// create points that will make the tab outline
+ int clip_width = tab_width;
+ if (tab_x + clip_width > in_rect.x + in_rect.width)
+ clip_width = (in_rect.x + in_rect.width) - tab_x;
+
wxPoint clip_points[6];
- clip_points[0] = wxPoint(tab_x, tab_y+tab_height-3);
- clip_points[1] = wxPoint(tab_x, tab_y+2);
- clip_points[2] = wxPoint(tab_x+2, tab_y);
- clip_points[3] = wxPoint(tab_x+tab_width-1, tab_y);
- clip_points[4] = wxPoint(tab_x+tab_width+1, tab_y+2);
- clip_points[5] = wxPoint(tab_x+tab_width+1, tab_y+tab_height-3);
+ clip_points[0] = wxPoint(tab_x, tab_y+tab_height-3);
+ clip_points[1] = wxPoint(tab_x, tab_y+2);
+ clip_points[2] = wxPoint(tab_x+2, tab_y);
+ clip_points[3] = wxPoint(tab_x+clip_width-1, tab_y);
+ clip_points[4] = wxPoint(tab_x+clip_width+1, tab_y+2);
+ clip_points[5] = wxPoint(tab_x+clip_width+1, tab_y+tab_height-3);
// set the clipping region for the tab --
wxRegion clipping_region(6, clip_points);