X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/fb35f0c79ca42d888391f0394dec56d04cf71890..9045ad9dfc9d205ad645e6d496bec9ccddd91ced:/src/msw/window.cpp?ds=inline diff --git a/src/msw/window.cpp b/src/msw/window.cpp index e088336c4d..0ff6db44ee 100644 --- a/src/msw/window.cpp +++ b/src/msw/window.cpp @@ -312,14 +312,14 @@ void wxWindowMSW::Init() InitBase(); // MSW specific - m_doubleClickAllowed = 0; - m_isBeingDeleted = FALSE; - m_oldWndProc = 0; + m_oldWndProc = NULL; m_useCtl3D = FALSE; m_mouseInWindow = FALSE; m_lastKeydownProcessed = FALSE; + m_childrenDisabled = NULL; + // wxWnd m_hMenu = 0; @@ -348,12 +348,12 @@ wxWindowMSW::~wxWindowMSW() // VS: make sure there's no wxFrame with last focus set to us: for ( wxWindow *win = GetParent(); win; win = win->GetParent() ) { - wxFrame *frame = wxDynamicCast(win, wxFrame); + wxTopLevelWindow *frame = wxDynamicCast(win, wxTopLevelWindow); if ( frame ) { if ( frame->GetLastFocus() == this ) { - frame->SetLastFocus((wxWindow*)NULL); + frame->SetLastFocus(NULL); } break; } @@ -380,6 +380,8 @@ wxWindowMSW::~wxWindowMSW() // remove hWnd <-> wxWindow association wxRemoveHandleAssociation(this); } + + delete m_childrenDisabled; } // real construction (Init() must have been called before!) @@ -392,17 +394,6 @@ bool wxWindowMSW::Create(wxWindow *parent, { wxCHECK_MSG( parent, FALSE, wxT("can't create wxWindow without parent") ); -#if wxUSE_STATBOX - // wxGTK doesn't allow to create controls with static box as the parent so - // this will result in a crash when the program is ported to wxGTK - warn - // about it - // - // the correct solution is to create the controls as siblings of the - // static box - wxASSERT_MSG( !wxDynamicCast(parent, wxStaticBox), - _T("wxStaticBox can't be used as a window parent!") ); -#endif // wxUSE_STATBOX - if ( !CreateBase(parent, id, pos, size, style, wxDefaultValidator, name) ) return FALSE; @@ -500,19 +491,58 @@ bool wxWindowMSW::Enable(bool enable) if ( hWnd ) ::EnableWindow(hWnd, (BOOL)enable); - // VZ: no, this is a bad idea: imagine that you have a dialog with some - // disabled controls and disable it - you really wouldn't like the - // disabled controls be reenabled too when you reenable the dialog! -#if 0 - wxWindowList::Node *node = GetChildren().GetFirst(); - while ( node ) + // the logic below doesn't apply to the top level windows -- otherwise + // showing a modal dialog would result in total greying out (and ungreying + // out later) of everything which would be really ugly + if ( IsTopLevel() ) + return TRUE; + + // when the parent is disabled, all of its children should be disabled as + // well but when it is enabled back, only those of the children which + // hadn't been already disabled in the beginning should be enabled again, + // so we have to keep the list of those children + for ( wxWindowList::Node *node = GetChildren().GetFirst(); + node; + node = node->GetNext() ) { wxWindow *child = node->GetData(); - child->Enable(enable); + if ( child->IsTopLevel() ) + { + // the logic below doesn't apply to top level children + continue; + } - node = node->GetNext(); + if ( enable ) + { + // enable the child back unless it had been disabled before us + if ( !m_childrenDisabled || !m_childrenDisabled->Find(child) ) + child->Enable(); + } + else // we're being disabled + { + if ( child->IsEnabled() ) + { + // disable it as children shouldn't stay enabled while the + // parent is not + child->Disable(); + } + else // child already disabled, remember it + { + // have