X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/ff0ea71ceacc214261f90946cfa7c9b5980c40fd..408ac1b8cf965067dbc0c36beabac0c8a5769501:/include/wx/wxprec.h diff --git a/include/wx/wxprec.h b/include/wx/wxprec.h index df5e797186..08c615af62 100644 --- a/include/wx/wxprec.h +++ b/include/wx/wxprec.h @@ -13,8 +13,9 @@ #include "wx/defs.h" // check if to use precompiled headers: do it for most Windows compilers unless +// adding DigitalMars here appears to amke it slower! // explicitly disabled by defining NOPCH -#if ((defined(__BORLANDC__) || defined(__VISUALC__) || defined(__WATCOMC__)) && defined(__WXMSW__)) || defined(__WXPM__) +#if ((defined(__BORLANDC__) || defined(__VISUALC__) || defined(__DIGITALMARS__) || defined(__WATCOMC__)) && defined(__WXMSW__)) || defined(__VISAGECPP__) || defined(__MWERKS__) #if !defined(NOPCH) #define WX_PRECOMP #endif @@ -27,10 +28,13 @@ #ifdef WX_PRECOMP +// include first to ensure that UNICODE macro is correctly set +// _before_ including +#include "wx/wxchar.h" + // include standard Windows headers -#ifdef __WXMSW__ -// #include - #include "wx/msw/winundef.h" +#if defined(__WXMSW__) && !wxUSE_MFC + #include "wx/msw/wrapwin.h" #endif // include the most common wx headers