X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/fa5f4858288ebd8e031b9d3e89d4ec89e8f212e7..31fb3cfe02f5ed82c47b80d264e84b8207a456b4:/include/wx/msw/window.h?ds=sidebyside diff --git a/include/wx/msw/window.h b/include/wx/msw/window.h index 96b6d1bbe6..6526461c31 100644 --- a/include/wx/msw/window.h +++ b/include/wx/msw/window.h @@ -347,7 +347,7 @@ public: bool HandleMouseMove(int x, int y, WXUINT flags); bool HandleMouseWheel(WXWPARAM wParam, WXLPARAM lParam); - bool HandleChar(WXWPARAM wParam, WXLPARAM lParam, bool isASCII = false); + bool HandleChar(WXWPARAM wParam, WXLPARAM lParam); bool HandleKeyDown(WXWPARAM wParam, WXLPARAM lParam); bool HandleKeyUp(WXWPARAM wParam, WXLPARAM lParam); #if wxUSE_ACCEL @@ -366,7 +366,21 @@ public: bool HandlePower(WXWPARAM wParam, WXLPARAM lParam, bool *vetoed); - // Window procedure + // The main body of common window proc for all wxWindow objects. It tries + // to handle the given message and returns true if it was handled (the + // appropriate return value is then put in result, which must be non-NULL) + // or false if it wasn't. + // + // This function should be overridden in any new code instead of + // MSWWindowProc() even if currently most of the code overrides + // MSWWindowProc() as it had been written before this function was added. + virtual bool MSWHandleMessage(WXLRESULT *result, + WXUINT message, + WXWPARAM wParam, + WXLPARAM lParam); + + // Common Window procedure for all wxWindow objects: forwards to + // MSWHandleMessage() and MSWDefWindowProc() if the message wasn't handled. virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam); // Calls an appropriate default window procedure @@ -388,6 +402,18 @@ public: virtual void MSWDestroyWindow(); + // Functions dealing with painting the window background. The derived + // classes should normally only need to reimplement MSWGetBgBrush() if they + // need to use a non-solid brush for erasing their background. This + // function is called by MSWGetBgBrushForChild() which only exists for the + // weird wxToolBar case and MSWGetBgBrushForChild() itself is used by + // MSWGetBgBrush() to actually find the right brush to use. + + // The brush returned from here must remain valid at least until the next + // event loop iteration. Returning 0, as is done by default, indicates + // there is no custom background brush. + virtual WXHBRUSH MSWGetCustomBgBrush() { return 0; } + // this function should return the brush to paint the children controls // background or 0 if this window doesn't impose any particular background // on its children @@ -395,16 +421,16 @@ public: // the hDC parameter is the DC background will be drawn on, it can be used // to call SetBrushOrgEx() on it if the returned brush is a bitmap one // - // child parameter is never NULL + // child parameter is never NULL, it can be this window itself or one of + // its (grand)children // // the base class version returns a solid brush if we have a non default // background colour or 0 otherwise virtual WXHBRUSH MSWGetBgBrushForChild(WXHDC hDC, wxWindowMSW *child); // return the background brush to use for painting the given window by - // quering the parent windows via their MSWGetBgBrushForChild() recursively - WXHBRUSH MSWGetBgBrush(WXHDC hDC) { return MSWGetBgBrush(hDC, this); } - WXHBRUSH MSWGetBgBrush(WXHDC hDC, wxWindowMSW *child); + // querying the parent windows via MSWGetBgBrushForChild() recursively + WXHBRUSH MSWGetBgBrush(WXHDC hDC); enum MSWThemeColour { @@ -438,6 +464,17 @@ public: return true; } + // This should be overridden to return true for the controls which have + // themed background that should through their children. Currently only + // wxNotebook uses this. + // + // The base class version already returns true if we have a solid + // background colour that should be propagated to our children. + virtual bool MSWHasInheritableBackground() const + { + return InheritsBackgroundColour(); + } + #if !defined(__WXWINCE__) && !defined(__WXUNIVERSAL__) #define wxHAS_MSW_BACKGROUND_ERASE_HOOK #endif @@ -566,9 +603,29 @@ protected: const wxString& ttip); #endif // wxUSE_TOOLTIPS - // the helper functions used by HandleChar/KeyXXX methods - wxKeyEvent CreateKeyEvent(wxEventType evType, int id, - WXLPARAM lParam = 0, WXWPARAM wParam = 0) const; + // This is used by CreateKeyEvent() and also for wxEVT_CHAR[_HOOK] event + // creation. Notice that this method doesn't initialize wxKeyEvent + // m_keyCode and m_uniChar fields. + void InitAnyKeyEvent(wxKeyEvent& event, + WXWPARAM wParam, + WXLPARAM lParam) const; + + // Helper functions used by HandleKeyXXX() methods and some derived + // classes, wParam and lParam have the same meaning as in WM_KEY{DOWN,UP}. + // + // NB: evType here must be wxEVT_KEY_{DOWN,UP} as wParam here contains the + // virtual key code, not character! + wxKeyEvent CreateKeyEvent(wxEventType evType, + WXWPARAM wParam, + WXLPARAM lParam = 0) const; + + // Another helper for creating wxKeyEvent for wxEVT_CHAR and related types. + // + // The wParam and lParam here must come from WM_CHAR event parameters, i.e. + // wParam must be a character and not a virtual code. + wxKeyEvent CreateCharEvent(wxEventType evType, + WXWPARAM wParam, + WXLPARAM lParam) const; // default OnEraseBackground() implementation, return true if we did erase @@ -590,6 +647,8 @@ protected: int& x, int& y, int& w, int& h) const; + bool MSWEnableHWND(WXHWND hWnd, bool enable); + private: // common part of all ctors void Init(); @@ -629,18 +688,6 @@ private: DECLARE_EVENT_TABLE() }; -// ---------------------------------------------------------------------------- -// inline functions -// ---------------------------------------------------------------------------- - -// --------------------------------------------------------------------------- -// global functions -// --------------------------------------------------------------------------- - -// kbd code translation -WXDLLIMPEXP_CORE int wxCharCodeMSWToWX(int keySym, WXLPARAM lParam = 0); -WXDLLIMPEXP_CORE WXWORD wxCharCodeWXToMSW(int id); - // window creation helper class: before creating a new HWND, instantiate an // object of this class on stack - this allows to process the messages sent to // the window even before CreateWindow() returns