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dee22e3)
There was a bug similar to the one in the preceding commit with radio boxes
under wxMSW too: if all radio box buttons were disabled (or hidden, although
this should be much more rare in practice, unlike the disabled case which was
deemed to be rare in r74583 commit message but turned out to actually happen),
the radio box still pretended to accept focus but didn't really do it.
Fix this by allowing to override wxWindow::CanBeFocused() and do it in
wxRadioBox to check whether we have any enabled visible items.
Also add a check for CanBeFocused() to wxControlContainer code.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74586
c3d73ce0-8a6f-49c7-b76d-
6d57e0e08775
bool DoSetFocus();
// returns whether we should accept focus ourselves or not
bool DoSetFocus();
// returns whether we should accept focus ourselves or not
- bool AcceptsFocus() const { return m_acceptsFocusSelf; }
+ bool AcceptsFocus() const
+ { return m_acceptsFocusSelf && m_winParent->CanBeFocused(); }
// Returns whether we or one of our children accepts focus.
bool AcceptsFocusRecursively() const
// Returns whether we or one of our children accepts focus.
bool AcceptsFocusRecursively() const
- { return m_acceptsFocusSelf ||
+ { return AcceptsFocus() ||
(m_acceptsFocusChildren && HasAnyChildrenAcceptingFocus()); }
// We accept focus from keyboard if we accept it at all.
(m_acceptsFocusChildren && HasAnyChildrenAcceptingFocus()); }
// We accept focus from keyboard if we accept it at all.
// override some base class methods
virtual bool Show(bool show = true);
virtual bool Enable(bool enable = true);
// override some base class methods
virtual bool Show(bool show = true);
virtual bool Enable(bool enable = true);
+ virtual bool CanBeFocused() const;
virtual void SetFocus();
virtual bool SetFont(const wxFont& font);
virtual bool ContainsHWND(WXHWND hWnd) const;
virtual void SetFocus();
virtual bool SetFont(const wxFont& font);
virtual bool ContainsHWND(WXHWND hWnd) const;
virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
- // this is mostly a helper for the various functions using it below
- bool CanBeFocused() const { return IsShown() && IsEnabled(); }
+ // Can this window be focused right now, in its current state? This
+ // shouldn't be called at all if AcceptsFocus() returns false.
+ //
+ // It is a convenient helper for the various functions using it below
+ // but also a hook allowing to override the default logic for some rare
+ // cases (currently just wxRadioBox in wxMSW) when it's inappropriate.
+ virtual bool CanBeFocused() const { return IsShown() && IsEnabled(); }
// can this window itself have focus?
bool IsFocusable() const { return AcceptsFocus() && CanBeFocused(); }
// can this window itself have focus?
bool IsFocusable() const { return AcceptsFocus() && CanBeFocused(); }
+bool wxRadioBox::CanBeFocused() const
+{
+ // If the control itself is hidden or disabled, no need to check anything
+ // else.
+ if ( !wxStaticBox::CanBeFocused() )
+ return false;
+
+ // Otherwise, check if we have any buttons that can be focused.
+ for ( size_t item = 0; item < m_radioButtons->GetCount(); item++ )
+ {
+ if ( IsItemEnabled(item) && IsItemShown(item) )
+ return true;
+ }
+
+ // We didn't find any items that can accept focus, so neither can we as a
+ // whole accept it.
+ return false;
+}
+
// Enable a specific button
bool wxRadioBox::Enable(unsigned int item, bool enable)
{
// Enable a specific button
bool wxRadioBox::Enable(unsigned int item, bool enable)
{