void SetColor(int id, const wxColour& color) { SetColour(id, color); }
virtual void DrawSash(wxDC& dc,
+ wxWindow *window,
int orientation,
const wxRect& rect) = 0;
virtual void DrawBackground(wxDC& dc,
+ wxWindow *window,
int orientation,
const wxRect& rect) = 0;
virtual void DrawCaption(wxDC& dc,
+ wxWindow *window,
const wxString& text,
const wxRect& rect,
wxPaneInfo& pane) = 0;
virtual void DrawGripper(wxDC& dc,
+ wxWindow *window,
const wxRect& rect,
wxPaneInfo& pane) = 0;
virtual void DrawBorder(wxDC& dc,
+ wxWindow *window,
const wxRect& rect,
wxPaneInfo& pane) = 0;
virtual void DrawPaneButton(wxDC& dc,
+ wxWindow *window,
int button,
int button_state,
const wxRect& rect,
wxFont GetFont(int id);
void DrawSash(wxDC& dc,
+ wxWindow *window,
int orientation,
const wxRect& rect);
void DrawBackground(wxDC& dc,
+ wxWindow *window,
int orientation,
const wxRect& rect);
void DrawCaption(wxDC& dc,
+ wxWindow *window,
const wxString& text,
const wxRect& rect,
wxPaneInfo& pane);
void DrawGripper(wxDC& dc,
+ wxWindow *window,
const wxRect& rect,
wxPaneInfo& pane);
void DrawBorder(wxDC& dc,
+ wxWindow *window,
const wxRect& rect,
wxPaneInfo& pane);
void DrawPaneButton(wxDC& dc,
+ wxWindow *window,
int button,
int button_state,
const wxRect& rect,