we created the list of disabled children already? + if ( !m_childrenDisabled ) + m_childrenDisabled = new wxWindowList; + + m_childrenDisabled->Append(child); + } + } + } + + if ( enable && m_childrenDisabled ) + { + // we don't need this list any more, don't keep unused memory + delete m_childrenDisabled; + m_childrenDisabled = NULL; } -#endif // 0 return TRUE; } @@ -993,7 +1023,10 @@ void wxWindowMSW::SubclassWin(WXHWND hWnd) } else { - // don't bother restoring it neither + // don't bother restoring it neither: this also makes it easy to + // implement IsOfStandardClass() method which returns TRUE for the + // standard controls and FALSE for the wxWindows own windows as it can + // simply check m_oldWndProc m_oldWndProc = NULL; } } @@ -1024,35 +1057,21 @@ void wxWindowMSW::UnsubclassWin() bool wxCheckWindowWndProc(WXHWND hWnd, WXFARPROC wndProc) { -#if wxUSE_UNICODE_MSLU - // VS: We can't use GetWindowLong(hwnd, GWL_WNDPROC) together with unicows.dll - // because it doesn't return pointer to the real wnd proc but rather a handle - // of a fake proc that does Unicode<->ANSI translation. - // - // The hack bellow works, because WNDCLASS contains original window handler - // rather that the unicows fake one. This may not be on purpose, though; if - // it stops working with future versions of unicows.dll, we can override - // unicows hooks by setting Unicows_{Set,Get}WindowLong and - // Unicows_RegisterClass to our own versions that keep track of - // fake<->real wnd proc mapping. - // - // FIXME: Doesn't handle wnd procs set by SetWindowLong, only these set - // with RegisterClass!! - - if ( wxUsingUnicowsDll() ) + // Unicows note: the code below works, but only because WNDCLASS contains + // original window handler rather that the unicows fake one. This may not + // be on purpose, though; if it stops working with future versions of + // unicows.dll, we can override unicows hooks by setting + // Unicows_{Set,Get}WindowLong and Unicows_RegisterClass to our own + // versions that keep track of fake<->real wnd proc mapping. + WNDCLASS cls; + if ( !::GetClassInfo(wxGetInstance(), wxGetWindowClass(hWnd), &cls) ) { - static wxChar buffer[512]; - WNDCLASS cls; + wxLogLastError(_T("GetClassInfo")); - ::GetClassName((HWND)hWnd, buffer, 512); - ::GetClassInfo(wxGetInstance(), buffer, &cls); - return wndProc == (WXFARPROC)cls.lpfnWndProc; - } - else -#endif - { - return wndProc == (WXFARPROC)::GetWindowLong((HWND)hWnd, GWL_WNDPROC); + return FALSE; } + + return wndProc == (WXFARPROC)cls.lpfnWndProc; } // ---------------------------------------------------------------------------- @@ -1163,6 +1182,16 @@ WXDWORD wxWindowMSW::MSWGetStyle(long flags, WXDWORD *exstyle) const *exstyle |= WS_EX_DLGMODALFRAME; break; } + + // wxUniv doesn't use Windows dialog navigation functions at all +#ifndef __WXUNIVERSAL__ + // to make the dialog navigation work with the nested panels we must + // use this style (top level windows such as dialogs don't need it) + if ( (flags & wxTAB_TRAVERSAL) && !IsTopLevel() ) + { + *exstyle |= WS_EX_CONTROLPARENT; + } +#endif // __WXUNIVERSAL__ } return style; @@ -1475,7 +1504,7 @@ void wxWindowMSW::DoSetToolTip(wxToolTip *tooltip) wxWindowBase::DoSetToolTip(tooltip); if ( m_tooltip ) - m_tooltip->SetWindow(this); + m_tooltip->SetWindow((wxWindow *)this); } #endif // wxUSE_TOOLTIPS @@ -1847,6 +1876,10 @@ static void wxYieldForCommandsOnly() { wxTheApp->DoMessage((WXMSG *)&msg); } + + // If we retrieved a WM_QUIT, insert back into the