X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/fc2171bd4c660b8554dae2a1cbf34ff09f3032a6..27bb69ac80420cf4681182ac9b75260048b77f90:/docs/latex/wx/tevent.tex diff --git a/docs/latex/wx/tevent.tex b/docs/latex/wx/tevent.tex index 183076087c..e4a42328ae 100644 --- a/docs/latex/wx/tevent.tex +++ b/docs/latex/wx/tevent.tex @@ -2,7 +2,7 @@ Classes: \helpref{wxEvtHandler}{wxevthandler}, \helpref{wxWindow}{wxwindow}, \helpref{wxEvent}{wxevent} -\subsection{Introduction} +\subsection{Introduction}\label{eventintroduction} Before version 2.0 of wxWidgets, events were handled by the application either by supplying callback functions, or by overriding virtual member @@ -189,7 +189,7 @@ be the only events you wish to redirect), you may use instead of using the slower run-time type system. As mentioned above, only command events are recursively applied to the parents event -handler in the libary itself. As this quite often causes confusion for users, +handler in the library itself. As this quite often causes confusion for users, here is a list of system events which will NOT get sent to the parent's event handler: \begin{twocollist}\itemsep=0pt @@ -207,6 +207,7 @@ here is a list of system events which will NOT get sent to the parent's event ha \twocolitem{\helpref{wxMoveEvent}{wxmoveevent}}{A move event} \twocolitem{\helpref{wxPaintEvent}{wxpaintevent}}{A paint event} \twocolitem{\helpref{wxQueryLayoutInfoEvent}{wxquerylayoutinfoevent}}{Used to query layout information} +\twocolitem{\helpref{wxSetCursorEvent}{wxsetcursorevent}}{Used for special cursor processing based on current mouse position} \twocolitem{\helpref{wxSizeEvent}{wxsizeevent}}{A size event} \twocolitem{\helpref{wxScrollWinEvent}{wxscrollwinevent}}{A scroll event sent by a scrolled window (not a scroll bar)} \twocolitem{\helpref{wxSysColourChangedEvent}{wxsyscolourchangedevent}}{A system colour change event} @@ -236,7 +237,7 @@ all events (or any selection of them) to the parent window. % requests, so no extra coding is required to support them in your menus and % toolbars. -\subsection{Pluggable event handlers} +\subsection{Pluggable event handlers}\label{pluggablehandlers} In fact, you don't have to derive a new class from a window class if you don't want to. You can derive a new class from wxEvtHandler instead, @@ -355,21 +356,6 @@ you can use identifiers below wxID\_LOWEST. \subsection{Event macros summary}\label{eventmacros} -\wxheading{Generic event table macros} - -\twocolwidtha{8cm}% -\begin{twocollist}\itemsep=0pt -\twocolitem{\windowstyle{EVT\_CUSTOM(event, id, func)}}{Allows you to add a custom event table -entry by specifying the event identifier (such as wxEVT\_SIZE), the window identifier, -and a member function to call.} -\twocolitem{\windowstyle{EVT\_CUSTOM\_RANGE(event, id1, id2, func)}}{The same as EVT\_CUSTOM, -but responds to a range of window identifiers.} -\twocolitem{\windowstyle{EVT\_COMMAND(id, event, func)}}{The same as EVT\_CUSTOM, but -expects a member function with a wxCommandEvent argument.} -\twocolitem{\windowstyle{EVT\_COMMAND\_RANGE(id1, id2, event, func)}}{The same as EVT\_CUSTOM\_RANGE, but -expects a member function with a wxCommandEvent argument.} -\end{twocollist} - \wxheading{Macros listed by event class} The documentation for specific event macros is organised by event class. Please refer @@ -400,6 +386,7 @@ mouse events or all mouse events.} \twocolitem{\helpref{wxPaintEvent}{wxpaintevent}}{The EVT\_PAINT macro is used to handle window paint requests.} \twocolitem{\helpref{wxScrollEvent}{wxscrollevent}}{These macros are used to handle scroll events from \helpref{wxScrollBar}{wxscrollbar}, \helpref{wxSlider}{wxslider},and \helpref{wxSpinButton}{wxspinbutton}.} +\twocolitem{\helpref{wxSetCursorEvent}{wxsetcursorevent}}{The EVT\_SET\_CURSOR macro is used for special cursor processing.} \twocolitem{\helpref{wxSizeEvent}{wxsizeevent}}{The EVT\_SIZE macro is used to handle a window resize.} \twocolitem{\helpref{wxSplitterEvent}{wxsplitterevent}}{The EVT\_SPLITTER\_SASH\_POS\_CHANGED, EVT\_SPLITTER\_UNSPLIT and EVT\_SPLITTER\_DCLICK macros are used to handle the various splitter window events.} @@ -411,3 +398,170 @@ update pseudo-events, which are generated to give the application the chance to toolbars and controls.