X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/f9ec0ea7c502aa83ab8de3a04055fffabf47610d..c80ae454525958da33f8ac0fb46724ea503aa92d:/include/wx/scrolwin.h diff --git a/include/wx/scrolwin.h b/include/wx/scrolwin.h index 006a4d6ca3..73d93aaf61 100644 --- a/include/wx/scrolwin.h +++ b/include/wx/scrolwin.h @@ -1,5 +1,5 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: include/wx/scrolwin.h +// Name: wx/scrolwin.h // Purpose: wxScrolledWindow, wxScrolledControl and wxScrollHelper // Author: Vadim Zeitlin // Modified by: @@ -20,6 +20,14 @@ class WXDLLIMPEXP_FWD_BASE wxTimer; // default scrolled window style: scroll in both directions #define wxScrolledWindowStyle (wxHSCROLL | wxVSCROLL) +// values for the second argument of wxScrollHelper::ShowScrollbars() +enum wxScrollbarVisibility +{ + wxSHOW_SB_NEVER = -1, // never show the scrollbar at all + wxSHOW_SB_DEFAULT, // show scrollbar only if it is needed + wxSHOW_SB_ALWAYS // always show scrollbar, even if not needed +}; + // ---------------------------------------------------------------------------- // The hierarchy of scrolling classes is a bit complicated because we want to // put as much functionality as possible in a mix-in class not deriving from @@ -29,11 +37,11 @@ class WXDLLIMPEXP_FWD_BASE wxTimer; // // So we have // -// wxScrollHelper +// wxScrollHelperBase // | // | // \|/ -// wxWindow wxScrollHelperNative +// wxWindow wxScrollHelper // | \ / / // | \ / / // | _| |_ / @@ -48,12 +56,12 @@ class WXDLLIMPEXP_FWD_BASE wxTimer; // // ---------------------------------------------------------------------------- -class WXDLLIMPEXP_CORE wxScrollHelper +class WXDLLIMPEXP_CORE wxScrollHelperBase { public: // ctor must be given the associated window - wxScrollHelper(wxWindow *winToScroll); - virtual ~wxScrollHelper(); + wxScrollHelperBase(wxWindow *winToScroll); + virtual ~wxScrollHelperBase(); // configure the scrolling virtual void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY, @@ -62,13 +70,18 @@ public: bool noRefresh = false ); // scroll to the given (in logical coords) position - virtual void Scroll(int x, int y); + // + // notice that for backwards compatibility reasons Scroll() is virtual as + // the existing code could override it but new code should override + // DoScroll() instead + virtual void Scroll(int x, int y) { DoScroll(x, y); } + virtual void Scroll(const wxPoint& pt) { DoScroll(pt.x, pt.y); } // get/set the page size for this orientation (wxVERTICAL/wxHORIZONTAL) int GetScrollPageSize(int orient) const; void SetScrollPageSize(int orient, int pageSize); - // get the number of lines the window can scroll, + // get the number of lines the window can scroll, // returns 0 if no scrollbars are there. int GetScrollLines( int orient ) const; @@ -76,18 +89,49 @@ public: void SetScrollRate( int xstep, int ystep ); // get the size of one logical unit in physical ones - virtual void GetScrollPixelsPerUnit(int *pixelsPerUnitX, - int *pixelsPerUnitY) const; + void GetScrollPixelsPerUnit(int *pixelsPerUnitX, int *pixelsPerUnitY) const; + + // Set scrollbar visibility: it is possible to show scrollbar only if it is + // needed (i.e. if our virtual size is greater than the current size of the + // associated window), always (as wxALWAYS_SHOW_SB style does) or never (in + // which case you should provide some other way to scroll the window as the + // user wouldn't be able to do it at all) + void ShowScrollbars(wxScrollbarVisibility horz, wxScrollbarVisibility vert) + { + DoShowScrollbars(horz, vert); + } // Enable/disable Windows scrolling in either direction. If true, wxWidgets // scrolls the canvas and only a bit of the canvas is invalidated; no // Clear() is necessary. If false, the whole canvas is invalidated and a // Clear() is necessary. Disable for when the scroll increment is used to // actually scroll a non-constant distance + // + // Notice that calling this method with a false argument doesn't disable + // scrolling the window in this direction, it just changes the mechanism by + // which it is implemented to not use wxWindow::ScrollWindow(). virtual void EnableScrolling(bool x_scrolling, bool y_scrolling); + // Disable use of keyboard keys for scrolling. By default cursor movement + // keys (including Home, End, Page Up and Down) are used to scroll the + // window appropriately. If the derived class uses these keys for something + // else, e.g. changing the currently selected item, this function can be + // used to disable this behaviour as it's not