message queue. + if (msg.message == WM_QUIT) + ::PostQuitMessage(0); } bool wxWindowMSW::DoPopupMenu(wxMenu *menu, int x, int y) @@ -1905,14 +1938,7 @@ bool wxWindowMSW::MSWProcessMessage(WXMSG* pMsg) // here we try to do all the job which ::IsDialogMessage() usually does // internally #if 1 - bool bProcess = TRUE; - if ( msg->message != WM_KEYDOWN ) - bProcess = FALSE; - - if ( bProcess && (HIWORD(msg->lParam) & KF_ALTDOWN) == KF_ALTDOWN ) - bProcess = FALSE; - - if ( bProcess ) + if ( msg->message == WM_KEYDOWN ) { bool bCtrlDown = wxIsCtrlDown(); bool bShiftDown = wxIsShiftDown(); @@ -1924,11 +1950,21 @@ bool wxWindowMSW::MSWProcessMessage(WXMSG* pMsg) if ( !bCtrlDown ) { lDlgCode = ::SendMessage(msg->hwnd, WM_GETDLGCODE, 0, 0); + + // surprizingly, DLGC_WANTALLKEYS bit mask doesn't contain the + // DLGC_WANTTAB nor DLGC_WANTARROWS bits although, logically, + // it, of course, implies them + if ( lDlgCode & DLGC_WANTALLKEYS ) + { + lDlgCode |= DLGC_WANTTAB | DLGC_WANTARROWS; + } } bool bForward = TRUE, bWindowChange = FALSE; + // should we process this message specially? + bool bProcess = TRUE; switch ( msg->wParam ) { case VK_TAB: @@ -2011,6 +2047,12 @@ bool wxWindowMSW::MSWProcessMessage(WXMSG* pMsg) // eat the Enter events sometimes return FALSE; } + else if (!IsTopLevel()) + { + // if not a top level window, let parent + // handle it + return FALSE; + } //else: treat Enter as TAB: pass to the next // control as this is the best thing to do // if the text doesn't handle Enter itself @@ -2073,7 +2115,35 @@ bool wxWindowMSW::MSWProcessMessage(WXMSG* pMsg) // place edit control from being closed with Escape in a dialog if ( msg->message != WM_KEYDOWN || msg->wParam != VK_ESCAPE ) { - if ( ::IsDialogMessage(GetHwnd(), msg) ) + // ::IsDialogMessage() can enter in an infinite loop when the + // currently focused window is disabled or hidden and its parent + // has WS_EX_CONTROLPARENT style, so don't call it in this case + bool canSafelyCallIsDlgMsg = TRUE; + + HWND hwndFocus = ::GetFocus(); + while ( hwndFocus ) + { + if ( !::IsWindowEnabled(hwndFocus) || + !::IsWindowVisible(hwndFocus) ) + { + // it would enter an infinite loop if we do this! + canSafelyCallIsDlgMsg = FALSE; + + break; + } + + if ( !(::GetWindowLong(hwndFocus, GWL_STYLE) & WS_CHILD) ) + { + // it's a top level window, don't go further -- e.g. even + // if the parent of a dialog is disabled, this doesn't + // break navigation inside the dialog + break; + } + + hwndFocus = ::GetParent(hwndFocus); + } + + if ( canSafelyCallIsDlgMsg && ::IsDialogMessage(GetHwnd(), msg) ) { // IsDialogMessage() did something... return TRUE; @@ -2228,8 +2298,10 @@ LRESULT WXDLLEXPORT APIENTRY _EXPORT wxWndProc(HWND hWnd, UINT message, WPARAM w { // trace all messages - useful for the debugging #ifdef __WXDEBUG__ +#if wxUSE_LOG wxLogTrace(wxTraceMessages, wxT("Processing %s(wParam=%8lx, lParam=%8lx)"), - wxGetMessageName(message), wParam, lParam); + wxGetMessageName(message), (long) wParam, lParam); +#endif // wxUSE_LOG #endif // __WXDEBUG__ wxWindowMSW *wnd = wxFindWinFromHandle((WXHWND) hWnd); @@ -2412,28 +2484,42 @@ long wxWindowMSW::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam break; } - if (!processed) + if ( processed ) + break; + #endif // __WXMICROWIN__ + int x = GET_X_LPARAM(lParam), + y = GET_Y_LPARAM(lParam); + + // redirect the event to a static control if necessary by + // finding one under mouse + wxWindowMSW *win; + if ( GetCapture() == this ) { - // VZ: why do we need it