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c092451)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@17215
c3d73ce0-8a6f-49c7-b76d-
6d57e0e08775
#if wxUSE_MENUS
wxMenu* GetWindowMenu() const { return m_pWindowMenu; };
#if wxUSE_MENUS
wxMenu* GetWindowMenu() const { return m_pWindowMenu; };
- void SetWindowMenu(wxMenu* pMenu);
+ void SetWindowMenu(wxMenu* pMenu);
virtual void SetMenuBar(wxMenuBar *pMenuBar);
#endif // wxUSE_MENUS
virtual void SetMenuBar(wxMenuBar *pMenuBar);
#endif // wxUSE_MENUS
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr );
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr );
virtual void SetMenuBar( wxMenuBar *menu_bar );
virtual wxMenuBar *GetMenuBar() const;
virtual void SetMenuBar( wxMenuBar *menu_bar );
virtual wxMenuBar *GetMenuBar() const;
virtual void SetTitle(const wxString& title);
virtual void SetTitle(const wxString& title);
- virtual wxString GetTitle();
+ virtual wxString GetTitle() const;
virtual bool ShowFullScreen(bool WXUNUSED(show), long WXUNUSED(style)) { return FALSE; }
virtual bool IsFullScreen() const { return FALSE; }
virtual bool ShowFullScreen(bool WXUNUSED(show), long WXUNUSED(style)) { return FALSE; }
virtual bool IsFullScreen() const { return FALSE; }
- virtual bool IsTopLevel() const { return FALSE; }
-
+ virtual bool IsTopLevel() const { return FALSE; }
+
void OnMenuHighlight(wxMenuEvent& event);
void OnActivate(wxActivateEvent& event);
void OnMenuHighlight(wxMenuEvent& event);
void OnActivate(wxActivateEvent& event);
#if wxUSE_MENUS
wxMenuBar *m_pMenuBar;
#if wxUSE_MENUS
wxMenuBar *m_pMenuBar;
virtual void DoMoveWindow(int x, int y, int width, int height);
// This function needs to be called when a size change is confirmed,
virtual void DoMoveWindow(int x, int y, int width, int height);
// This function needs to be called when a size change is confirmed,
- // we needed this function to prevent any body from the outside
+ // we needed this function to prevent any body from the outside
// changing the panel... it messes the UI layout when we would allow it.
void ApplyMDIChildFrameRect();
// changing the panel... it messes the UI layout when we would allow it.
void ApplyMDIChildFrameRect();
*/
#ifndef wxUSE_GENERIC_MDI_AS_NATIVE
*/
#ifndef wxUSE_GENERIC_MDI_AS_NATIVE
-#if defined(__WXUNIVERSAL__)
+#if defined(__WXUNIVERSAL__) || defined(__WXPM__)
#define wxUSE_GENERIC_MDI_AS_NATIVE 1
#else
#define wxUSE_GENERIC_MDI_AS_NATIVE 0
#define wxUSE_GENERIC_MDI_AS_NATIVE 1
#else
#define wxUSE_GENERIC_MDI_AS_NATIVE 0