only not necessary then but + // can actually be actively harmful if another object forwards a keyboard + // event corresponding to one of the above keys to us using + // ProcessWindowEvent() because the event will always be processed which + // can be undesirable. + void DisableKeyboardScrolling() { m_kbdScrollingEnabled = false; } + // Get the view start - virtual void GetViewStart(int *x, int *y) const; + void GetViewStart(int *x, int *y) const { DoGetViewStart(x, y); } + + wxPoint GetViewStart() const + { + wxPoint pt; + DoGetViewStart(&pt.x, &pt.y); + return pt; + } // Set the scale factor, used in PrepareDC void SetScale(double xs, double ys) { m_scaleX = xs; m_scaleY = ys; } @@ -113,21 +157,21 @@ public: return p2; } - virtual void DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const; - virtual void DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const; + void DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const; + void DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const; // Adjust the scrollbars - virtual void AdjustScrollbars(void); + virtual void AdjustScrollbars() = 0; // Calculate scroll increment - virtual int CalcScrollInc(wxScrollWinEvent& event); + int CalcScrollInc(wxScrollWinEvent& event); // Normally the wxScrolledWindow will scroll itself, but in some rare // occasions you might want it to scroll [part of] another window (e.g. a // child of it in order to scroll only a portion the area between the // scrollbars (spreadsheet: only cell area will move). - virtual void SetTargetWindow(wxWindow *target); - virtual wxWindow *GetTargetWindow() const; + void SetTargetWindow(wxWindow *target); + wxWindow *GetTargetWindow() const; void SetTargetRect(const wxRect& rect) { m_rectToScroll = rect; } wxRect GetTargetRect() const { return m_rectToScroll; } @@ -164,9 +208,11 @@ public: #endif // wxUSE_MOUSEWHEEL void HandleOnChildFocus(wxChildFocusEvent& event); - // FIXME: this is needed for now for wxPlot compilation, should be removed - // once it is fixed! - void OnScroll(wxScrollWinEvent& event) { HandleOnScroll(event); } +#if WXWIN_COMPATIBILITY_2_8 + wxDEPRECATED( + void OnScroll(wxScrollWinEvent& event) { HandleOnScroll(event); } + ) +#endif // WXWIN_COMPATIBILITY_2_8 protected: // get pointer to our scroll rect if we use it or NULL @@ -191,6 +237,12 @@ protected: *h = size.y; } + // implementation of public methods with the same name + virtual void DoGetViewStart(int *x, int *y) const; + virtual void DoScroll(int x, int y) = 0; + virtual void DoShowScrollbars(wxScrollbarVisibility horz, + wxScrollbarVisibility vert) = 0; + // implementations of various wxWindow virtual methods which should be // forwarded to us (this can be done by WX_FORWARD_TO_SCROLL_HELPER()) bool ScrollLayout(); @@ -204,21 +256,6 @@ protected: // delete the event handler we installed void DeleteEvtHandler(); - // calls wxScrollHelperEvtHandler::ResetDrawnFlag(), see explanation - // in wxScrollHelperEvtHandler::ProcessEvent() - void ResetDrawnFlag(); - - // helper of AdjustScrollbars(): does the work for the single scrollbar - // - // notice that the parameters passed by non-const references are modified - // by this function - void AdjustScrollbar(int orient, - int clientSize, - int virtSize, - int& pixelsPerUnit, - int& scrollUnits, - int& scrollPosition); - // this function should be overridden to return the size available for // m_targetWindow inside m_win of the given size // @@ -226,7 +263,11 @@ protected: // case, if we're scrolling a subwindow you must override this method virtual wxSize GetSizeAvailableForScrollTarget(const wxSize& size) { - wxASSERT_MSG( m_targetWindow == m_win, "must be overridden" ); + // returning just size from here is wrong but it was decided that it is + // not wrong enough to break the existing code (which doesn't override + // this recently added function at all) by adding this assert + // + // wxASSERT_MSG( m_targetWindow == m_win, "must be overridden" ); return size; } @@ -242,6 +283,10 @@ protected: wxTimer *m_timerAutoScroll; + // The number of pixels to scroll in horizontal and vertical directions + // respectively. + // + // If 0, means that the scrolling in the given direction is disabled. int m_xScrollPixelsPerLine; int m_yScrollPixelsPerLine; int m_xScrollPosition; @@ -254,14 +299,15 @@ protected: bool m_xScrollingEnabled; bool m_yScrollingEnabled; + bool m_kbdScrollingEnabled; + #if wxUSE_MOUSEWHEEL int m_wheelRotation; #endif // wxUSE_MOUSEWHEEL wxScrollHelperEvtHandler *m_handler; - - DECLARE_NO_COPY_CLASS(wxScrollHelper) + wxDECLARE_NO_COPY_CLASS(wxScrollHelperBase); }; // this macro can be used in a wxScrollHelper-derived class to forward wxWindow @@ -275,13 +321,14 @@ public: \ virtual wxSize GetBestVirtualSize() const \ { return ScrollGetBestVirtualSize(); } -// include the declaration of wxScrollHelperNative if needed +// include the declaration of the real wxScrollHelper #if defined(__WXGTK20__) && !defined(__WXUNIVERSAL__) #include "wx/gtk/scrolwin.h" #elif defined(__WXGTK__) && !defined(__WXUNIVERSAL__) #include "wx/gtk1/scrolwin.h" #else - typedef wxScrollHelper wxScrollHelperNative; + #define wxHAS_GENERIC_SCROLLWIN + #include "wx/generic/scrolwin.h" #endif // ---------------------------------------------------------------------------- @@ -292,7 +339,7 @@ public: \ struct WXDLLIMPEXP_CORE wxScrolledT_Helper { static wxSize FilterBestSize(const wxWindow *win, - const wxScrollHelperNative *helper, + const wxScrollHelper *helper, const wxSize& origBest); #ifdef __WXMSW__ static WXLRESULT FilterMSWWindowProc(WXUINT nMsg, WXLRESULT origResult); @@ -303,19 +350,19 @@ struct WXDLLIMPEXP_CORE wxScrolledT_Helper // but wxScrolledWindow includes wxControlContainer functionality and that's // not always desirable. template -class WXDLLIMPEXP_CORE wxScrolled : public T, - public wxScrollHelperNative, - private wxScrolledT_Helper +class wxScrolled : public T, + public wxScrollHelper, + private wxScrolledT_Helper { public: - wxScrolled() : wxScrollHelperNative(this) { } + wxScrolled() : wxScrollHelper(this) { } wxScrolled(wxWindow *parent, wxWindowID winid = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxScrolledWindowStyle, const wxString& name = wxPanelNameStr) - : wxScrollHelperNative(this) + : wxScrollHelper(this) { Create(parent, winid, pos, size, style, name); } @@ -333,24 +380,38 @@ public: this->MacSetClipChildren(true); #endif - this->Connect(wxEVT_PAINT, wxPaintEventHandler(wxScrolled::OnPaint)); - // by default, we're scrollable in both directions (but if one of the // styles is specified explicitly, we shouldn't add the other one // automatically) if ( !(style & (wxHSCROLL | wxVSCROLL)) ) style |= wxHSCROLL | wxVSCROLL; +#ifdef __WXOSX__ + bool retval = T::Create(parent, winid, pos, size, style, name); + if ( retval && (style & wxALWAYS_SHOW_SB) ) + ShowScrollbars(wxSHOW_SB_ALWAYS, wxSHOW_SB_ALWAYS); + return retval; +#else + if ( style & wxALWAYS_SHOW_SB ) + ShowScrollbars(wxSHOW_SB_ALWAYS, wxSHOW_SB_ALWAYS); + return T::Create(parent, winid, pos, size, style, name); +#endif } +#ifdef __WXMSW__ // we need to return a special WM_GETDLGCODE value to process just the // arrows but let the other navigation characters through -#ifdef __WXMSW__ virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam) { return FilterMSWWindowProc(nMsg, T::MSWWindowProc(nMsg, wParam, lParam)); } + + // Take into account the scroll origin. + virtual void MSWAdjustBrushOrg(int* xOrg, int* yOrg) const + { + CalcUnscrolledPosition(*xOrg, *yOrg, xOrg, yOrg); + } #endif // __WXMSW__ WX_FORWARD_TO_SCROLL_HELPER() @@ -362,28 +423,19 @@ protected: } private: - // this is needed for wxEVT_PAINT processing hack described in - // wxScrollHelperEvtHandler::ProcessEvent() - void OnPaint(wxPaintEvent& event) - { - // the user code didn't really draw the window if we got here, so set - // this flag to try to call OnDraw() later - ResetDrawnFlag(); - event.Skip(); - } - // VC++ 6 gives warning for the declaration of template member function // without definition -#if !defined(__VISUALC__) || wxCHECK_VISUALC_VERSION(7) - DECLARE_NO_COPY_CLASS(wxScrolled) +#ifndef __VISUALC6__ + wxDECLARE_NO_COPY_CLASS(wxScrolled); #endif }; -// VC++ <= 6 requires this; it's unlikely any other specializations would -// be needed by user code _and_ they were using VC6, so we list only wxWindow -// (typical use) and wxPanel (wxScrolledWindow use) specializations here -WXDLLIMPEXP_TEMPLATE_INSTANCE_CORE( wxScrolled ) -WXDLLIMPEXP_TEMPLATE_INSTANCE_CORE( wxScrolled ) +#ifdef __VISUALC6__ + // disable the warning about non dll-interface class used as base for + // dll-interface class: it's harmless in this case + #pragma warning(push) + #pragma warning(disable:4275) +#endif // for compatibility with existing code, we provide wxScrolledWindow // "typedef" for wxScrolled. It's not a real typedef because we @@ -406,4 +458,8 @@ public: typedef wxScrolled wxScrolledCanvas; +#ifdef __VISUALC6__ + #pragma warning(pop) +#endif + #endif // _WX_SCROLWIN_H_BASE_