here? DefWindowProc() is supposed - // to do this for us anyhow - if ( message == WM_LBUTTONDOWN && AcceptsFocus() ) - SetFocus(); + // but don't do it if the mouse is captured by this window + // because then it should really get this event itself + win = this; + } + else + { + win = FindWindowForMouseEvent(this, &x, &y); - int x = GET_X_LPARAM(lParam), - y = GET_Y_LPARAM(lParam); + // this should never happen + wxCHECK_MSG( win, 0, + _T("FindWindowForMouseEvent() returned NULL") ); - // redirect the event to a static control if necessary - if (this == GetCapture()) - { - processed = HandleMouseEvent(message, x, y, wParam); - } - else + // for the standard classes their WndProc sets the focus to + // them anyhow and doing it from here results in some weird + // problems, but for our windows we want them to acquire + // focus when clicked + if ( !win->IsOfStandardClass() ) { - wxWindowMSW *win = FindWindowForMouseEvent(this, &x, &y); //TW:REQ:Univ - processed = win->HandleMouseEvent(message, x, y, wParam); + if ( message == WM_LBUTTONDOWN && win->AcceptsFocus() ) + win->SetFocus(); } } + + processed = win->HandleMouseEvent(message, x, y, wParam); } break; @@ -2497,11 +2583,19 @@ long wxWindowMSW::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam #endif // defined(WM_DRAWITEM) case WM_GETDLGCODE: - if ( GetWindowStyleFlag() & wxWANTS_CHARS ) + if ( !IsOfStandardClass() ) { - // want everything: i.e. all keys and WM_CHAR message - rc.result = DLGC_WANTARROWS | DLGC_WANTCHARS | - DLGC_WANTTAB | DLGC_WANTMESSAGE; + // we always want to get the char events + rc.result = DLGC_WANTCHARS; + + if ( GetWindowStyleFlag() & wxWANTS_CHARS ) + { + // in fact, we want everything + rc.result |= DLGC_WANTARROWS | + DLGC_WANTTAB | + DLGC_WANTALLKEYS; + } + processed = TRUE; } //else: get the dlg code from the DefWindowProc() @@ -2515,71 +2609,73 @@ long wxWindowMSW::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam if ( m_lastKeydownProcessed ) { processed = TRUE; - break; } - switch ( wParam ) + if ( !processed ) { - // we consider these message "not interesting" to OnChar, so - // just don't do anything more with them - case VK_SHIFT: - case VK_CONTROL: - case VK_MENU: - case VK_CAPITAL: - case VK_NUMLOCK: - case VK_SCROLL: - processed = TRUE; - break; - - // avoid duplicate messages to OnChar for these ASCII keys: - // they will be translated by TranslateMessage() and received - // in WM_CHAR - case VK_ESCAPE: - case VK_SPACE: - case VK_RETURN: - case VK_BACK: - case VK_TAB: - case VK_ADD: - case VK_SUBTRACT: - case VK_MULTIPLY: - case VK_DIVIDE: - case VK_OEM_1: - case VK_OEM_2: - case VK_OEM_3: - case VK_OEM_4: - case VK_OEM_5: - case VK_OEM_6: - case VK_OEM_7: - case VK_OEM_PLUS: - case VK_OEM_COMMA: - case VK_OEM_MINUS: - case VK_OEM_PERIOD: - // but set processed to FALSE, not TRUE to still pass them - // to the control's default window proc - otherwise - // built-in keyboard handling won't work - processed = FALSE; + switch ( wParam ) + { + // we consider these message "not interesting" to OnChar, so + // just don't do anything more with them + case VK_SHIFT: + case VK_CONTROL: + case VK_MENU: + case VK_CAPITAL: + case VK_NUMLOCK: + case VK_SCROLL: + processed = TRUE; + break; - break; + // avoid duplicate messages to OnChar for these ASCII keys: + // they will be translated by TranslateMessage() and received + // in WM_CHAR + case VK_ESCAPE: + case VK_SPACE: + case VK_RETURN: + case VK_BACK: + case VK_TAB: + case VK_ADD: + case VK_SUBTRACT: + case VK_MULTIPLY: + case VK_DIVIDE: + case VK_OEM_1: + case VK_OEM_2: + case VK_OEM_3: + case VK_OEM_4: + case VK_OEM_5: + case VK_OEM_6: + case VK_OEM_7: + case VK_OEM_PLUS: + case VK_OEM_COMMA: + case VK_OEM_MINUS: + case VK_OEM_PERIOD: + // but set processed to FALSE, not TRUE to still pass them + // to the control's default window proc - otherwise + // built-in keyboard handling won't work + processed = FALSE; + break; #ifdef VK_APPS - // special case of VK_APPS: treat it the same as right mouse - // click because both usually pop up a context menu - case VK_APPS: - { - WPARAM flags; - int x, y; + // special case of VK_APPS: treat it the same as right mouse + // click because both usually pop up a context menu + case VK_APPS: + { + WPARAM flags; + int x, y; - TranslateKbdEventToMouse(this, &x, &y, &flags); - processed = HandleMouseEvent(WM_RBUTTONDOWN, x, y, flags); - } - break; + TranslateKbdEventToMouse(this, &x, &y, &flags); + processed = HandleMouseEvent(WM_RBUTTONDOWN, x, y, flags); + } + break; #endif // VK_APPS - default: - // do generate a CHAR event - processed = HandleChar((WORD)wParam, lParam); - + default: + // do generate a CHAR event + processed = HandleChar((WORD)wParam, lParam); + } } + if (message == WM_SYSKEYDOWN) // Let Windows still handle the SYSKEYs + processed = FALSE; break; case WM_SYSKEYUP: @@ -2778,14 +2874,30 @@ long wxWindowMSW::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam processed = GetEventHandler()->ProcessEvent(evtCtx); } break; + + case WM_MENUCHAR: + // we're only interested in our own menus, not MF_SYSMENU + if ( HIWORD(wParam) == MF_POPUP ) + { + // handle menu chars for ownerdrawn menu items + int i = HandleMenuChar(toupper(LOWORD(wParam)), lParam); + if ( i != wxNOT_FOUND ) + { + rc.result = MAKELRESULT(i, MNC_EXECUTE); + processed = TRUE; + } + } + break; #endif // __WIN32__ } if ( !processed ) { #ifdef __WXDEBUG__ +#if wxUSE_LOG wxLogTrace(wxTraceMessages, wxT("Forwarding %s to DefWindowProc."), wxGetMessageName(message)); +#endif // wxUSE_LOG #endif // __WXDEBUG__ rc.result = MSWDefWindowProc(message, wParam, lParam); } @@ -2816,7 +2928,7 @@ void wxAssociateWinWithHandle(HWND hWnd, wxWindowMSW *win) if ( oldWin && (oldWin != win) ) { wxLogDebug(wxT("HWND %X already associated with another window (%s)"), - hWnd, win->GetClassInfo()->GetClassName()); + (int) hWnd, win->GetClassInfo()->GetClassName()); } else #endif // __WXDEBUG__ @@ -2905,7 +3017,7 @@ bool wxWindowMSW::MSWGetCreateWindowCoords(const wxPoint& pos, WXHWND wxWindowMSW::MSWGetParent() const { - return m_parent ? m_parent->GetHWND() : NULL; + return m_parent ? m_parent->GetHWND() : WXHWND(NULL); } bool wxWindowMSW::MSWCreate(const wxChar *wclass, @@ -2921,20 +3033,7 @@ bool wxWindowMSW::MSWCreate(const wxChar *wclass, // controlId is menu handle for the top level windows, so set it to 0 // unless we're creating a child window - int controlId; - if ( style & WS_CHILD ) - { - controlId = GetId(); - - if ( GetWindowStyleFlag() & wxCLIP_SIBLINGS ) - { - style |= WS_CLIPSIBLINGS; - } - } - else // !child - { - controlId = 0; - } + int controlId = style & WS_CHILD ? GetId() : 0; // for each class "Foo" we have we also have "FooNR" ("no repaint") class // which is the same but without CS_[HV]REDRAW class styles so using it @@ -2984,7 +3083,7 @@ bool wxWindowMSW::MSWCreate(const wxChar *wclass, // --------------------------------------------------------------------------- #ifdef __WIN95__ -// FIXME: VZ: I'm not sure at all that the order