bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH)
{ return Create(sz.GetWidth(), sz.GetHeight(), depth); }
+ bool Create(int width, int height, const wxDC& WXUNUSED(dc))
+ { return Create(width,height); }
virtual int GetHeight() const;
virtual int GetWidth() const;
bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH)
{ return Create(sz.GetWidth(), sz.GetHeight(), depth); }
+ bool Create(int width, int height, const wxDC& WXUNUSED(dc))
+ { return Create(width,height); }
virtual int GetHeight() const;
virtual int GetWidth() const;
);
virtual bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH)
{ return Create(sz.GetWidth(), sz.GetHeight(), depth); }
+ virtual bool Create(int width, int height, const wxDC& WXUNUSED(dc))
+ { return Create(width,height); }
virtual bool Create( const void* pData
,wxBitmapType lType
bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH)
{ return Create(sz.GetWidth(), sz.GetHeight(), depth); }
+ bool Create(int width, int height, const wxDC& WXUNUSED(dc))
+ { return Create(width,height); }
bool Create(const void* data, wxBitmapType type,
int width, int height, int depth = -1);