLASS_ADD_METHOD(c, @selector(isFlipped), (IMP) wxOSX_isFlipped, "c@:" )
+#endif
wxOSX_CLASS_ADD_METHOD(c, @selector(drawRect:), (IMP) wxOSX_drawRect, "v@:{_NSRect={_NSPoint=ff}{_NSSize=ff}}" )
wxOSX_CLASS_ADD_METHOD(c, @selector(controlAction:), (IMP) wxOSX_controlAction, "v@:@" )
void wxWidgetCocoaImpl::Init()
{
m_osxView = NULL;
+#if !wxOSX_USE_NATIVE_FLIPPED
m_isFlipped = true;
+#endif
m_lastKeyDownEvent = NULL;
m_hasEditor = false;
}
// [[m_osxView window] enableCursorRects];
}
+#if !wxOSX_USE_NATIVE_FLIPPED
+
void wxWidgetCocoaImpl::SetFlipped(bool flipped)
{
m_isFlipped = flipped;
}
+#endif
+
void wxWidgetCocoaImpl::SetDrawingEnabled(bool enabled)
{
if ( enabled )