of processing is correct + bool wxWindowMSW::HandleNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result) { #ifndef __WXMICROWIN__ @@ -2992,12 +3091,19 @@ bool wxWindowMSW::HandleNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result) HWND hWnd = hdr->hwndFrom; wxWindow *win = wxFindWinFromHandle((WXHWND)hWnd); - // is this one of our windows? + // if the control is one of our windows, let it handle the message itself if ( win ) { return win->MSWOnNotify(idCtrl, lParam, result); } + // VZ: why did we do it? normally this is unnecessary and, besides, it + // breaks the message processing for the toolbars because the tooltip + // notifications were being forwarded to the toolbar child controls + // (if it had any) before being passed to the toolbar itself, so in my + // example the tooltip for the combobox was always shown instead of the + // correct button tooltips +#if 0 // try all our children wxWindowList::Node *node = GetChildren().GetFirst(); while ( node ) @@ -3010,32 +3116,105 @@ bool wxWindowMSW::HandleNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result) node = node->GetNext(); } +#endif // 0 - // finally try this window too (catches toolbar case) + // by default, handle it ourselves return MSWOnNotify(idCtrl, lParam, result); #else // __WXMICROWIN__ return FALSE; #endif } +#if wxUSE_TOOLTIPS + +bool wxWindowMSW::HandleTooltipNotify(WXUINT code, + WXLPARAM lParam, + const wxString& ttip) +{ + // I don't know why it happens, but the versions of comctl32.dll starting + // from 4.70 sometimes send TTN_NEEDTEXTW even to ANSI programs (normally, + // this message is supposed to be sent to Unicode programs only) -- hence + // we need to handle it as well, otherwise no tooltips will be shown in + // this case + + if ( !(code == (WXUINT) TTN_NEEDTEXTA || code == (WXUINT) TTN_NEEDTEXTW) || ttip.empty() ) + { + // not a tooltip message or no tooltip to show anyhow + return FALSE; + } + + LPTOOLTIPTEXT ttText = (LPTOOLTIPTEXT)lParam; + +#if !wxUSE_UNICODE + if ( code == (WXUINT) TTN_NEEDTEXTA ) + { + // we pass just the pointer as we store the string internally anyhow + ttText->lpszText = (char *)ttip.c_str(); + } + else // TTN_NEEDTEXTW +#endif // !Unicode + { +#if wxUSE_UNICODE + // in Unicode mode this is just what we need + ttText->lpszText = (wxChar *)ttip.c_str(); +#else // !Unicode + // in ANSI mode we have to convert the string and put it into the + // provided buffer: be careful not to overrun it + const size_t lenAnsi = ttip.length(); + + // some compilers (MetroWerks and Cygwin) don't like calling mbstowcs + // with NULL argument + #if defined( __MWERKS__ ) || defined( __CYGWIN__ ) + size_t lenUnicode = 2*lenAnsi; + #else + size_t lenUnicode = mbstowcs(NULL, ttip, lenAnsi); + #endif + + // using the pointer of right type avoids us doing all sorts of + // pointer arithmetics ourselves + wchar_t *dst = (wchar_t *)ttText->szText, + *pwz = new wchar_t[lenUnicode + 1]; + mbstowcs(pwz, ttip, lenAnsi + 1); + + // stay inside the buffer (-1 because it must be NUL-terminated) + if ( lenUnicode > WXSIZEOF(ttText->szText) - 1 ) + { + lenUnicode = WXSIZEOF(ttText->szText) - 1; + } + + memcpy(dst, pwz, lenUnicode*sizeof(wchar_t)); + + // put the terminating wide NUL + dst[lenUnicode] = L'\0'; + + delete [] pwz; +#endif // Unicode/!Unicode + } + + return TRUE; +} + +#endif // wxUSE_TOOLTIPS + bool wxWindowMSW::MSWOnNotify(int WXUNUSED(idCtrl), - WXLPARAM lParam, - WXLPARAM* WXUNUSED(result)) + WXLPARAM lParam, + WXLPARAM* WXUNUSED(result)) { #if