X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/fb8a56b77ce195d0bd9ac6984e3e5cbb7136faca..49e3e2c25f93dd8114b36155de1756139b7f18b9:/src/msw/toplevel.cpp?ds=sidebyside diff --git a/src/msw/toplevel.cpp b/src/msw/toplevel.cpp index f42510697a..3cf38606e3 100644 --- a/src/msw/toplevel.cpp +++ b/src/msw/toplevel.cpp @@ -420,10 +420,11 @@ bool wxTopLevelWindowMSW::CreateFrame(const wxString& title, #if !defined(__HANDHELDPC__) && ((defined(_WIN32_WCE) && _WIN32_WCE < 400) || \ defined(__POCKETPC__) || \ defined(__SMARTPHONE__)) - // Always expand to fit the screen in PocketPC or SmartPhone - wxSize sz(wxDefaultSize); + // Always expand to fit the screen in PocketPC or SmartPhone + wxSize sz(wxDefaultSize); + wxUnusedVar(size); #else // other (including normal desktop) Windows - wxSize sz(size); + wxSize sz(size); #endif return MSWCreate(wxCanvasClassName, title, pos, sz, flags, exflags); @@ -519,16 +520,15 @@ bool wxTopLevelWindowMSW::Create(wxWindow *parent, ); } - // Native look is full screen window on Smartphones and Standard SDK + // Native look is full screen window on Smartphones and Standard SDK #if defined(__WXWINCE__) if ( style & wxMAXIMIZE ) - { - this->Maximize(); - } + { + this->Maximize(); + } #endif #ifdef __SMARTPHONE__ - SetLeftMenu(wxID_EXIT, _("Done")); SetRightMenu(); // to nothing for initialization #endif @@ -576,9 +576,9 @@ bool wxTopLevelWindowMSW::Show(bool show) // show and maximize nShowCmd = SW_MAXIMIZE; - // This is necessary, or no window appears + // This is necessary, or no window appears #ifdef __WINCE_STANDARDSDK__ - DoShowWindow(SW_SHOW); + DoShowWindow(SW_SHOW); #endif m_maximizeOnShow = FALSE; @@ -976,8 +976,11 @@ wxDlgProc(HWND hDlg, #if defined(__WXWINCE__) && !defined(__WINCE_STANDARDSDK__) && !defined(__HANDHELDPC__) SHINITDLGINFO shidi; shidi.dwMask = SHIDIM_FLAGS; - shidi.dwFlags = SHIDIF_DONEBUTTON | - SHIDIF_SIZEDLGFULLSCREEN; + shidi.dwFlags = SHIDIF_SIZEDLGFULLSCREEN +#ifndef __SMARTPHONE__ + | SHIDIF_DONEBUTTON +#endif + ; shidi.hDlg = hDlg; SHInitDialog( &shidi ); #else // no SHInitDialog()