X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/fc7a2a602b4bd9308be21bc07e40a680f483438e..f196316400fd247a760b2ef77d5064b4e10e5471:/include/wx/msw/frame.h?ds=sidebyside diff --git a/include/wx/msw/frame.h b/include/wx/msw/frame.h index 7222108b45..7b2e01632b 100644 --- a/include/wx/msw/frame.h +++ b/include/wx/msw/frame.h @@ -12,22 +12,18 @@ #ifndef _WX_FRAME_H_ #define _WX_FRAME_H_ -#ifdef __GNUG__ - #pragma interface "frame.h" -#endif - class WXDLLEXPORT wxFrame : public wxFrameBase { public: // construction wxFrame() { Init(); } wxFrame(wxWindow *parent, - wxWindowID id, - const wxString& title, - const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, - long style = wxDEFAULT_FRAME_STYLE, - const wxString& name = wxFrameNameStr) + wxWindowID id, + const wxString& title, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = wxDEFAULT_FRAME_STYLE, + const wxString& name = wxFrameNameStr) { Init(); @@ -57,10 +53,8 @@ public: // Toolbar #if wxUSE_TOOLBAR virtual wxToolBar* CreateToolBar(long style = -1, - wxWindowID id = -1, + wxWindowID id = wxID_ANY, const wxString& name = wxToolBarNameStr); - - virtual void PositionToolBar(); #endif // wxUSE_TOOLBAR // Status bar @@ -70,20 +64,20 @@ public: wxWindowID id = 0, const wxString& name = wxStatusLineNameStr); - virtual void PositionStatusBar(); - // Hint to tell framework which status bar to use: the default is to use // native one for the platforms which support it (Win32), the generic one // otherwise // TODO: should this go into a wxFrameworkSettings class perhaps? static void UseNativeStatusBar(bool useNative) - { m_useNativeStatusBar = useNative; }; + { m_useNativeStatusBar = useNative; } static bool UsesNativeStatusBar() - { return m_useNativeStatusBar; }; + { return m_useNativeStatusBar; } #endif // wxUSE_STATUSBAR +#if wxUSE_MENUS WXHMENU GetWinMenu() const { return m_hMenu; } +#endif // wxUSE_MENUS // event handlers bool HandlePaint(); @@ -102,6 +96,19 @@ public: // current size - this has an effect of refreshing the window layout virtual void SendSizeEvent(); + virtual wxPoint GetClientAreaOrigin() const; + + // override base class version to add menu bar accel processing + virtual bool MSWTranslateMessage(WXMSG *msg) + { + return MSWDoTranslateMessage(this, msg); + } + + // window proc for the frames + virtual WXLRESULT MSWWindowProc(WXUINT message, + WXWPARAM wParam, + WXLPARAM lParam); + protected: // common part of all ctors void Init(); @@ -122,28 +129,32 @@ protected: // propagate our state change to all child frames void IconizeChildFrames(bool bIconize); - // we add menu bar accel processing - bool MSWTranslateMessage(WXMSG* pMsg); + // the real implementation of MSWTranslateMessage(), also used by + // wxMDIChildFrame + bool MSWDoTranslateMessage(wxFrame *frame, WXMSG *msg); - // window proc for the frames - long MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam); - - // handle WM_INITMENUPOPUP message + // handle WM_INITMENUPOPUP message to generate wxEVT_MENU_OPEN bool HandleInitMenuPopup(WXHMENU hMenu); - virtual bool IsMDIChild() const { return FALSE; } + virtual bool IsMDIChild() const { return false; } - // get default (wxWindows) icon for the frame + // get default (wxWidgets) icon for the frame virtual WXHICON GetDefaultIcon() const; +#if wxUSE_TOOLBAR + virtual void PositionToolBar(); +#endif // wxUSE_TOOLBAR + #if wxUSE_STATUSBAR + virtual void PositionStatusBar(); + static bool m_useNativeStatusBar; #endif // wxUSE_STATUSBAR - // Data to save/restore when calling ShowFullScreen - int m_fsStatusBarFields; // 0 for no status bar - int m_fsStatusBarHeight; - int m_fsToolBarHeight; +#if wxUSE_MENUS + // frame menu, NULL if none + WXHMENU m_hMenu; +#endif // wxUSE_MENUS private: #if wxUSE_TOOLTIPS