X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/f9a2692dbe8db32938121899073abef4d07dee13..cbeda384e51acb82e13994cb67ac1714669cae10:/include/wx/rawbmp.h diff --git a/include/wx/rawbmp.h b/include/wx/rawbmp.h index 3fca5566a7..0f25a78252 100644 --- a/include/wx/rawbmp.h +++ b/include/wx/rawbmp.h @@ -9,10 +9,15 @@ // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// -#ifndef _WX_RAWBMP_H_BASE_ -#define _WX_RAWBMP_H_BASE_ +#ifndef _WX_RAWBMP_H_ +#define _WX_RAWBMP_H_ + +#include "wx/defs.h" + +#ifdef wxHAS_RAW_BITMAP #include "wx/image.h" +#include "wx/bitmap.h" // ---------------------------------------------------------------------------- // Abstract Pixel API @@ -71,10 +76,12 @@ } */ -#ifdef __VISUALC__ - // VC++ gives an absolutely harmless warning for wxPixelData ctor - #pragma warning(disable: 4355) // 'this' used in initializer list -#endif +/* + Note: we do not use WXDLLIMPEXP_CORE with classes in this file because VC++ has + problems with exporting inner class defined inside a specialization of a + template class from a DLL. Besides, as all the methods are inline it's not + really necessary to put them in DLL at all. + */ // ---------------------------------------------------------------------------- // wxPixelFormat @@ -107,7 +114,7 @@ template -struct WXDLLEXPORT wxPixelFormat +struct wxPixelFormat { // iterator over pixels is usually of type "ChannelType *" typedef Channel ChannelType; @@ -146,7 +153,7 @@ typedef wxPixelFormat wxImagePixelFormat; // the (most common) native bitmap format without alpha support #if defined(__WXMSW__) - // under MSW the RGB components are inversed, they're in BGR order + // under MSW the RGB components are reversed, they're in BGR order typedef wxPixelFormat wxNativePixelFormat; #define wxPIXEL_FORMAT_ALPHA 3 @@ -162,9 +169,14 @@ typedef wxPixelFormat wxImagePixelFormat; #define wxPIXEL_FORMAT_ALPHA 3 #elif defined(__WXGTK__) - // Under GTK+ 2.X we use GdkPixbuf, which should be RGBA + // Under GTK+ 2.X we use GdkPixbuf, which is standard RGB or RGBA typedef wxPixelFormat wxNativePixelFormat; + #define wxPIXEL_FORMAT_ALPHA 3 +#elif defined(__WXDFB__) + // Under DirectFB, RGB components are reversed, they're in BGR order + typedef wxPixelFormat wxNativePixelFormat; + #define wxPIXEL_FORMAT_ALPHA 3 #endif @@ -186,7 +198,7 @@ template struct wxPixelFormatFor; // classes (wxBitmap...) will result in compile errors which is exactly what we // want template <> -struct WXDLLEXPORT wxPixelFormatFor +struct wxPixelFormatFor { typedef wxImagePixelFormat Format; }; @@ -200,7 +212,7 @@ struct WXDLLEXPORT wxPixelFormatFor wxPixelDataBase is just a helper for wxPixelData: it contains things common to both wxImage and wxBitmap specializations. */ -class WXDLLEXPORT wxPixelDataBase +class wxPixelDataBase { public: // origin of the rectangular region we represent @@ -268,10 +280,10 @@ protected: // we need to define this skeleton template to mollify VC++ template -struct WXDLLEXPORT wxPixelDataOut +struct wxPixelDataOut { template - class WXDLLEXPORT wxPixelDataIn + class wxPixelDataIn { public: class Iterator { }; @@ -282,12 +294,12 @@ struct WXDLLEXPORT wxPixelDataOut // wxPixelData specialization for wxImage: this is the simplest case as we // don't have to care about different pixel formats here template <> -struct WXDLLEXPORT wxPixelDataOut +struct wxPixelDataOut { // NB: this is a template class even though it doesn't use its template // parameter because otherwise wxPixelData couldn't compile template - class WXDLLEXPORT wxPixelDataIn : public wxPixelDataBase + class wxPixelDataIn : public wxPixelDataBase { public: // the type of the class we're working with @@ -302,7 +314,7 @@ struct WXDLLEXPORT wxPixelDataOut typedef wxImagePixelFormat PixelFormat; // the type of the pixel components - typedef typename dummyPixelFormat::ChannelType ChannelType; + typedef typename PixelFormat::ChannelType ChannelType; // the pixel data we're working with typedef @@ -398,12 +410,20 @@ struct WXDLLEXPORT wxPixelDataOut // data access // ----------- - // access to invidividual colour components + // access to individual colour components ChannelType& Red() { return m_pRGB[PixelFormat::RED]; } ChannelType& Green() { return m_pRGB[PixelFormat::GREEN]; } ChannelType& Blue() { return m_pRGB[PixelFormat::BLUE]; } ChannelType& Alpha() { return *m_pAlpha; } + // address the pixel contents directly (always RGB, without alpha) + // + // this can't be used to modify the image as assigning a 32bpp + // value to 24bpp pixel would overwrite an extra byte in the next + // pixel or beyond the end of image + const typename PixelFormat::PixelType& Data() + { return *(typename PixelFormat::PixelType *)m_pRGB; } + // private: -- see comment in the beginning of the file // pointer into RGB buffer @@ -418,7 +438,7 @@ struct WXDLLEXPORT wxPixelDataOut { m_width = image.GetWidth(); m_height = image.GetHeight(); - m_stride = Iterator::SizePixel * m_width; + m_stride = Iterator::PixelFormat::SizePixel * m_width; } // initializes us with the given region of the specified image @@ -426,7 +446,7 @@ struct WXDLLEXPORT wxPixelDataOut const wxPoint& pt, const wxSize& sz) : m_image(image), m_pixels(image) { - m_stride = Iterator::SizePixel * m_width; + m_stride = Iterator::PixelFormat::SizePixel * m_width; InitRect(pt, sz); } @@ -435,7 +455,7 @@ struct WXDLLEXPORT wxPixelDataOut wxPixelDataIn(ImageType& image, const wxRect& rect) : m_image(image), m_pixels(image) { - m_stride = Iterator::SizePixel * m_width; + m_stride = Iterator::PixelFormat::SizePixel * m_width; InitRect(rect.GetPosition(), rect.GetSize()); } @@ -470,16 +490,16 @@ struct WXDLLEXPORT wxPixelDataOut // wxPixelData specialization for wxBitmap: here things are more interesting as // we also have to support different pixel formats template <> -struct WXDLLEXPORT wxPixelDataOut +struct wxPixelDataOut { template - class WXDLLEXPORT wxPixelDataIn : public wxPixelDataBase + class wxPixelDataIn : public wxPixelDataBase { public: // the type of the class we're working with typedef wxBitmap ImageType; - class WXDLLEXPORT Iterator + class Iterator { public: // the pixel format we use @@ -518,6 +538,12 @@ struct WXDLLEXPORT wxPixelDataOut bmp.GetRawData(data, PixelFormat::BitsPerPixel); } + // default constructor + Iterator() + { + m_ptr = NULL; + } + // return true if this iterator is valid bool IsOk() const { return m_ptr != NULL; } @@ -582,6 +608,10 @@ struct WXDLLEXPORT wxPixelDataOut // address the pixel contents directly // // warning: the format is platform dependent + // + // warning 2: assigning to Data() only works correctly for 16bpp or + // 32bpp formats but using it for 24bpp ones overwrites + // one extra byte and so can't be done typename PixelFormat::PixelType& Data() { return *(typename PixelFormat::PixelType *)m_ptr; } @@ -623,11 +653,22 @@ struct WXDLLEXPORT wxPixelDataOut // dtor unlocks the bitmap ~wxPixelDataIn() { - m_bmp.UngetRawData(*this); + if ( m_pixels.IsOk() ) + { +#if defined(__WXMSW__) || defined(__WXMAC__) + // this is a hack to mark wxBitmap as using alpha channel + if ( Format::HasAlpha ) + m_bmp.UseAlpha(); +#endif + m_bmp.UngetRawData(*this); + } + // else: don't call UngetRawData() if GetRawData() failed } - // call this to indicate that we should use the alpha channel - void UseAlpha() { m_bmp.UseAlpha(); } +#if WXWIN_COMPATIBILITY_2_8 + // not needed anymore, calls to it should be simply removed + wxDEPRECATED_INLINE( void UseAlpha(), wxEMPTY_PARAMETER_VALUE ) +#endif // private: -- see comment in the beginning of the file @@ -648,17 +689,21 @@ struct WXDLLEXPORT wxPixelDataOut } }; }; + #endif //wxUSE_GUI -#ifdef __VISUALC__ - // typedef-name 'foo' used as synonym for class-name 'bar' - // (VC++ gives this warning each time wxPixelData::Base is used but it - // doesn't make any sense here -- what's wrong with using typedef instead - // of class, this is what it is here for!) - #pragma warning(disable: 4097) -#endif // __VISUALC__ +// FIXME-VC6: VC6 doesn't like typename in default template parameters while +// it is necessary with standard-conforming compilers, remove this +// #define and just use typename when we drop VC6 support +#if defined(__VISUALC__) && !wxCHECK_VISUALC_VERSION(7) + #define wxTYPENAME_IN_TEMPLATE_DEFAULT_PARAM +#else + #define wxTYPENAME_IN_TEMPLATE_DEFAULT_PARAM typename +#endif -template > +template ::Format > class wxPixelData : public wxPixelDataOut::template wxPixelDataIn { @@ -677,7 +722,6 @@ public: } }; - // some "predefined" pixel data classes #if wxUSE_IMAGE typedef wxPixelData wxImagePixelData; @@ -685,6 +729,7 @@ typedef wxPixelData wxImagePixelData; #if wxUSE_GUI typedef wxPixelData wxNativePixelData; typedef wxPixelData wxAlphaPixelData; + #endif //wxUSE_GUI // ---------------------------------------------------------------------------- @@ -704,14 +749,9 @@ typedef wxPixelData wxAlphaPixelData; partial template specialization then and neither VC6 nor VC7 provide it. */ template < class Image, class PixelFormat = wxPixelFormatFor > -struct WXDLLEXPORT wxPixelIterator : wxPixelData::Iterator +struct wxPixelIterator : public wxPixelData::Iterator { }; -#ifdef __VISUALC__ - #pragma warning(default: 4355) - #pragma warning(default: 4097) -#endif - -#endif // _WX_RAWBMP_H_BASE_ - +#endif // wxHAS_RAW_BITMAP +#endif // _WX_RAWBMP_H_