} \end{twocollist} +\subsection{Custom event summary}\label{customevents} + +\wxheading{General approach} + +Since version 2.2.x of wxWidgets, each event type is identified by ID which +is given to the event type {\it at runtime} which makes it possible to add +new event types to the library or application without risking ID clashes +(two different event types mistakingly getting the same event ID). This +event type ID is stored in a struct of type {\bf const wxEventType}. + +In order to define a new event type, there are principally two choices. +One is to define a entirely new event class (typically deriving from +\helpref{wxEvent}{wxevent} or \helpref{wxCommandEvent}{wxcommandevent}. +The other is to use the existing event classes and give them an new event +type. You'll have to define and declare a new event type using either way, +and this is done using the following macros: + +\begin{verbatim} +// in the header of the source file +DECLARE_EVENT_TYPE(name, value) + +// in the implementation +DEFINE_EVENT_TYPE(name) +\end{verbatim} + +You can ignore the {\it value} parameter of the DECLARE\_EVENT\_TYPE macro +since it used only for backwards compatibility with wxWidgets 2.0.x based +applications where you have to give the event type ID an explicit value. + +\wxheading{Using existing event classes} + +If you just want to use a \helpref{wxCommandEvent}{wxcommandevent} with +a new event type, you can then use one of the generic event table macros +listed below, without having to define a new macro yourself. This also +has the advantage that you won't have to define a new \helpref{wxEvent::Clone()}{wxeventclone} +method for posting events between threads etc. This could look like this +in your code: + +{\small% +\begin{verbatim} +DECLARE_EVENT_TYPE(wxEVT_MY_EVENT, -1) + +DEFINE_EVENT_TYPE(wxEVT_MY_EVENT) + +// user code intercepting the event + +BEGIN_EVENT_TABLE(MyFrame, wxFrame) + EVT_MENU (wxID_EXIT, MyFrame::OnExit) + // .... + EVT_COMMAND (ID_MY_WINDOW, wxEVT_MY_EVENT, MyFrame::OnMyEvent) +END_EVENT_TABLE() + +void MyFrame::OnMyEvent( wxCommandEvent &event ) +{ + // do something + wxString text = event.GetText(); +} + + +// user code sending the event + +void MyWindow::SendEvent() +{ + wxCommandEvent event( wxEVT_MY_EVENT, GetId() ); + event.SetEventObject( this ); + // Give it some contents + event.SetText( wxT("Hallo") ); + // Send it + GetEventHandler()->ProcessEvent( event ); +} +\end{verbatim} +}% + + +\wxheading{Generic event table macros} + +\twocolwidtha{8cm}% +\begin{twocollist}\itemsep=0pt +\twocolitem{\windowstyle{EVT\_CUSTOM(event, id, func)}}{Allows you to add a custom event table +entry by specifying the event identifier (such as wxEVT\_SIZE), the window identifier, +and a member function to call.} +\twocolitem{\windowstyle{EVT\_CUSTOM\_RANGE(event, id1, id2, func)}}{The same as EVT\_CUSTOM, +but responds to a range of window identifiers.} +\twocolitem{\windowstyle{EVT\_COMMAND(id, event, func)}}{The same as EVT\_CUSTOM, but +expects a member function with a wxCommandEvent argument.} +\twocolitem{\windowstyle{EVT\_COMMAND\_RANGE(id1, id2, event, func)}}{The same as EVT\_CUSTOM\_RANGE, but +expects a member function with a wxCommandEvent argument.} +\twocolitem{\windowstyle{EVT\_NOTIFY(id, event, func)}}{The same as EVT\_CUSTOM, but +expects a member function with a wxNotifyEvent argument.} +\twocolitem{\windowstyle{EVT\_NOTIFY\_RANGE(id1, id2, event, func)}}{The same as EVT\_CUSTOM\_RANGE, but +expects a member function with a wxNotifyEvent argument.} +\end{twocollist} + + +\wxheading{Defining your own event class} + +Under certain circumstances, it will be required to define your own event +class e.g. for sending more complex data from one place to another. Apart +from defining your event class, you will also need to define your own +event table macro (which is quite long). Watch out to put in enough +casts to the inherited event function. Here is an example, taken mostly +from the {\it wxPlot} library, which is in the {\it contrib} section of +the wxWidgets sources. + +{\small% +\begin{verbatim} + +// code defining event + +class wxPlotEvent: public wxNotifyEvent +{ +public: + wxPlotEvent( wxEventType commandType = wxEVT_NULL, int id = 0 ); + + // accessors + wxPlotCurve *GetCurve() + { return m_curve; } + + // required for sending with wxPostEvent() + wxEvent* Clone(); + +private: + wxPlotCurve *m_curve; +}; + +DECLARE_EVENT_MACRO( wxEVT_PLOT_ACTION, -1 ) + +typedef void (wxEvtHandler::*wxPlotEventFunction)(wxPlotEvent&); + +#define EVT_PLOT(id, fn) \ + DECLARE_EVENT_TABLE_ENTRY( wxEVT_PLOT_ACTION, id, -1, \ + (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) (wxNotifyEventFunction) \ + wxStaticCastEvent( wxPlotEventFunction, & fn ), (wxObject *) NULL ), + + +// code implementing the event type and the event class + +DEFINE_EVENT_TYPE( wxEVT_PLOT_ACTION ) + +wxPlotEvent::wxPlotEvent( ... + + +// user code intercepting the event + +BEGIN_EVENT_TABLE(MyFrame, wxFrame) + EVT_PLOT (ID_MY_WINDOW, MyFrame::OnPlot) +END_EVENT_TABLE() + +void MyFrame::OnPlot( wxPlotEvent &event ) +{ + wxPlotCurve *curve = event.GetCurve(); +} + + +// user code sending the event + +void MyWindow::SendEvent() +{ + wxPlotEvent event( wxEVT_PLOT_ACTION, GetId() ); + event.SetEventObject( this ); + event.SetCurve( m_curve ); + GetEventHandler()->ProcessEvent( event ); +} + +\end{verbatim} +}% +