wxUSE_TOOLTIPS - NMHDR* hdr = (NMHDR *)lParam; - if ( (int)hdr->code == TTN_NEEDTEXT && m_tooltip ) + if ( m_tooltip ) { - TOOLTIPTEXT *ttt = (TOOLTIPTEXT *)lParam; - ttt->lpszText = (wxChar *)m_tooltip->GetTip().c_str(); - - // processed - return TRUE; + NMHDR* hdr = (NMHDR *)lParam; + if ( HandleTooltipNotify(hdr->code, lParam, m_tooltip->GetTip())) + { + // processed + return TRUE; + } } #endif // wxUSE_TOOLTIPS return FALSE; } + #endif // __WIN95__ // --------------------------------------------------------------------------- @@ -3083,8 +3262,33 @@ bool wxWindowMSW::HandleEndSession(bool endSession, long logOff) // window creation/destruction // --------------------------------------------------------------------------- -bool wxWindowMSW::HandleCreate(WXLPCREATESTRUCT WXUNUSED(cs), bool *mayCreate) +bool wxWindowMSW::HandleCreate(WXLPCREATESTRUCT cs, bool *mayCreate) { + // if we have WS_EX_CONTROLPARENT flag we absolutely *must* set it for our + // parent as well as otherwise several Win32 functions using + // GetNextDlgTabItem() to iterate over all controls such as + // IsDialogMessage() or DefDlgProc() would enter an infinite loop: indeed, + // all of them iterate over all the controls starting from the focus and + // stop iterating when they get back to the focus but unless all parents + // have WS_EX_CONTROLPARENT bit set, they would never get back to focus + if ( ((CREATESTRUCT *)cs)->dwExStyle & WS_EX_CONTROLPARENT ) + { + // there is no need to do anything for the top level windows + const wxWindow *parent = GetParent(); + while ( parent && !parent->IsTopLevel() ) + { + LONG exStyle = ::GetWindowLong(GetHwndOf(parent), GWL_EXSTYLE); + if ( !(exStyle & WS_EX_CONTROLPARENT) ) + { + // force the parent to have this style + ::SetWindowLong(GetHwndOf(parent), GWL_EXSTYLE, + exStyle | WS_EX_CONTROLPARENT); + } + + parent = parent->GetParent(); + } + } + // TODO: should generate this event from WM_NCCREATE wxWindowCreateEvent event((wxWindow *)this); (void)GetEventHandler()->ProcessEvent(event); @@ -3183,6 +3387,13 @@ bool wxWindowMSW::HandleKillFocus(WXHWND hwnd) } #endif + // Don't send the event when in the process of being deleted. This can + // only cause problems if the event handler tries to access the object. + if ( m_isBeingDeleted ) + { + return FALSE; + } + wxFocusEvent event(wxEVT_KILL_FOCUS, m_windowId); event.SetEventObject(this); @@ -3330,6 +3541,8 @@ bool wxWindowMSW::HandleSetCursor(WXHWND WXUNUSED(hWnd), if ( hcursor ) { +// wxLogDebug("HandleSetCursor: Setting cursor %ld", (long) hcursor); + ::SetCursor(hcursor); // cursor set, stop here @@ -3487,7 +3700,7 @@ bool wxWindowMSW::HandlePaletteChanged(WXHWND hWndPalChange) if ( hWndPalChange != GetHWND() ) { // check to see if we our our parents have a custom palette - wxWindow *win = this; + wxWindowMSW *win = this; while ( win && !win->HasCustomPalette() ) { win = win->GetParent(); @@ -3536,7 +3749,7 @@ bool wxWindowMSW::HandleQueryNewPalette() #if wxUSE_PALETTE // check to see if we our our parents have a custom palette - wxWindow *win = this; + wxWindowMSW *win = this; while (!win->HasCustomPalette() && win->GetParent()) win = win->GetParent(); if (win->HasCustomPalette()) { /* realize the palette to see whether redrawing is needed */ @@ -4171,7 +4384,9 @@ bool wxWindowMSW::HandleChar(WXWPARAM wParam, WXLPARAM lParam, bool isASCII) int id; if ( isASCII ) { - // If 1 -> 26, translate to CTRL plus a letter. + // If 1 -> 26, translate to either special keycode