call SetAnimation() from the ctor instead of just assigning m_animation directly...
authorVadim Zeitlin <vadim@wxwidgets.org>
Sun, 12 Nov 2006 22:16:58 +0000 (22:16 +0000)
committerVadim Zeitlin <vadim@wxwidgets.org>
Sun, 12 Nov 2006 22:16:58 +0000 (22:16 +0000)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@43378 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775

src/generic/animateg.cpp

index 4f793eac482f1272336ad7e8f19d8a9d8bdcdbfc..c7e55f4f92e862dbd0d582e85f10f229dcf6fca7 100644 (file)
@@ -288,7 +288,6 @@ bool wxAnimationCtrl::Create(wxWindow *parent, wxWindowID id,
             const wxAnimation& animation, const wxPoint& pos,
             const wxSize& size, long style, const wxString& name)
 {
-    m_animation = animation;
     m_timer.SetOwner(this);
 
     if (!base_type::Create(parent, id, pos, size, style, wxDefaultValidator, name))
@@ -296,6 +295,9 @@ bool wxAnimationCtrl::Create(wxWindow *parent, wxWindowID id,
 
     // by default we get the same background colour of our parent
     SetBackgroundColour(parent->GetBackgroundColour());
+
+    SetAnimation(animation);
+
     return true;
 }