X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/fd7b70bd79e06158cf8a10cdbeef77ad6d57c37b..91edf16cb8823970f1ed5a2132b9a242150cf8a9:/src/msw/app.cpp diff --git a/src/msw/app.cpp b/src/msw/app.cpp index f0d2197704..2cf9c66e86 100644 --- a/src/msw/app.cpp +++ b/src/msw/app.cpp @@ -100,18 +100,16 @@ extern void wxSetKeyboardHook(bool doIt); // NB: all "NoRedraw" classes must have the same names as the "normal" classes // with NR suffix - wxWindow::MSWCreate() supposes this #ifdef __WXWINCE__ - wxChar *wxCanvasClassName; - wxChar *wxCanvasClassNameNR; +WXDLLIMPEXP_CORE wxChar *wxCanvasClassName; +WXDLLIMPEXP_CORE wxChar *wxCanvasClassNameNR; #else -const wxChar *wxCanvasClassName = wxT("wxWindowClass"); -const wxChar *wxCanvasClassNameNR = wxT("wxWindowClassNR"); +WXDLLIMPEXP_CORE const wxChar *wxCanvasClassName = wxT("wxWindowClass"); +WXDLLIMPEXP_CORE const wxChar *wxCanvasClassNameNR = wxT("wxWindowClassNR"); #endif -const wxChar *wxMDIFrameClassName = wxT("wxMDIFrameClass"); -const wxChar *wxMDIFrameClassNameNoRedraw = wxT("wxMDIFrameClassNR"); -const wxChar *wxMDIChildFrameClassName = wxT("wxMDIChildFrameClass"); -const wxChar *wxMDIChildFrameClassNameNoRedraw = wxT("wxMDIChildFrameClassNR"); - -HBRUSH wxDisableButtonBrush = (HBRUSH) 0; +WXDLLIMPEXP_CORE const wxChar *wxMDIFrameClassName = wxT("wxMDIFrameClass"); +WXDLLIMPEXP_CORE const wxChar *wxMDIFrameClassNameNoRedraw = wxT("wxMDIFrameClassNR"); +WXDLLIMPEXP_CORE const wxChar *wxMDIChildFrameClassName = wxT("wxMDIChildFrameClass"); +WXDLLIMPEXP_CORE const wxChar *wxMDIChildFrameClassNameNoRedraw = wxT("wxMDIChildFrameClassNR"); // ---------------------------------------------------------------------------- // private functions @@ -185,7 +183,7 @@ void wxGUIAppTraits::AfterChildWaitLoop(void *dataOrig) { wxEndBusyCursor(); - const ChildWaitLoopData * const data = (ChildWaitLoopData *)dataOrig; + ChildWaitLoopData * const data = (ChildWaitLoopData *)dataOrig; delete data->wd; @@ -193,6 +191,9 @@ void wxGUIAppTraits::AfterChildWaitLoop(void *dataOrig) // the other windows reenabled, the activation is going to return to the // window which had had it before data->winActive->Destroy(); + + // also delete the temporary data object itself + delete data; } bool wxGUIAppTraits::DoMessageFromThreadWait() @@ -313,29 +314,8 @@ bool wxApp::Initialize(int& argc, wxChar **argv) #endif // wxUSE_OLE -#if wxUSE_CTL3D - if (!Ctl3dRegister(wxhInstance)) - wxLogError(wxT("Cannot register CTL3D")); - - Ctl3dAutoSubclass(wxhInstance); -#endif // wxUSE_CTL3D - RegisterWindowClasses(); -#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__) - // Create the brush for disabling bitmap buttons - LOGBRUSH lb; - lb.lbStyle = BS_PATTERN; - lb.lbColor = 0; - lb.lbHatch = (int)LoadBitmap( wxhInstance, wxT("wxDISABLE_BUTTON_BITMAP") ); - if ( lb.lbHatch ) - { - wxDisableButtonBrush = ::CreateBrushIndirect( &lb ); - ::DeleteObject( (HGDIOBJ)lb.lbHatch ); - } - //else: wxWidgets resources are probably not linked in -#endif // !__WXMICROWIN__ && !__WXWINCE__ - #if wxUSE_PENWINDOWS wxRegisterPenWin(); #endif @@ -373,8 +353,8 @@ bool wxApp::RegisterWindowClasses() wndclass.hInstance = wxhInstance; wndclass.hCursor = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW); - // Register the frame window class. - wndclass.hbrBackground = (HBRUSH)(COLOR_APPWORKSPACE + 1); + // register the class for all normal windows + wndclass.hbrBackground = (HBRUSH)(COLOR_BTNFACE + 1); wndclass.lpszClassName = wxCanvasClassName; wndclass.style = styleNormal; @@ -509,9 +489,6 @@ void wxApp::CleanUp() wxCleanUpPenWin(); #endif - if ( wxDisableButtonBrush ) - ::DeleteObject( wxDisableButtonBrush ); - #if wxUSE_OLE #ifdef __WXWINCE__ ::CoUninitialize(); @@ -526,10 +503,6 @@ void wxApp::CleanUp() // unregister the classes now UnregisterWindowClasses(); -#if wxUSE_CTL3D - Ctl3dUnregister(wxhInstance); -#endif - delete wxWinHandleHash; wxWinHandleHash = NULL; @@ -799,3 +772,33 @@ terminate the program,\r\n\ } #endif // wxUSE_EXCEPTIONS + +// ---------------------------------------------------------------------------- +// deprecated event loop functions +// ---------------------------------------------------------------------------- + +#if WXWIN_COMPATIBILITY_2_4 + +#include "wx/evtloop.h" + +void wxApp::DoMessage(WXMSG *pMsg) +{ + wxEventLoop *evtLoop = wxEventLoop::GetActive(); + if ( evtLoop ) + evtLoop->ProcessMessage(pMsg); +} + +bool wxApp::DoMessage() +{ + wxEventLoop *evtLoop = wxEventLoop::GetActive(); + return evtLoop ? evtLoop->Dispatch() : false; +} + +bool wxApp::ProcessMessage(WXMSG* pMsg) +{ + wxEventLoop *evtLoop = wxEventLoop::GetActive(); + return evtLoop && evtLoop->PreProcessMessage(pMsg); +} + +#endif // WXWIN_COMPATIBILITY_2_4 +