or just set + // ctrlDown. IOW, Ctrl-C should result in keycode == 3 and + // ControlDown() == TRUE. id = wParam; if ( (id > 0) && (id < 27) ) { @@ -4191,7 +4406,7 @@ bool wxWindowMSW::HandleChar(WXWPARAM wParam, WXLPARAM lParam, bool isASCII) default: ctrlDown = TRUE; - id = id + 'a' - 1; + break; } } } @@ -4207,9 +4422,18 @@ bool wxWindowMSW::HandleChar(WXWPARAM wParam, WXLPARAM lParam, bool isASCII) } wxKeyEvent event(CreateKeyEvent(wxEVT_CHAR, id, lParam, wParam)); - if ( ctrlDown ) + + // the alphanumeric keys produced by pressing AltGr+something on European + // keyboards have both Ctrl and Alt modifiers which may confuse the user + // code as, normally, keys with Ctrl and/or Alt don't result in anything + // alphanumeric, so pretend that there are no modifiers at all (the + // KEY_DOWN event would still have the correct modifiers if they're really + // needed) + if ( event.m_controlDown && event.m_altDown && + (id >= 32 && id < 256) ) { - event.m_controlDown = TRUE; + event.m_controlDown = + event.m_altDown = FALSE; } return GetEventHandler()->ProcessEvent(event); @@ -4257,6 +4481,69 @@ bool wxWindowMSW::HandleKeyUp(WXWPARAM wParam, WXLPARAM lParam) return FALSE; } +#ifdef __WIN32__ + +int wxWindowMSW::HandleMenuChar(int chAccel, WXLPARAM lParam) +{ + const HMENU hmenu = (HMENU)lParam; + + MENUITEMINFO mii; + wxZeroMemory(mii); + mii.cbSize = sizeof(MENUITEMINFO); + mii.fMask = MIIM_TYPE | MIIM_DATA; + + // find if we have this letter in any owner drawn item + const int count = ::GetMenuItemCount(hmenu); + for ( int i = 0; i < count; i++ ) + { + if ( ::GetMenuItemInfo(hmenu, i, TRUE, &mii) ) + { + if ( mii.fType == MFT_OWNERDRAW ) + { + // dwItemData member of the MENUITEMINFO is a + // pointer to the associated wxMenuItem -- see the + // menu creation code + wxMenuItem *item = (wxMenuItem*)mii.dwItemData; + + const wxChar *p = wxStrchr(item->GetText(), _T('&')); + while ( p++ ) + { + if ( *p == _T('&') ) + { + // this is not the accel char, find the real one + p = wxStrchr(p + 1, _T('&')); + } + else // got the accel char + { + // FIXME-UNICODE: this comparison doesn't risk to work + // for non ASCII accelerator characters I'm afraid, but + // what can we do? + if ( wxToupper(*p) == chAccel ) + { + return i; + } + else + { + // this one doesn't match + break; + } + } + } + } + } + else // failed ot get the menu text? + { + // it's not fatal, so don't show error, but still log + // it + wxLogLastError(_T("GetMenuItemInfo")); + } + } + + return wxNOT_FOUND; +} + +#endif // __WIN32__ + // --------------------------------------------------------------------------- // joystick // --------------------------------------------------------------------------- @@ -4738,7 +5025,7 @@ void wxSetKeyboardHook(bool doIt) // avoids warning about statement with no effect (FreeProcInstance // doesn't do anything under Win32) -#if !defined(WIN32) && !defined(_WIN32) && !defined(__WIN32__) && !defined(__NT__) && !defined(__GNUWIN32__) +#if !defined(__WIN32__) && !defined(__NT__) FreeProcInstance(wxTheKeyboardHookProc); #endif } @@ -5263,9 +5550,10 @@ static TEXTMETRIC wxGetTextMetrics(const wxWindowMSW *win) // Find the wxWindow at the current mouse position, returning the mouse // position. -wxWindow* wxFindWindowAtPointer(wxPoint& WXUNUSED(pt)) +wxWindow* wxFindWindowAtPointer(wxPoint& pt) { - return wxFindWindowAtPoint(wxGetMousePosition()); + pt = wxGetMousePosition(); + return wxFindWindowAtPoint(pt); } wxWindow* wxFindWindowAtPoint(const wxPoint& pt)