X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/f9efbe3a980578e8c83a129d773fb45f9bf02984..578dc95029e761a59911b7c1bc09f59384d64ddf:/src/os2/app.cpp diff --git a/src/os2/app.cpp b/src/os2/app.cpp index cdc874ea90..4d47ed1550 100644 --- a/src/os2/app.cpp +++ b/src/os2/app.cpp @@ -9,6 +9,10 @@ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// +#ifdef __GNUG__ + #pragma implementation "app.h" +#endif + // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" @@ -96,16 +100,6 @@ HAB vHabmain = NULLHANDLE; QMSG svCurrentMsg; wxApp* wxTheApp = NULL; -// NB: all "NoRedraw" classes must have the same names as the "normal" classes -// with NR suffix - wxWindow::OS2Create() supposes this -wxChar wxFrameClassName[] = wxT("wxFrameClass"); -wxChar wxFrameClassNameNoRedraw[] = wxT("wxFrameClassNR"); -wxChar wxMDIFrameClassName[] = wxT("wxMDIFrameClass"); -wxChar wxMDIFrameClassNameNoRedraw[] = wxT("wxMDIFrameClassNR"); -wxChar wxMDIChildFrameClassName[] = wxT("wxMDIChildFrameClass"); -wxChar wxMDIChildFrameClassNameNoRedraw[] = wxT("wxMDIChildFrameClassNR"); -wxChar wxPanelClassName[] = wxT("wxPanelClass"); -wxChar wxCanvasClassName[] = wxT("wxCanvasClass"); HICON wxSTD_FRAME_ICON = (HICON) NULL; HICON wxSTD_MDICHILDFRAME_ICON = (HICON) NULL; @@ -263,22 +257,6 @@ bool wxApp::Initialize( #endif //wxUSE_CONSOLEDEBUG #endif - // - // OS2 has to have an anchorblock - // - vHab = WinInitialize(0); - - if (!vHab) - return FALSE; - else - vHabmain = vHab; - - // Some people may wish to use this, but - // probably it shouldn't be here by default. -#ifdef __WXDEBUG__ - // wxRedirectIOToConsole(); -#endif - wxBuffer = new wxChar[1500]; // FIXME; why? wxClassInfo::InitializeClasses(); @@ -299,7 +277,22 @@ bool wxApp::Initialize( wxBitmap::InitStandardHandlers(); - RegisterWindowClasses(vHab); + // + // OS2 has to have an anchorblock + // + vHab = WinInitialize(0); + + if (!vHab) + return FALSE; + else + vHabmain = vHab; + + // Some people may wish to use this, but + // probably it shouldn't be here by default. +#ifdef __WXDEBUG__ + // wxRedirectIOToConsole(); +#endif + wxWinHandleList = new wxList(wxKEY_INTEGER); // This is to foil optimizations in Visual C++ that throw out dummy.obj. @@ -314,6 +307,7 @@ bool wxApp::Initialize( wxModule::RegisterModules(); if (!wxModule::InitializeModules()) return FALSE; + RegisterWindowClasses(vHab); return TRUE; } // end of wxApp::Initialize @@ -423,7 +417,19 @@ bool wxApp::RegisterWindowClasses( if (!::WinRegisterClass( vHab ,wxCanvasClassName ,wxWndProc - ,CS_SIZEREDRAW | CS_HITTEST | CS_SYNCPAINT | CS_CLIPCHILDREN + ,CS_SIZEREDRAW | CS_HITTEST | CS_SYNCPAINT + ,sizeof(ULONG) + )) + { + vError = ::WinGetLastError(vHab); + sError = wxPMErrorToStr(vError); + wxLogLastError(sError); + return FALSE; + } + if (!::WinRegisterClass( vHab + ,wxCanvasClassNameNR + ,wxWndProc + ,CS_HITTEST | CS_SYNCPAINT ,sizeof(ULONG) )) { @@ -607,7 +613,7 @@ int wxEntry( { if (wxTheApp->OnInit()) { - nRetValue = wxTheApp->OnRun(); + wxTheApp->OnRun(); } // Normal exit wxWindow* pTopWindow = wxTheApp->GetTopWindow(); @@ -635,7 +641,7 @@ int wxEntry( printf("wxTheApp->OnExit "); fflush(stdout); #endif - wxTheApp->OnExit(); + nRetValue = wxTheApp->OnExit(); #if wxUSE_CONSOLEDEBUG printf("wxApp::CleanUp "); fflush(stdout); @@ -677,12 +683,10 @@ wxApp::wxApp() { m_topWindow = NULL; wxTheApp = this; - m_wantDebugOutput = TRUE; argc = 0; argv = NULL; m_nPrintMode = wxPRINT_WINDOWS; - m_exitOnFrameDelete = TRUE; m_bAuto3D = TRUE; m_hMq = 0; m_maxSocketHandles = 0; @@ -780,10 +784,7 @@ bool wxApp::DoMessage() { QMSG vMsg = svSavedMessages[n]; - if ( !ProcessMessage((WXMSG *)&vMsg) ) - { - ::WinDispatchMsg(vHabmain, &vMsg); - } + DoMessage((WXMSG*)&vMsg); } svSavedMessages.Empty(); } @@ -861,13 +862,13 @@ bool wxApp::ProcessIdle() void wxApp::ExitMainLoop() { - m_bKeepGoing = FALSE; -} + ::WinPostMsg(NULL, WM_QUIT, 0, 0); +} // end of wxApp::ExitMainLoop bool wxApp::Pending() { return (::WinPeekMsg(vHabmain, (PQMSG)&svCurrentMsg, (HWND)NULL, 0, 0, PM_NOREMOVE) != 0); -} +} // end of wxApp::Pending void wxApp::Dispatch() { @@ -890,26 +891,26 @@ bool wxApp::ProcessMessage( wxWindow* pWndThis = wxFindWinFromHandle((WXHWND)hWnd); wxWindow* pWnd; -#if wxUSE_TOOLTIPS // - // We must relay WM_MOUSEMOVE events to the tooltip ctrl if we want it to - // popup the tooltip bubbles + // Pass non-system timer messages to the wxTimerProc // - if (pWndThis && (pMsg->msg == WM_MOUSEMOVE)) - { - wxToolTip* pToolTip = pWndThis->GetToolTip(); - if (pToolTip) - { - pToolTip->RelayEvent(pWxmsg); - } - } -#endif // wxUSE_TOOLTIPS + if (pMsg->msg == WM_TIMER && + (SHORT1FROMMP(pMsg->mp1) != TID_CURSOR && + SHORT1FROMMP(pMsg->mp1) != TID_FLASHWINDOW && + SHORT1FROMMP(pMsg->mp1) != TID_SCROLL && + SHORT1FROMMP(pMsg->mp1) != 0x0000 + )) + wxTimerProc(NULL, 0, (int)pMsg->mp1, 0); // - // We must relay Timer events to wxTimer's processing function + // Allow the window to prevent certain messages from being + // translated/processed (this is currently used by wxTextCtrl to always + // grab Ctrl-C/V/X, even if they are also accelerators in some parent) // - if (pMsg->msg == WM_TIMER) - wxTimerProc(NULL, 0, (int)pMsg->mp1, 0); + if (pWndThis && !pWndThis->OS2ShouldPreProcessMessage(pWxmsg)) + { + return FALSE; + } // // For some composite controls (like a combobox), wndThis might be NULL @@ -964,19 +965,20 @@ bool wxApp::ProcessMessage( return FALSE; } // end of wxApp::ProcessMessage +bool gbInOnIdle = FALSE; + void wxApp::OnIdle( wxIdleEvent& rEvent ) { - static bool sbInOnIdle = FALSE; // // Avoid recursion (via ProcessEvent default case) // - if (sbInOnIdle) + if (gbInOnIdle) return; - sbInOnIdle = TRUE; + gbInOnIdle = TRUE; // // If there are pending events, we must process them: pending events @@ -1018,7 +1020,7 @@ void wxApp::OnIdle( // rEvent.RequestMore(TRUE); } - sbInOnIdle = FALSE; + gbInOnIdle = FALSE; } // end of wxApp::OnIdle // Send idle event to all top-level windows @@ -1171,31 +1173,6 @@ bool wxApp::Yield(bool onlyIfNeeded) return TRUE; } // end of wxYield -wxIcon wxApp::GetStdIcon( - int nWhich -) const -{ - switch(nWhich) - { - case wxICON_INFORMATION: - return wxIcon("wxICON_INFO"); - - case wxICON_QUESTION: - return wxIcon("wxICON_QUESTION"); - - case wxICON_EXCLAMATION: - return wxIcon("wxICON_WARNING"); - - default: - wxFAIL_MSG(wxT("requested non existent standard icon")); - // still fall through - - case wxICON_HAND: - return wxIcon("wxICON_ERROR"); - } - return wxIcon("wxICON_ERROR"); -} // end of wxApp::GetStdIcon - int wxApp::AddSocketHandler(int handle, int mask, void (*callback)(void*), void * gsock) {