X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/fe37cbd46f6f9a1207949f3f4397df49bcbe439d..da8b1d4b3b535aba94d04494f5b6e2b3e47901ee:/include/wx/animate.h

diff --git a/include/wx/animate.h b/include/wx/animate.h
index d40361a958..fd9ca49320 100644
--- a/include/wx/animate.h
+++ b/include/wx/animate.h
@@ -9,8 +9,8 @@
 // Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
-#ifndef _WX_ANIMATEH__
-#define _WX_ANIMATEH__
+#ifndef _WX_ANIMATE_H_
+#define _WX_ANIMATE_H_
 
 #include "wx/defs.h"
 
@@ -19,18 +19,19 @@
 #include "wx/animdecod.h"
 #include "wx/control.h"
 #include "wx/timer.h"
+#include "wx/bitmap.h"
 
-class WXDLLIMPEXP_ADV wxAnimation;
+class WXDLLIMPEXP_FWD_ADV wxAnimation;
 
 extern WXDLLIMPEXP_DATA_ADV(wxAnimation) wxNullAnimation;
-extern WXDLLIMPEXP_DATA_ADV(const wxChar) wxAnimationCtrlNameStr[];
+extern WXDLLIMPEXP_DATA_ADV(const char) wxAnimationCtrlNameStr[];
 
 
 // ----------------------------------------------------------------------------
 // wxAnimationBase
 // ----------------------------------------------------------------------------
 
-class WXDLLIMPEXP_ADV wxAnimationBase : public wxGDIObject
+class WXDLLIMPEXP_ADV wxAnimationBase : public wxObject
 {
 public:
     wxAnimationBase() {}
@@ -38,14 +39,16 @@ public:
     virtual bool IsOk() const = 0;
 
     // can be -1
-    virtual int GetDelay(size_t i) const = 0;
+    virtual int GetDelay(unsigned int frame) const = 0;
 
-    virtual size_t GetFrameCount() const = 0;
-    virtual wxImage GetFrame(size_t i) const = 0;
+    virtual unsigned int GetFrameCount() const = 0;
+    virtual wxImage GetFrame(unsigned int frame) const = 0;
     virtual wxSize GetSize() const = 0;
 
-    virtual bool LoadFile(const wxString &name, wxAnimationType type = wxANIMATION_TYPE_ANY) = 0;
-    virtual bool Load(wxInputStream &stream, wxAnimationType type = wxANIMATION_TYPE_ANY) = 0;
+    virtual bool LoadFile(const wxString& name,
+                          wxAnimationType type = wxANIMATION_TYPE_ANY) = 0;
+    virtual bool Load(wxInputStream& stream,
+                      wxAnimationType type = wxANIMATION_TYPE_ANY) = 0;
 
 protected:
     DECLARE_ABSTRACT_CLASS(wxAnimationBase)
@@ -62,17 +65,18 @@ protected:
 
 // default style does not include wxAC_NO_AUTORESIZE, that is, the control
 // auto-resizes by default to fit the new animation when SetAnimation() is called
-#define wxAC_DEFAULT_STYLE       (wxNO_BORDER)
-
+#define wxAC_DEFAULT_STYLE       (wxBORDER_NONE)
 
 class WXDLLIMPEXP_ADV wxAnimationCtrlBase : public wxControl
 {
 public:
-    wxAnimationCtrlBase() {}
-
-public:     // public API
+    wxAnimationCtrlBase() { }
 
-    virtual bool LoadFile(const wxString& filename, wxAnimationType type = wxANIMATION_TYPE_ANY) = 0;
+    // public API
+    virtual bool LoadFile(const wxString& filename,
+                          wxAnimationType type = wxANIMATION_TYPE_ANY) = 0;
+    virtual bool Load(wxInputStream& stream,
+                      wxAnimationType type = wxANIMATION_TYPE_ANY) = 0;
 
     virtual void SetAnimation(const wxAnimation &anim) = 0;
     virtual wxAnimation GetAnimation() const = 0;
@@ -82,6 +86,26 @@ public:     // public API
 
     virtual bool IsPlaying() const = 0;
 
+    virtual void SetInactiveBitmap(const wxBitmap &bmp);
+
+    // always return the original bitmap set in this control
+    wxBitmap GetInactiveBitmap() const
+        { return m_bmpStatic; }
+
+protected:
+    // the inactive bitmap as it was set by the user
+    wxBitmap m_bmpStatic;
+
+    // the inactive bitmap currently shown in the control
+    // (may differ in the size from m_bmpStatic)
+    wxBitmap m_bmpStaticReal;
+
+    // updates m_bmpStaticReal from m_bmpStatic if needed
+    virtual void UpdateStaticImage();
+
+    // called by SetInactiveBitmap
+    virtual void DisplayStaticImage() = 0;
+
 private:
     DECLARE_ABSTRACT_CLASS(wxAnimationCtrlBase)
 };
@@ -91,12 +115,12 @@ private:
 // include the platform-specific version of the wxAnimationCtrl class
 // ----------------------------------------------------------------------------
 
-#if defined(__WXGTK20__)
+#if defined(__WXGTK20__) && !defined(__WXUNIVERSAL__)
     #include "wx/gtk/animate.h"
 #else
     #include "wx/generic/animate.h"
 #endif
 
-#endif      // wxUSE_ANIMATIONCTRL
+#endif // wxUSE_ANIMATIONCTRL
 
-#endif // _WX_ANIMATEH__
+#endif // _WX_ANIMATE_H_